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  • posted a message on New look on 'Gift of Ancient' idea
    Well said Angzt, +1.
    Posted in: Diablo III General Discussion
  • posted a message on Travis Day Interview by Diablo IncGamers
    Quote from Darkrealmx»
    In Flux's defense these are the same questions that have been asked and not just by him. Seeing him poke Travis for an actual response is a good thing. I get a bit tired of reading the corporate line from fanboys. Good for Flux trying to make edgy comments to try and get some reaction.

    Don't you all get tired of NO ONE ever saying anything that has real value? "we feel this is in a good place(insert 6pc sets, barbs, monks, etc)" - how many times have you seen and actually AGREED with that statement? Are we not the customer? Do we not have input beyond "designing a legendary item workshop"? Did everyone forget PVP? Has everyone forgotten the "millions" of builds?

    That said, I am grateful for even the smallest scraps of changes that lead to something better because this isn't going to change anytime soon.

    Actually, no, you don't have input beyond that. Getting to even do the legendary workshop is actually a plus, because you're a paying customer for THEIR product. This entitlement attitude is just exponentially growing and it blows my mind. If you don't like it, don't buy it. Don't, however, try to claim that you've got some God-given right to decisions made for the product.

    And @ Ruksak, I completely agree. I'm honestly embarrassed to be a part of the same gamer base as that guy. I can't believe they couldn't get someone more professional in there.
    Posted in: Diablo III General Discussion
  • posted a message on That's it?
    Quote from Noplay»
    You got to admit, with Activision as the helm of the company, D3 has lost the revenue generating value from the closure of auction house, while other games such as WoW and Hearthstone continue to generate constant source of revenue. Starcraft as well because there is tournament involved. D3, not so much.

    However, saying this new crusader class is rather disappointing is an understatement.

    Assasins and Druids definitely provided more excitement as the expansion class from Diablo franchise.

    All in all, that new belt isn't going to save this class and allow it to improve to compete with other classes.

    Other than t6, I don't bother touching it anymore.

    Sorry to say sir, you're highly misinformed. Activision doesn't have a single say in anything Blizzard does, and does not own Blizzard. They may be partners, but Blizzard bought itself from Vivendi, effectively making themselves their own publisher and producer. Blizzard sets their own dates and their own rules.
    Posted in: Crusader: The Church of Zakarum
  • posted a message on Ancient items - blessing or curse?
    Quote from Belloc»

    Quote from Legintown
    @Belloc: First things first. The end-game in Diablo is no longer farming gear. Gear is now a means to an end: getting higher on the leaderboards. Also, I think you should re-read my post. I'm not complaining about more farming. I like farming gear, but I don't want the RNG to be so bad that getting, for instance, an ancient Furnace is the equivalent of winning the lottery. In theory, you could go 800 paragon levels without ever getting the Furnace, and as a Barbarian, you can forget about ever getting top 10 on the leaderboards without it.

    I wasn't specifically referring to you, even though it's your thread -- just that there are so many threads about the topic and almost everyone is complaining.

    That said, yes, Diablo is 100% about farming gear. Leaderboard progression makes up a very small % of the game and most people are not interested in it in the slightest. Also, Leaderboard progression (aka Grifts) are pretty much identical to regular rifts and gameplay (just more difficult). Your average D3 player is just grinding for gear.

    I have to agree. Although I put in a couple hundred hours into this season so far, and have yet to find me a furnace to get higher Grifts, it doesn't bother me a bit. Leaderboards are awesome, and it's fun to try and see how high you can get, but I'm definitely one of those people that just doesn't care that much that I can't get higher on the Grifts because one of those super important items hasn't dropped yet. Hell, I actually LIKE that, it keeps me playing, knowing that it's likely I won't be seeing every legendary before a season is over.

    In short; to a player like me who pours a ton of time into the game, I still only find Grifts a fun thing, and the real end game to me is just finding items. Therefore, ancient items is a welcome addition.
    Posted in: Theorycrafting and Analysis
  • posted a message on Jawbreaker/Rainment build in 2.1.2 for Monk
    Quote from Shiroiro»
    I have no idea why are you even mentioning Jawbreaker lol.

