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    posted a message on Thousands of Accounts Banned
    Quote from NeoPhythe

    Where does it say thousands ?

    We recently issued a round of account suspensions and bans to several thousand Diablo® III players
    Posted in: News & Announcements
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    posted a message on Hotfix, Treasure Goblin Analysis, Barbarian Guide, Wizard DPS Calculator, and Machinima Contest
    good to see some real theory crafting going on, too bad I haven't able to play for over a week due to customer service screwing up and getting all my characters and gold wiped :angry:
    Posted in: News & Announcements
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    posted a message on Blizzard Deleated my post -.-
    Am I the only one who read the title as Blizzard defeated my post?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III - Game Design Update
    good to see the majority of my issues with the game is being looked at, especially inferno spikiness and blacksmith.

    though I am disappointed, considering previous blizzard standard, that so much which were obvious and should have been taken cared of before release are being fixed post release.
    Posted in: News & Announcements
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    posted a message on Diablo 3 and Terrible Itemization
    Quote from Bleu42

    Why the hell do people keep thinking D2's systems were better? They weren't!

    Nostalgia, a very scary thing. Not only in this game but in RL too.
    Whats weird though is that many complaints show how much people didn't know what to expect from a Diablo game
    eg : "I 'finished' the game and have nothing to do, shit-short game GG"


    Quote from maka

    So, what you're saying is, instead of starting from LoD 1.13 and using the lessons learned, no, they started from a vacuum

    Because this game is Diablo 2.5 amirite?
    Way to go to show what you really wanted, a rehashed Diablo 2


    Quote from maka

    The fact of the matter is that the most important D2 people are no longer at Blizzard

    You mean the people that intended Diablo 1 to be a turned based claymation and made Hellgate London and Torchlight?
    Posted in: Diablo III General Discussion
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    posted a message on How Force Armor was nerfed
    Quote from Sfx

    And what is your assumption?
    I only have some vague assumptions right now and need to research some more.

    It's that the incoming damage is affected by the players damage mitigation [eg:defense] and that, after mitigation, if the damage exceeds a certain amount it bypasses force armor


    You can't see the numbers in the vid but whats happening here is that when I get hit almost-naked, I get hit for somewhere around 30k

    After the almost-naked pwnage the next scene is with around 30k HP and I get hit for around 11k which is right about 35%-ish of my max HP

    The next scene is with 11k HP and the tree is hitting me for around 4k, again which is around 35%.

    What I don't understand is that although it wasn't recorded here, I tried getting hit with 6k HP with some early lv 50 armor on and I get hit for 11k, which is above my max HP.

    I want to experiment more on this but Asia is down, again....


    Quote from rainger

    see his original post at the top of the thread.

    my original assumption on my OP only seems to apply to certain attacks.
    as I said, I need to experiment on this more.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on How Force Armor was nerfed
    Quote from Stickz

    WHy is it obvious? Force armor isn't overpowered, it is really good don't get me wrong. But yesterday I solod act 2 inferno with that build (not 4500hpish, more like 12k) and you will die.....A LOT. I literally wiped my way through a lot of elite packs.
    Mobs are faster, more ranged stuff, invis stuff, dots, stuns that shit still kills you.

    All you guys see is some wiz melee tanking butcher and u go like, wtfawesomesaucebbq nerf plx. So he can solo story mode (act) bosses....so what, you won't get the sweet loot from them. Untill i see someone fully clearing act 2 and 3 on inferno without dying, I say it doesnt need a nerf. WIth full clear I mean go in every dungeon, kill every rare/elite/champ

    While I do agree that many people mistakenly assume that any build with force armor is insta-win, being able to forgo vit altogether and recovering on hit worth damage with 1 to 3 ticks of life regen is OP and needs a nerf [and the infi-diamondskin tree is downright broken]

    If my assumption about the current way force armor is working is correct, I see this as an appropriate nerf. Force armor is still a powerful spell and it's interesting trying to find the right amount of vit to keep my HP low as possible while avoiding getting one-shoted.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Force armour Nerf.
    IF this is a bug then they aren't doing anything to fix it in Asia since inferno butchers chain attack is still doing 7-11k damage to me whether when I have no vit or enough vit to put me above 11k HP

    Seriously, I doubt it's a bug but a genuine nerf which I'm starting to get a basic idea of.

