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    posted a message on Can someone take some screen shots of the Blizzcon presale?
    Mmm, not sure if anyone is working on it already.

    Notable items

    D3 Rainbow Unicorn Shirt
    1 Tyrael Diablo 3 Poster
    1 Diablo Diablo 3 Poster
    1 Diablo 3 "Keyart" (to be revealed) Poster
    1 Diablo 3 "Keyart" (to be revealed) Iphone 4 case
    1 Murloc Diablrgr Designer Toy
    1 Diablo 3 Poker Set (old?)

    Non-D3 related
    sweet ass 1700+ mega blok Battlecruiser (3,000 total made, individually numbered)

    I personally bought two unicorn shirts, 2 battlecruisers (probably gonna resell at least 1), the diablo 3 key art poster and the sweet sweet ass tyrael poster.




    Just a question, I'm finally going to get a new phone soon (the iphone 5)

    Does anyone know if I buy the D3 iphone 4 case if it will fit the iphone 5?
    Posted in: Diablo III General Discussion
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    posted a message on Need an Avatar? In-game Portraits!
    Not sure if anyone noticed...

    The picture of "Black Tyrael / Paladin" Is the same guy from Picture 1 set 1.

    What that means, I have no idea.
    Posted in: Diablo III General Discussion
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    posted a message on Beta at a halt!
    Posting fee is 15% of final price.... GG
    Posted in: Diablo III General Discussion
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    posted a message on Beta at a halt!
    It actually makes sense that they are testing the AH before releasing it to the press.

    Could you imagine how horrible it would be if there was a major glitch and press sites unanimously reported bugs with it? People wouldn't trust their money to such a system.


    IMHO: Definite sign of beta though.
    Posted in: Diablo III General Discussion
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    posted a message on Closed Beta Info
    sigh... in Force I trust. Hoping for tomorrow.
    Posted in: Diablo III General Discussion
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    posted a message on Skill calculator is up!
    HC Arcane Nova Sorc... I mean Wiz...

    http://us.battle.net/d3/en/calculator/wizard#YelVbS!eZX!bYaYYZ

    NO TELEPORT!


    Edit: Oops. Linked wrong build at first.
    Posted in: Diablo III General Discussion
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    posted a message on Is 350 slots big enough for you?
    Auction House

    Assuming things will have a set market price, you can sell most common items and just hold that as gold in your inventory. This will reduce hoarding.

    Between that and gold being account wide.... all items should be very liquid, unlike in diablo 2.
    Posted in: Diablo III General Discussion
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    posted a message on Skill calculator is up!
    Quote from akainu

    If it helps CygnusVismund fan of knives is supposed to be 10 yards aoe.

    Also stop overlooking run and gun play on DH. Checkout strafe with indigo or about any other rune really.


    Thanks for the info :D

    Definitely will try out all skills. I just have no idea how Strafe works or looks? When I get my hands on the game though I will try everything out!
    Posted in: Diablo III General Discussion
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    posted a message on Skill calculator is up!
    Quote from Snaks42

    Quote from CygnusVismund

    Hey guys,

    Forgive some of the details as the original audience was my D3 newbie friend.

    Let me know what you guys think of my build and help me improve on it!

    "http://us.battle.net/d3/en/calculator/demon-hunter#ifeSdk!WUX!aaYaaZ

    Let me explain something about the Demon Hunter First.

    The Demon Hunter has two resource systems
    1. Hatred
    2. Discipline

    Hatred is a fast rate regeneration resource that the Demon Hunter needs in order to use her offensive spells.

    Discipline is a slow rate regeneration resource that is used for utility/defensive spells.

    Okay, Here it is. The Demon Hunter HC Build.

    Specializes in 3 things
    -Killing mass enemies quickly
    -Massive damage potential to single targets
    -Escape mechanism

    I'll start from the top.

    Active Skills
    (Multishot - Alabaster rune) 30 Hatred Cost
    This is the mass spam/killing spell. Basically I'm just going to be holding down right click on this bad boy all day. I have equipped it with the Alabaster Rune. What that does is every time an arrow from the Multishot hits a target, I will regenerate 1 discipline point. So this also serves as my Discipline generator.

