- 123Vash456
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Member for 13 years, 3 months, and 2 days
Last active Wed, Aug, 30 2017 09:31:43
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- 124 Total Posts
- 3 Thanks
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Feb 17, 2012123Vash456 posted a message on Diablofans Diablo 3 Beta Key Contests! 450 Keys to win!Yeahhhhh got it. ScyberDragon is the bossPosted in: News
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Oct 25, 2011123Vash456 posted a message on Beta Key Contest #4For other uses,see Plague of Toads or Frog DemonPosted in: News
Binkles the frog was a simple frog that lived with its group near a river on Great Marsh. When the events of Diablo 2 happened to corrupt Kurast many of its inhabitants turned into evil creatures demoted from any natural instinct of survival to be controlled only by pure murderous intent.
Binkles was also altered during this time, but instead of becoming a hellish evil creature, it became aware of many superior thoughts and its place on the world of Sanctuary. It’s life was also extended, and its uncertain how many years it will last (Binkles is, by the beginning of Diablo 3, 20 years old).
Foreseeing that a great Evil was about to return, it travelled from Kurast to Lut Gholein on a merchant ship and them to Khanduras and New Tristram by one of many caravans heading west. His arrival was meticulously planned for 2 weeks before the meteor’s fall.
Although Binkles pursues the same mission of the heroes, their paths will probably never cross, cause Brinkles the Frog, knows that men already failed 3 times to destroy evil (prior Diablo 1, Diablo 1 and Diablo 2) and it seriously doubts that mankind will be able to put an end in Hell’s invasion. -
Oct 16, 2011123Vash456 posted a message on Beta Key Contest #3Posted in: News
Umpa \/ sayd it was already posted . But if we had 100 "chowder" captions last week, a sencond MI won't hurt. -
Oct 11, 2011123Vash456 posted a message on Diablo III Beta Key SweepstakesI have double citizenship so I put Italy. I hope this counts.Posted in: News
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May 31, 2011123Vash456 posted a message on Heart of the Swarm Previewoh yeahh Protoss and Wizzard FTW!Posted in: News
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May 28, 2011123Vash456 posted a message on Eighteenth Batch of Screenshots and ArtThat Caldeun art looks like City of Brass from Magic the Gathering :).Posted in: News
Let´s hope for one more video per character. -
Apr 11, 2011123Vash456 posted a message on Level Cap? Why?They may raise the cap in expansion, but not because it has to be 99 or 100. If its planned to get at lvl 60 at the end og the game, what will we do on an extra act? Just more gear or gold? Other than that, the new content should be harder and with more challenges, if you can´t level up it means that your max stat, may not be enough to have a fun experience. Would be possible to finish the expo, but unnecessarily hard.Posted in: News
EDTI: just though this.
- You reach 60 near the final Act 4 boss of "Hell".
- A new act from an expo will be added to "Normal" and "Nightmare" too.
- This means that we gonna have 2 more act before reaching the old Act 4 boss of Hell.
- So, to reach the old Act 4 boss, passing trhough 2 more acts, you gain more levels and find more gear.
- In result, theoretically, the Act 4 boss of Hell will be eassier to beat with an expo (because you have more time till you reach it), than will be if you play the original game.
= How will they fix this paradox?
In D2, they "corrected" this by adding all monsters to act 5 of Nm and Hell, but is boring (and not very creative) to fight monsters non related to the act lore, just for making the game harder, or as hard as it should. Hope they can do better this time. -
Feb 11, 2011123Vash456 posted a message on Blizzard Hopes to Release Diablo III in 2011Blizzard saw how Starcraft 2 was well received. It knows that a good franchise can´t be put aside, and when Diablo 3 comes out it will rule over all others.Posted in: News
I dont´t think they will rush to give us the game, but I also don´t think they will hold its production and beta for more time that is necessary, just to avoid competition with other games or to hype even more the community.
I truly belive that "when is done" is for real, not just a trolling anwser to all release date questions. -
Jan 20, 2011123Vash456 posted a message on Two Stashes, No Jewels, New Shrines and the Enigmatic SentryI wish we had Shrines like we had in Diablo 1. Random Reallocation of points, less durability, mana decrease, +1 to Skill..you know, good and bad shrines.Posted in: News
D2 Shrines are so boring, they are always good for you (except the Fire one), always temporary, and you never have them you when you need.
Imagine you making Shrine runs, looking for one that gives you permanent +5 Life Points or +10 to Attack Rating. Much more fun than finding one Stamina Shrine.
BTW...if I was in charge of Burning Hells, I´d fill the Sanctuary with disguised non-friendly shrines
Quote from maka
This pretty much epitomises what I said on another thread: they're trying to push us into an arcade-type gameplay. PLEASE: LESS GOD OF WAR, MORE D&D.
Totally Agree. more RPG less cheesy action :geek: ... but I wouldn´t mind having one "Bloody Palace" kind of level just for fun :wink: - To post a comment, please login or register a new account.
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Are the extra resistance from 4pc Tals being any good? Wasn't putting much faith on it so I went 2pc Delsere with Blackthorn and imunity amulet on my ZDPS build.
