8/26/2012 10:52:59 PM
I think someone said it takes a while for your MF to change (2 minutes or so).Posted in: Diablo III General Discussion
8/25/2012 1:20:40 PM
I've never been a fan of blinding flash, and the new buffed seven sided makes it hard to pass on when you can take ~50%hp off an entire elite pack with fulmination rune.Posted in: Monk: The Inner Sanctuary
8/25/2012 5:11:55 AM
US Server herePosted in: Diablo III General Discussion
8/20/2012 5:29:57 PM
Love it, release it already.Posted in: Diablo III General Discussion
8/18/2012 1:16:15 PM
Posted in: Diablo III General DiscussionQuote from Indimix
@Warguyver is not how it works, if you dont have any real necesity to use the AH or RMAH, you just dont use it. In this case, if you dont use the AH or RMAH at all, you are gonna have a bad time going from act 1 inferno to act 2 or 3 inferno just using the drops the game give you. The AH is an implicit mechanism of the game, and that will not change.
I've stated this before, but this is how Diablo has always worked. You cannot find all the loot you want by yourself (in reasonable amounts of time), the drop rates will always be too low. It was like this in Diablo 1, 2, and now 3. You have to trade if you want to be able to beat the game comfortably.
8/18/2012 11:51:16 AM
Posted in: Diablo III General DiscussionTruth is farming was much more tolerable in D2. Farming meph, pindle , pits were much easier. It wasnt complicated and we didnt put lots of effort into killing stuff. Therefore whenever we got crappy loot we didnt care. Because we could do it again without hassle. And it was fun to stomp everything easily.
The real problem, in my honest opinion, about why D3 is like this today, and why it wont change their core mechanic anytime soon, is becuase of the RMAH. They need it working 24x7 to make a profit out of it, the entire economy of the game is linked to the RMAH concept. Even if they know exactly what to do to make the game 10x better, its most likely it wont happen, because it goes against their main objetive, wich is to make a profit.
I hope Im wrong, and the gameplay and the economy model can go in parallel roads, but Im afraid is not possible.
I honestly don't understand why so many people are hung up on the RMAH. The RMAH literally has NOTHING to do with this. If loot drop were higher (or the loot was higher quality) for example, there would be more items on the RMAH --> more transactions --> more $$ for blizzard.
8/17/2012 8:53:35 PM
Posted in: Diablo III General DiscussionQuote from Kagore
Main problem is quite simple.
In Diablo 2 every major upgrade gave you killing speed, durability and by thus faster farming, facerolling like a boss.
I love Diablo 2 because i can spam corpse explosion till i clear whole level. Diablo 3 is slowly getting to that point and i hope we will feel that "bossy" state again. If i want to move out of fire , dodge frozen balls and dance over arcane beams i would play wow. I want to kill fast and have no problem with elite packs when i reach top end gear.
Another problem is when you reach that kind of gear level you cant use it apart from farming again and again (Which is no fun atm). No pvp, no level race to 99.
Simply no endgame, and farming is slow and not enjoyable.
Agreed. I'd love to see a raven frost item where dodging frozen balls are no longer an issue.
8/17/2012 7:01:24 PM
Posted in: Diablo III General DiscussionQuote from sacridoc
All I'll say here is this:
Farming one thing over and over is NOT more entertaining than farming entire acts. I do agree that you should be able to log in for 5 minutes and get something done though. The whole NV system is pretty lame in my opinion. But in no way is doing the same repetitive 2 minute run over and over better than playing through an entire act.
Blizzard had the right idea in trying to get rid of Pindle-style runs, but the way they tried to solve it is pretty bad. For most people, the first 5 kills in an Act feel annoying... especially when you can get no rares with 400% MF (4 stacks).
It's been said to death... but I'll say it again. Even though farming entire acts is FAR superior to farming 1 thing over and over, that's not the problem. The problem is the rock bottom drop rates for good items resulting from the existence of an AH. I mean you still get sellable items all the time, but it's very rare to get a truly exciting item (the bad affixes are the other reason for this).
Diablo 2 had real rock bottom drop rates. Look at the drop rate of high runes/elite unique weapons (pre-buff) and D3 drop rates look phenomenal. Drop rates are -not- the problem; the AH is also not the problem.
Diablo has always been about this. You will almost -never- find the ideal items you are looking for. Most of the loot you get will be trash. What you do find are minor sell-able items that you convert into a currency, which you then save up to buy that major item you've wanted.
To put this in perspective, in the 10 years I've been playing D2 on and off, I've never found a Windforce, Zod rune, Jah rune. The highest rune I've managed to find was 1 Ber; the best weapons I found were 1 Grand Father and 1 Schaeffer's. That means, in 10 years of playing I would have no enigma, no infinity, no fortitude, none of the top weapons without trading. That's 10 years. In 2 months of D3, I've already found items that are near the best of their class (1.2k socketed demolisher, 270 str/130 vit/79 ar shoulders, 1.5k dps socketed helion with crit damage) etc.
If anything, high quality D3 loot is too easy to obtain.
8/17/2012 6:11:29 PM
Posted in: Diablo III General DiscussionThat point is that asserting as fact that someone else is wasting their time based on your subjective idea on what's fun, derived from inaccuracies in assumption about what intended uses are for games is, in fact, the real waste of time.
I apologize, but I can only conclude that you are incapable of reading. The subjective idea of 'fun or not' has nothing to do with determining whether or not an activity is a waste of time. Please -read- what I've posted.
Maybe an analogy will get my point across.
Let's say there's two versions of soccer, soccer A and soccer B.
They're practically the same game.
However, soccer B has a magical property (bear with me here) that in the end, you gain no health benefits from playing. You won't be a faster runner, you won't have any extra endurance, you gain no extra leg strength, etc. etc. Further, the potential for making money off playing soccer B is practically none compared to soccer A.
To me, soccer B is a waste of time because the time investment nets you nothing tangible in the end. However, there are people who enjoy soccer B over soccer A because some people find 'thrills' and 'enjoyment' knowing that what they've done will result in nothing in the end. Does this justify the existence of soccer B? It can be argued either way, but in the end it's pure opinion. Is soccer B a waste of time, most definitely (imo).
8/17/2012 5:23:32 PM
Posted in: Diablo III General DiscussionSimple question and conclusion - Do you play a game that is boring, at every single level and a sheer pain to you? No, you don't.
Yes, I have continued to play games that have been boring, and a sheer pain to me.
It really is.It's really not a different issue. It's the entire premise for why this argument is old and stale.
You keep saying "waste of time," but have yet to quantify what value you're getting out of playing without using completely obscure words like "win," "fun," or anything else that cannot reasonably be quantified. Tangible or otherwise, what practical use are you getting out of playing a video game that isn't entertainment?
I've stated monetary as an example. How did you manage to miss it?
When you uninstall D3 and move on to the next big thing, your time spent here has been officially wasted just as much as my dead harcore characters then, yes? And if that's the case, as someone else correctly pointed out, what isn't a waste of time, since we're all dead in the long run?
Again, my characters are still here. They could be sold for money, they could be played again by myself in the future. A friend could pick up and play my characters, etc. etc. Same cannot be said about dead hardcore characters.
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