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    posted a message on World First Paragon Level 100
    Quote from Johnnyxp64

    LOL i thought this was the solution from Blizzard to make the End game last longer!

    i even heared will be playing for months to get to paragon 100!!!!!

    oh boy...... so we are back to 0 now again right?

    Just because one person has done it doesn't mean everyone has done it. When the average player reaches 100 paragon it is safe to say that something new needs to be added to the game as an ultimate goal. Most people aren't even close to getting 100 so it still functions as a way to create longevity and a carrot for people that require a stick.
    Posted in: News & Announcements
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    posted a message on Upcoming Change to Trail of Cinders and Patch 1.0.5, +x% Elemental Damage Mechanic, Diablo III Web APIs, Inferno Booster Pack C
    Quote from Nausicaa

    That's called human error, as in problem was between brain and keyboard. Not a problem between the entered value and the value used in game, that's called a bug...

    Hard to grasp?

    Almost all comptuer bugs are the result of Human error. Why? Because humans are the one that write computer code. Some computer bugs are the result of the compiler which isn't directly related to human error.
    Posted in: News & Announcements
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    posted a message on Upcoming Change to Trail of Cinders and Patch 1.0.5, +x% Elemental Damage Mechanic, Diablo III Web APIs, Inferno Booster Pack C
    Quote from Nausicaa

    The mistake that was made, was not in the computer program...

    Diablo 3, the game, is the computer program. The variable that holds the numerical value for Trail of Cinders is a part of that computer program. Yes the skill does exactly what it states it does, but that doesn't mean that the value entered is correct. An incorrect value is a bug.

    You picked out a few words to show how it is not a bug while ignoring the words that state mistakes that produce incorrect or unexpected results are considered bugs. A developer entering the wrong value for a skill is a mistake that produced an unexpected result because it wasn't supposed to do that much damage.

    A developer entered the wrong value for how much Damage Trail of cinders does. How is that not a bug? When talking to your project lead that something feels wrong and the find out that it is because of an incorrect value for a line of code, how is that not a bug? What do you call a line of code that is incorrect and giving an unintended effect?
    Posted in: News & Announcements
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    posted a message on Upcoming Change to Trail of Cinders and Patch 1.0.5, +x% Elemental Damage Mechanic, Diablo III Web APIs, Inferno Booster Pack C
    Quote from CasmX

    I'd have more respect for a developer that simply states, "Oops, we made it way too powerful. Our bad, we'll fix it" over one that sayd, "The ability that says it does 1500% damage is actually doing 1500% damage and that's a bug that needs to be fixed."

    Those two things mean the same thing when talking about Video games. Who do you think creates the code that causes bugs? Entering the wrong value is a bug. It doesn't matter what an ability says it does and what an ability actually does. What matters is that a developer entered the wrong value and thus created a bug.

    The tooltip for Trail of Cinders automatically pulls its value from the incorrectly entered value, so it will always reflect the damage it actually does. You are just out for a witch hunt and looking to crucify Blizzard every semantics. If you don't like Blizzard, Diablo 3 and the direction they are taking the Franchise that is fine. But there is no reason to rant over something that is a bug.

    A software bug is an error, flaw, mistake, failure, or fault in a computer program or system that produces an incorrect or unexpected result, or causes it to behave in unintended ways. Most bugs arise from mistakes and errors made by people in either a program's source code or its design, and a few are caused by compilers producing incorrect code
    http://en.wikipedia.org/wiki/Software_bug

    I understand that not every can be computer savy and might not understand the terms used in regards to Computer/Video games. But multiple people, including Blizzard, has clearly explainded how and why it is a bug.
    Posted in: News & Announcements
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    posted a message on Upcoming Change to Trail of Cinders and Patch 1.0.5, +x% Elemental Damage Mechanic, Diablo III Web APIs, Inferno Booster Pack C
    Quote from Tybudd

    Bullshit, how you gonna try to say that it was a bug, the damn patch notes noted 1500%, that's not a damn bug, maybe a mistake, or maybe they didn't realize that the majority of DH's would take advantage of this, but don't call it a damn bug!!!!!

    The game is essentially just a big database, so a simple test with an excell spreadsheet or even a piece of paper would show to you how it is possible. The developers entered in data wrong, which is a bug in the database. The people that create the patch notes pulled their information from the same database that had the incorrect numbers.

    To test this do the following:
    Write a number on a piece of paper
    Give the number to a friend and have them write a sentance with the number.

    Now what happens if realize you wanted to write 42 instead of 43? Did you make a mistake? Is your friend lying? Are you slapping your friend in the face because you told him to change it to 42 because that is what you meant? Did you lie to your friend? Did you slap him in the face by saying you made a mistake?

    Its funny how Blizzard says its a bug, says they made a mistake, explained how it really should be. And yet people with no proof of a lie claim it is a lie. Or that Blizzard doesn't know what bug means and is changing the english language in order to fool the community.