    [oh, and those damn moths in highlands and ghouls in the prison are still doing around 7k damage, more than enough to one shot me in a no vit setting]
    Posted in: Wizard: The Ancient Repositories
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    posted a message on How Force Armor was nerfed
    Quote from Sfx

    I guess it is: Damage is reduced to 35% of your maximum hp, but you take at least xxxx damage

    either that and that the xxx damage is different for each attack

    or

    there's a % limit to how much an attack can be reduced


    both of them makes sense in my encounter with the butcher.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on How Force Armor was nerfed
    The "doesn't let you absorb more than your own hp" theory
    That can't be the case seeing how stacking some vit didn't effect how much damage butcher was doing to me.

    Having some vit gear has solved the problem for me so far. Now with this change and the way they changed how damage is equated with shields, players can no longer depend on broken diamond shield or HP regen tactics. And also need to stack some vit now.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Force armour Nerf.
    Quote from Simca

    semi-viable but needs skill to pull off (e.g. you still have to kite well).

    that was also true before the nerf as long as you didn't utilize the critical mass + infinite diamond skin tactic
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Force armour Nerf.
    here's my observation of the nerf
    it's still working, just not the broken way it used to.

    http://www.diablofan...mor-was-nerfed/

    hopefully a mod will come by and just merge my post here
    [if so please delete this post]
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Force Armor - How do you deal with damage reflection?
    having life drain helps alot
    Posted in: Wizard: The Ancient Repositories
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    posted a message on How Force Armor was nerfed
    Alot of people should have noticed that they are getting one shoted even with force armor on and I wanted to start a discussion on deciphering on exactly how it was nerfed.

    Here's what I've notice so far.

    The over 35% damage doesn't seem to be exclusive for certain mobs.
    I've had certain mobs never able to hit me above for 35% and yet have a champion or rare version of them one-shot me.

    The over 35% damage is not exclusive for attacks that would normally one-shot my health. I've encountered several mobs that can take from around half my HP to over my max HP in a single hit.

    These 'over 35% damage' don't increase after I equipped some vit gear. I realized this while doing the butcher. His chain attack [NOT the one that drags you to him] kept hitting me for around 7k to 10k. So I tried equipping some vit gear to raise my HP to around 11K and he wasn't one-shoting me with that attack anymore, and it's damage was the same.

    Seeing how some certain avoidable attacks with ridiculously high damage [that you shouldn't get hit with in the first place] can break through diamond skin and force armor resulting in a one-shot, I believe that the way force armor was nerfed is that there is a limit to how much an attack can have it's damage reduced.
    This would likely explain why it seems to be working okay in hell but not in inferno

    If anyone wants it, I can compile certain scenes from today's hunt that may provide some clues.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Wizard Force Armor/kiting build
    Quote from Nightmare13

    What the hell are you guys on? I just loaded a game and Force Armor worked the same as ever.

    certain attacks seem to have a minimum amount of damage that it can't go under or a minimum amount it can be reduced. for example, butchers chain attack [not the one that drags you in with a hook] kept one-shotting me even with force armor on
    Posted in: Wizard: The Ancient Repositories
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    posted a message on phishing.. they're getting better
    So I got this e-mail from 'blizzard' telling me that I am invited for the WoW MoP beta. Knowing that there is no way I can a invite ATM I simply checked battlenet first and walla, no beta.

    I decided to check the page anyway to mess with them and they did make it look quite convincing, although clicking on any of the buttons will blow their cover.

