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    posted a message on Is January 17th still viable?
    Quote from Polrayne

    What I was hoping for is anyone who has been a part of a game's release - from the developer side - that can speak about time tables of production. Specifically where we assume D3 is at right now given the relevant information and if its possible for a mid January release.

    It takes at least 3 weeks from the gold master build to worldwide release launch. You have to verify (sanity test), package, ship, pub/marketing, deal with legal hastles, etc. These will be amplified due to RMAH legalese and treaties. Given that Christmas vacation is here and productivity plummets in December, a January release is impossible.

    But let's be realistic for a minute.. D3 right now has NOT even undergone code freeze.. meaning they are not feature code complete.. Typically, it takes 3-4 months to ship from the "feature code complete" milestone, but with Blizzard that milestone (and the associated time table) doesn't necessarily make sense, since they iterate so much, as opposed to traditional "watershed development" methods.

    Honestly though, you know it's not coming out before March. I mean, they have just finally started making final decisions about actual feature content (runestones, artisans, etc). It will take, in my estimation (been a software engineer for almost a decade now), ~2 months from the time Bliz is truly "feature code complete" to launch. 2 months before there's even a prayer for a gold master.

    And you know Blizzard's track record for delaying ship dates.

    For my money, March 2012 is a long shot. I'm setting my expectations for April or May 2012.
    Posted in: Diablo III General Discussion
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    posted a message on Can PayPal be trusted with RMAH cashouts?
    I'm sorry, are you expecting financial institutions NOT to act purely in their own self-interest? If so, I'm afraid a harsh re-appraisal of American corporate governance is required.

    I refuse to use the RMAH because it's against my personal beliefs. But either way, we all know the table is tilted.. those who like the RMAH and forgive the obvious profiteering are the ones who believe they can tilt the table back towards themselves. Maybe they're right. I don't care.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 User Interface Datamining - Bosses and Waypoints
    Datamining is fucking bullshit. Bye dfans, it's been real.
    Posted in: News & Announcements
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    posted a message on Difficulty Across the Modes
    @Don_guillotine and @Ayr_Izaelle

    I am in complete agreement with you guys. You should not be able to complete Hell unless you are very skilled and very diligent, and have farmed for the gear necessary to complete Hell. Hell should weed out the casuals.

    Inferno should be even more difficult. Inferno should be crazy hard.

    However, my original point is twofold, and doesn't treat the topic of "how hard is hard?"

    Point 1. If difficulty is the only replay mechanic that extends the life of the game, then Blizzard has designed a game with very poor replay value.

    Point 2. At no point in the interview did I extrapolate the idea that Hell would be only sorta hard, and Inferno quite hard. If The 2nd hardest difficulty is already weeding people out, and the final difficulty is more difficult than that, that's all the challenge that is needed for me.

    Don't get me wrong, I enjoyed the article thoroughly, and I love Mag's passion. Just providing some counterpoint for discussion.
    Posted in: News & Announcements
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    posted a message on Difficulty Across the Modes
    Basing our opinion of D3's overall difficulty on 1/3 of 1/4 of 1/4 of the game (that's 1/48th of the game) is obviously unwise. I would also argue that basing our opinion of D3's overall difficulty on out-of-context quotes is also unwise.

    He said there will be a wall in Hell difficulty, and that it will be beyond the abilities of some players. That's all I need to know, because there's an entire other difficulty level to get through.

    But the bigger issue is this: The replayability of D3 is not inextricably linked to its difficulty. It is, however, inextricably linked to being fun, fresh-feeling, and challenging. If a game is too insanely difficult, where luck and co-ordination become more important than skill.. and if most players hit the limits of their abilities before they get to Inferno and can farm for end-game gear, the game will have far LESS replayability than the scenario described in the interview.

    If some players hit their limits in Nightmare, and a lot of players hit their limits in Hell, then D3 will fail. Challenging is one thing. But WoW end-game raid caliber difficulty, with insanely unforgiving co-ordination and wipe mechanics, has no place in the Diablo universe, imo.
    Posted in: News & Announcements
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    posted a message on The End of an Era
    Thanks so much for your dedication, integrity and generosity. The challenges in keeping this community strong, informed, and engaged could not possibly be overstated. Best of luck in your other pursuits, and I hope to see you in-game... soon :)
    Posted in: News & Announcements
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    posted a message on Leoric 2-shotted
    Quote from Designation15

    Quote from MrH

    Quote from d3maniac2012

    Quote from jaclashflash

    Warriors are OP, they walk up Mortal Strike + Hamstring, you cant heal, you cant get away, you cant do shit....just OP.

    yes because this is WoW, gtfo of the D3 forums

    He was joking, jeez, what's with you people.

