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    posted a message on Does The Auction House Ruin The Game?
    Quote from Zergie

    Or you get unlucky, and are stuck, waiting the better part of a day to get your item back for relist, get undercut after 16 mins? BAD LUCK.

    There is no way to avoid being undercut. Want to allow everyone to change their buyout price at will? Constant under-cutting. The only way to avoid massive under-cutting it to list at an effective price for a quick sale, or ensure that your min bid is enticing enough to attract bargain hunters.

    There is an element of luck in what you find and what you can therefor sell, but the element of stupidity is what you're having trouble with. You seem to be of the mindset that what someone has listed an item for means you should get that amount for your similar item. In a world of mouth-breathing incompetence and high demand, that might be true, but here in the real world where people are on-average much smarter than you: you'll have to work a bit harder to make a sale.

    Quote from Zergie

    Thats why this AH is SO bad, bad search filters, bad sorting options, you cant even re-sort the results by column, half of them don't work, just buyout and DPS, if you use a legendary name, you can't filter the stats, you can't search for certain stats on certain items. You can't limit searches to ilvl even.

    Having more options would be nice, but your own inadequacy would still be reflected regardless of how many search and filter options you were given. As I said, you can't fix stupid.

    Quote from Zergie

    AH should be, no item limit, and require a deposit to list, say 10-15% of first bid.

    Horrific list of ill-conceived ideas further illustrating that your problem is centered between your ears. I hope you realize that no limit to listing would crash the servers and depositing cash in advance on transactions would prevent you from making a big sale if you were fortunate enough to find a nice item without being rich already.

    TL;DR: You should stop throwing tantrums and making awful suggestions. Blizzard doubtless had no use for your feedback because it reads like a six year old who's been given a toy truck instead of a train.
    Posted in: Diablo III General Discussion
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    posted a message on Maybe here people will read positive threads...
    So you identified the problem to be "endgame," and your suggested solution is to replace/revert one of the key positives in the new skill system: The ability to change skills and their runes at will without a penalty aside from NV loss. You would have that cast aside so players would not only need to level up skills/runes, but also use them in a way that the code arbitrarily defined as sufficient to provide experience?

    This is a very bad idea.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 is a very good game
    Quote from Mormolyce

    If you like D2 so much, guess what its servers are still up, go play it. Me I'm going to go back to enjoying all the things they made better in D3. It's not perfect but I can't think of a single thing I preferred about D2.

    Well said.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 is a very good game
    Quote from burninfate

    RNG > MF, Magic find just gets you more colorful crap

    You've never heard of statistics or probability, have you?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 is a very good game
    Quote from KdLoL

    I feel OP is trolling, meant to be sarcasm

    Me thinks the lady doth project much.

    Quote from KdLoL

    lots variety of skills in inferno? lots of interesting elite combo? lol?

    Yeah, there actually are a lot of viable skill builds out there. Some classes more than others, but patches are created for a reason. There are in-fact greater varieties of elite combos than before and no silly selective immunities to use as an arbitrary buffer.

    Quote from KillDiablosMom

    DIablo 3 is a good boring forgettable game.

    So forgettable that you've been on it's forums for weeks mewling about how much you don't like it.
    Posted in: Diablo III General Discussion
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    posted a message on Barbarian - Inferno Diablo - ONE Million Gold
    I do appreciate the fact you condense it into a 5min video, but in all honesty, killing bosses alone is easy, even if it is diablo. Most, if not every, elite pack in act4 is harder than that encounter sans the length and necessary repetition.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Does The Auction House Ruin The Game?
    Quote from kendro1200

    I think the real issue most people have from this game is that they feel the need to use the AH in order to succeed. Any time you make a game and then add something to it that takes you out of the game and become a time sink out of the game, but feels mandatory in order to play the game, people get upset.

    Players obviously "feel," a lot of things about Diablo 3, but the feeling that the RMAH is mandatory has no substantial basis in reality.

    Quote from kendro1200

    People want to play Diablo 3, they don't want to play the Diablo 3 auction house. Regardless of if it's the gold or real money auction house.