    Impressed with their work, I happily gave them my account info

    [email protected]
    securepassword123

    b
    Posted in: General Discussion
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    posted a message on NM with Inferno DPS!
    woah, I wonder how much dps that weapon is for.

    I guess force armor isn't necessary yet with all the mobs being insta-melted
    Posted in: Diablo III General Discussion
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    posted a message on Diablo hell hardcore worlds first!
    Quote from BlackMarch

    Soloing inferno is more annoying and unfun then just hard. Doesn't actually take much skill to kite every single rarepack halfway across the world but it is god damn boring to do so. I like to at least see the mobs I'm fighting on my screen.

    And this is coming from someone that had Skeleton King inferno 4 days ago. Leveling all other classes to 60 ATM and moving through inferno once it actually becomes a bit fun.

    good luck on kiting out of screen in later acts, especially closed areas

    edit : forgot to add, I take it that you found the difficulty of D2 to be 'fun'?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo hell hardcore worlds first!
    Quote from FateAudax

    It's not killing Diablo in Hardcore Hell that impresses me. It is you guys being able to get pass all those elite mobs without death in Hardcore Hell that impresses the shit out of me! Praise you!
    this, the reason why the kill impresses me and also why I'm never touching the hardcore button :P[never touched it in D2 either]

    great job, truly amazing

    Quote from Artrey


    Quote from rozmata

    Can't believe blizzard made such a let down with difficulties. I've died just once doing normal and nightmare. It is so much easier for me than D2 was 10 years ago. Maybe it is just because of the age difference.
    Why are the people complaning almost exclusively softcore players or people who are not even on hell/inferno hardcore mode?

    and this too, I never understood the 'D3 is so EZ compared to D2' comparison because D2 isn't that 'hard' to begin with. I was one of those people who played mindlessly [I put points in energy, and wasn't going for energy shield. need I explain more?] didn't have good gear nor any gaming skills and was still able to clear through hell, albeit with some difficulties on the way.
    Currently going through act 1 inferno and I must say that the game is in no way any easier and at the same time has more interesting mechanics.
    Posted in: Diablo III General Discussion
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    posted a message on Venom Hydra is STRONG
    Quote from Theungry

    This kind of discovery is why I was always chuckled at people looking at skills they'd never used and declaring them OP or useless.

    Hydra especially was decried as rubbish on these forums, and it turns out it's one of the mvp Wizard skills 3 days after launch.

    stop reading my mind
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Loot items way below level?
    Quote from blujay

    For wiz/wd it's int for damage, for barb strength, and for monk/demon hunter dex.
    fixed
    Posted in: Diablo III General Discussion
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    posted a message on Thanks for nothing Blizzard
    Ouch, that's brutal I feel really sorry for you man.
    But I must admit that I agree with what Wuzzard said. It's not your problem, but it doesn't change the fact that you didn't act wisely.
    Posted in: Diablo III General Discussion
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    posted a message on Some gameplay right after getting CE
    a mid boss of act 1

    a wtf moment


    wirt's bell: 100000 gold.
    Posted in: Diablo III General Discussion
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    posted a message on How smooth has the Asian launch been?
    I haven't experienced much problem except for a short period of lag. It was bad enough to effect gameplay but after that, I've been going smooth ever since.
    been only playing solo btw
    Posted in: Diablo III General Discussion
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    posted a message on [SPOILER] End of Act 1
    without the act cinematic at the end

    Posted in: Diablo III General Discussion
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    posted a message on Some gameplay right after getting CE
    Quote from caddin

    will you be streaming by any chance :P

    I considered it, but since I don't know how I changed my mind to doing some youtube vids for important scenes [probably only act bosses]


    Quote from Xhawk

    Now thats a beautiful object to behold !!

