Quote from ForroI also wanted to add a few points about my perceived reasons for all of this:
Diablo3 has been in production for a very long time. Usually Blizzard games receive the Blizzard finish, called "when it's done". D3 didn't receive this treatment.
Major design decisions were completely changed weeks/months before launch:
- damage comes from weapon damage for all classes (balance implications - never tested)
- inferno difficulty ramps up after each act (this is why inferno act 1 is fine, and the other acts are not - never tested)
- better items drop in hgiher inferno acts, instead of just different looks (this is why blue weapons from later acts are so much better than anything before that - in conjunction with the other 2 points above it destroys all balance - never tested)
- leveling artisans, crafting things - in relation to finding things/buying them on AH - never tested
And probably there are other things that I have missed/don't know about. If you ask me, after changes of this magnitude they would have needed another year of beta to get things right, instead the game was shoved out of the door.
Now the cat is out of the bag and this game cannot be saved. Imo they should cancel the RMAH for now, balance everything and then wipe the gold AH completely.
I agree with all your points, except I think they should just completely cancel the RMAH as it will just come full circle and completely ruin the game. However, I could see a class action suit being filed if they did that.