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  • 1

    posted a message on These D3 devs are a joke

    So it looks like they will not change the stupid buff to 2 of the top tier builds for speedfarming and push (rathma, inarius)

    Good move buffing useless builds but who cares if they buff that both builds aswell. So, we will change the LoN WD for an Arachyr at pushing, and the rest its literally the same.

    From 96-100 rathmas to 103-106 the whole season for speed GR.

    Some variety at solo maybe but another 3 months farming paragons with the same shit.

    This devs jesuschrist...

    Where's the rule that says you HAVE TO play the top meta builds at the most efficient GR level all day every day? There are so many 'viable' builds now, why not take a rest from being uber efficient and enjoy some variety? Who wants to grind the same stuff over and over and over? A bot?
    Posted in: Diablo III General Discussion
  • 1

    posted a message on No feeling of progression

    You want every season to be the same as the one before?


    Changes that enhance the game, improve balance, shake up the meta and make more builds viable are what the game needs to stay relevant and somewhat fresh

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Fastest DH build for TXIII?

    I'm only para 1400, but I find UE to be better for T13 farming than Impale. Goldwrap and Boon of the Hoarder makes you invincible, you're doing more than enough damage to handle elites comfortably AND clearing screens of trash and breakables at the same. And with Avarice band you're grabbing all the gold as you go, stopping only for DB's and legendaries.

    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Increase health and toughness by 1000%

    C'mon, really? PVP? Can you imagine the QQing? "you only won because Blizz can't balance my class properly!"


    PVP in this game, even with the changes you suggest, would just be a meta build button mash fest. No thanks, much rather the devs spent their time making the PvE experience better

    Posted in: PvP Discussion
  • 0

    posted a message on Q:New Meta for S10 (4-Man)

    s10 meta will be 3 x lightning wiz and one support. Even with the MH nerf, wiz's are so far ahead of other classes for DPS that using anything else makes no sense.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on POLL: How rare should Primal Ancients be!?

    1%. At present, Ledgendaries have a 10% chance to be Ancient, and Ancients should have a 10% chance to be primal.


    Primals should be fully-rerollable, every stat on it should be customisable, otherwise what's the point of them? We already get enough worthless Ancients that are instantly turned into souls because they don't have the right rolls, it would be super disappointing to get Primal with +% to gold from monsters and 31 reduced level requirement as its secondaries and not be able to do anything about it.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Is endless walk set better than bastion of will this season for DHs ?

    In my experience they are pretty close together, but having been previously pretty much full time Focus and Restraint, I find myself leaning more and more to the Endless Walk / Compass Rose / Convention of the Elements combo. It loses the extra passive from the HFA, but to me it seems the extra damage output from the COE cycle and the 'while moving' damage reduction just give it an edge all the same; my clearance times on the same rift levels are just slightly faster with EW/CR, and my sheet stats are pretty close with either set on. Your mileage my vary!

    Posted in: Demon Hunter: The Dreadlands
  • 2

    posted a message on Bringing back the Auction House - Ay or Nay?

    Absolutely not! When the AH was active it made no sense to actually play the game if you wanted better gear for your characters; you just went shopping instead. Now, gear is pretty easy to find or craft or cube, it is hard to see what value - if any - an auction house could add.


    That said, a more open trade system, say between players in the same clan, would be good for the game IMHO

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Stash tab for non-seasonal players

    Even without earning extra stash tabs through seasons, how do you run out of stash space with the cube in the game? I'm worst case scenario for needing stash space; play all 6 classes, have all 24 sets (almost all ancient pieces), virtually all supporting legendaries, a ton of crafting materials, deaths breaths (only 1 stack of FS though...), two of most legendary gems in stash to level up and use for augementing, bounty materials, triple stacks of each normal gems (marquis/imperial/Flawless Royal of each) and still have plenty of room in my chest and my mules and no problems rebirthing a character to start each season.


    There are so many items in this game that, even if they roll ancient AND perfect, are only worth cubing. There are so many items in this game that even if they roll ancient AND perfect are utterly worthless - instant salvage for an FS. With very few exceptions, changes to legendary items do not apply retrospectively; that perfect ancient Nutcracker/Messerschmidts Reaver/Wildwood in your stash will STILL be crap, even if Blizz update it with a great new legendary power/affix.