    Grats and well earned !!! Wouldnt mind a few more pics if your bored :dh:
    10minutes before launch lol :P


    Quote from aldrek

    Hey! Nice flowers over there to the left of that big white box.
    It's not diablo without some flowers and rainbows
    Posted in: Diablo III General Discussion
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    posted a message on Some gameplay right after getting CE
    No pre-order + only a small amount available at retail stores at release + only one online site also with small amount + a poorly planned before release CE sale

    =

    14-34 hours of wait in the rain for the before release CE Sale


    At least I persevered



    less than 30 minutes let before KR server opens. I was planning to burn through the night but I'm already spent :(
    Posted in: Diablo III General Discussion
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    posted a message on SoulBound or no Soulbound?
    Soul-bound worked and was needed in WoW because instants guaranteed gear drops with fixed stats.

    Won't work and is not needed in Diablo because gear drop is based on totally random luck and the randomized stats will keep crapping on us making perfect rolls becoming common impossible without the help of cheats/hacks/dupes/etc. Oh, and did I mention that gear can be salvaged and that it was mentioned in the Best Buy QA that top level crafting will require alot of materials? [which are ofc randomized]
    tldr; rng in a rng will be a bitch


    really, is there any more need to explain beyond this? too many people on these forums seem to be oblivious to how hard it is to get good gear in Diablo through legit methods.
    Posted in: Diablo III General Discussion
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    posted a message on Building "Electrocute"
    Quote from Flamingcloud

    As far as line based aoes go.. The WD's giant fire bat is a 220% line based aoe, the DH's piercing impale is 250%, the Barb's line seismic slam is 255%, so really disintegrate doesn't compare favorably with anything.
    I don't think looking at the pure numbers for weapon damage % would be an accurate method of measuring how favorable a skill is seeing how the damage % on the talent calculator sometimes seem to imply that class damage is not balanced at all.
    Besides, there are also other factors to consider, namely range and maneuverability.

    Quote from Flamingcloud

    Quote from afkalmighty
    A low cost turret not being 'good enough' for Inferno? Doubt it.

    Hydras are obviously good.. it is more damage in a single cast, or for 15 ap than you could accomplish to a single target any other way[except the reflecting armors].. The question is, is it really worth one of your 6 skill slots.

    I would say it would depend on your build.

    But if you were saying it in terms of 'is it ever worth giving it a skill slot' then I would answer yes. If it is a good skill then it merits a skill slot. If it doesn't merit a skill slot then it's simply bad, there's no in-between.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Tyrael drawn with salt
    Watching these kind of things always leave me wondering how it's even possible at all :o
    Posted in: Diablo III General Discussion
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    posted a message on Anyone preparing to become asocial for a while?
    Only during the first day to devour the story, and I prefer minimum eating while 'enjoying' a game so only some water beer and chips.

    Going to take it light and easy after that, or at least that's my current plan....
    Posted in: Diablo III General Discussion
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    posted a message on Best follower for Wizard?
    slow, blind, stun, and dps buffs. I'm planning on going with the scoundrel

    Quote from Mysticjbyrd

    Last I heard, follower dmg was an absolute joke.
    I would definitely try to avoid anything pure dmg oriented.

    more specifically, we've seen 'templar' dmg nerfed to being a joke, and he's not meant to deal damage in the first place.
    his damage in the beta cannot be considered conclusive evidence to that the other two follower's dmg will be crap as well. [and they, on the other hand, aren't meant to be sturdy in the first place]
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Building "Electrocute"
    Quote from Venaliter

    Going to go out on a limb here and say Hydras aren't good enough for Inferno. Drop 'em.