    You people? What do you mean you people?
    What do YOU mean you people?
    Posted in: Diablo III General Discussion
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    posted a message on The two parasites in Diablo's s shoulders
    Quote from celebrei
    Diablo will takeover Leah with his essence inside her

    I can't even count how many times that line has gotten me laid.
    Posted in: Diablo III General Discussion
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    Are you guys familiar with "Wall Theory"?

    The premise of Wall Theory is that if your debate degrades to arguing over the dimensions of a wall, then your thread has become truly bad.

    Edit: There's a lot of math to back it up, which I will not go into here.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Screenshots of an new unseen zone!
    Quote from Zero(pS)

    Seriously, how dare people say this game's graphics are not on par with today's standards. For me they're way prettier than anyting I've seen to date (on a isometrical view standpoint).

    By the way, I see wut you did there Hpnot1Q.. thnx for saving me some time..

    I agree. They may not utilize the latest/greatest DX11 tricks, but my god, the artwork is gorgeous.
    Posted in: Diablo III General Discussion
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    posted a message on Leoric 2-shotted
    Quote from jaclashflash

    Warriors are OP, they walk up Mortal Strike + Hamstring, you cant heal, you cant get away, you cant do shit....just OP.

    HAHAHAHA +1

    Quote from d3maniac2012

    Quote from jaclashflash

    Warriors are OP, they walk up Mortal Strike + Hamstring, you cant heal, you cant get away, you cant do shit....just OP.

    yes because this is WoW, gtfo of the D3 forums

    80

    I literally don't even...
    ...
    ...
    R-R-Really?
    ..
    .. well, at least there isn't any funny-math to clutter my mind...

    Quote from xashik

    why weapon throw and not other skill? I think the video explains for it but weapon throw is on of the highest damages skill. weapon throw (210%) + crimson rune lvl 4 (increase of 150%)+ no escape passive (100%)+ battle rage with rune lvl7(100%)= Total awesomeness.
    dont forget gear and modifiers!!!!!

    ._.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 release date??
    I DECREE MY PRESENCE BE FELT BEFORE THIS THREAD BE LOCKED FOR EVERMORE.
    Posted in: Diablo III General Discussion
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    posted a message on 3D Demon Hunter
    That is the stone cold shit. Love it.
    Posted in: Fan Art
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    posted a message on Paul Sams' Blizzcon Interview
    Quote from Phrayed

    Quote from Dolaiim

    So you can keep WoW subscribers by slutting D3 out as a WoW promotion.

    OH SHNAP.

    I assume you are joking. ;)

    I am sir :)
    Posted in: Diablo III General Discussion
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    posted a message on Paul Sams' Blizzcon Interview
    Quote from Phrayed

    Quote from Gheed2010
    As a matter of courtesy, try to use actual quotes when putting words in my mouth.

    Try to read a little more closely, and feel free to look at much earlier posts. I've been saying that the game was delayed since '08 (don't know if was on this site then, maybe). The typical response from the deluded was ('09 at the latest). Three years later - and about five billion in wow revenue later - you think I was right? And I wouldn't say that deciding to market it as a WoW sub freebie hurts my argument in the slightest.

    Try to direct your energy in a less flaming direction, phlayed, and answer my riddle about who that RTS designer was on the last page.

    I do think you are wrong. You still cannot answer the question:

    Why develop Diablo 3 in the first place?

    So you can keep WoW subscribers by slutting D3 out as a WoW promotion.

    OH SHNAP.

    Quote from Zero(pS)

    Quote from Azurro

    You guys are paranoid. it's an incentive to keep subscribers of WoW when D3 comes out, nothing else. It's not as bad as you think and you need to relax.
    Proof that post count has nothing to do with smart posts - well done sir. Very few posts but still reasonable and non-speculative. +1

    Proof that mods aren't necessarily worth a damn. Someone posts what is effectively a troll, and you off-handedly insult people who are having a well-considered discussion. Good game.

    P.S. He's claiming he knows the precise and only reason Blizzard is doing this. That's non-speculative? Do you know what speculation means?
    Posted in: Diablo III General Discussion
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