Gratz and thank you!
- 12/25/2013 10:26:13 PM Posted in: Fan Art
12/21/2013 11:11:06 PM
regardless, it's been an awesome ride following : DPosted in: Fan Art
12/5/2013 5:11:48 PM
Quite simply man, well I don't think I could ever express how awe-ing this is!Posted in: Diablo III General Discussion
Much love for keeping the RoS art style
Love all the ideas
Will be using what ever means I have as a fellow fansite owner to get this to the right people to further the cause!
Brothers to arms!
12/5/2013 1:53:39 PM
Thanks, this is a real nice thing to do.Posted in: Diablo III General Discussion
Name: GrindExp.com Live Stream
Info: Watch DrJDredscythe and Betta play "Reaper of Souls" with commentary and friends from the D3 community itself.
11/19/2013 3:22:40 PM
Bump for friend justice!Posted in: Diablo III General Discussion
10/17/2013 8:15:46 AM
Posted in: Diablo III General DiscussionQuote from CheehC
Quote from Ducha
I like what you've done here Cheehc!
What I hope they talk about:
- Banners. Are they going to serve a greater purpose?
- The interface for the main menu, whether it will be changed at all. I remember hearing some rumors that they were thinking of taking the D2 path, with the characters down the bottom and everything. Not to mention there's been quite a bit of community input for making such a change too.
- Boss execution animations, I apologize I forgot the actual name of it. What I mean is I hope they talk about whether they will bring back or implement similar animations to the animation that is played when the barbarian get's picked up and bitten in half by the Siegebreaker.
That's all I can think of for now.
Yeah the boss Fatalities, I think it had issues with regards to Hardcore players being 1 shot..
Banners - I hope they add the customisations that we saw in early development ...
So, I'm not the only one that doesn't remember we didn't get this...If I get a chance, will so be asking this to a dev while at BlizzCon!
10/16/2013 5:37:11 PM
Posted in: Diablo III General DiscussionQuote from miles_dryden
No offense drj, but I'm barely able to follow your post. You might want to go back to it when you have time and make it more readable.
I'll say this though: from a purely aesthetic viewpoint, it makes no sense for the first difficulty level to be anything other than "Normal", since that's the standard against which you compare everything else. I suppose you could call it "Easy", but that wouldn't be very Diablo-ish.
Yeah sorry bout that, was more excited, and like I said just wanted to get out, did I mention I was at work....why do all ideas happen while at work.
Anyways, the heart of the idea was, I believed Torment being a fifth difficulty just be out there. I also think it being a Night. / Hell replacement be okay, but eh feel give people starting the game a better feeling than just, "normal"
Just really hard to figure something out that isn't odd for the progression of current level 60s vs. new 60s (that have completed inferno) vs new 60s that haven't. all just wierd pickle.
Pulled my post to work on, or just wait till BlizCon, which ever happens first he he.
Sorry for the confusing post though.
10/16/2013 3:58:58 PM
***Pulled for now***Posted in: Diablo III General Discussion
10/4/2013 11:14:28 AM
Posted in: Diablo III General DiscussionQuote from CardinalMDM
Quote from drjdredscythe
This isn't such a bad idea, I actually like it, more than I think I normally would.
Only thing is, to make it more "accessible" and by that I mean "less lazy" instead of having it in the main menus, make it panel out from the Quest / Lore Book section in-game, a more natural place, and most of all keeps us in the game!
I think the other reason I like it so much is that it can be folded into what the "Devil's Hand" is going to be, and vice versa expanding each idea to the other for old and new players a like!
Yeah, really cool idea! In fact, I actually kinda like the little lore blurbs that appear on the tooltip for legendaries and sets...I think the problem there is that I'd rather save that space for information, potentially MORE affixes, than use that up for item lore space.
So yeah, putting something like that in the Quest/Lore Book section instead would be perfect.
I've been thinking for a while they should do more with Lore Books and tie them in more to the items we get. They could even go farther with it than this, and introduce new items that you can find by exploring specific places hinted at in found lore books. So, you examine a body, it drops a lore book that speaks to you and mentions investigating some corner of the Dahlgur Oasis or Stinging Winds or Tower of the Cursed, and doing so yields an item based on what the lore book you read says to look for.
Thanks, you triggered a BIG idea, will see if I can make any form of mock up over the weekend for it!
10/4/2013 9:49:56 AM
Well for right now, I'm getting my Wizard up to Paragon 100. Hit 92 yesterday. The slug is in full swing, but managing to do archon pretty well on MP6 with almost maxed out +XP (Hellfire Ring + Leorics + Helm ruby)Posted in: Diablo III General Discussion
After that, my poor WD that's been sitting at level 9, my last class to get to 60 will be next (have almost all the gear for it found during Paragon leveling, so, why not I say!
lastly, I have been picking up Flawless gems like a mad man, will have most likely 600-700 of each by P 100. Going to turn them into a respectable level, make use of AH for tomes now while I can.
After that...TAKE A BREAK...wrists, back can use it. Doesn't help that my job is AutoCAD drafting than doing site/D3 farming.
Will be looking forward to RoS News at BlizzCon though, will be in attendance.
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