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    posted a message on Diablo 3 Ranking Site - DiabloScan

    Awesme idea. I love it. Is there a way to include the player build or profile so we can see the build used? At the very last the battle tag would be useful.

    Posted in: Diablo Tools
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    posted a message on Best Follower Builds 2.4.2
    Quote from Mad_Tomgo-next

    Depends on what class and set/LoN set-up you play with.


    For WD gargs, Ess of Johan can be a problem as the grouping of mobs could go "totally wrong".


    Thunderfury is so-so, I prefer Eun-Jang-do (where you roll the damage type to lightning) to proc Wyrdward, and I even combine that with a Dovu Energy trap (for longer stuns, not sure how much it helps though).


    RG's usually get "very active" in their last life segment, Eun-Jang-Do can almost completely freeze them at that point so the last part of the RG fight is easier then.

    This. I can't live without Eun-Jang-Do, it makes a HUGE difference in rift guardians, which as Mad Tom said, get very active in the last 20%. That stun is amazing. I also love the Freeze of Deflection, for the same reason, and Ess of Johan as well - it works great if you don't use a pull-spell in your build.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Stash tab for non-seasonal players

    Kibu, I don't usually reply to idiots, but here goes...


    The whole idea that I was explaining was that people shouldn't hold so dear something so small and lame, a QUALITY OF LIFE IMPROVEMENT, not wings, not a great achievement, not a uber-cool item....it's just a freaking stash tab. You worked for this? Are you actually saying that the only reason you played season is to get the stash tab? Cry me a river. Blizzard shouldn't use the stash tab as a carrot, this is something way to common. I do agree you should be rewarded for playing seasons, here are some examples I would deem worthy to cry for as you are now over the stash tab: Wings, unobtainable item in NS, pets, extra-experience (? just an idea, not sure if good or not)...I would definitely understand if you would be crying if blizzard handed out these kind of rewards. Blizzard should offer something unique, cool for seasonal players. The stash tab is just a pathetic replacement for that.


    I don't think anyone can disagree that the rewards for playing season should be much cooler than this. Maybe give some additional rewards for players unlocking the seasonal achievements for 2-3 seasons in a row. There are many cool (AND VERY EASY TO IMPLEMENT) ideas that could be inserted in Diablo. Blizzard keep on demonstrating they don't really give a flying f**k.

    Posted in: Diablo III General Discussion
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    posted a message on Stash tab for non-seasonal players

    Well, goodbye and good riddance, you elitist prick. :)

    This sort of attitude is the bane of all online games. Another stash tab is not an achievement, it doesn't define you as a more worthy player or not, it's just a quality of life improvement that blizzard "abused" to give an illusion of a reward for playing the seasons. There should be another more meaningfull reward for those players that invest the time and effort in the seasons.

    Posted in: Diablo III General Discussion
  • 3

    posted a message on Stash tab for non-seasonal players

    I have to agree on that, 5-6 days to do GR 70 from scratch seems impossible to me, I don't have enough time or patience to invest in this game for this thing...this is a really shitty design for NS players...

    Posted in: Diablo III General Discussion
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    posted a message on Best class for t10-t13 speed clears this seasons

    I can agree on that the AI is utter shit. But in terms of speed runs, the gargs one-shot the white mobs in T13 anyways, so there's usually one-two tougher elites standing, that easily get melted by the dog. And it makes a big difference at rift guardian. Coe is just as situational as you only get the buff for a few seconds and I preffer to have something permanent in speed runs where everythinf dies fast. I'd say SoJ is better than CoE if you really hate the dog, but I recommend you try it. I'm enjoying it. Well, not enjoying it. I'd rather play arachyr or jade. But they're just not as good/fun.

    Posted in: Diablo III General Discussion
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    posted a message on 2.4.2 New Meta? 103 clear+video

    @Saansord, Tmaster & Baskenater:Good job guys, I am really impressed by you, firebats seems difficult to play at high GR for me, I don't know how you can do it. Really cool stuff, congrats for trying and keeping the diversity and the fun of the game alive!

    Posted in: Diablo III General Discussion
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    posted a message on Best class for t10-t13 speed clears this seasons

    @Angry RolePlayer, I don't know why do you insist on contradicting facts with nothing else but personal opinions that you're trying to impose as being the sole truth, but I guess that's what you usually do.


