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    posted a message on I really wish that they would make servers that didn't have an RMAH.
    Unfortunately Blizzard's official position on hardcore RMAH is more of a 'wait and see'. They have said if there is demand for it (which I interpret to be enough use of 3rd parties services), then they will also consider a RMAH for hardcore.

    It would be nice to have non-RMAH option that is separated in the same way that softcore and hardcore progress is separate.
    Posted in: Diablo III General Discussion
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    posted a message on Power for money ? Is that ok with the D3 Community?
    Don't like the idea of buying progress in a game. Your financial position should have no bearing in a game at all; it should simply be what you can accomplish yourself by playing the game using whatever time/skill you have.

    Unfortunately, there is no shortage of people that want instant gratification, and feel they should be entitled to substitute money for actually PLAYING a game (which ironically, all this time I thought was something people would actually want to do...because they are supposed to be fun to play...).

    As for the argument it will happen anyway, that is a poor excuse really...you can't stop something you want to prevent, so you legitimise it and make it even easier?

    The only benefit of the RMAH is that it will be a source of revenue for the game and maybe help to fund future work/support. Even so, I would prefer it didn't exist.
    Posted in: Diablo III General Discussion
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    posted a message on What Hatred generator do you use?
    Quote from Mormolyce

    Yeah that's awkward it can screw you up sometimes :P

    The trick is to use it at long range and reserve some Hatred at all times so you can swap to your secondary attack when they're close and you don't want to flip. And whatever you do don't get caught on edges lol.

    It's a better trick to realise that if you have to go out of your way to make use of a (primary attack) skill that is of debatable benefit over other generators, it's better to use something else.

    You aren't always going to be fighting slow zombies, and on harder difficulties when things are more dangerous and you come up against an extra fast, arcane, mortar etc, you need full control over your character and to have enough disc to vault when needed. Maybe you can afford the occasional death, but hardcore players can't.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on What Hatred generator do you use?
    Quote from StudMuffin2113

    My personal opinion is entangling with hatred regen rune. Single target it doesnt have quite as much damage as hungering... But its pretty close and slows them down without using hatred or dis. Technically if you really think about it.. Your doing more damabe than hungering because you get more shots off before they reach you.

    Another thing is if there are 2 guys (90% of the time there are) it will do damage to both increasing the damage overall by more than hungering.

    Does it?

    Entangling shot only damages the targetted enemy as far as I recall when I tested it...non-hit but chained enemies sustain no damage from the shot...

    Quote from L0ckless

    no one has mentioned evasive fire. ive been using it since late hell and have to come love it. i use the displace rune so its a 30 yrd backflip, with practice you can easily take corners with it making almost as effective as vault for alot less disc. decnt single target dmg and 4 haterd to boot.

    Evasive fire is an interesting skill, but imo the auto-backflip is actually a severe disadvantage because it always triggers within a certain range (regardless of whether you are shift-attacking or not). This means that you will end up in circumstances where you can't use your main attack because backflipping backwards would be bad, or because you don't want to spend the discipline.

    I recall my first time trying covering fire, I very quickly ran into a situation against unique frozen enemy where I couldn't fire because it was too close and there was a frozen orb behind me. The backflip trigger range is also large enough that it easily ends up being triggered too often, wasting discipline for when you really need it. Should mention I play HC, maybe matters less for SC.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Sicne When did Diablo Lore turn into Starwars/DBZ/SPAWN
    I can't say I'm particularly impressed with the script myself from the beta so far...

    When you first meet Leah, she says something along the lines of 'We are doomed unless someone saves us'. PlayerChar says 'I will save the day', Leah say 'Thank you'...

    Then there was the skeleton king which went something like 'In case you were wondering, the dark fallen star awakened me. I am evil muahahahahah...guards, kill Cain'. That's not exactly word for word of course, but it was pretty much to that effect.

    Lastly and possibly the worst was the blacksmith who says something like 'Oh my beloved wife, forgive me'. Then after you kill her with him, he's like 'Right...on to business' in a totally normal matter of fact voice lol...

    Pretty much the in-game script all seems a little basic and not particularly deep so far.

    The book of Cain started off GREAT and continued to be great until it came to recounting the events of the first and second games. Throughout that section, the quality dived off a cliff imo...it was more of a just a list of 'and then then did this and then they did this and then...'.

    It also seems a little convenient/cheap to make the warrior from Diablo 1 suddenly the crown prince Aidan...it kind of lessens the impact of the original story where it was the then crown prince Albrecht that was kidnpapped and possessed. Similarly I prefer having the dark wanderer as a normal humble warrior who tried to take on Diablo and failed (eventually)...

