Just a heads up that after the 12/12/12 patch Aussie players are all experiencing 3007 connection issues.
Blizz has commented here but it was as usual unhepful...
Anyway nothing more to add at this point in time sadly. Hopefully a fix will be sorted asap.
EDIT: Seems it is a DNS issue - if you alter your DNS to google DNS servers you can log in.
- 12/11/2012 3:52:52 PM Posted in: Technical Support
7/20/2012 3:01:14 PM
I would say one of your problems is the lowish block chance.Posted in: Barbarian: Bastion's Keep
7/12/2012 12:01:41 PM
How are you forced to do this? There is no competition between people... There is no stopping you from farming up your own gear... Yes it will take you longer to finish the game but you are not forced to do anything.Posted in: Diablo III General Discussion
The AH is an interesting exercise in watching a closed population set its own limits... Diablo has been out for almost 2 months now.... That really isn't much time for things to fall into a rhythm... As time goes on we will see 2 things happen, exceptionally rare or valuable items will hold their value or increase and non special items will decrease in value... The RMAH will also have an effect on this as you then have an external currency affecting what is otherwise a closed market with little to no loss of goods from within that market...
In short yes prices may be exorbitant at the moment but given time it will settle into a routine, sit back relax and just do whatever gives you the most enjoyment... If that is flipping the ah great, if it is killing monsters without the ah great, if it is putting your feet in mud while killing things in act 1 normal great. Just enjoy, there really is no competition which forces you to do anything.
7/12/2012 11:22:02 AM
Posted in: Diablo III General Discussion
Painful. Very painful.
7/12/2012 1:27:43 AM
I reckon this could be fun but instead bring back the old find a rune system and implement it with this.Posted in: Diablo III General Discussion
OT: Not sure what I would do.
7/7/2012 3:20:15 PM
Do whatever gives you the most enjoyment is my opinion.Posted in: Monk: The Inner Sanctuary
7/4/2012 12:37:34 AM
The problem with not allowing changing gear in combat is that this would mean you couldn't change weapons either to go sword and board if needed....also i thought they said that there was no such thing as 'in combat' in d3... Which came up with the whole skill switching issue.Posted in: Diablo III General Discussion
Personally I like mf on items as it makes you need to think about gearing more so than just going for highest dps or survivability stats. I don't particularly think swapping should be allowed just before you kill something... It is just a way of gaming the system and isn't fun.
5/25/2012 3:31:47 AM
Posted in: Diablo III General DiscussionQuote from Accolade79I was going to start a similar topic but maybe it can be answered here.
What is the expected/recommended level for each act of each difficulty level?
Sorry if this information is readily available but I don't seem to be able to find it.
Normal = 30ish
Nightmare = 50ish
Hell = 60
Those are the expected levels for the end of each difficulty. You will have to extrapolate based on those numbers.
Of course your ability to kill things will also be determined by your gear too.
5/25/2012 2:13:08 AM
Posted in: Wizard: The Ancient RepositoriesQuote from Storm68Hey guys,
I'am up to the Belial fight in Nightmare mode and seem to be really struggling.
I've bulked up on Int. thinking my dps will go through the roof but that doesnt seem to be the case.
I watched the fight on Youtube and the guy in that had similar Int. but his dps was roughly the same as mine but with half the Int.
A mate of mine has a little more Int. than me but has double the dps.
These guys are all around the level 43 mark same as me So I'am really lost to where I've fallen down.
I have 1237 Int. with dps at 1365.
My other stats are :
So the only thing I'am seeing a difference with is Vitality but I've purposely kept that low for Energy armor/Force armor when it comes time to get it.
From what I've read on other forums its the way to go but I'am starting to think maybe I've gotten that part wrong.
I chose to have a lot of health regen in my gear as well and use Galvanising Ward with Storm Armor/Power of the Storm so I dont struggle there.
By increasing my Vitality for now will that increase my dps?
I dont know what other stats to look at to see where I'am going wrong.
In theory my dps should be a ton more.
Thanks for any help.
Weapon damage on the mainhand is essential... Int helps but the biggest jump you will get is by equipping a really nice MH weapon.
One other comment... Force armour has been nerfed... Just letting you know before you go too far down that path.
Good luck. I personally think Belial is one of the hardest bosses for a wizard.
5/16/2012 12:54:30 AM
Wasn't that mechanic designed for 60+ players? This to me sounds like an unintended thing... Won't be surprised to see 'bosses were not giving a rare item in nightmare or hell difficulty when killed for the first time, bosses are now correctly giving a guaranteed rare the first time you kill them on each difficulty' in the next set of patch notes...Posted in: Diablo III General Discussion
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