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Can't join a public game - error message or no game at all. And, could be my problem though, I'm having much more latency now.
Hope they fix whatever they can.
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I will fix it and repost it soon.
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I was so confused about what items should I buy for my wizard (inteligence over raw damage?), that I decided to discover the formulae to calculate DPS and stop spending money on junk.
This may not be exactly what blizzard does, but my calculations are always and only 1,001 times lower than actual game DPS, so it's not the same but it's close enough to have a good idea what you can expect when changing gear.
You gonna need to know:
1 - your Raw Damage
2 - your inteligence
3 - your chance of critical hit
4 - and your atack per second rate
5 - a trait such as Glass Cannon
1 - Raw Damage
This is the sum of all average damage from all of your damage sources.
The damage source are weapon, rings, amulets, and orbs/books (source).
Any of these has a minimum damage and a maximum damage, you must calculate the average of everything.
example: wand = 11-20
ring 1 = 2-4
ring 2 = 2-4
source = 2-4
Average = [(11+2+2+2) + (20+4+4+4)] / 2 --> 24,5 of raw damage.
Haven't seem yet any atribute like +x do minum/maximum damage. If you find it, consider as 0-x or x-0 and procede with the average colculation.
Obs1 - From what I noticed, the DPS shown on the weapon is not relevant cause it doesn't consider the extra atack peed from other items.
Obs2 - Any bonus of the weapon such as 1-4 poson damage is already calculated in the min and max damage of the weapon, no need to worry about it.
2 - Inteligence
You can see this on you inventory - details. Is the sum of your base inteligence, with no gear, and all +inteligence items you have. No big deal here.
3 - Chance of critical hit
You can see this on you inventory - details. I don't know if there's an item that changes it or if any buff/debuff can increase it or decrease it on this beta patch. I will keep an eye you on it.
4 - atack per second rate
You can see this on you inventory - details. Its your weapon's atack speed plus any bonus from items (generally from gloves) or buff/debuffs (don't know if there's any)
5 - Glass Cannon
It increases in 15% all your damage.
Now the math:
(obs. considering my gear)
int = 149
crit = 5
aps = 1,46 (1,4 from wand + 4% from glove)
Wand = example above
2x rings with 2-4 damage each
a source with 2-4 damage
First you gonna apply the (inteligence + chance to critical) to your raw damage.
(24,5) + (24,5 * 156/100) = 62,23
Then you do the atack speed.
62,23 * 1,46 = 90,8558
Then you do the Glass Cannon
(90,8558) + (90,8558*15/100) = 104,4842
done
The Problem
I don't know what blizzard does with its calculation. I tried many combinations of gear and different aproaches on how the modifiers are applyed to the damage and I can't figure it out
The Calculator
So you can have a more practical calculator, do on excel as I did. Don't forget to extend the formulaes to other lines. Everything that is not based on formula, you should type, except weap. Dps.
(for easier copy&paste)
=F2+H2+I2+J2+K2
=((E2+E2*(A2+B2)/100)*C2)*D2/100+(E2+E2*(A2+B2)/100)*C2
While I calculated 104,4842, the game gives me 104,69. So try some different gears before spending any money on items, I don't know yet if these differences gets bigger with lower +int or higher +int that I used. And don't forget to change your inteligence, aps and damages whenever you plan to remove or add an item.
Thank for reading and if you have any suggestion or correction please inform. The last thing I want is give you false hopes or obviously wrong information.
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Look at you weapon. It has a minimum and maximum damage, and an atack speed. The DPS of the weapon will be the (min+max)/2 * atack speed. If your weapon's average dmg is 7, with a 1,2 speed, your weapon gonna have 8,4 of DPS.
btw: dps shown on weapon is just a reference for the weapon, your final DPS won't consider it. It will consider:
1 - the sums of all averages damages - average of weapon + average of ring, amulets and others (1-2 ->1,5 or 2-4 -> 3)
2 - stats that increase dmg - inteligence and critical chance for the wizard
3 - atacks per second - sum of weapons atack per second + extra speed from gloves
4 - skills/traits - like Glass Cannon
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It felt better than I was expecting but I still get bored with its very early gameplay. I blame bola shot and caltrops for that. Guess I can have some fun playing with a near-maxed DH. May be a pain to level up though.
Wizard my 1st and favourite for sure. Loving my 104 DPS arcane beast.
WD or Barb next. Barb looks powerfull even on lvl 1, with the graphic effect of bash and flying corpses. WD was also very fun to play.
Monk... oh the monk... unless this one gives a good achievement I will never play it again. Idk what happened, i just hated this one for no reason. Maxing it was more like "oh god... finally" than a simple "hmm...ok".
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The achievements should also be only cosmetic if in-game or flags and decals. It's gonna be a big mistake if they somehow interfere with the game.
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2 - Shared stash. No more mules for runes, mules for gems, mules for uniques, mules for....
3 - No need to farm bosses.
4 - PvP is not forced anymore. No more hostile status and random Pkillers.
5 - Wizzard looks great.
(edit: yeah I have a signature now)