I agree on the part that buying a new version of something only it fixes problems of an old one is bad thing. Unfortunately its easier and quite a doable thing for a gaming company. Afterall price of a game is a small percent of car price, and its kind of aceptable for an avarage person to get 'newer' so it fixes problems of older.Quote from Kodaijin
Of course this is probably most likely the situation. I've been speculating on this for a while now. I suppose being late is better than none at all but the same time you can't justify using expansion to fix what needs to be fixed. A good analogy to this would be to buy a brand-new car this year and they are some serious problems with it so the company releases a new version of the car that addresses all those problems but you have to buy a new car to actually have those problems fixed.
I am excited for expansion not for the fact that they will hopefully have the majority of problems fixed but rather that there will be more content for us to play with. God forbid they put something for endgame people more than just paragon levels.
Same as with DLCs to other games that add end game content or proper end of story line. Its kind of like a cheating but its what game industry is like now. Its bussiness, and no one cares what people think as long as they buy the product. Hence why we have a 'batallion' of comunity managers, so a company knows to what extent they can manipulate on people so they still buy their product. At least thats what i think.
I'm also excited about expansion pack but to be honest what they can add apart a new act and a new class or two? Runes and runic words? Maybe an 'open world' that they mentioned latley. Rest of it would be an overhaul of items, crafting system and propably skills (maybe so that we have synergies) and that basically would be it.
Repaired stuff will be sold as a 'new' one, people will be excited for two weeks and than i bet we will have another year of patches