    (Impale - Alabaster rune) 20 Hatred Cost
    This is a single target (boss) kill spell. Massive damage to a single target. Alabaster rune adds 500% bonus damage to critical hits

    (Marked for Death - Indigo Rune) 6 Discipline Cost
    Start fights with Marked for Death. Kill first enemy with Impale, then mass spam Multishot. Indigo Rune provides mark of death with a plague type cast. When a target is killed with Mark of Death, Mark of Death will spread onto 8 nearby targets.
    (Considering changing the rune to something that would increase damage output more because of the low discipline cost. I can just spam cast it perhaps because of Multishot - Alabaster rune)

    (Shadow Power - Alabaster Rune) 20 Discipline Cost
    Cast every 10 seconds. Alabaster Rune provides massive lifesteal opportunity which is a bonus; but isn't necessarily the focus of this Demon Hunter build. If Multishot's Discipline generator proves to be lacking in some scenarios, perhaps a Golden rune is preferred (reducing Discipline cost to 13)

    (Vault - Alabaster Rune) 10 Discipline Cost
    Escape Mechanism. It's Hardcore Bitch! Alabaster rune to ensure you don't die from Vaulting into enemies and die.

    (Preparation - Crimson Rune)
    Crimson rune completely changes this spell.
    Instantly regenerates all hatred.
    (I hope you can see how sweet my build is at this point with a Hatred and Discipline generator)


    Passive Skills
    (Archery)
    With the massive amount of arrows that will be fired with this Demon Hunter build... this is a given.

    (Sharpshooter)
    For the most part this passive was chosen to help boost this Demon Hunter build in boss fights (where it will be weaker since up to this point this build is fantastic at killing mass amounts of enemies). This also pretty much guarantees a 1 hit kill in between battles which has a good synergy with Marked for Death and Impale openers before starting to mass spam Multishot.

    Sharpshooter combined with Impale - Alabaster is set to deal massive amounts of damage to single targets.

    (Fundamentals)
    This is the second Hatred Generator. This one is purely for boss fights since your first Hatred/Discipline generators depend largely on Multishot hitting large quantities of enemies. Because you will have trouble generating enough rage (discipline will run out after casting Preparation a few times).

    You will be greatly depending on normal attacks and spamming Impale whenever possible to defeat bosses. This passive should greatly assist in your damage output (increased attack damage and more Impales)

    Your turn, make your own build or improve mine :P"

    As far as straight skills we have almost the exact same =) The difference lies in that I built mine towards having a single target boss / aoe killer that uses the 20%dmg from slowed enemies =D

    Impale - alabastar (500% dmg with crit) - def single target boss, agree with you there =)

    Rapid fire - alabaster (slows targets by 40% for 5 seconds, this will be my pre-spam to slow, then launch multi shot)

    Multi shot - crimson (did the math and indigo does over 2x dmg, so while I could spam almost twice with golden, this will do more damage in two hits, whereas golden would have to do 4 hits to do same dmg, making it same cost in hatred =D )

    Marked for death - indigo (chain spread effect) Same plan as you, run in wtfpwnin first guy to spread to aoe group

    Shadow power - crimson (7 H per sec, while not as efficient as the multi shot I believe, still my H regen, plus i'll use this + rapid fire at start)

    Vault - indigo (70 yard vault, yayah) Using to escape, and better fits my passive.

    Passives;

    Cull the weak - 20% mo' dmg to slowed
    Archery - I like bows so 10% mo' dmg. (duh)
    Steady aim - 10% mo' dmg when no enemy is closer than 10 yards (using vault)

    So hopefully with Marked for death up and spreading, aoe packs slowed with rapid fire, and using vault to keep away, i'll have a constant 60% plus damage up. =D


    Nice synergy choice on the passives. The only reason I avoided the "yard" measurements is because I have no idea how far away 10 yards is in game lol.
    Posted in: Diablo III General Discussion
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    posted a message on Skill calculator is up!
    Hey guys,

    Forgive some of the details as the original audience was my D3 newbie friend.

    Let me know what you guys think of my build and help me improve on it!

    "http://us.battle.net/d3/en/calculator/demon-hunter#ifeSdk!WUX!aaYaaZ

    Let me explain something about the Demon Hunter First.

