True but also in general - I remember when you wanted to know something about a game you looked up a faq someone had written on gamefaqs and searched the exact bit you wanted. Now everything links to a 20min youtube video you need to scan through just to get one bit of info.
You're talking about MHM, who is pretty notorious for making long and drawn out videos over simple topics.
- lxxcurse
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Member for 8 years and 4 months
Last active Fri, Sep, 22 2017 00:11:41
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Jan 5, 2016lxxcurse posted a message on End of Era 4, Stash Organization and MulingPosted in: News
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Jan 5, 2016lxxcurse posted a message on End of Era 4, Stash Organization and MulingPosted in: News
I'll never understand why everyone makes long videos talking about things instead of just writing them down so that people can see the info they want quickly.
What I do (until it broke this season end, but it'll fix again once 2.4 starts and I get one more tab) is have all my class sets and as many class-specific items as I can fit sitting in the character's inventory. Legendary gems are also removed while their inventory is full of gear.
Tab 1 was crafting mats, gems, and leg gems, but now I have so many leg gems this doesn't work anymore.
Tab 2 was an empty tab but now it has 10 billion legendary gems waiting for the enhancement recipe.
Tab 3 is for shared Str items
Tab 4 is for shared Dex items
Tab 5 is for shared Int items
So when I go to play a character I empty their inventory into the empty tab (not working so hot right now) put on the highest level gems they use and then if I want to play something else later swap the whole lot around.
Is it annoying? Yes, but it's not like there's any other space each season (char slots filled plus I don't want to have to check mules for crap because that's even more work.)
I'll also never understand why there is no character independent stash and then a smaller shared stash for swapping gear between characters (like in Borderlands 2, and Torchlight 2, and...)
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Jan 3, 2016lxxcurse posted a message on Which Class Will You Play on Season 5?, Quick Gem Leveling TipPosted in: News
But DH is rock on now....played alot in the PTR and i loved it.
care to elaborate? or just mention them so I can reconsider. I didnt really have time testing in the PTR. thanks for the input tho!
Perm vengeance also giving 40% dmg
3-4 new 50%+ dmg reduction options
UE with Multishot
Mara with Cluster Arrow or Multishot or Chakram
Shadow's with Impale / FoK
Nat's with Strafe or whatever
LoN with uh I saw a a Strafe build, but any skill you want really.
Demon Hunters are so much fun and all classes are pretty much comparable in power this patch.
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Jan 3, 2016lxxcurse posted a message on Which Class Will You Play on Season 5?, Quick Gem Leveling TipPosted in: News
I've been planning (and voted) Crusader, but honestly since the PTR is still up (why is the PTR still up) all I've been doing today is running Shadow DH even though I don't really have anything to test or gain from it. Assassin play is just so much fun.
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Jan 2, 2016lxxcurse posted a message on Season 4 Goals, Gearing Up in Season 5Posted in: News
I was kidding, I think the upcoming class variety is fantastic. But I've seen many people say that class x or set y is garbage now because some numbers changed, or they won't be able to be on the leaderboard with it, and it's sad that they can't see the potential every class now has, even if it's for a different purpose than the leaderboards.
Quote from lxxcurseBut how can people have fun creating many, varied builds for various activities when everyone is top of the leaderboards with the best of the best build that they copied off a website?
Seriously, looking forward
It's very hard to balance the builds in order to make all of them equally capable of climbing the leaderboards. But for example, in PTR, top 3 WD used Jade while top 1 and 2 used Helltooth. This is good.
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Jan 1, 2016lxxcurse posted a message on Season 4 Goals, Gearing Up in Season 5Posted in: News
But how can people have fun creating many, varied builds for various activities when everyone is top of the leaderboards with the best of the best build that they copied off a website?
Seriously, looking forward to 2.4 so much. So many small annoyances fixed, so many new options to try.
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Dec 31, 2015lxxcurse posted a message on Season 4 Goals, Gearing Up in Season 5Posted in: News
My season goals were a little weird.
I played like a crazy person for the first half of season 1 and actually managed to rank okay (G39 when G39 put you on somewhere in the middle of the top 1000) until I snapped after the 10th or 15th endless cave grift filled with empty tunnels separated by arcane frozen jailer bees.
