Yea, pretty much. They can't make whimsyshire awesome to farm, because then people will farm that instead of bounites / rifts / Grifts.
Because of that, most don't want to go to whimsyshire. So to let people still see the content once in awhile, they added a goblin portal. What's so bad about that?
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10/17/2014 12:56:53 AMPosted in: Diablo III General Discussion
Well it doesn't have to start / stop on a Tuesday.
If I had to guess I would say the end of this month, giving the first season a two month short timer.
10/15/2014 3:18:52 PMYea you're biggest issue atm is definitely not having perma AC, and you're missing a lot of CDR. The first two pieces I would try to get it on are you gloves and your RoRG. A cache specific legendary is a 100% drop chance at T6, so farm for one that comes with either a socket or CDR already on it, since it only has 1 extra affix roll.Posted in: Crusader: The Church of Zakarum
Your gloves are another easy spot to grab CDR quick. I know it's a big loss of CHD, but perma AC is worth it until you can find better gloves.
ATM even a rare ring with comparable stats to your wailing host and CDR is better, so try to craft some.
Your Captain Crimson belt isn't doing you anything atm, you're going to want a vigilante belt, because it comes with CDR on it.
You're also missing another possible 20% bonus from your leorics since it rolled 80%.
And lastly, you don't have CDR on either your crusader shield or your weapon. Since getting that shield with nice rolls is pretty hard, I'd focus on getting a 2 hander with str / socket and CDR.
10/14/2014 5:18:06 PMYea GillexBrey, you'll find a lot of legendaries while playing, especially at max level. If you don't want to use it, salvage it for the legendary material, which can be used with other materials to craft legendaries items from the Blacksmith, once you have found the proper legendary plan.Posted in: Diablo III General Discussion
10/14/2014 3:58:48 PMPosted in: Diablo III General DiscussionQuote from oldschool_2o4fRakanoth CAN be "juked" as you say with smokescreen and some really good reflexes. It's better to simply not be there, but hey, if you live, you live, right?
Hell I juke Rak with my sader, just by moving. His blink strike is really telegraphed, you've got like almost a full second to react.
10/13/2014 10:00:25 PMPosted in: Diablo III General DiscussionQuote from Okakeri
Quote from Bleu42
How would adding a talent tree back in change anything at all? What we have right now is the same as a talent tree; Choose which skills / passives / paragon point stats you want to build your character. All a tree would do is change the interface. Sorry OP, but there's a reason they took them out of D3 and WoW; They don't actually serve a purpose, considering you can do the exact things you just listed as of right now, they are just fluff.
Its not really a talent tree atm, especially once you reach 600. Its more just a way of steadily increasing character power outside of gear (So, as long as you pour time into the game, you will ALWAYS advance, even if you have absolutely best rolled BiS pieces)
The entire system is almost exactly like a talent tree; as I said, you pick what you want out of skills / passives and paragon points. Yes paragon is a steady increase, but picking what skills / talents you want is just like how a talent tree would work. In fact, if anything a Talent tree would limit the number of builds even further, because a skill would be near worthless without being maxed out, assuming there's points involved. And if there ISN'T points involved, it's a pick-what-skill-you-want-with-a-limit, which is what we have now.
10/12/2014 9:05:31 PMHow would adding a talent tree back in change anything at all? What we have right now is the same as a talent tree; Choose which skills / passives / paragon point stats you want to build your character. All a tree would do is change the interface. Sorry OP, but there's a reason they took them out of D3 and WoW; They don't actually serve a purpose, considering you can do the exact things you just listed as of right now, they are just fluff.Posted in: Diablo III General Discussion
10/8/2014 6:15:24 PMI would actually really love to see how it would work out without timers for the Grifts. And by that I mean people are still ranked on how fast they clear it, but if they go super tanky and take 25 minutes to clear it, they can still advance to the next one.Posted in: Diablo III General Discussion
Until there's another expansion and the stats can go higher, there's going to be a point where you can't gear past the difficulty. Which is why, if it wouldn't take too much development time, I'd like to experiment with a Torment 7. Have this torment equal to roughly Grift 35 or so. It wouldn't 'solve' too much, but it would make running bounties and regular rifts a lot harder.
10/8/2014 12:28:49 AMBleu42 posted a message on Just Started MY First Crusader - Any Early Build Recommendations?Every time I level one, I seem to end up back to a simple hammer build to level up. The fire rune for blessed hammers is really nice, and I would personally use that until you can get to the limitless rune, which I prefer. I also go cooldown heavy with this build while leveling, grabbing skills like heaven's fury / law of your choice / horse / provoke / maybe Akkharat's champion.Posted in: Crusader: The Church of Zakarum
Hammer's just seem to be the best dmg : resource spent while leveling.
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