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    posted a message on PvP'ers vs PvM'ers
    I must say that while I'm definitely not much of a PvP player, I do find the argument that a PvP patch with new PvP modes would be wasting resources to be atleast as ignorant as the side saying Diablo is essentially a PvP game. If PvP is where the most fun for efford can be gained, then let it be so.
    Posted in: PvP Discussion
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    posted a message on PvP'ers vs PvM'ers
    Well let's see, I didn't insult anyone directly nor did I say anything that should be taken as hateful.
    Except you belittle your fellow debaters with comments like "Love this community" and "kids these days crack me up" sort of stuff =)

    This entire discussion has become one knee-jerk reaction after another. Really, why are we taking sides in this discussion? Why does everyone need to be either for or against PvP? I'm personally entirely for the implementation of a fun PvP arena. Customization of how these arena's work sounds interesting and workable to me. Open game consentual duelling might be an option, if the interaction with the open world doesn't make it gimped. We're in no position to decide that one, since we don't know the game enough. E-sports has some definit downsides for PvM though, so I would say that's not a very good idea.
    Posted in: PvP Discussion
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    posted a message on PvP'ers vs PvM'ers
    Well lets see, I work for a multi billion dollar company.
    While your argument makes sense, this line really weakens it. It makes this an authority claim, which is essentially an ad hominem where it is not needed.

    As for the point presented in your statement, you're very correct to say Blizzard should not crap on a big part of their playerbase (which I'll admit PvP'ers definitely are).

    However, what we in all probability will fundamentally disagree on, is wether or not they are "crapping" on the PvP playerbase. Blizzard being Blizzard has made decisions to form this game. These decisions are influenced, but not pushed, by what was available in Diablo 2. I have absolutely no doubt that they have experimented with open world PvP, in the form of hostiling, per Diablo 2 example. For the same reason they cannot impress upon us how hard inferno will be, or how awesome the storyline will be, they cannot fully explain why this did not work as well as we all might have hoped.

    As for the E-sport factor many are asking for, there are other objections I've already posted about in another thread. It comes down to that if they redesign every character to have a balanced PvP version of it, it would go far beyond the scope of messing around with crowd control timers, to the point where people have to relearn an essentially new class when they decide to PvP. This would make it extremely new player unfriendly, which simply is not the type of game Blizzard is willing to release.

    I hope I made some sense, somewhere in this post. ^^
    Posted in: PvP Discussion
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    posted a message on PvP'ers vs PvM'ers
    How would PvM vs PvP be possible? PvM by definition cannot take part of such a battle.
    Posted in: PvP Discussion
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    posted a message on Diablo III TV Commercial, Hardcore and Inferno, RMAH Info Soon, PvP, Blue Posts
    What basic user experience issues? They really must go over that in fine detail as it's fundamental for them to explain why they "vehemently oppose" such an effective solution.
    Well it would seem to me like, in order to balance pvp and pve seperately to the extend where pvp could constitute an e-sport, they would have to either change each classes' spell pool, or change how the spells work in quite a fundamental way. We wouldn't just be talking decreased crowd control.

    So imagine a wizard derping around in PvE, deciding he likes his character and wants to do some pvp. Would it be a fun and nonconfusing experience if he or she would realistically have to learn to play what is essentially a whole new class? Of course there will be lots of people who would easily recover from that initial blow, and take up the challenge, but that would mean that PvP becomes a thing for a relatively elite group, hard to get into for the common forrest noob.
    Posted in: News & Announcements
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    posted a message on Anyone else thinks Blizzard is mean ?
    Yea it seems a bit harsh, but it does have some comedic value xD
    Posted in: Diablo III General Discussion
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    posted a message on Unlock #7 - Developer Diary IV
    Jay is still very wrong. We will ALL remember how long it took to put this game out, it may not affect whether we buy the game or not, but we will surely remember this as the bad version of a classic 'Blizzard' project. And the fact that they couldn't even put out a simple pvp system even with all the suggestions the community gave them really speaks to how terrible their management and design methods are.

    I actually already find myself no longer caring that it was once delayed... o.o
    Posted in: News & Announcements
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    posted a message on Am I the only one peeved about Magic Find socialism?
    If you're that worried about others dragging you down, play solo.
    Posted in: Diablo III General Discussion
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    posted a message on Release During Finals
    All my exams are about people's mental states (more or less)
    I've been studying the diablofans audience at length, I'll be fine!
    Posted in: Diablo III General Discussion
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    posted a message on Digital Copy VS Box Copy
    So they can play as soon as the servers go life. Also, Blizzard will grant you a new (normal version) Diablo 3 key when you upgrade your digital version to CE.
    Posted in: Diablo III General Discussion
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    posted a message on Gossip
    It still is, more or less. Though now you just select a topic they talk about.
    Posted in: Diablo III General Discussion
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    posted a message on I don't understand why people think the skill system is butchered...
    People dislike the fact that permanence has been removed from character builds, because now they won't be able to lord their supreme builds over others for quite as long. This seems silly and childish, but for someone who's whole life revolves around the game, it could be a big letdown ^^
    Posted in: Diablo III General Discussion
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    posted a message on US Servers go live at 12:01 a.m. PDT, EU servers will go live at 00:01 CEST
    Europe before USA.

    As. It. Should. Be. ^^
    Posted in: News & Announcements
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    posted a message on Its question time!
    Actually thats a different issue. RealID is not the same as battletag. Battletag should in no way link to your real name.

    The option you posted is for realid friends of your realid friend to be able to see your real name or not.

    As for the first point, there is a short grace period after a disconnect, in which the server remembers where you are, so if you reconnect you can just continue. This is far shorter than 10 minutes though.
    Posted in: Diablo III General Discussion
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