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    posted a message on 2-man set-ups for 2.4

    Consider the many variables in GRs and think about what you need. Do you need more crowd control? You need more tankiness? In this current patch we use a heal monk with static monk. In 2.4, we have a lot of damage reduction items so that we don't need heals.. so can you create a support/dps hybrid? That's going to be the frame of group pushing. So create something.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on D3 on the PS4???

    If you want to play the game and you don't have a PC to run it then yeah go for it. Unfortunately the online with random players is a bit messed up because they use a lot of modded items. But for the couch coop its a lot of fun.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on What to do next??

    Well playing season is always going to give you more players/clans to associate with. I'd say hop on ptr and test out different items and builds to determine what you're going to run next season. Most likely the next season won't drop til mid or late January, so you have a decent amount of time to get familiar with what the game has to offer.

    Posted in: Diablo III General Discussion
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    posted a message on Plz help me with re-rolling ancient scimshaw

    I suggest rerolling the min-max damage range as high as you can get it. Either that or roll the vitality into cooldown if you wanna maintain firewall up time.

    Posted in: Diablo III Class Forums
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    posted a message on PTR 2.3 Demon Hunter - Fire UE Build (Video)

    Definitely. It was more or less an experiment. For pushing solo I want that Yangs recurve. Thanks for that PoV tho.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on PTR 2.3 Demon Hunter - Fire UE Build (Video)

    UE is going to have lots of opportunties with different bows. Yang's Recurve (Cubed) seems to double the effectiveness of using Xbows since you're getting the most out of resource spent and hard hits faster. I did a Leonine Bow + Emimei's Duffle (Cubed) + DML combo. These mixed with Strongarms, Cull of Weak, Band of Trapped, and Ice Blink, the damage output was between 800mil - 1.1Billion per shot. The pull effect kicked in very often with Cold rune from bola's. it performed very well in GR 50. It's a lot to explain haha, but just throwing out an experiment.

    Posted in: Demon Hunter: The Dreadlands
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