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    posted a message on Monk actually using his weapon?
    Quote from Akuma Seijin

    http://www.diablowiki.net/File:Lightning-hands1.jpg

    Saw this on incgamer. Says it's the final stage of fists of thunder. If you notice, he is ACTUALLY using his weapon? Am I late on this?

    Sorry to disappoint guys, but the weapons still magically sheath and unsheathe during combo attacks. (You have no idea how hard it is to catch a Fists of Thunder screenshot in the middle of an attack!)

    Notice the weapons at my Monk's side during that animation, before even using a combo she was running around with weapons out. She's wielding two swords for screenshot purposes and this was on the third combo attack.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Beta 5 Arcane Enchanted Monsters, Blue Posts
    Yay Boub! Bringing the nicely done news reporting style of MMO-Champ to Diablofans!
    Posted in: News & Announcements
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    posted a message on Rare Drop
    Quote from Corpsie

    I've actually get the impression that they changed the drop rates to be a little more like the final release stats. everything feels alot more balanced and many reports claiming rare items now possible not only from SK and very rarely from rare spawns.

    Feels alot more balanced out now for the start game.

    One other possibility is they might have added a lot of new item variations into this particular beta build compared to before and that just increases chances we'd see a rare in general. I didn't get any rares on my Monk run until the SK, but I definitely noticed a wider range of item types, especially ones with class requirements. I got so many wizard hats and DH cloaks it was crazy...
    Posted in: Diablo III General Discussion
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    posted a message on Updating Diablo3.com with the new information?
    Probably because it's pulling the information from an internal copy, rather than the Beta we're running - patch or not.

    That would be my guess anyways?
    Posted in: Diablo III General Discussion
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    posted a message on User Interface has been updated
    Quote from Gilgamezh

    If it is true that UI has been updated a screenshot would be nice (ノ・ェ・)ノ

    It's mostly out of game UI, which the screenshots in the Beta 5 Notes thread show off well enough. As for in-game, the only real addition is a lot more newbie tool-tips that you get barraged with for the first couple levels and the mini-map shows more visible icons (Altar in town, Shrines, Artisan specific icon, etc)
    Posted in: Diablo III General Discussion
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    posted a message on User Interface has been updated
    Quote from Junotekh

    apparently the banner button is gone :P

    It's not. You just click on the banner itself instead now.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Beta Patch 5 Complete Notes
    Quote from Jaelzadeon

    Quote from Mikuro1

    Quote from Jaelzadeon

    Did they say anything about leaving Cauldron of Jordan out this time, did I miss it? It doesn't make any difference to me really, I was just curious why they left it out this time around.

    I didn't get it either and I've been clearing every single nook and cranny of all the maps.

    Before the patch, you would get it after you went with Leah to the hidden cellar in Adria's house, on your first character, and every character after that, as soon as you see the Blacksmith he'd just give it to you, telling you that you're missing something very important. Which I also thought was strange to begin with.

    Yeah at first i just wasn't sure if they placed it somewhere else, but you definitely do not get the Cauldron with this Beta patch - not even with a new character like you mentioned when the Blacksmith tossed it over to you previously.
    Posted in: News & Announcements
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    posted a message on Diablo III Beta Patch 5 Complete Notes
    Quote from Jaelzadeon

    Did they say anything about leaving Cauldron of Jordan out this time, did I miss it? It doesn't make any difference to me really, I was just curious why they left it out this time around.

    I didn't get it either and I've been clearing every single nook and cranny of all the maps.
    Posted in: News & Announcements
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    posted a message on Diablo III Beta Patch 5 Complete Notes
    Quote from Calavera666

    New skill swaping system is awful.
    Each time you level up and get a new skill, you have to go back to town or find an altar to select the new skill.
    The previous system was perfect, entertaining and fast paced, like the rest of the game is.
    Thank you very much, whiners!

    I like it, though it could use some tweaks like the ones that Jael mentioned. Whats the purpose of having a build (Or even a 6 active skill limit for that matter) when you can just leave your skill window open and change everything on the fly whenever you want anyways.

    It's not that bad, only slightly annoying in the beginning of the game - but once you get Stone of Recall, it doesn't really matter anymore.
    Posted in: News & Announcements
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    posted a message on Diablo III Beta Patch 5 Complete Notes
    Quote from Jaelzadeon


    I think they thought there wasn't enough pink in the beta. I found pink pants.


    Had a nice pink chest plate on my wizard before this patch! :lol:

    I'm playing the monk myself, but some small things I've noticed is that some of the skills you get at different levels than before for the first several levels.

    Also Fists of Thunder has a new animation for all 3 of it's levels, it's not quite as bright or out there and actually looks like lightning is coming from the fists, not just a giant orb in front of your hero. Dashing Strike also looks cleaner and leaves float around after you dash, almost as if your speed is knocking debris into the air, looks nice.
    Posted in: News & Announcements
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    posted a message on Diablo III Beta Patch 5 Complete Notes
    I can see the Arcane mobs being pretty easy on ranged characters, but when you're a melee and 4 orbs suddenly surround you while they all go in different directions, trapping you inside, it's brutal :P

    Also found the mortar mobs, GIANT blobs of pink squares popping out!
    Posted in: News & Announcements
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    posted a message on Diablo III Beta Patch 5 Complete Notes
    Arcane Enchanted seems to be even worse now... lol

    Instead of Hydra's they now toss an Orb at a random location which then spins around randomly with a long arcane line damaging you if you get hit, was pretty brutal - wish i captured a screenshot when I could.
    Posted in: News & Announcements
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    posted a message on Diablo III Beta Patch 5 Complete Notes
    Jaelzadeon, you hover over the banner itself and click it, it'll bring up the banner options.
    Posted in: News & Announcements
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    posted a message on Best (your opinion) of first class to start in D3?
    Quote from EvilBeanz


    Monk because he reminds me of lee sin the blind monk :)
    Also combo classes are cool even though i main paladin in WoW xD
    haha well lee sin cam out way after the monk soo really lee sin reminds u of the MONK haha plus the same with vayne/DH i think they are alot alike too
    if noone knows we are talking about leauge of legends

    annndd monk by far most active char out of all by farr....more active MORE FUN

    I think just the fact that there are 3 levels of all the Spirit Generators that can be mixed/matched and used at different times simply provides so many more combinations of what you can do. You can spam fists of thunder three times if you want, or you could do Level 1 Crippling Wave, Level 2 Deadly reach and Level 3 Exploding palm and accomplish so much more in the same amount of attacks.
    Posted in: Diablo III General Discussion
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    posted a message on Monk Combo Skills
    Favorite thing about Monk Combos? You can mix and match.

    Attack 1 - Step 1 Crippling Wave - Snare a few enemies in a frontal cone.
    Attack 2 - Step 2 Deadly Reach - Heavy damage, line in front you.
    Attack 3 - Step 3 Exploding Palm - Apply a Dot to the main target to end the combo, which will likely explode the target for even more AOE damage.

    Mix and match!
    Posted in: Monk: The Inner Sanctuary
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