    A low cost turret not being 'good enough' for Inferno? Doubt it.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Frost nova shatter + ice armor reflect
    seeing how it was answered in the Best Buy chat that, for the WD, summon zombie dog's rune parting gift and Zombie charger's rune explosive beast doesn't work off each other I expect that it wouldn't work.
    there's also the fact that there are a couple skills in the game that could theoretically work off each other in this matter and if it did work things would get crazy.

    but still, there still is the possibility that ice reflect-shatter will work differently with parting gift-explosive beast due to, for example, one being a rune associated with different summons and the other being associated with an universal effect.


    tldr; I vote NO
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Why does everyone say wizards dps sucks?
    I feel like I missed out on a good laugh
    Posted in: Wizard: The Ancient Repositories
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    posted a message on What do you think of my build!!?
    I'll echo many others here by saying to scrap MM and prodigy. You already have a 0 AP RoF [which always strikes me odd from the past] and your only AP consuming skill is AO with AP cost reduction and teleport which has a cooldown.
    I would recommend a damaging skill with some sort of CC capability.

    or

    switch out RoF for some other kind of CC and go for AO spam with some MM on the side.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on What will reviewers do?
    Quote from theecheshirekat

    I like reviews, they save me cash (i'm looking at you Resident Evil: Operation Raccoon City).

    I prefer play-through vids for that (i'm looking at you Resident Evil: Operation Raccoon City).

    man, that was a really big disappointment.
    Posted in: Diablo III General Discussion
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    posted a message on Why does everyone say wizards dps sucks?
    Quote from Antirepublican

    Yah nice try.
    oh I wouldn't call it a 'try'

    Quote from Antirepublican

    You sure have your panties in a wad about me. Did I cheat on you or something?
    awww am I hurting your feelings? I'm sorry, it's just that I hate biased aggressive jerks [and your not the only one on this site so no need to feel alone]. if it will make you feel better I will try to ignore you if I see you on general or wizard forums in the future :)

    Quote from Antirepublican

    Bottom line is I am not going to prove whats already proven in another thread.

    yeah.. always with 'overwhelming evidence' right?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Poll] Which game edition are you getting?
    1 CE, hopefully
    Posted in: Diablo III General Discussion
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    posted a message on Why does everyone say wizards dps sucks?
    Quote from Antirepublican

    I was redirecting him to a thread with the answer. I was not suggesting the poll had any real meaning, nice try though champ, but you assumed wrong again.


    I was not suggesting the poll had any real meaning
    a thread with the answer
    yah that's why the wizard is 2nd from last in the Highest DPS thread on main page.



    nice try though champ
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Why does everyone say wizards dps sucks?
    Quote from Antirepublican

    yah that's why the wizard is 2nd from last in the Highest DPS thread on main page.
    Meanwhile the DH is by far #1

    ... and that proves.. what?

    It's hilarious how someone who claims to be a theorycrafter states an 'expectation' poll result as evidence.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Say no to ....
    Quote from Gealic

    Snape kills dumbledore

    how dare you!! you're as bad as that guy who told me that Vader is Luke's father... oooops
    Posted in: Diablo III General Discussion
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    posted a message on DIABLO 3 GAMEPLAN!
    1]Log on, make my wizard, prance my way into new tristram, and get kicked out of the server due to massive server stress [BlizzKR doesn't give a horse's shi- what Blizzard prepares for, they always provide consistent crappy service during new releases]

    2]Fume, rage on forums, grab a beer and fume some more.

    3]Once I'm back in the game, start the wretched mother quest and promptly get kicked out due to my internet provider going haywire like it always does during prime time.

    4]repeat 2

    5]back in the game again realize that I should have been asleep 5 hours ago, ignore and keep on gaming

    6]get kicked out again due to 1], 3], or both

    7]once I get back in again realize that it's time to go to work without getting any sleep and vow to catch some sleep first after work.

