- Ebonmourn
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Member for 12 years, 7 months, and 5 days
Last active Thu, Dec, 12 2013 00:20:14
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Jan 30, 2012Ebonmourn posted a message on Most Anticipated Game, New Wallpaper, Sword of Justice, Wiki Digest #7Molster/Phrozen.. you misspelled me name. Its Ebonmourn not Ebonmour'm'... lol didn't even notice it the first few times I looked it over.Posted in: News
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No, if you do not really care about the rune effects but more so want them as a 'why-the-hell-not' aspect. Your better off getting them from another skill through the use of summoning them when you kill something that is effected by that spell like Mass Confusion or Circle of Life.
Note: This is assuming that these effects work even without having the zombie dog skill itself active.
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Here is my opinion with some points for each side of Pro, Con, and the Middle ground on the decision for Rares and Champions having the potential to drop better gear than Bosses:
Pro:
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Another thing that can be brought up is your build is never set in stone.. so say your build does not use darts at any point you can switch to them and play around with it.
As far as its viability in Inferno.. I think it has its uses one of which could be that since in its static form it has poison damage it could be used as a pin point spell to prevent mob hp regen.
Edit Note: Added spacing, the block of text was unreadable
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If I wanted to say add missing recipes Data:Item/ Page is the item id# needed to fill in the Item Display? If so where the mess can I find that.
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Just mentioning it as I'm not sure if it has been brought up yet or if it is just something on my end.
-Edit- Its been fixed now.
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Does anyone know if there is a way that when you export or copy a portion of text out of excel (just one sheet) to make it to where it doesn't carry over the Tabbing due to the cells; if so it would make some thinks dealing with the code easier as having to go through and remove the tabs by hand sucks and excel lays out the wiki code so nice... plus the whole dragging and dropping code down multiple lines.
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I'd like to call this one 'Sacrificial Lambs'. This is an end game build and I'm curious at what point during the game it would be capable of being used. Because its focused towards endgame and runes only show rank 4 percentages and equipment is unknown for the end game it is subject to changes once the game is actually released.
Basically the whole point of the build revolves around dealing a major chunk of your damage through Sacrifice. As a part of this I take anything that will increase the amount of Zombie Dogs spawned or the amount of Sacrifices performed. Due to this, staying within 12-8 yards is necessary and through this.. staying alive.
In the build I've considered the need for the following: Mana Regen, Crowd Control, Single Target Damage, Damage Reduction, Damage Modifier, Minor Health Regen, and a Meat Shield with a DoT.
Priority of skills and their effects:
# Dogs being Sacrificed > Killing the Leftovers > Health and Mana > Boosting Damage of Dogs and other Spells
Current Concerns and Thoughts over the Build:
Consistent Damage output for single target and bosses.
How much could the build benefit by gaining some items with + to Gold Pickup Radius.
Big killer combo would be to gather a large group of mobs.. Mass Confusion, run in Soul Harvest, and then Sacrifice Spam.
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That said I'm for no actual numerical rank and I think that the banner additions and the pvp achievements feel as if they should be substantial enough to allow the players something to work towards in the pvp portion of the game.
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Just realized something... Blizzards Diablo page has like 241 formulas... (40 1h weapon enchants the demo list has 16 of them...) and at the moment my list does not have all of them on it.. Should I start adding all of them to the list even if there isn't a data space for that formula?
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Does it matter if the Recipe lists are added onto their own template like page and then pulled from the template onto the respective craftsman's page?
Three Templates:
"Template:Mystic Recipe List "
"Template:Blacksmith Recipe List"
"Template:Jeweler Recipe List "
On each, the list of the recipes are being pulled from their data pages into one big table/list
At that point the lists are then pulled from their respective templates to be displayed on their craftsman's page...
Only thing is I'm trying to think of a reason that it be good to have a list of all the recipes stored on their own page be it that of a Template or a normal page.
These are the current Formulas missing pages for the mystic This is going off the current formulas on the page:
Ranged:
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Take the Giant Axe for instance. Underneath the title is supposed to be a link to the unique item Humongous...
Now both of the links attached to the names take you to their data page on the wiki..
My personal guess is that it would have to be something to do with the item display template or something to do with redirecting links not existing. With the likely cause of the links not working being the shift of all D2 namespaces having (Diablo II) appended to the end of them.
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I mean it has a little picture icon containing DiabloFans.com and under it links to recent new posts but no link to the main page.... the icon just links to the page where the picture is stored.
Am I just blind or what here?
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To help explain my circumstances; I'm on broadband and using Chrome so I'm wondering if anyone else is experiencing this lag.
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For example on the Mystic's page the formulas are just being pulled in up in a list that displays a name and a description of the formula..
The list is further broken up in to sections like 1hand, 2hand, and etc.
The question I was posing was either