    DVDMaster68, the numbers you provided show the dog doing more dmg than the gargs even without take the other passives, which grant you another zombie dog, like Fierce Loyalty and Zombie Handler. With Rabid Dogs rune, the simulations show the zombie dog doing triple dmg than the gargs, which you can immediately feel whenever the zombie dog touches an elite, it just gets one-shot. I agree with you that the clear times are significantly better when using zombie dog, I even felt I had better times doing GR 80 with Zombie Dog instead of endless walk set.


    Posted in: Diablo III General Discussion
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    posted a message on Best class for t10-t13 speed clears this seasons

    I completely disagree with your statement on the zombie dog. The actual DPS of it is double than that of the gargantuans, what it lacks in AOE potential more than makes up on single target fights, rift guardian kill time is hugely improved with the zombie dog and the fire or poison rune. Tested it in D3 planner and also tested it in-game, I felt better in GR80 (P800) with the zombie dog, because it has some hugely powerful attacks. I did GR80 with helltooth pets (old build - tasker & jeram) and replaced endless walk set with hellfire amulet and tall man's finger and it felt really strong. To me personally, that's an accomplishment, at this paragon, as I can't currently go higher than that with wizard or witch doctor on any other build with my current paragon.

    Posted in: Diablo III General Discussion
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    posted a message on Best class for t10-t13 speed clears this seasons

    I've tested WoW EB Wiz, Unhallowed DH and Turbo chicken WD, with both pet rings (garg and zombie) and the WD was significantly faster for me, at P800, which I think is a good comparison for the majority of players. I managed to do consistent 2-3 min clears for GR 50-55 and equally consistent 3-4 runs for T13 and GR 60-63. I would definitely recommend the Turbo chicken pet WD, as the gargs and especially the zombie dog shred elites (at least blue ones are one-shot) and the boss is a 3-attacks deal. EB Wiz was my previous favourite for T10, but without the Firebird added 4p and Pain Enhancer, it doesn't feel as strong as before.

    Posted in: Diablo III General Discussion
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    posted a message on Issues with Diablo 3 character planner

    The Endless Walk set paired with a stone of jordan is actually better than F&R, because SoJ also gives discipline. F&R setup = 3440 × 2.25 = 7740% vs Endless Walk setup = 3920 × 2 = 7840%. It's slightly better but harder to maintain full uptime of the whole bonus, which is why most preffer F&R. But endless walk does give you some dmg reduction, it's all about personal prefference.

    Posted in: Diablo Tools
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    posted a message on Issues with Diablo 3 character planner

    I didn't bother to finish reading bwcause you were wrong from the start....the F&R rings are MULTIPLICATIVE, that's not how their bonus is being calculated....you even have the details to show this in your char planner. The F&R bonus = 50%*50%= 125% or 2.25 multiplier. This also gets multiplied to your other multipliers. For your example, 3440% + 3440% * 125% or 3440% * 2.25

    Posted in: Diablo Tools
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    posted a message on Would you play season 7 (or any season) if no stash tab given?

    There are 10-15 comments here on this post who say "we love seasons, we love fresh starts for no reason and then reset in 3 months!" Meanwhile, there are hundreds of posts in Nevalistis topic from people saying how much they hate seasons and they only play it for the stash tab. It's clear what the general opinion is, this topic is irrelevant.

    Posted in: Diablo III General Discussion
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    posted a message on Any PTR research done into T13?

    I had no idea that doing solo torments is 60% more difficult than in 4 players...Are you sure about the accuracy of this data? And why on earth is this implemented in game? Simply to encourange party-play more than solo-play?

    Posted in: Diablo III General Discussion
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    posted a message on Wand of Woh drop rate increased in 2.4.2?

    Btw i've been crafting wands to get Ancient Unstable Scepter and guess what.. None in 200 wands lul. And i got like 15 non-ancient crappy ones.

    You've actually risen an interesting question for me, although maybe a noobish one: What is the most effective way to farm an ANCIENT weapon? Upgrading Rares or Reforging with Bounty mats? to me bounty farming seems more time consuming, but at the same, upgrading rares has given me no results with quite a big number of upgrades made for Wand of Woh, Twister Sword and Soul Harvester....Still no ancient after all these months.
    Posted in: Diablo III General Discussion
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