    8]arrive home after work go back to 1] and repeat, excluding any one-time happenings.
    and this would go on for the week



    On a more serious note, I'm gonna enjoy the story on normal [but not the 'nit picky talking to every NPC available' enjoying, gonna do that at a later date] and then from there decide on either to level an alt or keep on pushing with my wiz
    Posted in: Diablo III General Discussion
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    posted a message on Sicne When did Diablo Lore turn into Starwars/DBZ/SPAWN
    I'd say that I liked the SC2 story but I'm sure that would provoke some bully to come by and call me an ignorant mindless coolaid drinking Blizzard fanboi that eats whatever crap they spew.
    And I'm scared of bullies.
    Posted in: Diablo III General Discussion
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    posted a message on 100% video here
    A short vs a bunch of clips from in-game cinematic.

    I prefer the short. Though I must say the length is underwhelming.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III: Wrath
    Quote from Benegesserit

    they only enabled the button for literally a second at two times...the chat is nearly over and i doubt they'll be re-enabling with the huge queue

    gah:(
    thanks anyway
    Posted in: News & Announcements
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    posted a message on Diablo III: Wrath
    Quote from Benegesserit

    Yes my submitted question got answered:

    If your still logged in could you ask this question for me please?

    Does the game key region restrict the use of game client in any way? For example, can I log into my account with a Korean Diablo 3 key attached with a US client? NOT a question about server
    Posted in: News & Announcements
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    posted a message on Diablo III: Wrath
    Bah, keep getting disconnected from the chat. Is anyone else experiencing this problem as well?
    Posted in: News & Announcements
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    posted a message on Spoiler warning rules
    [spler]
    the last boss is a demon that sparkles in moonlight
    [/spoler]

    oooops
    Posted in: Diablo III General Discussion
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    posted a message on Will you open your CE, keep it closed (mint), or re-sell it?
    TEAR IT TO PIECES AND DEVOUR IT'S SOU..

    I mean, I will open it in an orderly civilized manner and play the game.
    Posted in: Diablo III General Discussion
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    posted a message on Which character would you predict to have the most trouble solo'ing inferno?
    Quote from Nuvian

    - Near Death Experience: When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit.

    'kill shit without getting killed' NDE doesn't help with killing shit and while it does help not getting killed, it doesn't decrease the amount of damage heading towards you in any way.

    For HC I would agree that it's downright OP for aiding in progression. But in SC the only thing it would do is decrease the number of attempts [of a certain encounter] arising from freak incidents.
    Posted in: Diablo III General Discussion
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    posted a message on What class is everyone playing first and why?
    Wizard, ever since seeing the class reveal trailer and still standing.

    I always preferred the 'classic caster' archetype.
    Posted in: Diablo III General Discussion
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    posted a message on Which character would you predict to have the most trouble solo'ing inferno?
    Quote from BlackMarch

    Quote from Kamiftw

    A ~15 votes lead over couple other classes is overwhelming indeed.

    As overwhelming as your DH and theorycrafting knowledges?

    olololol

    Actually DH hasn't gotten more then like 10 votes since the option to vote "None. There is 100% perfect balance between the classes." was added. Just the old results that are completely skewered since you had to vote for one of em

    The more important matter of fact would be : even if it was really overwhelming, what would it prove besides that alot of people in Diablofans agree with him?

    For someone who values his 'theorycrafting skill' highly, he doesn't even know how to tell what proper proof is.
    Posted in: Diablo III General Discussion
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    posted a message on Why I'm Not Going To A Midnight Event
    you have to admit that knowing how to build a PC from the ground up requires a lot more nerdyness and tech-savvyness than pushing a big round button and picking up an Xbox controller

    you see, the thing about computer games being mainstream and less 'nerdy-er' is that knowing your PC parts and technical stuff is considered an asset especially for males. [I'm one of the 'ignorant' types here] Kinda like knowing your hockey teams... okay, that was a bit far-fetched but you get my point.
    Posted in: Diablo III General Discussion
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    posted a message on Which character would you predict to have the most trouble solo'ing inferno?
    I just hope the wizard doesn't turn out to be the EZ mode class, sick of unintentionally picking a OP class and then...


