I use the Enchantress with all the CC skills and a Maximus. It's about the best d/c defense you can get.
With the CC's and the demon active, and your own heal/sec going, a d/c isn't game over..
- 3/13/2014 5:03:27 PM Posted in: Hardcore Discussion
3/13/2014 8:22:01 AM
That still means though that in most cases the Duplicates rune is better in every way. Blizzard really is the only spell we have that doesn't gain any benefit the more you cast it in the same place.Posted in: Wizard: The Ancient Repositories
3/13/2014 8:15:21 AM
They said in 2.0.2 that they fixed the lvl61 APoC bug. They didn't. They said they fixed the 2h weapons in 2.0.3. They didn't.Posted in: Diablo III General Discussion
The least they could do is actually fix something when they said they'd fixed it.
3/13/2014 7:54:49 AM
Heya,Posted in: Wizard: The Ancient Repositories
I play on HC, so I like to use Mirror Images for breaking frozen / taking agro / dps cooldown as the need arises, but I'm trying to compare the two runes in the title.
Mirror Mimics says that it'll increase the damage of the images to 20% of my own, but it'll maintain 2 images. Duplicates on the other hand summons 4 images, but the damage remains at 10%.
Doesn't that mean they're identical in damage? I mean if we discount how random they are at attacking. Why then would anyone use Mirror Mimics? Less images mean less copied spells (particularly if you use the Slow Time skill), and more chance of being attacked.
Basically... am I missing something or is this right? Just seems odd to me.
3/12/2014 3:01:14 PM
Well, I made a couple Hallowed weapons and they're properly rolling 1.2/1.3k dps. So they've fixed them. But still, RoS will make them irellevant.Posted in: Theorycrafting and Analysis
3/12/2014 12:06:00 PM
Been playing for a bit and 2h weapons don't seem to have changed at all.Posted in: Diablo III General Discussion
Friend got a Manticore that still has less dps than a Danetta's Revenge (1h xbow) he got few days ago.
3/11/2014 6:23:03 PM
Why would it change? If you felt it was worth it for SK, why is it not worth it for Diablo? You still have to reset quests every time to get it, and it's still 1 guaranteed per run.Posted in: Diablo III General Discussion
3/11/2014 6:03:35 PM
Well, personally never seen a Hallowed weapon roll above 900 dps. Then again I've only made 20 or so. They have probably fixed it in the patch ("Bug Fix: Fixed an issue where Legendary crafting recipes were rolling Rare level stats"), so maybe they can actually get decent dps now.Posted in: Theorycrafting and Analysis
But remember, the crafted items will be BoA, so you won't be able to sell them to other people.
3/11/2014 5:55:13 PM
Your toughness is way too low for your damage. You're obviously killing yourself. You need more toughness. It honestly really is that simple.Posted in: Wizard: The Ancient Repositories
Blur is now all damage, so you could try dropping Glass Cannon for Blur, that would certainly increase your toughness and drop your dps. Maybe your LoH would be enough to cope with the reflect then.
3/11/2014 5:34:06 PM
They will be level 60 only. The shield is very good, it even out-dpsd all sources I got for a long time since it rolled cc and 500+ int. The weapons though tended to be 800dmg or so (though maybe that will change with the patch).Posted in: Theorycrafting and Analysis
I would probably sell the pattern if you could get a lot for it.
Oh and all crafted legendaries are BoA - so you can't sell them.
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