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    posted a message on Rebalancing in 2.6.1

    What I'm more annoyed about is that I'm going to have to refarm all my ancient weapons that have these damage ranges buffed as some of the existing items will, at the very most, be retroactively bumped up to the maximum of the current live damage range. They should at the very least change it to the minimum of the upcoming damage range. Some items like Gavel of Judgement are getting a 5x damage buff which basically makes any ancient/primal version of that weapon obsolete compared to a normal version come the patch.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on New season & challenge rifts

    Timer on the current CR indicates it will still be active when season goes live. Considering the contents aren't that big a boost for most of us in NS, I'd wait till season start before doing the CR and earning the cache.

    Posted in: Diablo III General Discussion
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    posted a message on Show Off Your Transmog!

    Necroing a thread with a Necro... now that's doing it in style!

    Posted in: Diablo III General Discussion
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    posted a message on Season Journey Tracker

    I'm gonna take guess that the speed boss kill this season will be Vidian.

    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Content Patch Priorities - Results

    My priorities for what what I want to see in this game:


    1. Make all sets viable - at the moment, stuff like Akkhans, Rolands, Natalyas, Immortal Kings, Vyrs, and Uliana lag behind on their own. Getting them to be competitive is necessary. I'd also like the devs to be more open minded to passive play styles such as the old M6 sentry build. Sometimes, you just want a brain dead build to play when it's 10pm+ at night, you've had a hard day at work and need to unwind. After a day of spreadsheeting, the last thing I want to look at are whether I have my 8 buffs/debuffs active.

    2. Make LON support non-ancient items - it's annoying making a LON build in that you have to either get all the items you need in ancient or at least a good number of them in ancient before the build is viable to run. It would be good if non-ancient items grant, say, 50% or 60% of the damage buff/reduction that ancients add on.

    3. In game shop sells stash tabs, character slots, and cosmetics

    4. Add in more Acts into the campaign which can then be used in Adventure Mode - Lyndon's story isn't finished and there are so many more areas in Sanctuary we haven't been to yet.

    5. Revise paragon system past P800 - I actually fundamentally agree with the dev's original approach of streamlining the skill system to make it more accessible and thus the 1-70 experience is where it needs to be. Paragon 2.0 was also very accessible for players getting into end game... it let the player focus on gearing an use paragons to round out stats that were lacking. With augmentations being included to bump up our main stat, we really need a third tier now that adds in the complexity that players are use to in ARPGs. I dunno if at this point, unlocking skill trees is the way to go but that concept has worked well enough. This would then be a means for players to start a character and get use to the skills, spend time gearing and defining their build, then add some specialisation to the build.

    6. Add in another Dex and Str class.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Non-season leveling gear for Necromancer
    Quote from drizzt_go-next

    Because now, I have a daughter, and the work, and wife... I can play 30 minutes if I am lucky, so I prefer doing "high end" things... Live change, enjoy your free time!!!!!! ;-)

    That's a fair enough point. As long as you realise you're cutting your content an experience short and am OK with it, by all means stick to the lvl70 stuff.
    Though, if you play seasons, do realise that you'll have to do it all over again in just under 4 weeks.
    Posted in: Necromancer
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    posted a message on Non-season leveling gear for Necromancer
    Quote from lyxgo-next
    Anyway i dont get why people want to boost new class to 70 especially when season is 4 weeks away, why not enjoy campaign in NS and discover necromancer ? (this is what i plan to do)
    Yeah, this is one reason I see why the Necro is being released so early. Most players are likely not going to spend the time enjoying the campaign during seasons.
    I'll just be using a ruby with leoric's crown in cube, plus a hellfire ring and gem of ease in weapons I find during my play through of the campaign. It'll mean I'll be able to equip more of the items I find and enjoy those than to use stuff I've tried out countless times already.
    Posted in: Necromancer
  • 2

    posted a message on Non-season leveling gear for Necromancer

    Depending on how much of the content you want to enjoy, for those who are planning to go through the campaign in NS and enjoy the gear they drop I suggest a few things:


    1. Don't wear Leoric's Crown, just cube it. That way you can use what ever helm (esp the necro specific ones) that drops with a socket.

    2. Don't use an ancient weapon with GoE until higher levels and only if you don't drop a decent weapon. Use Furnace and CoE in cube so that you get a bit of a damage boost with using found weapons.

    3. Use a HF ring with a high amount of +damage range, vit, life regen... put a high level gizzard in it. It'll keep you alive at Torment difficulties.


    Should get one to 70 or relatively close by the end of the campaign whilst playing at Torment difficulties.

    Posted in: Necromancer
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    posted a message on HOTS event with D3 reward

    There's a chat channel in game... super easy to find someone from reading that ;-)

    Posted in: Diablo III General Discussion
  • 1

    posted a message on HOTS event with D3 reward
    Quote from Zt1mQgo-next

    have done 15 games today and got nothing - i mean no Leorics Phantom pet and no epic chest in HotS.

    Thanks to blizzard EU community managers that haven't posted exact time for our region.

    Looks like achievment will be added in HotS just after maintenance on the 14june

    It's active when it shows up in your 'Quests' section (where the daily quests are displayed). And the event was meant to coincide with Malthael's release in HOTS so they'd need to patch him into the game first.
    Posted in: Diablo III General Discussion
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