    Quote from nebenhand

    self-fulfilling prophecy...

    ah shit
    Posted in: Diablo III General Discussion
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    posted a message on Critique my build thread #5634523
    Quote from Antirepublican

    Quote from afkalmighty

    but instead taking the time just to quote 'bad'?
    It was more than worth the 3 seconds it took, just for the comedic value.

    which is why it's being a jackass
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Which character would you predict to have the most trouble solo'ing inferno?
    Demon Hunter, you are the weakest link....Goodbye!
    I am not anti-DH in the slightest.
    Monk and Barb would be my least favorite.

    got me fooled :P
    Posted in: Diablo III General Discussion
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    posted a message on Which character would you predict to have the most trouble solo'ing inferno?
    Currently leaning toward monk. I first considered what kind of survival skills each class has available since one thing I think is safe to presume and everyone can agree on is that the damage will be intense. But then remembered how Blizz mentioned that although there will be an 'optimal build' other builds will also be 'viable'.
    Which means a build without the best of a character's survival would still work which in turn means that the damage at least isn't 'take all your survival tools or be insta-pwned' intensive.

    So then I switched my approach.
    As it is already mentioned here, Barb was found to have the hardest time surviving and a 30% damage reduction was implemented for melee.

    One thing before going on would be that while figuring out which class would have the hardest time clearing inferno, we would have to assume the player with 'equal gear and skill' is skilled enough to beat inferno since all of this would mean nothing if we're talking about a player who can't beat inferno anyway.

    So we got 3 ranged characters. While they all do have some sort of survival skill and even damage reduction skills, the basic concept of avoiding getting hit as much as possible still stands. Which means that survival for ranged is centered around the player's skills to not get hit as much as possible. So since it has been given in the previous paragraph that our player is 'skilled', that player will be able to utilize each ranged character's ability to not get hit [which I currently believe is in a close tie with each other] and also dps to it's full potential.

    Melee on the other hand still needs to get up and personal with them monsters. They got this 30% damage reduction buff but I still don't think it would be enough to close the gap of a 'skilled' player's kiting skills [yes I know this is just predictions but that's what this thread is about]. Now, while the monk relies on more situational elements for survival [dodge rng, cooldown skills, situational heals etc] barbarian relies more on constant elements like defense. And this is where I see the 30% damage reduction giving a higher advantage to the barbarian since it's basically stacking the same type of survival method while for the monk still needs to rely on his situational survival while the 30% damage reduction just dampens the result of 'failure' [of the defense mechanics]

    All in all I see monk having the most difficulty in performing the basic 'kill shit' and 'without getting killed' at the same time.
    buuut I'm still haven't decided for sure yet so not voting yet.
    Posted in: Diablo III General Discussion
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    posted a message on Critique my build thread #5634523
    Quote from Riesza

    I guess. There's just so much wrong with the build that going through all of it would take too long.
    understandable

    but instead taking the time just to quote 'bad'?
    no
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Why I'm Not Going To A Midnight Event
    Playing computer games isn't even that nerdy anymore.. but it IS a little nerdy-ER than playing console games, as that's gone super mainstream.
    ha :) , it's the exact opposite where I live. computer games gone super mainstream and consoles still a little 'nerdy-er'.
    Posted in: Diablo III General Discussion
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    posted a message on Which character would you predict to have the most trouble solo'ing inferno?
    Gonna think this a bit more. It's been something that I have been thinking about for some time but didn't yet reach a conclusion. I know everything this point would still be a mere prediction but I still want to think it over carefully.


    oh, and I'll bite
    PS: Please don't get my thread locked with trolling and flaming.
    then don't troll/flame? it's always someone else's fault isn't it?
    Posted in: Diablo III General Discussion
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    posted a message on Why I'm Not Going To A Midnight Event
    Quote from Mysticjbyrd

    I am a nerd too, but there are varying levels of nerdness, and the people who generally show up to midnight releases are at least 2 factors of nerdiness above me.

