All users will need to merge their Diablofans account with a new or existing Twitch account starting Nov 20th. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on [Suggestions]: Wave of Death, Defence of the Outpost and Infernal Rift

    This is ridiculous how much time and effort you put into this. Im amazed. These are the things I can invest countless of hours in. I would absolutely love to have these challanges in the game. I really hope blizzard takes this into consideration.

    Very nicely done.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Rob Pardo Regarding Jay Wilson, Dyes for Legendary Items, Hellfire Rings to be Salvageable in 1.0.7, Blizzard Comic Contest Entr
    Diablo 3 is lost, there is no rescue coming. They killed their best game. Execution style, two to the chest one to the head.
    Posted in: News & Announcements
  • 0

    posted a message on At Least Two Weeks for PvP Blog, Bug with Health Link Monsters, Error 3007 for Aus/NZ Area Users, Marriland 3DS Giveaway
    Haha. The game turns shittier every minute aaaand counting.
    Posted in: News & Announcements
  • 0

    posted a message on Message from Mike Morhaime to Diablo Players
    Quote from Ducha

    Quote from Deathbyaccident

    More endgame or lots of people will leave really soon.
    Hah! endgame?! more like.......mendgame!
    Amirite

    True. There is no endgame atm. Its obsolete.
    Posted in: News & Announcements
  • 0

    posted a message on Message from Mike Morhaime to Diablo Players
    More endgame or lots of people will leave really soon.
    Posted in: News & Announcements
  • 0

    posted a message on How many Legendarys did you find so far?
    Five so far.
    33 dps axe in normal
    55 dps 2 hander in normal
    Barb belt in hell
    150 dps monk nm act 1
    299 dps monk wep act 1 inferno
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Smokescreen nerfed?
    Quote from teamtobes

    I didn't even notice a nerf in the SS.

    I'm getting through Act I Inferno as we speak, and with kiting all over the place, am having reasonable amount of success. I'm even using the Ferret companion as one of my skill slots!

    But do agree with previous posters, the mobs following you while you're invis is very annoying. Do they have animal instincts?

    Dont comment if you are in act 1. Act 1 is cakewalk with sprinkles on.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Game Guide Updated, Guide to the Gibbering Gemstone, Monk Nerfed, Inferno Poll
    Quote from Serefkana

    Quote from Deathbyaccident

    You might also want to add Smoke Screen on Demon hunter, its been nerfed from 3 sec with rune to about 1-2 sec with rune. The tooltip havent been changed tho. But I counted secs and its less now. :)
    Dear God I hope you're wrong. The ONLY reason I rerolled from my Hell Wizard to a Demon Hunter was because of Smokescreen...

    In Hell/Inferno even with Smokescreen+Preparation, it isn't enough to survive as a Demon Hunter. Just because it's op in Normal/Nightmare is no reason to nerf something... And why are people complaining about Wizards taking hits? Every class should have the ability to be equally tanky, this game is meant to be soloable by ANY class if people have forgotten this...

    As it stands, EVERY class, even built pure tanky, gets 1 or 2shot in Inferno. I hope they don't nerf Demon Hunter so much that I'm forced to go back to my Wizard... I was planning on getting +20 Max Discipline gear to make my Smokescreen (and with Preparation) nearly 100% up time in Inferno. But if they reduce the duration by 1/3, that could be a significant wrench in my plans...

    I mainly switched from Wiz->DH because Smokescreen>Diamond Skin. One is invulnerable, other is huge-hp shield. In Inferno, hp, regardless of how high, is gone in seconds, if not sooner... -.-

    Soz man. Im not wrong. Try it out yourself. SS is now 1.5-2 sec. Its NOT 3 sec anymore. :( I play DH myself.
    Posted in: News & Announcements
  • 0

    posted a message on Game Guide Updated, Guide to the Gibbering Gemstone, Monk Nerfed, Inferno Poll
    You might also want to add Smoke Screen on Demon hunter, its been nerfed from 3 sec with rune to about 1-2 sec with rune. The tooltip havent been changed tho. But I counted secs and its less now. :)
    Posted in: News & Announcements
  • 0

    posted a message on Green set parts in hell?
    Just to confirm. Yestersday butcher inferno dropped Natalya chest and another green item, was a necklace but not sure what the name was.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Green set parts in hell?
    Quote from Ften

    A higher chance to item drop, you have with more MF.


    Precisisiliyicily!
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Green set parts in hell?
    Quote from Aggressive

    Quote from Deathbyaccident

    The more Mf you have, the higher chance to get a drop you have, therefor indirectly you get more legendarys aswell. Tho, since its down to luck anyways you can have 600 mf still dont get a shit.

    What do you mean by "the higher chance to get a drop you have"?


    What I mean is the higher your MF is the higher is the chance that a creature you kill is going to drop an item. I accidently wrote it yoda style.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Green set parts in hell?
    Quote from Aggressive

    Quote from Deathbyaccident

    Quote from Aggressive

    My first legendary was a helm lvl 52 me thinks. Don't remember name, dropped in act 2 hell from a random normal mob and not from elite/rare.

    I'm just guessing here. But personally I believe that you need a certain MF to be able to find some of the gear, or at least it will give you higher chance for the legendarys than it actually states (more MF = less dmg = harder to kill stuff).

    But that's just be guessing wild. :D

    Seen a few set pieces at AH so far.


    MF doesnt increase your chances of getting a legendary. Just increases the chance of getting a drop. The concern is mostly that set items are really shitty and you need to rely on your crafting + finding recipies which makes it to hard to get good gear.

    Oh, thx for clearing that up. :) I farm nightmare cow-lvl atm for gold, seems to be big diffrence from blue drops if you have 0% MF or as I have, 120%.
    Gold adds up quite fast.


    The more Mf you have, the higher chance to get a drop you have, therefor indirectly you get more legendarys aswell. Tho, since its down to luck anyways you can have 600 mf still dont get a shit.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Green set parts in hell?
    Quote from Aggressive

    My first legendary was a helm lvl 52 me thinks. Don't remember name, dropped in act 2 hell from a random normal mob and not from elite/rare.

    I'm just guessing here. But personally I believe that you need a certain MF to be able to find some of the gear, or at least it will give you higher chance for the legendarys than it actually states (more MF = less dmg = harder to kill stuff).

    But that's just be guessing wild. :D

    Seen a few set pieces at AH so far.


    MF doesnt increase your chances of getting a legendary. Just increases the chance of getting a drop. The concern is mostly that set items are really shitty and you need to rely on your crafting + finding recipies which makes it to hard to get good gear.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.