Quote from Nausicaa
That's called human error, as in problem was between brain and keyboard. Not a problem between the entered value and the value used in game, that's called a bug...
Hard to grasp?
Almost all comptuer bugs are the result of Human error. Why? Because humans are the one that write computer code. Some computer bugs are the result of the compiler which isn't directly related to human error.
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Just because one person has done it doesn't mean everyone has done it. When the average player reaches 100 paragon it is safe to say that something new needs to be added to the game as an ultimate goal. Most people aren't even close to getting 100 so it still functions as a way to create longevity and a carrot for people that require a stick.
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Almost all comptuer bugs are the result of Human error. Why? Because humans are the one that write computer code. Some computer bugs are the result of the compiler which isn't directly related to human error.
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Diablo 3, the game, is the computer program. The variable that holds the numerical value for Trail of Cinders is a part of that computer program. Yes the skill does exactly what it states it does, but that doesn't mean that the value entered is correct. An incorrect value is a bug.
You picked out a few words to show how it is not a bug while ignoring the words that state mistakes that produce incorrect or unexpected results are considered bugs. A developer entering the wrong value for a skill is a mistake that produced an unexpected result because it wasn't supposed to do that much damage.
A developer entered the wrong value for how much Damage Trail of cinders does. How is that not a bug? When talking to your project lead that something feels wrong and the find out that it is because of an incorrect value for a line of code, how is that not a bug? What do you call a line of code that is incorrect and giving an unintended effect?
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Those two things mean the same thing when talking about Video games. Who do you think creates the code that causes bugs? Entering the wrong value is a bug. It doesn't matter what an ability says it does and what an ability actually does. What matters is that a developer entered the wrong value and thus created a bug.
The tooltip for Trail of Cinders automatically pulls its value from the incorrectly entered value, so it will always reflect the damage it actually does. You are just out for a witch hunt and looking to crucify Blizzard every semantics. If you don't like Blizzard, Diablo 3 and the direction they are taking the Franchise that is fine. But there is no reason to rant over something that is a bug.
http://en.wikipedia.org/wiki/Software_bug
I understand that not every can be computer savy and might not understand the terms used in regards to Computer/Video games. But multiple people, including Blizzard, has clearly explainded how and why it is a bug.
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The game is essentially just a big database, so a simple test with an excell spreadsheet or even a piece of paper would show to you how it is possible. The developers entered in data wrong, which is a bug in the database. The people that create the patch notes pulled their information from the same database that had the incorrect numbers.
To test this do the following:
Write a number on a piece of paper
Give the number to a friend and have them write a sentance with the number.
Now what happens if realize you wanted to write 42 instead of 43? Did you make a mistake? Is your friend lying? Are you slapping your friend in the face because you told him to change it to 42 because that is what you meant? Did you lie to your friend? Did you slap him in the face by saying you made a mistake?
Its funny how Blizzard says its a bug, says they made a mistake, explained how it really should be. And yet people with no proof of a lie claim it is a lie. Or that Blizzard doesn't know what bug means and is changing the english language in order to fool the community.
There are plenty of things to criticise Diablo 3 and Blizzard about, but doing so over this just shows that the true intention is to troll rather then criticize.
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For someone accusing others of being paid posters you sure only read what you want to. I said that Blizzard saw it as one, but designed it as offline play because of the tech at the time. Blizzard themselves have said that if the technology (I.E. Broadband) was as prolific when Diablo 2 came out that they would have made it online only. It has nothing to do with Kotic either since Kotic had nothing to do with Blizzard when they released Diablo 2. You would be better to say Vivendi SA since they are the ones that still own Blizzard as they have the majority control of Activision Blizzard.
http://www.youtube.c...o7LvA5pA#t=139s states their view and they say "Diablo is inherently Multiplayer". "We feel very strongly that Diablo is an online game, it is a cooperative game."
Fans wanted more secure play. Requires online or hacks and dupes will be just as common as D2. Fans wanted to seemlessly play solo and online. Requires characters to be stored online otherwise they can be hacked and edited easier. Fans wanted secure way to trade both for gold and Real Money. Requires it to be only to limit hacked/duped/cheating in regards to trading. Fans wanted the things they made D3 into.
