I love it how people are flaming this guy for doing something nice. He could've just with held everything and said fuck you, but he gave you screens. Those calling him a tool, are really just tools themselves. So what If he's a little scared to put a COPYRIGHTED DVD on the internet ILLEGALLY. I know I'd be too. So honestly Fuck off with all your butt hurtiness. It sickens me the amount of shit people do jsut cause something didn't go their way. You act like ten year olds. Get over it.
On a side note. How big is the art book? Is it lengthy, lots of info? same with the DVD is there a lot of behind the scenes or is it just some short movie generalizing the diablo development cycle, and the cinematics? And do you get the regular edition box too, or is it just that stupid game case?
- Treseis
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May 9, 2012Enty posted a message on Cinematic SPOILERS!!! UPDATED 2!Posted in: Diablo III General Discussion
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boiler149 posted a message on Cinematic SPOILERS!!! UPDATED 2!deletedPosted in: Diablo III General Discussion
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Molster Edit: A new thread: http://www.diablofans.com/topic/41145-cinematic-screenshots-major-spoilers/ -
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Pixii posted a message on Playing By Yourself or With Others?bahaha yea... i think i just realized what i wrote >.< pervsPosted in: Diablo III General Discussion -
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DieHardBastionFan posted a message on Playing By Yourself or With Others?Very misleading thread title.Posted in: Diablo III General Discussion -
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KrippCurse posted a message on Pre emptive strike on inferno.....unbelievableI really hope inferno will be completely impossiblePosted in: Diablo III General Discussion -
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PiousFlea posted a message on Is Hydra useless?A DoT that does 1260% damage over 15 seconds is already quite strong... that's a huge amount of damage for a single cast.Posted in: Wizard: The Ancient Repositories
Add on the fact that you can cast Hydra tactically - for example, casting it around a wall so it can hit a boss but the boss cannot hit you - and it is really not bad.
The concept of Hydra is the same in D1, D2, and D3. It doesn't do a whole lot of damage per second, but it does the damage safely, and continues to deal damage even if you are running around, stunned, or otherwise unable to cast. -
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Mithan posted a message on Horrific...So you won't be playing? Awesome.Posted in: Diablo III General Discussion -
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karsen88 posted a message on I missed the Demon Hunter SigelPosted in: Diablo III General Discussion
That grace period isn't right now....
look, like a week or so before release, when they've done this for all 5 classes, there will be like a week where you can do this for any of the 5 classes and still get the sigil. that week will be for anyone who missed any Sigils in their own week. -
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Vergessen posted a message on New attributes could compromise build diversity.Actually this is not the case. You will NOT have to go into another Core stat to get defensive. They will be handled by secondary stats. At least, that is what I gatherered from Bashiok's post.Posted in: Diablo III General Discussion
EDIT: This was directed at Ferret.
Official Blizzard Quote:
Core attributes are important. They're your core attributes! But they have never been and continue not to be the primary driving force behind your itemization choices. At all times you're going to need to keep doing and avoiding more damage. Enemies get tougher, they hit harder, and take more hits. No matter who you are you have to counter those inevitable truths. No character would ever say "I can ignore defensive stats because I am a glass cannon!" no, you get to Inferno and you'll die. You can be a glass cannon, but it's going to be a balance between offense and defense, not an all-in decision. There is an inevitable requirement to have a variety of the core stats, offensive and defensive. It's the balance that's important.
Ok, so, core stats are super great, but they're still just four of all the bonuses that items can roll and provide your character. Four. And for most builds they're never going to be where you're focusing your attention. The other things that can roll up (which still include +armor, +dodge, +health globe, +crit chance, +crit damage, by the way) have always been the more important decision. It's your choice between doing more damage or being more defensive, but that's a forgone conclusion. That's not where true build diversity ever comes from, it's too broad a plateau.
Are you taking Attack (before) or your classes' core damage stat (now)? Are you taking Armor (now) or Defense (before)? Are you taking Precision (before) or +crit (now)? These are the same things.
Barbarian's will always want Strength now just like they always wanted Attack before. Armor is a damage reduction. Dodge completely negates damage. They're extremely different in practice and your survivability, and at high difficulty play barbarians will absolutely want +dodge. And they don't have to take Dexterity to get it. Ideally a barbarian would find an item with +Stength and +Dodge on it. It would be devalued for the barb if it had +Dexterity on it. (tah dah itemization diversity)
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Vergessen posted a message on New attributes could compromise build diversity.Don't forget that there are "secondary" stats too: Crit, Crit Chance, Dodge, Armor, ect...Posted in: Diablo III General Discussion - To post a comment, please login or register a new account.
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