• 0

    posted a message on Pig Sticker used by supports in groups
    Quote from Okakeri»

    Quote from Acemi»

    supps are using the pigsticker because its a dagger with an extra stat on it.

    dagger means 1.61 attacks per second (with 7% as on it) -> more globes


    He specifically mentioned Monks though, who can't spawn Health Globes through damaging attacks except with Solanium, and there are better weapons to cube/wield then Pig Sticker (Flying Dragon, for instance, grants FAR more attack speed then what Pig Sticker can)
    Except you just use a Solanium and a pig sticker and cube FD which when procs sends your Attack Speed straight to the cap and you start going bananas . Globes are the thing now. Literally. If you aint spawning globes then according to the meta you're a ET wizard or nothing.
    I hate it. I dont want to have my biggest contribution to the group being the fact that I have a higher than normal chance to spit out globes. Its like you dont want a support you want the globes. If you could replace the support with a vending machine that just produced those little red things you'd probably replace them in a heartbeat :/
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Cannot select items? (Create Build)

    Yeah chalk me up as having the same problem. I can select skills but items just will not click.

    Posted in: Site Feedback
  • 0

    posted a message on The state of dyes in D3
    Quote from Shapookya»




    I don't really see the problem with legendary dyes. You don't NEED them. If they drop, you can just put them aside and when you have enough of them, you can use it. The only problem I see with this is that you don't know how it would look like before using it. Dyes would need a preview function like transmog has.
    Which is why I really want them to be infinite use. I don't wanna burn it on a piece of gear just to find out it looks terrible. Just make em rare like a rare legendary (Like for instance a furnace) and it'll all be fine.
    Although a dye preview feature like you suggested would work just fine too.
    Also: I totally need my characters to look good. A good transmog is a 10% damage buff don't cha know :P
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The state of dyes in D3
    Quote from Resilga»

    Maybe they could be legendary dye PACKS at least... either way I only mean that they dye more intricately than an average dye. Like the colors would affect the gear differently than a regular dye of the same color.

    ANY attention to this system would be fine. They seem like smart people, I'm sure they'd have cool ideas :(

    No plz. Either infinite use or not at all. I already farm enough in this game @_@
    Posted in: Diablo III General Discussion
  • 2

    posted a message on The state of dyes in D3

    When you say legendary dyes I do hope you mean like legendary potions....AS IN INFINITE IN USE.


    If it was a drop for the dye you wanted that was 1 use 1 shot no refunds gg no re then I would vendor them all out of spite. :|


    Otherwise. All for it. More options for making myself the prettiest Nephalem in Sanctuary!

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Transmog and certain specs with perma "form"
    Quote from Shiroiro»

    I'm not sure if adding option to remove these effects of would require hundreds of hours..


    Having no experience in code and models I threw out a ballpark figure so I apologize. It was simply a shot in the dark.
    The required time spent surely wouldn't be just "an afternoon by 1 guy because hes bored" kinda thing. It's an investment of time I'm not sure Blizzard is willing to go through with. I think they have other more important things on their plate (or at least should be on their plate)

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Transmog and certain specs with perma "form"

    Well transmog is still there when you view someones profile, see yourself when you hit esc, there at the end of a Greater Rift screen and some other places. Im not sure its a priority considering that the models on the ground are quite small and hard to see regardless.


    It'd be nice but I don't think its worth devoting hundreds of hours to make it work when it could be spent doing other things.


    Have you tried just going with a spec that DOESNT have a transformation skill if it bugs you.

    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.