    All in all not exactly feeling confident over what's to come.
    Posted in: Diablo III General Discussion
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    posted a message on What's the point in playing HC?
    @Locktok

    Yeah I'm pretty sure that it has been stated multiple times that HC does not differ from normal at all (besides the 1 life) and especially not drop rates...Pavis must have been smoking something.
    Posted in: Hardcore Discussion
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    posted a message on Blizzard on hardcore RMAH: "If there is a demand for it we’ll consider it. "
    Quote from d0c

    Your whole response is bullshit. You inject a reason that blizzard is implementing the RMAH, and you may well be right, but you have no idea, and neither do i. It's very likely it was created for a constant monetary return for the company considering there is no monthly subscription. Who gives a damn. It's in. Accept it.

    The thing that IS bullshit here is that your egocentric view that somehow just because you don't give a damn about the implications of something, that no one else should either, or is allowed to.

    Blizzard DID give their reasons for implementing the RMAH very early through various sources when it was announced, it's not hard to find. It is also a fact that in the past their previous policy (along with many other games) was to try and stamp out RMTs altogether.

    I can just as easily say that the RMAH is not in hardcore, why don't you accept that, but just like your respective statement, it's not particularly useful is it?

    Quote from d0c

    Your whole response revolves around your opinion that people who pay REAL MONEY don't DESERVE a FICTIONAL FUCKING ITEM? Your logic is ass-backwards. Paying real money for a fictional item is fairly silly to me, but so is paying someone to change my oil. THINK ABOUT WHAT YOU'RE SAYING. IT'S A GAME AND YOU'RE TAKING AN IDEALISTIC APPROACH THAT SOMEHOW IT'S "BAD" AND SOMEONE DOESN'T "DESERVE" AN ITEM IF PAYED FOR WITH MONEY THEY'VE EARNED. YOU HAVE NO MOTHERFUCKING RIGHT TO FORCE THAT LIMITATION ON PEOPLE.

    ABSOLUTELY NOTHING. The funny thing is, people who buy items ARE gaming for fun, they're just enjoying it in another wy. You play the game how you want, shut your mouth, and let others play how they want. I don't usually attack people personally, but when your views cross the line into dictating how other people spend their money/time that warrants some ass chapping.

    Wow, are you like 10 or something?

    And your previous response doesn't somehow revolve around your opinion that apparently it should be a divine right to be able to buy said fictional items in games with real money? Notice how I said that without using fuck or caps at all?

    I was simply responding to your ludicrous previous example that just because "some people don't have the time to farm for great items endlessly and would rather work" that somehow they must then logically be entitled to spend money in all their games as a substitute for not playing them as much. Your new oil example isn't much better either...I'm not even going to go there.

    Do you always go on a rant and abuse your capslock whever presented with a dissenting opinion? If that's your idea of a discussion or debating, then I'm done with you.
    Posted in: Hardcore Discussion
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    posted a message on Blizzard on hardcore RMAH: "If there is a demand for it we’ll consider it. "
    Quote from d0c

    Some people don't have the time to farm for great items endlessly. They would rather spend their time working and spend that money on their hobby (in this case a game). Who the FUCK do you think you are to tell them they can't? Hell, it's much more productive than someone who sits on their ass all day farming.

    That's their problem. This may be a revelation to your rude ass, but sometimes you can't have everything you want. Rare items are rare for a reason.

    What makes you think that those people are somehow entitled to better gear or an easier time getting gear than the people who ARE playing the game?

    The whole point of Diablo is getting items. If you find yourself disliking playing the game so much that you feel the need to pay money to skip bits of it, then you are doing it wrong, or maybe need to find another game.

    Quote from d0c

    Everybody wins except the idealist who thinks it's somehow inherently wrong to spend money on a game or for a player to make money off of a game.

    And what exactly was the problem with gaming for fun? There are people who would prefer gaming to be about gaming and not what job you have or how much you can afford.

    Quote from d0c

    Actually the idealist wins too, because once he realizes there's no downside to a system where people spend real cash to in effect support a community of hardcore gamers be able to play the game they love even more he will accept the system wholeheartedly.

    Do you think that Blizzard went to great efforts trying to stop RMT's in Diablo2 and WoW because they felt like it, or because they thought banning accounts was fun? It's because it gives people an unfair advantage and fundamentally goes against what multiplayer gaming should be.

    The reason for the policy shift now is simply because they are resigned to not being able to stop it, and so decided to at least capitalise on it (and hopefully yes, some benefit will flow back in) and make it safer for people who need instant gratification without effort.