Didn't play again until I randomly fired it up to pass a boring afternoon a little less than 2 weeks ago to goof off for a few hours. Saw season 4 was ending soon. I knew there had been a lot of changes since S1 but wasn't up to date on the particulars. Got the idea in my head "The next 2 weeks are slow for me. Lets have fun and see how far I can get in 2 weeks." So that was my goal. Have fun and see how far I can get as a late entry. Didn't know the state of the classes, so rolled a barb because I hadn't ever done one before.
So I start up the last day of the season with a personal best around 47, where I had been stuck for a day or two. Alternating back and forth between HOTA and WW builds. Was kinda hoping to get 50 but wasn't looking good, as I still hadn't managed to dig up any ancient weps for ww, nor a furnance , nor a few other important goodies like hexing pants.
The day grinded on. I was having little more success with HOTA when i got really lucky, but WW was producing paragon faster. As the world was ending anyway, i rolled the natural sockets off a terrible Bul-Kalthos pair that have no business being gifted and gifted them anyway, hoping a little extra damage and a lot of luck for the last few runs might put me over.Ended up breaking a 50 with about 2 hours left in the season, and 51 with 45 minutes left. My final rift of the season was a comedy goldmine of deaths in a 52 that took 24 minutes, with the guardian dying 8 minutes before server shutdown.
People like to bitch at blizzard, but the improvements going directly from S1 to S4 are amazing. And I had an absolute blast. Goal Achieved.
This is super cool.
Also yes, people complain a whole lot at Blizzard, but seriously the game has improved so much, and improves a ton every patch. I remember waiting for 2.3 to release so I could take advantage of all the cool new set changes for my HC WD, and now I don't want to play him because I'm sitting waiting for all the new 2.4 changes for him to take advantage of.
Not so long ago we were doing garbage like bounties for 5 normal rift keys for greater rift keys to do a trial every time you wanted to do a greater rift.
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Dec 31, 2015lxxcurse posted a message on Season 4 Goals, Gearing Up in Season 5Posted in: News
My goal each season is to complete all of the achievements / journey solo, ideally with one character.
Couldn't get Guardian because of the 'Clear a TX rift in 3 minutes' requirement.
Thankfully this season looks like it'll be a little less third class citizen for solo players.
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Dec 29, 2015lxxcurse posted a message on Fastest Patch 2.4 T10 Farming BuildPosted in: News
Working well at P760 with lv50 gems, no gem augments on items, wrong hellfire passive, and only 4 ancient items.
Running T10 in roughly 3~4 mins on bad maps, and about 2 mins on Southern Highlands.
I'm missing the fleet footed passive, but from playing this build so far I don't feel it would be needed. I would probably swap out the Zei's for Trapped and use Thrill of the Hunt as the 5th passive.
This seems like a really good indicator to me.
But yes, I totally agree that it would help if people showcasing builds would do them without mass paragon and augments added for builds that aren't meant to be leaderboard-winning, because they should know that the vast majority of their audience is not going to get that far. I can't speak for others but for me personally as a solo player the quoted post above is roughly where I reached last season. Plenty of Ancients, lvl55+ gems, ~para650. All the video would have to do is have a reasonable paragon mainstat reduction and it'd be fine. Not sure about for other players.
The people crying that it won't work without insane para levels aren't presenting any useful information either, just guesses.
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Dec 29, 2015lxxcurse posted a message on Fastest Patch 2.4 T10 Farming BuildPosted in: News
People are talking about LoN Horse and Locust and that's fine as your goal speed build, but this build is terrible because he had good items? At least you can start playing this one before you have the items in ancient form.
Why would people expect to be able to go at this speed right at the start of the season? It doesn't mean the build won't work at all if you personally are not doing regular 2 minute clears. It's a build that is easy to play and clears TX, building up to super fast. Do you need to be walked through gearing up from average versions to ancient by someone with an excited voice in order to figure that out for yourself?
Also the presentation told me everything I needed to know about the build. Jumping around screaming wouldn't have made it better, and it was certainly easier to understand than the last video on this page and more accurate than the one before that.
