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    posted a message on Star Wars: Battlefront

    Right, so I'm genuinely surprised at how good this game is. I suck dick at it, and still it's utterly hilarious. It does, however, perform rather poorly in the social communication department, leaving you to take matters into your own hands. In other words, you gotta find someone to play and skype with, and since I'm the only one of my mates who can actually run the damn game, I'm having quite a hard time.


    So, is anyone here playing as well? And If so, would you care to team up for laser action? My origin ID is SomeNerfHerder. Do hit me up.

    Posted in: Other Games
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    posted a message on Quick Q about weapon prorities

    So I found my first furnace this season today. Had horrible rolls. It's crap. But it got me thinking, is the 50 (or 42 in the case of my piece of manure) really worth it in the long run over Ancient Maximus, Stalgard, Heart Slaughter or well-rolled Blackguard? I suppose if the Furnace is Ancient there's no question, but what if it isn't?


    Thanks in advance.

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Just chillin'
    Hey folks! I've got a couple of days off, and I decided to spend it on some much needed chillaxation in front of the computer.. I just recently got back into D3, and I was hoping you would join me for some gaming. I'm running a T6-capable condemn crusader, but I'm perfectly cool with taking it down a few levels if you're not fully up to snuff. I should probably mention we're talking Season only here.



    Oh, and I'm 27, Danish and pretty chillout, so pop by. We can do skype as well if that's you're thing.



    My battletag is Zanmato#2319.



    Heyooo!
    Posted in: Looking for Group [EU]
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    posted a message on (EU) [HOA] Horsemen of the Apocalypse
    Lemme know if you need any T6 crusaders. I'm currently working really odd hours, so I pretty much just play when I can. :)
    Posted in: Clans and Communities [EU]
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    posted a message on Stash tabs
    Quote from inkcheese

    Quote from RasAlgethi24

    In addition to extra space, I'd love a way for us to access our other character's gear through the stash. So if you wanted to switch gear from one to another, you can just go to your stash instead of switching to the other character, moving the item to stash, and then switching back.
    I actually think it'd be awesome to have all your inactive characters waiting at town as NPCs whom you can swap gear with. :D

    That would be unspeakably cool. +1up!
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 RoS Stream
    Hey man. Are you gonna do a quick newcomer's guide to RoS? I've only seen streams of people who were already way into the mechanics of RoS, and it'd be nice to see someone starting out anew!
    Posted in: Diablo III General Discussion
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    posted a message on Stash tabs
    +1up. I've wondered about this a million times myself. I'm not really too concerned about it though. That extra room is just too obvious, and I'm sure they plan to add it eventually. Why it's not already there is beyond me, however, and has, for me, become just another issue in a long line of 'blizzard y u no do this already' issues. Honestly, vanilla has been filled to the brink with these.

    Buuut I'm hopeful that the incompetence ends with the expansion. So far, from what I've seen, they're doing a LOT to put the game back on track, and I'm sure they'll get around to providing more storage for us as well. EXPANSION GO!
    Posted in: Diablo III General Discussion
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    posted a message on New DH Set (Photo)
    Quote from maka

    Quote from Bleu42

    Quote from Catalept

    In this thread, different people like different things.

    Transmogrification!

    Or vanishing dye. I've been rocking the minimalist look for a while now.

    Exactly this. I for one LOVE over the top armor, it just adds to the high fantasy of fighting angels / demons with weapons and spells.

    Luckily they added xmog for you people who hate it, and vanishing dye =P win win!

    That's true, but it kinda sucks that one has to stick with the 'old' (and, therefore, already seen many many times) look because the 'new' look is so over the top.
    I prefer a more realistic approach to armour styles.

    Then again, the original basic armor tiers are almost never used. Take shoulders fx.. Everyone is either using crafted shoulders or Vile Wards. You could customise your character with tier 3 or 4 armor sets, and it'll look spanking new 'cause it's almost never seen. :) I plan to!
    Posted in: Diablo III General Discussion
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    posted a message on Are you located in a "remote" part of the world?

    Good luck getting someone from the Vatican city in a forum called Diablo Fans

    High Five!
    Posted in: Off-Topic
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    posted a message on RoS Trade: Item or Gold based?
    Quote from miles_dryden

    Quote from Zanmato

    Quote from miles_dryden

    ...wait for Blizzcon?

    I will not! Like any self-respecting user of a Blizzard product, I demand satisfaction. IMMEDIATELY.

    ;)

    No really, it does make a lot of sense to hold off speculation on such a.. speculative.. matter until more information emerges at BlizzCon. Still, even post-BlizzCon it'll probably still be one of those 'remains-to-be-seen' sort of issues. but it wouldn't be a stretch to imagine gold as a continued currency. Just look at Ist, Jah and Ber runes in D2. While maintaining a general item to item trade mentality, those runes stiill served as an overall set values for certain high-end items. At a point you knew a below-average HOTO was worth so many Ist's. An above average HOTO would in turn be worth something else. It may have changed over time, but even really high-end items were never off by more than a few Ists. Ists became a market currency in a game that had no real market platform. Same could arguably happen with D3, but with gold.

    That being said, I don't see enchantment costs as Blizzard promoting gold value. Assuming current gold drop rates will remain, you could grind enough gold for an enchantment in half an hour easily. If gold is indeed only going to be used for repairs and artisan services, I imagine you'll be spending a lot more time grinding the needed materials than needed gold.

    I don't want to get too much into how D2 trading worked because that's not the point of this thread. But I just want to point out that D2 had gold as well, and NOBODY used it as a trading currency. Why would you expect that to be different in this game once it becomes more difficult, if not impossible, to establish the value of gold, let alone the individual gold value of items?