    So your a nerd but those who show up at midnight releases nerd harder than you huh? Sorry to break it to you but to non-nerds [and most nerds] the distinction is non-existent [save for a few 'extremes']

    But out of curiosity, what are those 'factors'?
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard KR Y U NO CE pre-order?
    On top of not providing official CE pre orders, there's absolutely no info given to us, not even a simply ''sorry, we can't get the CE confirmed because *insert template reasons*"... nothing...

    lol, exactly the same situation here until last week. they've finally confirmed where the CE will be sold but still no info on how much and exactly when sale will start and they stated that they won't know themselves until the 14th :P
    Posted in: Diablo III General Discussion
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    posted a message on Why I'm Not Going To A Midnight Event
    Quote from Mysticjbyrd

    nerd

    kinda like calling someone here a *gasp* 'diablofan'

    what else is not-so-new?
    Posted in: Diablo III General Discussion
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    posted a message on DRINKS, SNACKS & COOKIES you getting?
    Quote from Seidkarlinn

    I will be having an Apple.

    yes one apple.

    An apple a day keeps the witchdocter away
    Posted in: Diablo III General Discussion
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    posted a message on Why I'm Not Going To A Midnight Event
    Quote from Mithan

    I will be sleeping, which is why I wont go to a Midnight event.

    And not playing the game when the servers open?

    BLASPHEMY
    Posted in: Diablo III General Discussion
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    posted a message on Wizard Comet build
    PvP
    way too much slows they're overlapping each other. I personally would switch out RoF for some other skill.

    PvE
    I see that you want to spam meteor but having your only source of high dps as meteor yet running around with your only movement impairment being a 12-sec[depending on RnG] frost nova would become difficult in higher difficulties. To keep the original concept of the build I would add another source of slow. An AP spender would be okay considering all your AP support.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Blizzard KR Y U NO CE pre-order?
    Quote from phatosen

    Why didn't Korean distributors enable pre-orders of the CE?

    Either it is because the rating issue prevented them from being able to legally put preorders in the market
    or
    Blizzard KR was just really lazy


    The sad part is that both option is equally likely.
    Posted in: Diablo III General Discussion
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    posted a message on Critique my build thread #5634523
    Quote from Sikosh

    This build seems pretty disjointed.

    I gather that you took the melee rune on RoF as a way to spread you distance from mobs when they get too close but that virtually leads you to have no [non-sig]ranged dealers at all.
    In it's current state you actually only have two active attacks; magic missile which is a sig and a close ranged RoF. The rest is basically support of some sort.

    What I would suggest is including some way to deal heavy damage and do ranged AoE because primarily depending on magic missile [even with the support fire of a hydra] will likely fail seeing how it isn't enough to pull through even the Beta.



    Quote from Riesza

    Quote from Antirepublican

    bad

    he asked for critique, not being a jackass
    Posted in: Wizard: The Ancient Repositories
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    posted a message on The Diablo "3 word story"
    Long,long ago there was one hundred and thirteen
    Posted in: Off-Topic
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    posted a message on WHo's playing on low setting?
    I was once destined to play on low, and still have poor performance.

    But my new comp arrived just in the nick of time and played the Beta on full settings with no problem at all :)
    Posted in: Diablo III General Discussion
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    posted a message on CLASS QUIZ
    Got Demon hunter as 1st

    after that
    Witch docter
    Monk
    Wizard
    Barbarian

    And I intend to play Wizard :P

    To be honest, I didn't really like the quiz. But still was kinda fun while it lasted
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard KR Y U NO CE pre-order?
    Reading through the CE picture thread got me reminded of how people around the world were able to pre-order their CE, and how there is no option whatsoever to pre-order the CE in Korea.

    So while those of you who were lucky enough to pre-order your CE count the days waiting for you CE to arrive, I need to get ready for this





    from a KR diablo 3 forum
    Posted in: Diablo III General Discussion
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