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There's a massive post on the front page detailing latest changes.
All the classes are about to be very viable.
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Reasonable, yes, but yeah after so many years of Blizzard you look at the signs, not announcements:
- The PTR is closing today.
- As someone else said, the patch has been prepped ready to be datamined.
- I can't remember a single patch of a Blizzard game in the past 10 years that wasn't on a Tuesday/Wed scheduled maintenance period (to introduce new content, not emergency fixes.)
- The patch has to come before the season can start (there is new content required to play the season.)
- The season start date is still there and each season traditionally starts 3 days after the patch.
As the Blue post suggested, patches come on Tuesdays and there are two Tuesdays between Season 4 and Season 5. Last week the PTR had no end date and there was no patch ready to be deployed to live. This week there is. There is no other remaining Tuesday. So even though they won't confirm, it would be a first for it not to turn up tonight.
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You must be new to Blizzard.
This is totally normal, relax.
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I said that their popularity is low (WD) or dropping (Crusader) not that they are bad. What is good and what people want in groups are different things. I also expect that what people want in groups will change once the season is underway
None of the classes are actually bad right now - unless you are aiming for #1 of all classes, but the only people who are going to do that already know what to play and how to play it. Most players should get roughly the same results with any class, it just depends what style you enjoy (and what people like to let in groups.)
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No Tal Rasha is fine as far as I know (2000% damage that you can actually keep up instead of having to rebuild every 8 seconds.)
Dal Rasha is actually dead (4pc Delsere + 6pc Tal'Rasha, using Slow Time as one of your elements) because the bubbles don't do damage anymore so it just doesn't work.
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Right, they nerfed Static and Healing which sucks for monks in groups. But they're still clearing at least 81/83 rifts even as a "dead class" and I wouldn't be at all surprised if someone figures out a build that we haven't seen for both solo and groups that is suddenly and unexpectedly desirable.
Remember when Shenlong got nerfed in PTR and it was a useless set - for half a season until Static Charge turned up?
Pure Firebird seems kinda eh because FireTal is so much stronger and does the same thing - but I bet you could get pretty far with both if you wanted to. Woh+Blast offhand are stronger on Delsere's but you can still murder everything with them on Firebird if you like, too. Firebird beamTwister might be better than beamMeteor but Tal beamMeteor is pretty funny. I don't like Delsere's as much anymore because they took away my super death bubbles and made it so that your entire damage range is kept inside the bubbles instead. rip DalRasha.
Will unpopular set x be top or even top 10 on the leaderboard? No, but how many people who don't already know the ins and outs of every build are expecting to be top 10? Those spots are going to players who play all day, know all the mechanics in detail, have lots of connections who share inside information, and have clans/friends powerleveling the crap out of each other. So why worry about playing their specifically tailored builds when all of them are pretty good right now for most players?
All the things that are good or "crap" now on the PTR might remain that way, or they might not. But even the crap garbage nerfed to the ground stuff can still clear GR70+ which let's face it the majority of players will probably never reach, or will only just reach.
I just think there is so much viability right now that asking people to tell you which super popular because there happens to be a leaderboard entry for it build to play is such a waste of fun you could be having if there's something else you like more. Not to mention the playstyle involved is often not what people would expect and so they won't get the results with it. Or it needs a super specific rift layout and enemy type to clear at that level.
Uh yeah this was random and ranty >.>
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Except kill spree bonuses are completely pointless in rifts :/ Nephalem Rifts would be so much better if they'd left kill sprees in them. Now they're so inferior to equivalent GRs it's sad.
Updated with some of the suggested builds for T10 speed.
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NOTE: any of this may be wrong - any corrections or additions are happily accepted.
Since there are still a lot of people asking what they should play in Season 5, I thought I'd put together of summary of things I've read on the forums. I didn't come up with any of this myself; I'm just summarising what I've read. I also don't have 2000 paragon levels.
TLDR Version:
You should play: whatever you want. All classes are relatively balanced and fully capable of the sort of levels you're likely to reach with any other. Some classes are better at certain things (bounties, speed rifts, GR, groups) than others, but may involve playing a build that you personally don't find enjoyable.
