Yeah I mean I made a Demon Hunter that I dyed all of his armor with cloud white dye and have the angel wings, and it looks like a pretty badass Demon Hunter if I do say so myself xDQuote from Lackies
Quote from Wilfred7000
Demon Hunter is my favorite class, but Tier 15 looks like a angel. If you are a DEMON hunter, then you should not looks like an angel.
Why not? Angels hunt and kill demons all the time. In fact one might say they are a demon's natural predator.
You are not a Demonic Hunter ( I mean lore wise yes this is also a little true) but technically you are primarily a Hunter who hunts demons.
5/15/2012 11:36:55 PM
Posted in: Demon Hunter: The Dreadlands
4/1/2012 5:04:52 PM
Posted in: Diablo III General Discussion
I just that it would work better that way, because it would make it so that everyone still feels the accomplishment of progressing throughout the game, but also being able to farm afterwards wherever you want to, and having a sense of "endgame" and "longevity" like Blizzard is aiming for.Quote from rozmata
Quote from StarwishSonata
They should make it so that you have to go through inferno once as the monster levels progress throughout it. After that, you have the choice to keep all monsters and bosses at the same level, or to keep it the same way (monster level progression).
yup, I call it a special mode (maybe "ubber mode" is better :)), which we should be able to choose (where all the monsters are difficult as same as in act 4). Kinda like hardcore mode. Let others "feel" the progress and just grind act 4. I wonder if they would like/not like the idea now and why.
4/1/2012 4:41:26 PM
They should make it so that you have to go through inferno once as the monster levels progress throughout it. After that, you have the choice to keep all monsters and bosses at the same level, or to keep it the same way (monster level progression).Posted in: Diablo III General Discussion
2/27/2012 9:56:22 PM
http://us.battle.net/d3/en/calculator/demon-hunter#TRViYh!Uef!bbbbbbPosted in: Diablo III General Discussion
This is a discipline-based build, meant to focus around traps and such.
-Sentry, Spike Trap, and Caltrops were because those are the trap skills available, which is what I want to focus on. The runes were to maximize damage
-Vault is for easily maneuvering so that I don't get killed while placing my traps, or get overrun. The action shot skill rune was (once again) to maximize damage. (I want to be able to do a lot of damage whenever I have the ability to do so)
-Preparation is for those "just in case" moments where I may run into resource management issues. If that happens, I don't want to be completely defenseless. The skill rune battle scars is to give it more than just one primary use, because now it could also save my life if necessary. It's like two skills in one.
-Multishot is an amazing crowd control skill for the big groups of mobs we'll be running to in later difficulties. I also wanted a hatred spender, because the point of Demon Hunters is to make a balance of both resources, and I don't want to just make Hatred completely useless. The skill rune is my primary reason for choosing this skill over others though, suppression fire, which regenerates one discipline for every successful hit of a mob. That will be fantastic for keeping up my discipline, especially for how much I'll need it.
Now for the passives..
-Custom Engineering is pretty obvious, I mean, it doubles the length of all of my traps. That is just fantastic so that I don't have to continually recast them.
-Archery is so that I'm not completely defenseless, I don't want to be helpless without my traps. Since I'm using a longbow, it'll give me a 15% damage increase, which will give me a good advantage.
-Perfectionist is also pretty obvious. Seeing as I have a discipline-based build, and this takes away discipline resource cost by 20%, this is very helpful for my situation specifically.
~Good luck everyone~
2/19/2012 3:11:56 PM
They'll always shower us with beta keys up in North America. It's just how it goes, I'm sure we'll have a lot of beta keys coming in the future, but seeing as they also just finished up with the skill rune system, I'd say the game is drawing very very close to release. If that happens, I doubt the beta will matter much anymore. I'm still with you though, I really want a beta key.Posted in: Diablo III General Discussion
2/17/2012 7:11:08 PM
We gotta just hope for the best. Maybe they'll be coming back as bosses, lets hope so There are a lot of bosses that we've never seen before, but there's also the chance of future expansions holding them for us, but I'm also kind of hoping for some brand new classes that we've never seen before. We'll see how it goes(:Posted in: Lore & Storyline
2/17/2012 7:08:07 PM
I completely agree! I thought the original impale was so cool, it was actually one of my favorite moves of all of the Demon Hunter's moves. But the knife doesn't even fly quickly through the air anymore. Gah I miss it. I'm glad I'm not the only one that was thinking about this.Posted in: Demon Hunter: The Dreadlands
2/17/2012 7:00:44 PM
They have not yet posted the thread to reply with your build yet. They said they'll give us a 1 day notice as to when the contest will be. Good luck to you though! I have been doing all I can do to get into the beta, but I'm sure you're just as anxious as I am.Posted in: Diablo III General Discussion
2/17/2012 12:10:56 AM
I think you should make 2 builds. One with runes, and one without them. You never know, you could be extremely unlucky and get no runes you like, so you could manage off of a no runes build, but you also have to have a goal to strive for. You need to have that ideal build that you are always attempting to get. It'll give you more of a reason to play the game. You want that perfect class for yourself. This involves giving some time into rune farming. I do like your more defensive/control build though. A lot of wizards are really chaotic, because they have the ability to do so with signature moves and extremely quick resource regeneration. So congratulations I also am trying to make a very controlled build with a chaotic class (Demon Hunter) Hope to see you in the world of Sanctuary good sirPosted in: Wizard: The Ancient Repositories
2/17/2012 12:02:53 AM
Wow you guys really went all out on the ideas for these contests, and I'm loving it. xD They all have, not only a luck factor, but a little bit of effort needs to be involved to increase your chances for actually succeeding in them. You can't just go around throwing forum posts everywhere, they actually have to be productive and relative to the thread. Same with the Facebook/Twitter quiz, you don't only need to be lucky and be one of the first to see the post, but you need to have the knowledge to post the correct answer, and be willing to be extremely patient in order to be one of the first to see the post so that you don't fall behind everyone else. Thank you for all the beta keys, good luck to all, and hopefully we won't all have to wait too long for the game's release, then the beta won't even matter too much(:Posted in: News & Announcements
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