    There are plenty of things to criticise Diablo 3 and Blizzard about, but doing so over this just shows that the true intention is to troll rather then criticize.
    Posted in: News & Announcements
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    posted a message on Athene got hacked? (LOL if not trolling)
    Quote from Gheed2010

    No, but because you're a new member with a minimal profile that takes a strong interest in fanatically defending the Kotick line, you quite possibly are one.

    An assertion of Diablo as "always being online only" probably indicates a paid poster that was born after Bush Sr was elected, as well. I didn't know that the millions of copies it sold over 15 years ago - or the playstation version that came out shortly after - or the fact that the battle.net accounts created a dozen years ago were a fraction of the copies sold of D2 - were due to the fact that everyone was actually buying an "online only" game. The idea that fans "wanted" to be unable to play while servers are off line or while they have the audacity to take a trip on a plane etc is almost as fascinating.

    But thanks for playing! Hopefully you still make more than the poor GMs in Texas, if you keep on posting enough.

    For someone accusing others of being paid posters you sure only read what you want to. I said that Blizzard saw it as one, but designed it as offline play because of the tech at the time. Blizzard themselves have said that if the technology (I.E. Broadband) was as prolific when Diablo 2 came out that they would have made it online only. It has nothing to do with Kotic either since Kotic had nothing to do with Blizzard when they released Diablo 2. You would be better to say Vivendi SA since they are the ones that still own Blizzard as they have the majority control of Activision Blizzard.

    http://www.youtube.c...o7LvA5pA#t=139s states their view and they say "Diablo is inherently Multiplayer". "We feel very strongly that Diablo is an online game, it is a cooperative game."

    Fans wanted more secure play. Requires online or hacks and dupes will be just as common as D2. Fans wanted to seemlessly play solo and online. Requires characters to be stored online otherwise they can be hacked and edited easier. Fans wanted secure way to trade both for gold and Real Money. Requires it to be only to limit hacked/duped/cheating in regards to trading. Fans wanted the things they made D3 into.

    Not every fan, but the game is better for the changes they made. And it isn't the number of posts you make, but the quality of them. Just because I have a low post count doesn't mean I'm a paid Blizzard supporter any more then your high amount of Blizzard hate posts makes you a paid Blizzard Basher. If being considered 23 or younger means I don't result to insults and bash a company then I guess I'm 23 or younger.
    Posted in: Diablo III General Discussion
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    posted a message on Athene got hacked? (LOL if not trolling)
    Quote from Gheed2010

    Actually, only a minority of D2 players used battle.net, and only a small minority of those people every bought or considered buying third-party items. The overwhelming majority saw it as a single-player game, and couldn't have cared less about the launch issues involved with battle.net server stress. But far be it from me to interrupt a hard-working paid poster from his or her job.

    Any other bits of revisionist history for us? Did Diablo III development begin in 2006 despite the V Lee signed 2003 concepts which clearly informed present art which we can see on the incgamers wiki?

    So because I disagree with you I am a paid poster changing history? Look if you are going to discuss and stick to your argument that is fine. But there is no need to insult people that look at the information at hand and the statements made by Blizzard and come to a different conclusion.

    No matter what you want to believe the fact still stands that Blizzard has always seen DIablo as a Online only game and the AH is something that the player base of D2 wanted by the way they embraced the various third-party websites that did the same. Also the fact that Diablo 2 is still going strong in Battle.net after all these years shows that its player base is an online one. It doesn't matter how many people only played single player. What matters is that Blizzard and the fan base wanted certain features, and then those features were implemented.
    Posted in: Diablo III General Discussion
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    posted a message on Athene got hacked? (LOL if not trolling)
    Quote from Gheed2010

    Interesting point. Next time I'm at the bank or broker, I'll try to explain to them that despite the fact I've had no worries or incidents with them over the past decade or two, the video game I spent $65 on a couple of weeks ago has convinced me that I need a plastic keychain to continue securely logging in on their systems.

    Hopefully, they will have had their morning coffee already, so it doesn't come out their nose.

    Not every bank uses key fobs or security tokens (what the authenticator is called) but a lot do. Some even charge you a lot more then $6.50 (the cost to make it). They certainly won't start laughing as you seem to indicate. Banks take security very seriously, just as blizzard does.

    http://en.wikipedia.org/wiki/Digipass as well as Vasco's own website indicates clearly that plenty of institutions around the world use Authenticators. Including banks. My dad's company uses one to log into their network from a remote location.
    Posted in: Diablo III General Discussion
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    posted a message on Athene got hacked? (LOL if not trolling)
    Quote from Gheed2010

    And, incidentally, when are you going to acknowledge that "always online" only exists because the Diablo franchise is all about seeing how much F2P type abuse the typical paying consumer will stomach instead of actually giving them a playable game? I know, asking a lab rat to visualize the nature of the experiment is a bit much, not just in terms of intellectual powers, but in terms of the psychic pain in acknowledging their fate... But, please, try.

