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    posted a message on Diablofans Re-launch Feedback Thread
    Looks like +1ing went away :(
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo III Exp to hit the shelves in 2014 !
    The article is complete shit. From the article:

    Updated: A Blizzard spokesman said to GamesBeat, "We haven't officially announced an expansion to D3, so there's no release date."] Blizzard takes issue with the word “delay” in our story, as they say they never announced a date and by virtue of that fact, they can’t miss the date. But we stand by our description, as we believe the expansion has been pushed back.

    Blizzard never announced a date. Using logic would mean that they couldn't delay something that wasn't set in the first place. So stupid.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on 1.0.8 Official Patch Notes
    Excited to get home tonight and play!
    Posted in: News & Announcements
  • 1

    posted a message on Patch 1.0.8 Datamined Info - Blizzcon, Scheduled Game Maintenance - 05/07/2013, Full PTR Patch Notes Roundup
    I'm actually excited to play again. With drops being better and experience gains buffs in parties, this should be fun!
    Posted in: News & Announcements
  • 0

    posted a message on PTR 1.0.8 Datamined Info
    Now I wonder by how much the buff will be! I'll definitely be playing during that time, of course assuming patch 1.0.8 hits by then...
    Posted in: News & Announcements
  • 3

    posted a message on Blizzard Welcoming Ideas and Suggestions, Blue Posts, What's Your Favorite Hero Class in Diablo III?
    Ideas and suggestions? Take a look at Path of Exile. I'm sure you'll find something there.
    Posted in: News & Announcements
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    posted a message on What do you do when you play?
    Are you farming for gear? Are you farming for paragon levels? Both? Do you "play" the auction house with your time?

    Just curious. Since I'm only paragon 32, I have been on a magic find kick trying to maximize my drop rate at MP1.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Gold at all time low
    Quote from Sembiance

    Someone on IRC mentioned that $0.25 is the cheapest it can go, that it's a minimum. Is this correct?

    Yes, $0.25/1M gold is the lowest battlenet will let it go. So if you're a buyer, nows the time to buy like crazy.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Did everyone give up to soon?!?
    I haven't given up, but I'm the only one that is ever ever ever playing Diablo 3. All the rest of my friends who are on battlenet are either playing wow or sc2.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on sold
    Poster yer items or link yer profile please? :)
    Posted in: US Servers Trading
  • 0

    posted a message on Magic find does NOT count towards chests, barrels, vases, pots, and corpses
    As the topic title says, MF does not count towards chests, barrels, vases, pots or corpses. I've seen a lot of people saying otherwise, and I wanted to clear up the confusion.


    Official Blizzard Quote:



    Magic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses

    Source
    Posted in: Diablo III General Discussion
  • 0

    posted a message on My "Top 10" Things that would make D3 better
    Thanks for the feedback everyone, but I still think I'm right on all accounts. If you disagree with some of them, give us YOUR Top 10 things you'd think would make the game better.
    Posted in: Diablo III General Discussion
  • 4

    posted a message on My "Top 10" Things that would make D3 better
    10. Elite/Champion mobs can no longer roll more than 1 CC affix. These include:
    • Frozen
    • Jailer
    • Nightmarish
    • Waller
    • Vortex
    9. Remove Reflect affix entirely. As a barb I don't care, but all my caster buddies ragequit on this one affix.

    8. Allow NV stacks to persist after quitting the game.

    7. Remove all stat caps! This includes run speed, MF, GF, etc. This game is about making crazy builds and with these caps, players simply can't have fun with it.

    6. Make purple (unique) mobs worthwhile. There are 1,000 ways to make these more exciting and worthwhile. Currently they're useless.

    5. Make chests matter. MF should count toward them, and they need to drop more items.


    4. Make bosses much more difficult and more RANDOM. They need to drop much better loot as well. What was wrong with D2 boss runs exactly???

    3. Give us perks for playing with others! 'nuff said.

    2. Make Drop Rates more predictable. It's okay that it's random, but every once in a while we need to be rewarded or people who have terrible luck have a reason to keep on playing! There are many ways to accomplish this under the hood.

    1. Auto-generated worlds need to be FAR more randomly generated. There are FAR too many static areas that get sooooo boring to grind. Sad to see independent developers do a much better job at this.
    Posted in: Diablo III General Discussion
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    posted a message on Let's Brainstorm for a Good Solution to PVP
    Blizzard says Team Deathmatch doesn't work because it gets old fast. For the sake of argument, let's assume that's true.

    What ideas do you have for PvP that would replace this system?

    Note: This is not a thread to argue about the news from yesterday - this thread is about solutions.
    Posted in: PvP Discussion
  • 1

    posted a message on The PVP Blog Is Here

    Originally Posted by (Blue Tracker / Official Forums)

    I imagine it's no surprise to anyone reading this blog that people like battling each other in video games, so if you had the chance to play our Team Deathmatch at one of the BlizzCons where we featured it you might not understand why we'd say that we don’t feel the current mode is good enough.

    I was one of the lucky people that did play the pvp arena at Blizzcon 2011... It was fucking amazingly fun. WTF? Here's me having a shitton of fun:

    Posted in: News & Announcements
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