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    posted a message on Respec solution
    This horse has been whipped in superglue already. Since there isn't a problem with the current system, and it is pretty much gospel that the current skill system is it's final phase, can we move along...

    Posted in: Diablo III General Discussion
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    posted a message on Idea for Item drops
    Quote from Onizuka_King

    I'm thinking said item is a common (usless) that we could have an option to auto pick it up and sell it. It would save time and effort. Also for the Rares and unique items then would go directly into you're inventory to identify or hold on to.

    I would love feed back on this idea, just theory crafting.
    :P

    I'm thinking were getting waaaaaay to lazy if we aren't even willing to pick up our drops and handle them appropriately.

    Also who says theres going to be 'worthless greys' like in WOW? Even if there are non-magical grey items who says their worthless? Maybe if they do exist they can be broken down into crafting mats...
    Posted in: Diablo III General Discussion
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    posted a message on Magic Find and the importance in D3
    Cuz...

    Posted in: Diablo III General Discussion
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    posted a message on Magic Find and the importance in D3
    IMHO they should leave +MF off gear completely. If they really want to include the option make it something like a gem that can be socketed to give MF or maybe an item enchantment. That way everyone is on a pretty even field on what they are giving up to get the MF bonus and there is no gear that is 'must have' because it has +MF on it.

    Once again IMHO I would like to see a good 'MF Build' be finding somewhere in the game you wish to get drops from and designing a build and gear set to farm it efficiently. For instance say you want to go for the more drops = more chances build, make a AOE build and head off to the D3 equivalent of the flayer jungle. Then if there are some tough munsters with better drop rates somewhere, you design a diffent build so as to be able to take them down.

    But this is just a dream, as I already believe +MF gear is included in some fashion. I just hope it isn't over the top like in D2 where thats all you designed characters to do. In my book MF Baal runs = BORING!
    Posted in: Diablo III General Discussion
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    posted a message on online only?
    When D2 was released over a decade ago, one of it's cutting edge features was the client-server online protection. At the time of release this was top-shelf security and it took quite some time before any real cracks appeared in it. However, with enough time and effort everything can be cracked and now we have to current botfest of D2.

    Now they wish to make D3 as secure as possible at release. If to get a high level of security so that bots/hackers/dupers/asswipes don't ruin my gaming experience I don't care if they force you to breath into a tube to get the program started. If it can keep my playing experience fun for as long as possible I say do it.

    Whats even more ironic/moronic is that I bet 90% of the people who played D2 did so online or at best played offline only when forced to. Lets get real, in todays broadbanded world will being connected to play really be a problem? The only time I'm not connected is during a power outage, which tends to cause a serious degrade in gaming experience by itself. Get real and find something realistic to bitch about...



    Posted in: Diablo III General Discussion
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    posted a message on Ill leave this here
    Posted in: Diablo III General Discussion
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    posted a message on Happy TLaP Day!
    I forgot to mention.... it's confirmed... The 5th Class in D3 will be a Pirate!

    Oh and why do Pirates like Apple?


    They invented the AyyyyyyyyePod!


    Posted in: Off-Topic
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    posted a message on Does this give you goosebumps?
    I already plan to take a weeks vacation when D3 is released.... Possibly followed by a few sick days!
    Posted in: Diablo III General Discussion
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    posted a message on The Soapbox of Experience
    I also have to apologize for trying to sound like the 'wise old guy'. I don't pretend to be Yoda or anything, and I'm not very eloquent when posting, so I'll say my bad for not being a little more clear about the points I was trying to make.

    Apology accepted, so lets all forget about the little misunderstanding and get back to talking about what were really here to talk about - D3!
    Posted in: Diablo III General Discussion
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    posted a message on Players Cap will be increased eventually
    Personally I kinda like the smaller player cap. Since I'm not active in D2 right now I can't speak to the current game, but in the long forgotten past a 8 player party was absolute chaos and a total lagfest.

    Try running a 8 player party with a summon heavy necro or two, then add in a firewall sorc, and maybe a frozen orb or blizzard sorc for good measure and tell me what kinda frame rate you get... Okay I know YOU have the $6,000 uber pro top of the line newb owning game system, but the rest of the world will be lucky if their screen doesn't explode.

    4-5 players per game honestly sounds about right to me, and I think it will improve overall gameplay and game balance in D3.

    I guess well just have to wait and see what the end result is, but I think they are on the right track.

    Peace
    Posted in: Diablo III General Discussion
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