All: T10 fast, GR70 all sets, at least GR80 with best builds.
Barb: potentially top solo, but annoying to play. Support barb most popular in groups.
Crusader: easy start, tricky to max. Losing favour in top end groups.
DH: very strong in all areas thanks to high adaptability and new vengeance. Easy start, popular in groups, good potential.
Monk: no one likes you right now. Still performs on par with everyone else.
WD: no one ever likes WD but they're about as useful as a DH in each area of the game.
Wiz: very high group aoe potential, strong solo too. Lots of melee, beams, and twisters.
Most popular for group: Support Barb, Wizard, DH
Fastest bounties: DH, WD, Crusader
Fastest speed T10: UE DH, Raekor Barb, Uliana Monk, LoN Locust WD, Spiky Horse Crusader, FireBlast Wiz, etc. [Basically everyone has something.]
Highest solo GR: Barb, Wiz. [Barb playstyle considered annoying.]
End of PTR Leaderboards:
Barb 79 MotE [NS 86 IK Raekor]
Cru Invoker 85 [NS 86 LoN Bomb]
DH 80 Nat FoKStrafe, 79 Shadow [NS 81 LoN Strafe, Mara, UE]
Monk 81 InnaGen [NS 83 LoN Palm]
WD 81 Helltooth [NS 84 LoN GargBat]
Wiz 81 Dalsere Meleeorb or Twister [NS 88]
(Picking one based off this data is not the best idea. They're all fairly even and there will be stronger builds that have been hidden.)
Bit more detail:
All classes will be able to stomp T10, reach at least GR80 at their peak, and clear at least GR70 with any of their sets. Some setups will be easier than others to build and play.
Barb is currently thought to have the highest plausible ceiling with IKRaekor, but people hate the playstyle and it is not remotely group friendly. People are only likely to want support Barbs in their groups. MoTE is your starter set and a good, stable option for general use.
Crusader is really popular but people are thinking that it's going to fall off and not be so popular in groups. It may or may not do so. You start with
Invokers which is very strong off the bat with little other gear to support it, but finetuning it for high level rifting is going to be trickier (more specific stat requirements than some others) and require specific rift types. There may be a support Crusader build that becomes popular in groups, or just plain Invoker DPS. Novalds+Akkahn is a good easy to make setup for speed bounties.
Demon Hunter has fast bounty and speed T10 builds thanks to UE working very well with the newly buffed Vengeance. The starter set Shadow's is also currently popular in groups for its elite assassinating abilities. Mara is considered the most stable build that will be easiest for people to
climb GRs with, though others will outshine it at the very top end (but be harder to play.)
Monk is considered to be dead in the water - largely because one build that a Chinese person found is now dead, and because the starter set Sunwoku is kind of a mess. Inna's still performs pretty well and clears to the average level of GR80 or so. Expect groups to hate you until a ways into the season when Quin or someone else reveals a new build that will once again dominate.
Witch Doctors are as unpopular as ever, but bring fantastic group buffs, extreme single target damage for high level groups via LoN Dart, while in single player Jade, Helltooth and LoN pets are all clearing solo rifts at high levels. Extremely fast bounties via Locust Chicken, and LoN Locust may be a fast speedclear T10 build.
Wizards are looking very strong, despite the starter set Firebird being nerfed to what is now considered a T10 speed build (still doing mid 70s.) Archon is still very strong for solo play, while Energy Twister and other skills are fantastic group additions. Potentially thought of as the highest aoe DPS class overall. Many new items to support melee, Explosive Blast, Energy Twister, and beam attacks.
Obviously all of this is subject to change the moment the season starts, and these answers may not suit your personal needs.
Edit: Added PTR Leaderboards
Edit 2: Added T10 summaries
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Ohh that's why - I was originally using Richochet but swapped to the crit one that only hit one thing and didn't have any more problems.
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Hmm weird. Okay maybe it is buggy :/ It worked for me when I cleared it.
Try using another skill if impale doesn't kill it?
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Yeah, I failed it for awhile because of that, and then I read the message that popped up telling me I'd failed for not hitting different enemies with each hit. If you don't oneshot something, hit something else then hit it again.