Hey guys, i've just tested CM, so got few news for ya.
1. CM doesnt proc from Wave of Force crits. My proof: ive bought some +precision gear for my wiz, so i got nearly 20% crit chance, then i gathered about 50 monsters in 1 place, pressed diamond skin and stopwatch simultaneously, then ive casted WoF and landed about 6-8 crits by one spell. Then i run away from the pack. So, what do you think? Diamond Skin CD ended exactly after 25 seconds from the moment ive pressed the button. So, WoF crits does not affect critical mass.
If we extrapolate this fact, then we can say, that CM doesnt proc from big AOE spells at all.
2. Spectral Blades + CM is absolutely imba, cause each SB hit can crit, and CM will count it as a separate crit. My best record for Diamond Skin CDm, when using spectral blades with 20% crit is 15 seconds from 25. I really like it. Few more % and ill be able to cast DS whenever i want. Im not sure, if using CM + DS + FrostNova is better then Glass cannon + more standart non CD skills, but i really like it. Its just fine.
Man, im impressed by your blog, so decided to combine your ideas with my idea of cancel-SB animation into Arcane orb and max crit sinergy. Check it out.
Main ideas:
1. Max crit chance gives heal from SB and free shock-dmg from storm armor (which is super cool, couse melee wiz won't have much mana)
2. SB cancel animation technique allows us to spam Arcane Orb. Main factor is the weapon speed, so, by variying weapons we can balance arcane power spent. Also, if needed, we can change the crimson rune into obsidian one (like u did), to be more AOE-powerful.
3. Teleport with obsidian rune gives us a 10 second 25% all dmg reduction buff. I think its imba for melee wiz. Also teleport allows us to escape dangerous situations, I like it more than yours Slow Time. Actually, slow time has big CD and will not affect our effectiveness much, couse main dmg will be gained from arcane orb, which is long-distance spell. All i want to say, is that teleport is much better than slow time for melee wiz
Btw, the guy who discovered animation cancelling is goin to play wizard, and he said on official forums, that he's going to abuse cancel SB animation into arcane orb. Ive combined his idea, with yours, and added sinergies from max-crit from frost nova and SB-heal.
If nothing chages, im going to use this build ingame. I like it so much soz for bad english
I wrote a guide about this build in my native language forums, so if you like it, i can ofc translate some more information i think about melee build.
p.s. first reply on this forum Long days and pleasent nights everyone
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So this prog is quite useless for monks.
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Thanks.
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1. CM doesnt proc from Wave of Force crits. My proof: ive bought some +precision gear for my wiz, so i got nearly 20% crit chance, then i gathered about 50 monsters in 1 place, pressed diamond skin and stopwatch simultaneously, then ive casted WoF and landed about 6-8 crits by one spell. Then i run away from the pack. So, what do you think? Diamond Skin CD ended exactly after 25 seconds from the moment ive pressed the button. So, WoF crits does not affect critical mass.
If we extrapolate this fact, then we can say, that CM doesnt proc from big AOE spells at all.
2. Spectral Blades + CM is absolutely imba, cause each SB hit can crit, and CM will count it as a separate crit. My best record for Diamond Skin CDm, when using spectral blades with 20% crit is 15 seconds from 25. I really like it. Few more % and ill be able to cast DS whenever i want. Im not sure, if using CM + DS + FrostNova is better then Glass cannon + more standart non CD skills, but i really like it. Its just fine.
soz for bad english.
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AO-Melee-Crit Build
http://us.battle.net/d3/en/calculator/wizard#WXegZi!Vcd!caZaac
Main ideas:
1. Max crit chance gives heal from SB and free shock-dmg from storm armor (which is super cool, couse melee wiz won't have much mana)
2. SB cancel animation technique allows us to spam Arcane Orb. Main factor is the weapon speed, so, by variying weapons we can balance arcane power spent. Also, if needed, we can change the crimson rune into obsidian one (like u did), to be more AOE-powerful.
3. Teleport with obsidian rune gives us a 10 second 25% all dmg reduction buff. I think its imba for melee wiz. Also teleport allows us to escape dangerous situations, I like it more than yours Slow Time. Actually, slow time has big CD and will not affect our effectiveness much, couse main dmg will be gained from arcane orb, which is long-distance spell. All i want to say, is that teleport is much better than slow time for melee wiz
Btw, the guy who discovered animation cancelling is goin to play wizard, and he said on official forums, that he's going to abuse cancel SB animation into arcane orb. Ive combined his idea, with yours, and added sinergies from max-crit from frost nova and SB-heal.
If nothing chages, im going to use this build ingame. I like it so much soz for bad english
I wrote a guide about this build in my native language forums, so if you like it, i can ofc translate some more information i think about melee build.
p.s. first reply on this forum Long days and pleasent nights everyone
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