    This is just infantile. Regardless of what an isolationist wants to do with their gameplay experience, the AH, like trade channels, forums, and websites before them, are part of the game. In all my years of playing Diablo 2 I never once had a windforce drop for my amazon. I had to go and trade a bunch of other items for it. I knew people in similar position for other particular uniques. It took months, if not years, to amass a full collection of good-roll uniques/sets in completion. Trade has been part of the game since then, why would you disdain a much better system for trade that actually saves time and effort over spamming a channel or bumping a forum post for days?

    Quote from kendro1200

    Putting in the auction house helps limit account compromising scenarios and issues, but when you then balance the game around its existence, then it becomes an issue.

    Putting in the RMAH was a countermeasure to illicit third party websites, but it is not how the game is balanced. If you can't beat inferno with any class using no more than the gold AH, you have problems which do not stem from your gear.

    Quote from kendro1200

    The AH is essentially item trading streamlined, and in D2 item trading existed, but drop rates weren't balanced around people trading items.

    I've already covered this, but it bears repeating. Yes, drop rates were higher on uniques in Diablo 2, but no, they were not so high as to render trade a frivolous use of time. If you remember D2 as the game where everything you wanted was dropped in less than a few months, you're remembering incorrectly.

    Quote from kendro1200

    So the fact that drop rates were set really low at the beginning (when everyone was first trying out the game for the most part) because the "AH existed" was an unjustified move.

    The fact that drop rates are notably lower than in Diablo 2 for the most elite items is something worth campaigning against. Itemization, at least in the unique/set department is already on Blizzard's agenda. That said, there is absolutely nothing wrong with the AH being an instrumental part of the game. If you want to find everything yourself, you are free to do so (I suggest a DH or Wizard), but don't expect the drop-rate on godly items to become trivially high because you don't like trading. That isn't Diablo 3 and it was not Diablo 2 either.
    Posted in: Diablo III General Discussion
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    posted a message on Did the GAH die?
    Quote from Daemaro

    Well that's sort of the issue a lot of demand for these "mediocre" items has slowed because people are getting passed that point or will just try to farm them on their own, and the better items are for the most part still too high so everyone is sort of stuck in this middle ground of not wanting to spend that much on a upgrade and the sellers are thinking "well this was worth 20million when I bought it, surely it will still sell for 8 million." and that's just not the case on a games launch when the economy is trying to settle. Until prices are gradually lowered to a point where the consumers are comfortable spending that amount of money again things aren't going to be that great.

    Frankly, I wouldn't go waiting on a "settled," economy to start spending gold or selling items you think might hold some value. Although I'm not sure if that's what you're suggesting, apologies if it isn't. The fact people can't update their sell orders or place buy orders as well as the 10 slot limit generates a fairly high degree of volatility to begin with. That on top of the fact we're awaiting a content patch means the likelyhood of more predictable values in the near future is slim.

    As Aaron said above, average item quality on the AH is notably higher than it was. People are less likely to list things which are completely bereft of useful stats because a much larger portion of the player base is now smart enough not to buy them up; however, that doesn't mean the market for mid-range items is dead or dying. There are plenty of players out there gearing alts for act1/2 on a budget and the quality of items they are buying isn't terribly uncommon.

    I usually do 1 full act2 run each time I log in and that nets me anywhere from 3 to 5 things I know will sell for the 10-100k range and another 1-3 that will probably sell for more. Every few days I'll find something worth more than that. When in doubt I will hold onto the item and check the AH for similar. I nearly scrapped a pair of nice cold-resist monk boots the other weekend because their AR roll was very low. They ended up selling for almost a mil.

    Also keep in mind that crafting materials sell like hot-cakes. One full act2 clear can pull in almost half a million worth of that stuff if you're willing to pick up the ilvl 61+ blues and drop them in town. This makes full clears take longer, but it guarantees you a higher baseline profit without the occurrence of a lucky drop.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo Inferno Tutorial Killed with less than 660k Gold [Video]
    Quote from Nuggetz

    Yeah it's probably an expensive crossbow and quiver, but anything less 'would not make it more difficult, it would only take longer."

    Just like jogging down the street isn't more difficult than jogging a marathon, right?
    Posted in: Diablo III General Discussion
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    posted a message on Just a reminder of what Blizzard used to be like. Enjoy. From 1996.
    Quote from AudioCG

    What universe were you living in?!?

    If I had to guess I'd say his father's testicle or mother's womb.
    Posted in: Diablo III General Discussion
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