I don't want to derail, but wanted to drop a little line in.Quote from MrDrProfessor4Hooray for the weakest class in the game.
They have announced that the Crusdar is a mid range class and in their opinions don't need the passive 30% DR like the Monk and Barb. It was asked during one of the Dev twitch interviews and answered.
I've played the crusader for 3 months in the beta.
He is indeed weak and clunky
Basically, everything the Crusader does is done better by existing classes. Despite being advertised as a tank, he has less inherent survivability than the Monk or Barbarian even when using a shield, and his skills do low damage.
I just don't want this new, cool-looking, hyped up class to be a huge disappointment. If the shield and skills can make up for this, awesome, but I've already heard otherwise so I was hoping that something like, say a forum topic, could address this before it goes live.
I have to admit that I was curious about how the class would measure up. Being pushed to using a shield seemed to be that it would make the class super tanky and very easy to survive if he can dish out the damage to match the pain soaking. If he's not got the inherant 30% damage reduction barbarians and monks have, then I can see that balancing it out better.
I've been avoiding most information about how well it plays up to know purely because it was all going to change so much with rebalancing. Will make my own mind up on the power of the class when I play, but it does look like fun. If it's underpowered, I've got my fingers crossed for quicker reactive updates from Blizzard now Loot 2.0 is out and things are looking a lot nicer across the board.
Did I mention the class looks great fun to play? I can't wait to be a shield bearing armour clad zealot. That video was awesome.