    The Demon Hunter has two resource systems
    1. Hatred
    2. Discipline

    Hatred is a fast rate regeneration resource that the Demon Hunter needs in order to use her offensive spells.

    Discipline is a slow rate regeneration resource that is used for utility/defensive spells.

    Okay, Here it is. The Demon Hunter HC Build.

    Specializes in 3 things
    -Killing mass enemies quickly
    -Massive damage potential to single targets
    -Escape mechanism

    I'll start from the top.

    Active Skills
    (Multishot - Alabaster rune) 30 Hatred Cost
    This is the mass spam/killing spell. Basically I'm just going to be holding down right click on this bad boy all day. I have equipped it with the Alabaster Rune. What that does is every time an arrow from the Multishot hits a target, I will regenerate 1 discipline point. So this also serves as my Discipline generator.

    (Impale - Alabaster rune) 20 Hatred Cost
    This is a single target (boss) kill spell. Massive damage to a single target. Alabaster rune adds 500% bonus damage to critical hits

    (Marked for Death - Indigo Rune) 6 Discipline Cost
    Start fights with Marked for Death. Kill first enemy with Impale, then mass spam Multishot. Indigo Rune provides mark of death with a plague type cast. When a target is killed with Mark of Death, Mark of Death will spread onto 8 nearby targets.
    (Considering changing the rune to something that would increase damage output more because of the low discipline cost. I can just spam cast it perhaps because of Multishot - Alabaster rune)

    (Shadow Power - Alabaster Rune) 20 Discipline Cost
    Cast every 10 seconds. Alabaster Rune provides massive lifesteal opportunity which is a bonus; but isn't necessarily the focus of this Demon Hunter build. If Multishot's Discipline generator proves to be lacking in some scenarios, perhaps a Golden rune is preferred (reducing Discipline cost to 13)

    (Vault - Alabaster Rune) 10 Discipline Cost
    Escape Mechanism. It's Hardcore Bitch! Alabaster rune to ensure you don't die from Vaulting into enemies and die.

    (Preparation - Crimson Rune)
    Crimson rune completely changes this spell.
    Instantly regenerates all hatred.
    (I hope you can see how sweet my build is at this point with a Hatred and Discipline generator)


    Passive Skills
    (Archery)
    With the massive amount of arrows that will be fired with this Demon Hunter build... this is a given.

    (Sharpshooter)
    For the most part this passive was chosen to help boost this Demon Hunter build in boss fights (where it will be weaker since up to this point this build is fantastic at killing mass amounts of enemies). This also pretty much guarantees a 1 hit kill in between battles which has a good synergy with Marked for Death and Impale openers before starting to mass spam Multishot.

    Sharpshooter combined with Impale - Alabaster is set to deal massive amounts of damage to single targets.

    (Fundamentals)
    This is the second Hatred Generator. This one is purely for boss fights since your first Hatred/Discipline generators depend largely on Multishot hitting large quantities of enemies. Because you will have trouble generating enough rage (discipline will run out after casting Preparation a few times).

    You will be greatly depending on normal attacks and spamming Impale whenever possible to defeat bosses. This passive should greatly assist in your damage output (increased attack damage and more Impales)

    Your turn, make your own build or improve mine :P"
    Posted in: Diablo III General Discussion
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    posted a message on Skill calculator is up!
    10 gold says this is what the "Site has leveled up" thing was referring to.
    Posted in: Diablo III General Discussion
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    posted a message on Teal
    Mmm... I guess I could see why Blizz decided not to go with that color.

    The white kinda seems more "holy ghost" to me.

    I guess it worked for Mephisto to some extent because Mephisto wasn't a ghost.
    Posted in: Diablo III General Discussion
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    posted a message on (Spoiler) New Skills UI
    hmm.... the timing of this patch and sudden UI improvement along with Day[9]'s inability to stream makes me believe that beta has been going on for longer than a day.... (Sorry if I'm slow on the uptake on this one)

    Makes me believe we could be seeing public closed beta early next week!
    Posted in: Diablo III General Discussion
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    posted a message on Closed beta starting today or tomorrow?
    :((((( SORRY!

    +1 for you anyway! :)
    Posted in: Diablo III General Discussion
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