    Because free dashing strikes forever with the jawbreaker means free dmg.
    Posted in: Monk: The Inner Sanctuary
  • posted a message on Ancient items and retroactive changes to current legendaries
    My guess is that unless it's a full on change to the already existing unique affix on legendaries, then no it won't be retroactive. Skull grasp atm doesn't have anything special which probably means hoarding them won't do anything, since you'll only find the new affix with a fresh drop after the patch.
    Posted in: Diablo III General Discussion
  • posted a message on Something Special at BLIZZCON for Diablo 3!!!
    Quote from ruksak»
    The big surprise for me was that they spent 2 days and a ton of money engaging the fans of a game that has already been sold. I expected them to discuss the direction D3 was heading, their intentions etc, discuss season 2 and maybe show a few new items. Instead, a full smorgasbord of offerings and discussion. For free. For a game already sold.

    They walk the walk, I'll give 'em that. Agree or disagree with their philosophies, like the ideas or not, they care. They have little reason to poor such effort into a game they sold 6 months ago, but they do it anyway.



    Pretty damn cool. I especially enjoyed the part where they discussed Josh effectively confronting the whole group at a meeting about the AH's. Where he just sat there saying nothing until the president asked why he wasn't speaking. He apparently chimed right in with "Kill it. Kill the AH's".

    Josh is a fuckin rockstar IMO.

    Oh yea for sure. I love Josh M. and I think he was the perfect replacement. I thought Jay was really nice, and probably had really good intentions, but they just tried SO HARD not to be D2, that it screwed them up.

    And yea, I'm totally stoked for Ancient items, that was something I didn't see coming. Same thing with the whole new area, I expected maybe new rift maps, but this sounds like an actual area, with a WP and everything, so that's really cool. Brand new sets? Yes fuckin sir. New stand alone legendaries? Hell yes. Better goblins, one of which will drop blood shards? Pretty please. There was a lot of good announcements, and I'm pretty positive they kept saying patch 2.1.2 would be really soon, with some of what was announced to be in a later patch. So all in all, a good times for D3 at blizzcon, when they had Hearthstone / Hots and OW take center stage.

    But, I really wish they wouldn't have built up some 'surprise' for Saturday, when everything that was talked about was already pretty much announced.
    Posted in: Diablo III General Discussion
  • posted a message on (2.2) Delsere's Magnum Opus Possibilities
    Quote from Drgreenthump»
    It's an alternative for Firebird's.. Will probably be better at easier content and groups, but when you get to high GR's the dot of the Firebird's is still way superior to this.

    Though it's all still in development and there will be more items that might make Firebird's less of a requirement for those high GR's. Not that am complaining, this seems pretty sweet at least at first glance.

    IDK, the numbers are there. 1250% per sec, plus 5x the normal damage on ET / AO and MM. I think the set could beat firebirds. Especially at single target
    Posted in: Wizard: The Ancient Repositories
  • posted a message on When will Season 1 Ends?
    From watching the virtual ticket here's what I gathered. In the first panel Josh M. said 'ptr 2.1.2 coming in a couple months'. Then, from the FAQ here: http://us.battle.net/d3/en/blog/16607841/first-look-season-2-11-7-2014 Blizz says we will know about season end at least 30 days before.

    Now, PTR will NOT be starting tomorrow, I'd bet money on it, so season 1 will NOT end for OVER 1 month. I don't think the PTR for 2.1.2 is actually 2 months away, that seems pretty steep. I wouldn't be surprised to see PTR this year, then about 1 month of PTR (shouldn't be too long, as the basic stuff is already there), then 30 days of announcement (which may overlap).

    My estimate (without any proof) is season 2 starting sometime in the first quarter of 2015. So, not before January, but before April.

    Take it for what it's worth.

    Oh did he actually say a couple of months for 2.1.2? I could have sworn he said the "a couple of months" when referring to some of the content, which won't be in 2.1.2 but a later patch. I thought that he eludes to 2.1.2 being pretty soon.
    Posted in: Diablo III General Discussion
  • posted a message on Something Special at BLIZZCON for Diablo 3!!!
    Quote from ruksak»

    Quote from PhrozenBlood»
    I know WTF Blizz there is no way the Legendary Workshop was a special. I loved yesterdays panel i was expecting a few more awesome announcements and something "Special". I thot they were gonna announce a new pvp mechanic or somethin lol. Or a new objective besaide rift bounty greater rift lol. Oh well yestardays was awesome but i cant believe i waited all day for todays panel......

    Any word on what player item/items were selected? I have looked and looked and can't find even a mention of it.

    I *think* the one they picked was a Wizard source that rotated it's elemental damage bonus. An example would be, every 10 seconds the Wizard would get like a 3x damage bonus on a random element, to help support a tal rasha / multi ele play style.
    Posted in: Diablo III General Discussion
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