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    posted a message on Ban Wave For Hackers, Treasure Goblin Hit Points, Community Commentary, Does Anyone Still Farm Whimshire?, Blue Posts
    Quote from SolHellyon

    ok so to make thing even better

    bots he uses

    1- to run his barb and farm / pick up items between 62-63 yellow + legends
    2- to identify items and select whats worth keeping / vendoring rest
    3- puting items on rmah and ah
    4- since he is playing barb he has a bot to shout for him and use berserk rage every cd so he could just click for sprint and ww

    so tell me how come this guy is still playing

    seriously whoever is responsible for banning botters after reading this post should either ban the guy or quit his job
    man, just post on the official forums to bring some attention....probably other people in your same situation will come up with other names
    Posted in: News & Announcements
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    posted a message on RMAH: ICE CLIMBERS 277int 80vit 233 armor @50Euros
    Ice Climbers:

    277 int
    80 vit
    57 fire res
    78 all res
    10% life
    233 armor
    7% cold damage reduction
    1 socket
    Posted in: EU Servers Trading
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    posted a message on Monster Power Bonus Damage Reduced in Inferno
    Quote from qpakao

    Challenge is all about gear.

    If you want one then get mp1 gear and paly mp4-5.

    For example if you have gear to do mp10 you should be plaing on mp14-15 for game to be challenging (that mp lvls dont exist).
    I hope you are kiddin becouse what you just wrote is insane. Are people on some kind of masochism to do what you ask?
    It's the game itself that has to give challenges, it's not player's duty to create challenge in a game. If it wasn't for that why are you playing for...the story?
    Posted in: News & Announcements
  • 1

    posted a message on Monster Power Bonus Damage Reduced in Inferno
    Quote from Nihility89

    Still haven't learned yet, have we? If you read the blue post, it states that the current damage values are incorrect and are causing more damage than intended because OF A BUG. LEARN TO READ FFS.
    Not sure if you are trolling me...
    " it states that the current ABILITY damage values are incorrect and are causing more damage than intended because of a bug."
    The ABILITY not the AUTOATTACK is bugged, fact is they are reducing the overall damage both of ABILITY AND AUTOATTACK. That's what I understood from this post. And that's why I think it's not the correct way to fix this bug.
    If it's only the abilities which are bugged why aren't they fixing just them? The way they are doing they gonna nerf the overall damage, ability AND autoattack, virtually they aren't fixing the bug itself. : \
    Posted in: News & Announcements
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    posted a message on Monster Power Bonus Damage Reduced in Inferno
    Quote from El3ss4r

    These line of thoughts is what made the game the mess it is. Because some spoiled brats think that being better at a game makes them superior to others. Look Mr Hardcore....whats wrong with casuals? Have you ever realised that some people might not even have the gear required to do MP1. And you talk about challenge? You used to play MMORPGS right? Cause challenge on a ARPG (aka hack and slash) is where your gear/spells allow you to do. You selfish people want everything, want companies to change games on the fly cause "you got lucky on farming". Look, do us a favor, want a challenge? Go do MP10 in all blue gear. Oh wait , i bet you dont want to, right?
    xD you're funny bud... If people don't have the gear to do MP1 they still have MP0, am I wrong? And that's it becouse everybody can MP0 otherwise they can't even beat inferno.
    I play no MMORPGS, nay. Seems to me that peple that "want companies to change games on the fly cause "you got UNLUCKY on farming" " are the QQers also casual gamers, which don't accept to play at lower difficulties and want everything now.
    No need to go mad btw.

    at nithility89

    Seems that you can't read either
    "So, to bring monster damage back in line with our originals goals from the system, we're implementing a hotfix that will reduce the scaling bonus to monster damage in Inferno difficulty by approximately 25% for all Monster Power levels."
    this means that all the damage not only the abilities will be nerfed.
    Posted in: News & Announcements
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    posted a message on Monster Power Bonus Damage Reduced in Inferno
    In fact nobody cried...the only one time in the life of this game!!
    I understand the fact that abilities were doin much more damage than intended, then adjust that but dont change the overall damage output. Fact is I'm tired of seeing this game being nerfed : (
    MP are just perfect becouse you can choose how to play...why NERF em :\
    Posted in: News & Announcements
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    posted a message on Monster Power Bonus Damage Reduced in Inferno
    Quote from Nihility89

    Quote from Nuvian

    Stupid move.

    Why?

    Even with insanely high defenses, only certain builds with the best equips can handle mp7 and up. Blizz's philosophy for the game has been to promote build diversity without forcing players to play a certain way to overcome challenging content.

    All this change does is reduce the need to play a specific way. I for one see no problem with this move. Plus, this isn't a change because of players bitching and moaning about how hard higher mp levels are, it was because of a bug! That, you could say is Blizz's fault.

    Don't get me wrong, a lot of the players who have spent millions on items to beat higher mp levels will be upset that they won't need that gear as much now, but that group of people is a small minority. Even so, that specific minority of people will still have the pvp patch to look forward to : )

    really, I think you make no sense here. nobody was whining about the higher damage (crazy uh?) and blizz nerf the difficulty, again. Where's the challenge in the game now?People will be farming MP10 in a month this way...
    Casual gamers won again?
    Posted in: News & Announcements
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    posted a message on Monster Power Level Charts, Monster Power Level Videos, Poll - Was the Nerf to the Hellfire Ring Justified?
    Quote from KageKaze

    Quote from Cor7ez88

    MP10 in normal is to level faster, imo very usefull if you want to start a new char.

    Not entirely true. MP10 appears to be for challenge more than anything else. There's even a thread here in Diablofans that shows it's not efficient even though you have higher levels for the content that you're at. If you were to twink out a character, then maybe it could be efficient.
    Clearly you need to have higher gear to profit from this, otherwise the more time you need to clear becomes a factore more than 200% xp.
    Posted in: News & Announcements
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    posted a message on Monster Power Level Charts, Monster Power Level Videos, Poll - Was the Nerf to the Hellfire Ring Justified?
    Quote from lorien1973

    The other video demonstrates his almost 7 minute fight with the Skeleton King.

    All this video does is show it to be a complete waste of time for MP10 in normal. He took 7 minutes for 1 yellow and a blue? You can do that in any mode.

    maaaan...are you serious with this?
    MP10 in normal is to level faster, imo very usefull if you want to start a new char.
    Posted in: News & Announcements
  • 0

    posted a message on Diablo III Inferno Booster Pack Giveaway - Week 8
    I'm EU good luck everyone
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo III Inferno Booster Pack Giveaway - Week 7 [All Can Enter]
    Hellooo, EU player here!!
    Posted in: Diablo III General Discussion
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    posted a message on Beta Key Contest
    Posted in: News & Announcements
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