this interview just saved my day! its great when you can hear from a personal perspective of things like that! just could read things like that all day long! it also reminds me of that interview with the guy who play Cain's voice (in audio...just great!)
that was such a nice stuff!
but thanks again guys! great work!
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Sep 29, 2009winter_night posted a message on What Do YOU Want To Know About Diablo 3?Q: The decision about making a diferent kind of mana source (Mana globe) for every char is really final by now??? Are they not concerned about completly changing such a classical characteristic (feel) from diablo 1 and 2 ???Posted in: News
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I would take the Asus, even tho both are similar, 2 ms response time is the best for gaming, also, LED backlight shoud have a better color reproduction. Btw, 27`, awesome!
I wander what monitors they used for blizzcon 2010, was it a Dell 24 inch? or what?
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Alright, thank u very much!
Lets wait for a more final version of all of them and see how it goes...
But i have to say, im glad that they took away those little globes out of the barbarian, and all of the chars
use a simple globe filled with their own specific energy bases... in terms of look and feel, just keep with a more Diablo feel to it... even not being Mana... Looks great!
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cause no one actually asked about it in Q&A`s panels...(not from the videos on youtube i watched)
i Saw the barbarian`s globe yellowish, so no more fury globes on fire like last blizzcon...???
also how they behaved, as it should play different from Mana, in the sense its not just a requirement to use skills anymore (as Mana was in D2)
Or they are behaving like Mana, but just with a different skin, Wizard kinda purple/cosmic, Barbarian Yellow/fire etc..
Also on the Battle Arena video, you can see, Wizard`s energy globe there, and it was full all the time, even using lots of skills (also like the first gamapley video with the barb and the WD...Using both Mana, but the globe just full or recovering fast all the time)?
Please Enlight me here!!!
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Their intentions with artisans was not to get rid of crafting. They want you to craft and create your own items. what they didn't want is for it to be consuming of time. Here is the difference:
creating iron...
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Iron created
creating iron...
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Iron created
creating iron axe
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Created iron axe
-or-
salvage
salvage
create iron axe
Both ways you are crafting but the artisan system allows you to do it with minimal stopping of action.
I also think thats what Jay W was trying to say... Also the fact that u no longer craft by your self, but instead use a npc for it, kinda imerse u in the world, makes u interact with the towns people (much like D1 did, cause every NPC was so awesome, and well made, u just felt integrated with it... think about Griswold, he was like ur body blacksmith in town, and so on... also, D2 failed giving that to players... i actually didnt even care about town NPCs in D2...)
So thats it, its about making u not spend too much time crafting and also making u interact with npcs and get imersed in the story (Jay W also said the artisans video, that while u check the artisants u might also want to check the `gossip` to know whats going on in the world, that along with the fact that blizzard said they are really pushing story telling mechanics, to make u care about every single piece of gossip and info given in play and stop skiping `talks` like u did in D2)
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its not the mask, actually, the masks are great! but its body posture/language, and also, the gear, looks perhaps too clean, and natural, but the feel of that concept art is more like, the gear is falling apart almost, like a more
zombie related, or, blizzard should try to put some metal parts on the gear... i know it sounds strange, and might not fit at first... but thats the problem for me, they are taking too much base from actual exisiting tribal wear... trying to look too real and almost possible... and doing the opposite with the wizard for example... making the gear too over!
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and i just realized, how awesome the WD could be if they actually stop and look back some of this old arts!
I mean, look at him, he looks so different from the now-a-days version, wich by the way, is more like an old and tired version of the one seen in the concept art!
And the same applys to the female version, also great in the arts, and the actuall model is far from being that perfect!
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that was such a nice stuff!
but thanks again guys! great work!
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hummm...Diablo 1...? ... ...
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would be nice...but, they really wont do it...
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The Tavern Sign Quest is one of my favorites, cause its just gives that feeling that many things are happening around tristram while u are in the labyrinth... and also that it isnt so safe afterall!
just love that Tavern, i wish we could go in there while in gamaplay!
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Blizzard keep saying that when they do a new char, with awesome spells, the just go back to the other chars, and refine them!! WELL DO IT WITH THE WD THEN!!!! cause i cant see any improvement in this char so far! and i really would like to see him as good as the others!!
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i can see your point... and, i have said tooo many times around that i just would like simple mana better! but, im just kida tired to talk about it and keep guessing or wishing... dont really care anymore... Blizzard could bring a globe with a cow inside that i wouldnt boder...