There's a lot I want to say, but maybe this would do it too...
I'd be willing to except, well maybe not, some changes to Archon specifically, but then:
Why in the hell are they buffing it in multiplayer?
Multiplayer buff not a substitute for singleplayer...or is it in their eyes?
Why go through the adjustment?
Knowing (God I hope they know) buffing mob density, is a natural buff to all Mob Killing // On Damage // On Crit builds?
Are they really failing to see how "Uncomfortably" tight all the systems are in this game and just winging it?
Why don't they just wait till they get the damn patch out...
Wait till they get itemization patch out...
After that, actually strive to make each class unique rather than carbon copies of each other with only a few ability differences (which most aren't used anyway).
...and maybe then, do some adjustment, but hey maybe that's what they mean...
Just getting tired of the constant double speak and now over correcting for the under correcting post release. This is not an MMO that does not need this level of adjustment. Every class can do inferno, its the player that chooses what level MP to do, their play style, and their build (how ever pigeon holed you may think) ultimately it's the player's choice.
Just feel the game just needs this patch and itemization patch and it'll be fine till expansion. This constant Flavor of the month thing there bordering on got old real quick in WoW, let them not do it here please.
Fix what needs to be fixed, but leave the rest alone! Buff the other classes, don't tare down others, it's a no win at that point.
Simple damage increases, even very large ones, is like a thick layer of frosting on a cake with a crack in it, you can't see the crack underneath the frosting, but doesn't mean it's not there.
Sorry for rant, usually not this way, just annoyed at the buff to Archon, with people going to cry fowl more when top tire people figure out the two new Regen buffs for Familiar and Galavizing Ward (slightly less power, but over 1200 native regen).
I guess in summary take things in moderation is what I'm getting at, idk, just annoyed.
- agadabagada
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Member for 14 years, 7 months, and 8 days
Last active Wed, Jul, 3 2013 16:09:12
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drjdredscythe posted a message on WotB and Archon to Receive Changes, Act IV Density to be Buffed, What's Your Favorite Shrine?, Wizard Arcane Torrent BuildPosted in: News & Announcements -
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asakapatan posted a message on How I see my Seven Side StrikePosted in: Monk: The Inner Sanctuary
^ above post for real? -
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Kobrakai posted a message on How I see my Seven Side Strike
choose 720p to know how I really see it
Hi my name is thank. I am monk from thailand.
I just wish that other monk don't give up that we got nerf in 1.0.5 so I made this video for cheer you guys up. Hope you guys enjoy it. -
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Magistrate posted a message on Is it just me or...Posted in: Witch Doctor: The Mbwiru EikuraQuote from "Dale" »Is it just me or...
...is this class the most racist thing blizzard has ever done?
There is technically no such thing as racism since humanity is a race. They're called ethnicities. However, since modern society has unfortunately inbred this critical misconception in to our brains, let us continue...
The wise and knowledgeable wizard... white.
Incorrect. Asian.
Lol, maybe I'm reading too much into it.
We have a winner!
Blizzard's goal is not to be pleasing to every ethnicity. Their goal is to make each of their "races" distinct. The colors and mannerisms you see are no more than that. People are not going to play a game like this purely on the basis of the color of a character's skin that will likely be bathed in supernatural spell colors and epic armor. -
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Dale posted a message on Is it just me or...Is it just me or...Posted in: Witch Doctor: The Mbwiru Eikura
...is this class the most racist thing blizzard has ever done?
The strong and proud barbarian... white.
The wise and knowledgeable wizard... white.
The righteous and holy monk... white.
The jittery and creepy witch doctor... black.
Way to go, blizzard!
Lol, maybe I'm reading too much into it. - To post a comment, please login or register a new account.
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that would allow me to skip all vit on all my gear. if its free, hell yea
if i was to choose vit or str (barb) on any piece of gear tho, id take the str
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keeps level 2
rakkis crossing
alk = 50~ exp/hour
old new = 65~
new new = 75~
wat i got from the vid. tbh i kinda like the idea of this new run. very fast and jam packed. no stack farming at the start
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bash-4+ fury for mp5 and whatever. frenzy smite for ubers
hota-smash for stupid high single target and .8 coeficient. nearly unlimited fury vs 1 target. unlimited vs 2 targets. also, the aoe is quite easy to hit 2+ mobs with once u learn it
br-into the fray for unlimited smashes/tons of fury/ToC support
ToC- cuz being zerked is just tooooo goood
rend - bloodlust main tanking ability/aoe presence
sprint/warcry/anything
mp10 viable
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ontop of that, your just an rude, hot headed, low self esteem internet kid who posts low quality videos and looses his shit at the first scent of negativity, its really tiring. please stop
You want to find out how inferior your build is? go do ubers mp10 solo. hf and adios
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I myself am a wwspeced barb. I do think its overpowered and does deserve a nerf /cry. Anyways, to the point.
This guy seems to be pushing the fact that blizzard is nerfing cmww due to its high proc rate with legendaries. The current proc rate is .25 which is getting halved in 1.04. I think thats a little much of a nerf but ive yet to use it so, we shall see. This guy, however, pushes the fact that a cmww can have 1-8 tornados going at once? well, lets do some basic numbers here with my current knowledge set on ww barbs because i am not comfortable enough with the mechanics of cm"ww".
So, some forum poster did a huge theory crafting session on runlikethewind and posted his numbers. he found that it is possible to have 1 tornado from sprint proc 30 times with enough ias. Im expecting the average person is more along the lines of 15-20 (which is where im at). So, that is giving you 5 procs a second lets say. if u can get 4 tornados on a single mob (lets just deal with a single target for now), that is 20 procs a second. I have a 48% unbuffed crit chance, 61% with buffs (my gear isnt that great either). So, 20x.61=12.2 crits per second x .2 coeficient = 2.44 procs per second. Now, we must take into account that you can get up to 6ish tornados at once, someone could have higher ias easily if they wanted, more mobs, higher crit chance, ect. I run opca which i belive is a good indicator of my proc chances as its a cooldown, and agaisnt 3 mobs, i can cast it every 4 seconds with ease, agaisnt 1 target its harder but enough.
What i think this guy is trying to do is use the logic for the change to the cmww wiz (procs like a mofo) and applying it to the wwspec barb which can proc like a mofo.
I have to add this in even though offtopic a bit. I thought the ww spec was op ezmode until i tried to get 2 buddies to run the spec with my same exact gear and they couldnt pull it off after 5 hours of practice each. they couldnt genorate fury, they couldnt sustain it, they didnt understand the sequences, and would end up just bashing 90% of the time. Also, when i was explaining the build, i thought i was writing a fucking novel haha. It really makes you take into account the amount of things you must process and execute for this build to work. For the cmww spec, ive seen the crappiest players making it work
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ill do the nit picking later.
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i got this in my email from a buddy and thought it was really cool. minus the first few min, its is just breath taking. take a look. sit back and relax.
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OFF TO DO WORK! LOL