Quote from chaosluxQuote from raidenurogueEh, the first playthrough of D3 isn't that bad, the story isn't the best though. I can't honestly see it beating skyrim or dark souls, though. I think I got more hours of entertainment from skyrim and even if dark souls did kill my 360 when I was playing it soon after it came out (bad microsoft hardware was the real problem). It seemed like a wonderful balance of difficulty that could be overcome with skill, rather than cheap difficulty that comes from just doubling numbers.
Cant see it beating Skyrim or Dark Souls...
Well, how can they be Game of the Year if they released -last year- ?
Also, who knows if Dark Souls didnt double up the numbers? I bet you wouldnt be saying it was cheap difficulty if Blizzard didnt tell you how the development of their game went. That's why other companies dont do it, so you cant bitch at them for all the shortcuts they take. ALL COMPANIES takes shortcuts, no exception.
Dark Souls does have new game plus options where they amp the numbers, but they don't try to sell it as a continuation of the game, iirc no stronger versions of weapons, etc.
I'm not sure you ever played DaS, but if you did you'd likely see what I mean, everything is avoidable, if you get particularly good, more than half of the enemies can be parried and left vulnerable, dodge roll immunity, proper blocking, when I think about it, skill plays a stronger role in staying alive than leveling up your stats.
The combat is pretty realistic compared to most games out there, which gives it a plus in my opinion as well. Look at the hit boxes in D3, there's no skill allowed in avoiding melee attacks, that's pretty much the opposite of DaS. If you compare the two on release, in D3 in original inferno, getting vortexed into molten with average gear at the time was instant death almost no matter what. Dark souls punishes you for stupidity, but it doesn't outright kill you because rng says so.
In terms of skill, D3's skill is in equipping your character with the most stats with the least amount of gold. Stats are everything. In Dark Souls skill is learning the enemy attacks and how to avoid or counter them, stats matter, and maybe they could matter more, but they're only part of the learning curve.