    It doesn't mean it's an ideal solution or that everyone has to like it.
    Posted in: Hardcore Discussion
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    posted a message on Achievements - what would you like to see?
    I would like a way to turn them off, or at least disable achievement notifications.

    Don't really like having random popups breaking immersion especially when I don't care about achievements.
    Posted in: Diablo III General Discussion
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    posted a message on Dead Player, Save Items? Yes or No
    Hmm I was originally in favour of yes just like D2, but some good points about no ladder resets and taking items out of the economy now have me leaning towards no. When I last played D2, culling of inactive accounts was still ongoing, which also helped keep economy healthy, howver that isn't going to happen for D3.

    Having said that, many people play HC solo or mostly solo anyway.
    Posted in: Hardcore Discussion
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    posted a message on Blizzard on hardcore RMAH: "If there is a demand for it we’ll consider it. "
    Quote from Adon

    It effects no one. It doesn't "hurt" the appearance of HC by any means. Who cares if someone doesn't have 40 hours a week to play the game and hit end game without a little help? Does it honestly effect you? Are you that sad that it would?

    Are you that sad that you can't enjoy playing a game like Diablo without having to resort to your wallet for an advantage?

    People that like having good gear but don't actually like playing the game to get it (which is arguably what Diablo is all about), need to rethink why they are interested in this game.

    Games are about having fun. Beyond the intial cost to buy the game, leave money out of it.
    Posted in: Hardcore Discussion
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    posted a message on I never realised....
    Quote from Arreat

    Its hard to grasp i know.

    some people without jobs/school/friends/family/love? have nothing to occupy their time but to idle in front of a computer and complain.

    no offense to anyone who does but seriously get out more.

    Yeah, must be equally hard to grasp that just because other people have more interest/enthusiasm in something than you do, doesn't automatically mean they are a jobless social outcast or loner...or that your own opinions aren't somehow above those of others.

    Not all games are good enough to have garnered such a following as Diablo has, and the fact that people have enough of an interest to care about the specifics of the next big iteration is not a bad thing, but rather reflects on how good the (at least past) games were received/designed, and what the series has come to mean to fans.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard on hardcore RMAH: "If there is a demand for it we’ll consider it. "
    Quote from rexbo88

    The only reason RMAH is in the game is because it will make blizzard money. You can see in their games that many things that were once considered cheating are now acceptable, or slightly masked, because they can make money off it. Many of the things you can buy from the blizzard store haven't been bound to your account, and people sell it for gold, and are basically buying gold. Saying RMAH is a good way to keep people from shady deals is a good excuse. It seems they figured that it is a lot less effort to mandate the item selling themselves instead of trying to stop what was considered cheating by many.

    I don't like the RMAH, but I've come to terms with it. I know blizzard wouldn't be able to stop all item selling, and that it would happen regardless. But the fact that their solution is making it a part of the game, really takes away from games being games. When you cant find an item with out thinking how much money I can make off it, or seeing someone with good gear but you can't tell if they bought it or actually got it. Sure you couldn't tell for diablo 2, but at least it wasn't encouraged by the game itself.

    It really does impact everyone that chooses not to partake in the RMAH, because everyone who finds a near perfect item is going to think would they rather have some amount of gold, or another 50$ in their pocket for playing a game. The money auction house will most definitely be filled with all the best gear, while the gold auction house will have a fraction of what you see in comparison. People who buy gear will be rolling around in options, while people who don't have money to spend will take what they can get from the gold auction house and drops. In the end you buy power, its no different from buying achievements or buying something that should be prestigious. All those prestigious things lose their value, and the people who actually get it will go for the most part unnoticed. Obviously I can't say that's garunteed how it will be, but it's all fair assumptions.

    I plan on sticking to solo play and exclusively with friends to avoid the RMAH at all costs, but hey to each their own and hope the people who put money into the items get some fun out of it. Hey maybe in the end the RMAH will make blizzard loads of money and they will put out tons of content outside the release and expansions and the game will be even better than we could have thought because of the RMAH.

    Am very much of the same opinions...it is very sad to see Diablo 3 being monetised and I can't help but feel Blizzard did so with the main goal of ensuring both a steady stream of income to pay for future running costs, as well as make money in general.

    The excuse of 'but it'll happen unofficially anyway' is convenient, but nonsensical justification. Just like doping or match-fixing has no place in RL competitive sport, RL money should have no place in this kind of gaming...it goes against the core values of what gaming is. Your success or progress should not be determined or influenced by how much you can afford.

    I can only similarly hope that blizzard puts some of the money they make into improvements to the game and I very much do NOT want to see the RMAH coming to hardcore (although I have a feeling the money making potential is too strong for them to hold out for long).
    Posted in: Hardcore Discussion
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