    If you are NS, and insist on hoarding absolutely everything, how is possible that the extra stash tab available by playing season isn't enough incentive for you to do it? Think of all the extra stuff you could hoard! And all you have to do to get it is to play the game! If you want extra stash space, its right there for you, easily in your grasp. But if being 'efficient' on your main NS character(s)100% of the time is more important, then don't whine when your stash gets full.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on Diablo IV: Who is going to GamesCom?
    Quote from head0rgo-next

    they simply stopped to care.


    we have to be an unpleasant community..

    We are an unpleasant community! The most toxic and hostile in all of gaming. Why would anyone want to remain part of the D3 team, or join to be part of the 'unannounced project' when they can see first hand the endless torrent of insults the game devs get from this community. Jay Wilson is STILL copping abuse from a hard core group that just cannot let go of what he 'did' to 'their' beloved franchise.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Stash tab for non-seasonal players

    Getting the stash tab is a piece of cake, even for 100% solo uber-casuals. You have 3 months, and if it takes even half as long as that then you're really not trying. As soon as you have the 6pc set gift you're jumping straight into T7-8, and progress in terms of paragon and gear is just absurdly fast after that. Set dungeon? Get one (or more) players to help you and they are super easy, and if you want to grind them solo then there are plenty of how-to guides out there.


    Why would you want to stay and grind on your NS main, same build, same gear over and over, when you can try a different class and/or build, spend almost all of the time doing what you would do in NS anyway - GR's/rifts/bounties - and get an extra stash tab out of it? What would you miss out on by giving up on your NS character for a few weeks? Some efficiency? A few extra paragon levels? Those are worth more to you than a stash tab? SMH!


    I find seasons a blast, look forward to the fresh start, trying something different (Monk this season, loving the RoaTS set), and usually push on after the stash tab requirement. And then, yeah, go back to NS for a while, enjoy that - and that minty fresh empty stash tab - for a few weeks till the new season starts.


    And without seasons, I probably wouldn't be playing the game much, if at all. Same goes for most of the players I know, more than 50% of whom are only ever on-line in the first half of any new season. Grinding away on NS just gets monotonous, and without the change and variety of trying something different each season I'd have gotten bored ages ago.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on RIP WD META
    Quote from Code188go-next

    Yep and now i dont know what to play. I hate blizzard! Why cant we just have fun? Ffs

    Then rejoice! Now you can have fun, instead of being 'forced' to play the most OP 'meta' build. In fact, you can still play HT gargs and have fun with it, other than some of the numbers, it will look and play exactly the same as before the hotfix.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on ROE Changed - boosts Haunt & Locust Swarm only?

    Sorta just confirmed by Nevalistis in the hotfix notes; 300% boost only applies to damage dealt by your WD, NOT your pets:


    Items

    • The damage bonus from Ring of Emptiness now only applies to damage dealt directly by the Witch Doctor, and not pets or followers (8/4)
      • For more information on this change, see this post.


    You're welcome

    Posted in: Diablo III General Discussion
  • 0

    posted a message on ROE Changed - boosts Haunt & Locust Swarm only?

    Looking at official patch notes, looks like they changed it from the PTR version - no boost for gargs no more! That will change more than a few Season 7 plans!

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Problematic Public Problems

    90%+ of the public split bounties and TX rifts I run go fine - everyone contributes, you get it finished fast, everyone wins.


    Occasionally, there's some jerk who stays in town crafting or swapping gear while everyone else is in the rift, or is AFK doing bounties.

    But, also occasionally, someone opens a vault or a cow portal to benefit from, or you get a good rift group who then move on to GR's.


    The risks/perils/problems of public games are vastly overstated IMHO, and the benefits are understated.


    However, a better matchmaking system - class/paragon/role etc could possibly make it better, but it could also just encourage people to be elitist aholes. If you're looking for an EXACT specification, use the communities and public chats to find what you're after. I like that public games are just 'come as you are" - if you don't like what you see, just leave and join the next one. But TX rifts and bounties are so trivial now that almost any build will do the job, so there is no reason not to just jump in and gun it.

    Posted in: Diablo III General Discussion
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