Seriously, banning monsters should not be the way to go and hard monsters should give you more experience, e.g. Corrupted Angels. It would be good if Blizzard would keep the entrances free of elite packs. Getting two packs with space consuming affixes is horrible and often kills your run but I think RNG is just RNG. One day you get good rifts, one day you get "not so good" rifts.
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9/18/2014 1:13:07 AMBandyto posted a message on If you could ban one monster from Greater Rift....Posted in: Diablo III General Discussion
9/17/2014 3:34:35 PMBandyto posted a message on Did Blizzard just say "Ok, let us give players unlimited gold if they so desire" ?For the sake of clarity: you create a thread with such a title and want to "raise a discussion" by implicating you get infinite gold now. Just enjoy the easy way to get one resource (gold) easier than before and try to maximize your rolls on gear. You may easily spend 500+ m. for one item. A friend of mine has rolled over 600 m. in order to reach the highest roll possible and is still at 1485 of 1490 weapon damage. In addition, others have already stated stated that other resources like dust and crystals may become a problem. I am too lazy to write it again, so I just link to myself.Posted in: Diablo III General Discussion
9/16/2014 6:44:04 AMBandyto posted a message on Blizzard will lose their most experienced players and support base.This is hilarious. It is always the same: new patch, expansion etc. and all those wannabe designers, programmers and whatever show up to enlighten us or simply whine like hell. Good thing is that those folks usually disappear after a few weeks respectively months after a meaningful release and the forums will return to normality. Reminds me of a sine curve. Best thing is: you get temporarily banned at the official forums but do not hesitate to show up here and rant even more.Posted in: Diablo III General Discussion
9/15/2014 5:50:25 AMBandyto posted a message on Conduit Pylons shouldn't work on Greater Rift GuardiansYes, Pylons in GRifts distort the Leaderboards. Conduit with many mobs nearby is insane.Posted in: Diablo III General Discussion
9/15/2014 5:05:12 AMI have been searching for a while now and did not find any confirmation if Bane of the Trapped is activated by the Ice Sentries of the DH for us Wizards. Neither did I find any information yet if it does not work respectively is not triggered by spells of other group members. Does someone know if it is triggered or tested it extensively? Blue posts as sources are always appreciated.Posted in: Wizard: The Ancient Repositories
9/11/2014 2:13:34 PMPosted in: Diablo III General DiscussionQuote from Thornagol
Quote from BigHeisenberg
While the number you posted looks a little arbitrary, if you plug it into the Armor Dmg Reduction formula (DmgRed = A / (A + 3500)), you get .99975 or 99.975%. Comboed with your Phys Res, you're sitting at ~0.99995 or 99.995% reduction. (Or taking 1 dmg for every 20000 dealt to you). To me this looks like an internal cap...
What if you had a level 37 moratorium too?
Moratorium does not reduce the received damage instead it staggers 25 % over X seconds depending on the level of the gem.
9/9/2014 11:28:38 AMPosted in: Diablo III General DiscussionQuote from CataleptYeah. People never boasted about cheating before YouTube came along, WoW never had a one-button healbot and they never put cheat codes or ads for ROM hacks in magazines either.
9/8/2014 6:56:28 PMBandyto posted a message on Regarding exploits. No bans necessary. Just fix please. It is the only decent thing to do.member for one monthPosted in: Diablo III General Discussion
pretends to know a forum user
flames like a six year old
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