    Blizzard has said numerous times that they've always seen Diablo as a online only game but the technology didn't exist for its users to take full advantage of that. If diablo 2 came out now it would have been online only. The game being online only is also for more reasons then just the AH. But again the AH (both Gold and Real Money) are in response to the demands of the player base and to provide the player base with a safe and secure place to do such things.

    Items for Real money was extremely common in Diablo 2 and there are people that still pay 8 dollars or more for items after all this time. Yes Blizzard is getting a cut of it, but it is also something that the players of Diablo 2 were using and like that they now have a secure way to get gold and items instead of opening themselves up to hackers and credit fraud.
    Posted in: Diablo III General Discussion
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    posted a message on Athene got hacked? (LOL if not trolling)
    Quote from lorien1973

    If he has one, D3 doesn't ask you for it every time you log in. The website does. But the authenticator isn't like 100% secure either, its only 6 digits. It can be defeated.

    No. Just no. You aren't asked for it every time if Blizzard detects that you are logging in from your normal location. You are still just as secure. Also it doesn't matter that it is only 6 numbers, it is secure. (The mobile authenticator uses 8 digits).

    http://www.vasco.com/products/client_products/single_button_digipass/digipass_go6.aspx
    http://www.vasco.com/Images/DP GO6 - DS201007-v1.pdf

    Its secure. If someone has cracked the algorithm that generates the number then they would be breaking into banks and other places then a video game. It would also spread pretty quickly if such a thing happened and Vasco would alert the user's of their products. Just because it is only a few numbers doesn't mean it is insecure or easy to crack.
    Posted in: Diablo III General Discussion
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    posted a message on Forum Account banned for spamming/trolling....lol wut?
    Definitly sounds like trolling since you know Blizzard didn't sell out to Activision. Vivendi SA who already owned Blizzard Entertainment merged their Vivendi Games with Activision. Blizzard stayed autonomous while all the other departments of Vivendi Games were merged into Activision or disbanded. Blizzard has also been owned by several other parent companies in the past. Off the top of my head one of them was Davidson and Associates.

    The thing is though that even ignoring the few trollish parts the official forums don't need more things like that. I'm sure there was an existing thread you could have used. If you offered constructive feedback instead of "dumber and dumber" and vulgarity then you wouldn't have had the forum suspension/ban. And given your P.S. I think it is perfectly warrented.

    http://us.battle.net...count-penalties may be helpful. You should have also recieved an e-mail that states how long it is, and what can be done about it. (This can take a little bit to be sent) However some forum suspensions are permenant. You may also want to review http://us.battle.net...mmunity/conduct and align your posts with that if you wish to not get banned again (if you do make it back onto the official forums).
    Posted in: General Discussion (non-Diablo)
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    posted a message on Dodge not working as intended?
    I've dodged frozen orbs before. Are you guys sure that you aren't just getting hit by the next wave of the AoE? AoE is constant damage and you might dodge some of it only to fail the next couple of dodge chances. I've dodged plenty of AoE and others things to make me think that it is working as intended. Half the time I don't even notice I've dodged something because I'm busy staying alive. I just know that I must have since I am alive.
    Posted in: Theorycrafting and Analysis
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    posted a message on Game Guide Updated, Guide to the Gibbering Gemstone, Monk Nerfed, Inferno Poll
    Inferno is cleared when you can do all elites/rares/whatever, kill diablo, and do Inferno whimyshire. It might not be hard but a secret level is still part of the game and the game is not cleared until you've done it all.
    Posted in: News & Announcements
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    posted a message on Accounts being hacked on US servers
    Quote from sarcouth

    So i got a phone authenticator and voila" it got hacked again while i was at work, they used an authentication code and broke in.

    The only way to break into an account with an Authenticator is to use a Man in the middle attack or physically using your Authenticator. Either way it requires the authenticator to physically generate a code. If someone had cracked the alogotrithm that generates the tokens then they would be using their abilities on something other then a video game.

    Like you know actual bank accounts with millions of dollars in them.
    Posted in: Diablo III General Discussion
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    posted a message on Accounts being hacked on US servers
    Quote from SnowBro191

    I was reading up about the hacking on European battlenet forums. In one post there are two reports from people who bought brand new computers days before the release of D3. If it isn't an issue on blizzards side than how do you explain this? The computers came from the factory with keyloggers allready on them?

    An comprimised account can happen any time. It could have happened on their old computer, or what ever they were using to log into Battle.net (and related games) before the obtained their new computer. Just because the hackers used your account at a certain time doesn't mean they obtained your info at the same time.

    As someone else stated they could have easily saved comprimised accounts for the launch of D3 in order to get a bunch of gold and items right away to capitilize off of the Gold AH or just to get their own third party gold selling started. A lot of gold sellers are also ones that use comprimised accounts.
    Posted in: Diablo III General Discussion
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