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    posted a message on Items from Diablo II reappearing in Diablo III - item spoilers
    I want my godly WF back!
    Posted in: Diablo III General Discussion
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    posted a message on Monk skill...
    So sick. Cant wait to get all "Fearless" up in Sanctuary!
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Boss Fight Fatlities
    I would like a blue post to settle this question however...
    Posted in: Diablo III General Discussion
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    posted a message on Boss Fight Fatlities
    Quote from prodiii

    i was referring to the revive someone mentioned. as for topic i think that would be cool to have something like that. as for the beta phase i didnt see any "special 1 hit KO fatalities" from skeleton king. i think only the big act bosses will have it. but not sure , just pure speculation ;)

    indeed.
    Posted in: Diablo III General Discussion
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    posted a message on Monk will break this game.
    Quote from Deathpeon

    75 spirit is VERY spammable once we get higher lvl and get more Spirit/s or per hit item effects. Yes monks will be nearly invincible in pve since you're invulnerable for the duration of Seven Sided Strike.

    It will also be game breaking in PVP as well, once we know what kind of cooldowns will be implemented for each skill. No other char has that capability really. They just have "increase rate of x" and "decrease rate of X" type passives.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Boss Fight Fatlities
    Quote from prodiii

    gosh dont do another WoW. its diablo !!!! im tired of boss fights where 20 people have to click something in the same time, or fights when you need healer , tank and dps best range ... its just hack and slash so im totally fine with the revive option. better this than 8 portals open in boss zone ^^ also consider that when you could die only one time at boss you are basically left without loot until the whole party is wiped. even if they kill the boss you are without loot. totally time wasting ...

    maybe but that really doesnt fit the topic of this thread. I was merely speaking to how bosses would finish people off. Watch the video link i posted, then you can get back on topic :hehe:

    btw: I too hate WoW fight... I hated attacking a massive creature's big toe for 15 minutes... so lame.
    Posted in: Diablo III General Discussion
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    posted a message on Teal
    lol meph.... what a tool. Good colours tho
    Posted in: Diablo III General Discussion
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    posted a message on Monk will break this game.
    Quote from Tenhi

    I dont think that Beacon of Ytar will break anything. The Spirit Cost for Seven Sided Strike and Wave of Light is 50 without and 75 with the passive. So you can only use them 2 times because the standard max Spirit is 200... maybe with very high spirit regen/ max spirit from endgame items you can "spam" it but I doubt that.

    Runes will modify as well as gear affixes... these will cause spamming of skill. Properly combining the right gear with the right runes here will make the monk quite spammable indeed.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk will break this game.
    I am going to play the monk first class, and this is why: while looking over this compilation of skills and passives that are currently Thread here known I noticed the synergy between all of the Monk's passives in comparison to the other chars. They just pale. Everything the Monk does is in some way tied to another part, which if built properly, can make for a VERY OP build by comparison.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk will break this game.
    Does anyone else notice the absolutely game breaking relationship between The Guardian's Path and Beacon of Ytar passive skills? Just saying... Everything is just so synchronous about this char.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Teal
    Quote from haticK

    If people want everything to be emotastic then turn down the brightness of your monitor.

    Edit: What Fingo said :P


    O_O ORLY? O_O
    Posted in: Diablo III General Discussion
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    posted a message on Teal
    they could make it a darker teal....
    Posted in: Diablo III General Discussion
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    posted a message on Compiling All Skill and Passives
    well done.
    Posted in: Diablo III General Discussion
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    posted a message on The Burning Souls of D3
    Quote from brimg

    And this is only (less than) halfway through the easiest bit... we have not seen the MONSTERS yet.

    lol quite true...
    Posted in: Diablo III General Discussion
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    posted a message on No Player Collision
    it really wasnt that bad. I think I am actually going to miss it...
    Posted in: Diablo III General Discussion
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