1/23/2013 11:47:11 AM
Do you have to be so close to it in order to see it on the map or can you be on the other side of the map?Posted in: Diablo III General Discussion
1/12/2013 9:38:52 AM
Posted in: Diablo III General DiscussionQuote from TehAdiI hope this crafting will be expensive at least. Because if its not we will be mass crafting and after month many players will have only account bound items equiped.
Actually, it will probably be a huge gold sink in the economy and it will hopefully lower the prices in the AH. I'm not saying that's guaranteed to happen, but that's probably what they are shooting for.
1/9/2013 10:08:34 AM
Generally, what I do when trying to figure out a build is to find a skill (archon), skill combo (frost nova - critical mass), or aspect of the class/game that you'd like to focus on, then build off of that. I also try to focus on one or two attack skills and have everything else be support. Judging by her profile, I'm guessing she likes Blizzard, so I'll go off of that.Posted in: Wizard: The Ancient Repositories
Something like this might appeal to her. Order of picks:
Cold-blooded (adds damage with no downside)
Energy Armor (defense)
Magic Weapon (damage + defense)
Diamond Skin (defense)
Spectral Blades (damage + life)
Galvanizing Wizard (life + convenience)
As you go down the list, everything becomes more and more optional and customizable for play style. Maybe she just wants to demolish everything in lower MPs or be a storm wizard, in which case maybe she should drop energy armor for storm armor. Maybe she wants to go completely frost based so she goes with frozen armor. Really, you just start off with the idea and look for synergies between skills to maximize the effects of your main aspect you are looking for.
I think that if you (just you or both of you) pick out skills in this fashion, she'll have more fun with the build than she would by just taking someone else's build offline.
12/19/2012 1:53:12 PM
It depends what your goals are. If you want to level then just keep running. If you want to make some money, then pick stuff up. I can tell you I have found some very good items in mp0 including something I found yesterday that could potentially sell for over 100m. Personally, I'd rather keep my half hour runs and know I'm not missing anything rather than level as quickly as possible.Posted in: Barbarian: Bastion's Keep
12/18/2012 9:46:10 AM
Posted in: Wizard: The Ancient RepositoriesQuote from NodnarbSimple. B/c there are NO good shields for ANY class atm in D3. This needs to be addressed when they introduce more legs. in a future patch. Itemization in d3 does exactly opposite of what blizzard said they wanted: create diverse, unique, and different builds. Every class with the exception of a few items looks pretty much the same. (look at how many toons use vile wards, echoing fury, skorn...etc etc.) But talking about this problem has proved to be like kickin a dead horse....
Legendaries blew monkey chunks before 1.0.4 and people bitched a fit about it so they upped the power of legendaries. Now, everyone uses legendaries because it's easier to put a name into a build as opposed to putting 4-5 key stats to look for. Rares can still roll better than the legendaries, which is key, but they just cost so damn much that no one can afford them. The way to fix it is to find a way to bring top level gear prices back down to normal levels. The only way I know to do that is to increase supply which means higher end rolls need to drop more. Once that happens, though, the economy tanks and gold isn't worth anything, just like in D2.
12/16/2012 9:53:11 PM
If you want to post your own video, fine, but don't pretend like it's not your build.Posted in: Monk: The Inner Sanctuary
12/11/2012 1:31:06 PM
Posted in: Off-TopicQuote from EldiusThe Mayans didn't account for leap year, which means if THE END were to happen, it would have happened several years ago.
They don't have to account for leap year. The winter solstice is a yearly occurrence and is independent of leap days.
12/8/2012 7:25:53 AM
Since it's int, I'd say sell it and buy upgrades.Posted in: Demon Hunter: The Dreadlands
11/29/2012 1:47:23 PM
If you want more damage, switch from for the master to provoke the pack. I've been able to more than triple my dps without any CD reduction. I'm not sure how that affects your survivability, but you will be killing things a lot faster and health globes from the dogs and the extra health from life steal after increasing damage should theoretically suffice.Posted in: Witch Doctor: The Mbwiru Eikura
11/9/2012 8:05:57 AM
Have an additional crafting material that's not required by any of the recipes. Allow the player to select any amount of the material to use when crafting. Each unit of the material used increases the MF when generating the item with diminishing returns. So, you can craft without it or you could save up 100 and try to get a perfect roll on a particular item.Posted in: Diablo III General Discussion
Maybe even make it so that the additional crafting material has stats on it that, when used, increases the chance of that stat being on the item. I don't know how many stats there are, but let's say there are 50. That means each stat has a 1/50 chance of being on your item. If you put in 10 material of Dexterity, then you'd have an 11/60 chance of getting Dexterity on your item. It could also specifically enhance the number on the stat, so instead of having the stat roll 20-100, maybe each one increases it by 10%. 110%^10 is 259%, so that would me it would instead roll 52-259. If this were the case, and you wanted a perfect roll on an item with 6-7 stats, you'd need 60+ units of this material in specific stats and that would take a while to accumulate them. Maybe you only get them from higher end items, so this could be used to drain some of the waste out of the AH.
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