    I'm not expecting gold to be a force, I'm just contemplating what will happen. And while I do see your point, and agree for the most part, I think it's less impossible than you make it out to be. All I'm saying is that items have a somewhat established worth in gold as it is, and I believe that could go on post-expansion. It's the currency that people are used to, and it might stick.
    Posted in: Diablo III General Discussion
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    posted a message on RoS Trade: Item or Gold based?
    Quote from miles_dryden

    ...wait for Blizzcon?

    I will not! Like any self-respecting user of a Blizzard product, I demand satisfaction. IMMEDIATELY.

    ;)

    No really, it does make a lot of sense to hold off speculation on such a.. speculative.. matter until more information emerges at BlizzCon. Still, even post-BlizzCon it'll probably still be one of those 'remains-to-be-seen' sort of issues. but it wouldn't be a stretch to imagine gold as a continued currency. Just look at Ist, Jah and Ber runes in D2. While maintaining a general item to item trade mentality, those runes stiill served as an overall set values for certain high-end items. At a point you knew a below-average HOTO was worth so many Ist's. An above average HOTO would in turn be worth something else. It may have changed over time, but even really high-end items were never off by more than a few Ists. Ists became a market currency in a game that had no real market platform. Same could arguably happen with D3, but with gold.

    That being said, I don't see enchantment costs as Blizzard promoting gold value. Assuming current gold drop rates will remain, you could grind enough gold for an enchantment in half an hour easily. If gold is indeed only going to be used for repairs and artisan services, I imagine you'll be spending a lot more time grinding the needed materials than needed gold.
    Posted in: Diablo III General Discussion
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    posted a message on RoS Trade: Item or Gold based?
    Hey folks.

    I've always considered the value of gold, and the effect it has had on the oldschool item/item trade system we knew from D2, to be one of the biggest weaknesses of D3. However, as we know, come the pre-exp patch the AH will no longer be a part of the game, which will almost definitely have a huge impact on gold value.

    However, talking on the subject with a mate today got me wondering.. Do you think the removal of the AH will subsequently remove the value of gold to the extend of only using it for repairs, crafting and other artisan services? Or do you think people have grown so accustomed to using gold as a currency that it'll continue like that instead of item/item trading?

    Or do you think a third option is more likely? I remember certain runes being the universal currency back in D2 (not counting d2jsp). Could that happen in D3 as well?

    What are your thoughts on this?
    Posted in: Diablo III General Discussion
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    posted a message on Are you located in a "remote" part of the world?
    I feel like Denmark(DK) is less remote as it constitutes both the womb and pinnacle of civilization(obviously). However, DK deserves a place among the stars because, as we know, it's also short for Donkey Kong.
    Posted in: Off-Topic
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    posted a message on Reaper of Souls First Look: The Mystic
    Quote from CardinalMDM

    Quote from miles_dryden

    Quote from Zanmato

    Awesome, I was so disappointed when the Mystic didn't make it into the game to begin with, so this is definitely good news.

    However, am I the only one who thinks transmogrification, and the fact that it binds an item to your account, as counter productive? I mean, unless you have enough purchasing power to not worry about losses - and most of us don't - you'll never wanna bind your best gear to your account. I, at least, view my gear as currency. I need to be able to sell it off(or trade it come the expansion), and I can't afford to tie it down just for looks.

    Don't get me wrong, I LOVE the transmogrification idea! It's one of the key upgrades in RoS, but this kinda wrecks it for me. Or am I missing something?

    Well, binding is a good way of removing items from the economy so inflation doesn't set in. It's questionable whether that's really necessary with the AH being removed, but we have yet to see what Blizz's plans are for trading in the future. They may yet remove the binding restriction.

    Nice sig, btw. Daft Punk rules.

    Yeah, I don't think the details above stated it, but I think the devs said that when you enchant something, it binds it to your account, but when you return the item to normal, it kinda disenchants it and removes the binding.

    I want to believe, if it works that way for enchanting, the same might work with transmog....?

    Well I understand why enchanting an item would acc bind it. Otherwise no one would appreciate perfect gear, as you could just sort of make it yourself. Makes sense to me. But as far as acc binding by transmogging goes, even if used to remove items from the game, it is still beyond me. Think about it, let's say you get this awesome new piece of gear. You know you'll be using it for a looong time, 'cause it's just that good. Looks like crap though, but no matter - transmogrification is here. However, as we know from diablo history, an item may soon be obsolete for a number of reasons. Maybe a new build is discovered using different item stats or maybe you grow tired of playing your class and want to try something different. Whatever. Either way, you're going to wish you hadn't transmogged that item.

    Edit, I guess what I'm asking is this: Are the benefits of transmogging, which are PURELY visual, really worth the 'cost'?
    Posted in: News & Announcements
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    posted a message on Reaper of Souls First Look: The Mystic
    Awesome, I was so disappointed when the Mystic didn't make it into the game to begin with, so this is definitely good news.

    However, am I the only one who thinks transmogrification, and the fact that it binds an item to your account, as counter productive? I mean, unless you have enough purchasing power to not worry about losses - and most of us don't - you'll never wanna bind your best gear to your account. I, at least, view my gear as currency. I need to be able to sell it off(or trade it come the expansion), and I can't afford to tie it down just for looks.

    Don't get me wrong, I LOVE the transmogrification idea! It's one of the key upgrades in RoS, but this kinda wrecks it for me. Or am I missing something?
    Posted in: News & Announcements
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