Not every fan, but the game is better for the changes they made. And it isn't the number of posts you make, but the quality of them. Just because I have a low post count doesn't mean I'm a paid Blizzard supporter any more then your high amount of Blizzard hate posts makes you a paid Blizzard Basher. If being considered 23 or younger means I don't result to insults and bash a company then I guess I'm 23 or younger.
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So because I disagree with you I am a paid poster changing history? Look if you are going to discuss and stick to your argument that is fine. But there is no need to insult people that look at the information at hand and the statements made by Blizzard and come to a different conclusion.
No matter what you want to believe the fact still stands that Blizzard has always seen DIablo as a Online only game and the AH is something that the player base of D2 wanted by the way they embraced the various third-party websites that did the same. Also the fact that Diablo 2 is still going strong in Battle.net after all these years shows that its player base is an online one. It doesn't matter how many people only played single player. What matters is that Blizzard and the fan base wanted certain features, and then those features were implemented.
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Not every bank uses key fobs or security tokens (what the authenticator is called) but a lot do. Some even charge you a lot more then $6.50 (the cost to make it). They certainly won't start laughing as you seem to indicate. Banks take security very seriously, just as blizzard does.
http://en.wikipedia.org/wiki/Digipass as well as Vasco's own website indicates clearly that plenty of institutions around the world use Authenticators. Including banks. My dad's company uses one to log into their network from a remote location.
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Blizzard has said numerous times that they've always seen Diablo as a online only game but the technology didn't exist for its users to take full advantage of that. If diablo 2 came out now it would have been online only. The game being online only is also for more reasons then just the AH. But again the AH (both Gold and Real Money) are in response to the demands of the player base and to provide the player base with a safe and secure place to do such things.
Items for Real money was extremely common in Diablo 2 and there are people that still pay 8 dollars or more for items after all this time. Yes Blizzard is getting a cut of it, but it is also something that the players of Diablo 2 were using and like that they now have a secure way to get gold and items instead of opening themselves up to hackers and credit fraud.
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No. Just no. You aren't asked for it every time if Blizzard detects that you are logging in from your normal location. You are still just as secure. Also it doesn't matter that it is only 6 numbers, it is secure. (The mobile authenticator uses 8 digits).
http://www.vasco.com/products/client_products/single_button_digipass/digipass_go6.aspx
http://www.vasco.com/Images/DP GO6 - DS201007-v1.pdf
Its secure. If someone has cracked the algorithm that generates the number then they would be breaking into banks and other places then a video game. It would also spread pretty quickly if such a thing happened and Vasco would alert the user's of their products. Just because it is only a few numbers doesn't mean it is insecure or easy to crack.
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The thing is though that even ignoring the few trollish parts the official forums don't need more things like that. I'm sure there was an existing thread you could have used. If you offered constructive feedback instead of "dumber and dumber" and vulgarity then you wouldn't have had the forum suspension/ban. And given your P.S. I think it is perfectly warrented.
http://us.battle.net...count-penalties may be helpful. You should have also recieved an e-mail that states how long it is, and what can be done about it. (This can take a little bit to be sent) However some forum suspensions are permenant. You may also want to review http://us.battle.net...mmunity/conduct and align your posts with that if you wish to not get banned again (if you do make it back onto the official forums).
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The only way to break into an account with an Authenticator is to use a Man in the middle attack or physically using your Authenticator. Either way it requires the authenticator to physically generate a code. If someone had cracked the alogotrithm that generates the tokens then they would be using their abilities on something other then a video game.
Like you know actual bank accounts with millions of dollars in them.
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An comprimised account can happen any time. It could have happened on their old computer, or what ever they were using to log into Battle.net (and related games) before the obtained their new computer. Just because the hackers used your account at a certain time doesn't mean they obtained your info at the same time.
As someone else stated they could have easily saved comprimised accounts for the launch of D3 in order to get a bunch of gold and items right away to capitilize off of the Gold AH or just to get their own third party gold selling started. A lot of gold sellers are also ones that use comprimised accounts.