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    posted a message on A DiabloFans Thanksgiving
    Well, since I'm Canadian I already had my chance to give thanks for the coming of Diablo 3. But I wish all the Americans out there a very Happy Thanksgiving.
    Posted in: News & Announcements
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    posted a message on DiabloFans Exclusive: Jay Wilson
    Fantastic interview, Sixen. It's so nice to hear something new around here.

    I really dislike the dialogue system though. I simply don't like the idea of the player getting too much personality in-game. Maybe I'm just too much of an RPG kind of guy but I like to create the image of my character mostly in my imagination and not have it handed to me. I feel monologues are also just better storytelling in general. The tone is very different from a dialogue.

    I was hoping a rare item would have a chance to be better than any legendary item if a person was lucky enough to find such a rare. I think it's strange that Blizzard wants to make rares only the best for certain weapon or armour types. Why limit it's potential so much?

    Thank the lord they're going to be keeping immunities to only one per monster and that the new skill system will allow us to easily work around immunities.

    Once again, this was a great read!
    Posted in: News & Announcements
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    posted a message on logical drop ??
    So... what enemy do you kill to farm SoJs?

    Simple, you kill Jordan.

    But seriously, this would be pushing the realism envelope too far. With a game that has such a rewarding loot system, it really shouldn't be changed solely for the sake of being more realistic.
    Posted in: Diablo III General Discussion
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    posted a message on How big will Big D get?
    I'm thinking he should be the size he's always been. I think it would just look silly if Diablo was the size of a castle. I associate gigantically sized monsters with stupidity and mindlessness (Siege breaker anyone) and I wouldn't want to think of someone as cunning and sadistic as Diablo like that.

    And I agree with Necrodrac, I was terrified when I saw Andy and ditto for Duriel. Their size compared to the rest of the demons was enough to make me antsy.
    Posted in: Diablo III General Discussion
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    posted a message on d3 news - how many times you check
    Haha, that last post made me laugh. I come here usually 0-3 full-blown sessions a day but often I'll come on just to reply and leave after that. Even when I'm busy with homework I still feel compelled to participate when hotmail informs me of new replies in discussions!
    Posted in: Diablo III General Discussion
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    posted a message on Life Outside Of Cities
    I love the idea of life outside the city but of course it has to make sense. A little group of warriors camping out or a tiny outpost would work very well but a defenseless merchant would not. I don't even care if such places would be useful gameplay or quest wise, they could be simply there to add some lore and life to the game.
    Posted in: Diablo III General Discussion
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    posted a message on Has this been discussed? RE: Art Style
    D3 is indeed not very detailed (instead quite smooth), but that is to keep specs down. The lighting we have seen so far is from open areas and places with windows and stuff, not dark caves or demonic dungeons

    Haven't we seen dungeons? The Tristram Cathedral for one which had plenty of weird lighting. There are other examples as well. Most of them without any visible windows too.

    As for the smoothness issue, I know you've said you have an old computer emilemil1 (at least I think you did) and that Blizzard is trying to be able to make a game for everyone but I just don't think this lack of detail does the atmosphere of the game any justice. It really sticks out and bothers me. I'm still hoping there might be something they can do to create some detail without penalizing old computer users but it doesn't seem very plausible.
    Posted in: Diablo III General Discussion
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    posted a message on Has this been discussed? RE: Art Style
    Hear, hear! I thought Diablo 2 had beautiful visuals, still do today.

    I also don't understand the comparisons of Diablo 3's art style to WoW, except maybe for the over-exaggerated armour which I haven't seen in a while so hopefully they got rid of that.

    I do however think that Diablo 3 does look too cartoonish as I see it now. Sourceless, colourfully-hued lighting and the oh-so-smooth textures turn me off and don't bring the requisite darkness that I love to see in the Diablo games. God willing, I'll get what I want in the end but it seems unlikely.
    Posted in: Diablo III General Discussion
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    posted a message on Could The Skill Tree Be Gone Forever?
    I actually think I'm going to miss the old skill tree system, it had its charms. Maybe this will be an improvement though and I guess it goes along with Blizzard's desire to have every skill be effective.

    I wish we could have some more information though... After this fiasco with the patch, you'd think Blizzard would be a little more generous with what they tell us. Then again, I guess they don't want to announce a new skill system before they've finalized it.
    Posted in: News & Announcements
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    posted a message on DIABLO 3 useless skills?
    I rather like the idea of calling the so-called "useless" skills "difficult" skills instead. I actually wouldn't mind if Blizzard incorporated some skills that weren't quite as powerful and cookie-cutter friendly as other skills in the tree for a challenge and variety's sake. Sometimes, I wouldn't mind designing a character built around Sacrifice rather than Blessed Hammer.

    It gives the game more replay value in my opinion and helps you in creating a unique character that sets you apart from the masses. And if you can make that character really work, then the satisfaction is even greater than it would be with a cookie-cutter build. I really hope we get some "difficult" skills in Diablo 3.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 4, and so on.
    I didn't really love D2 for the story :P I was too young to even understand the story, but I loved it anyway. The story is actually really lame.

    I agree that the story itself isn't anything to get excited about but the manner in which it is told is extremely convincing and engaging. I think that's part of the reason why people say that Diablo has a good story.
    Posted in: Other Games
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    posted a message on Another Patch Promise, Will it Prove Itself?
    Thanks for the update but I think I've lost complete interest in this patch. What a mess this whole thing has been!
    Posted in: News & Announcements
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    posted a message on King Leoric Missing
    I thought the Gharbad quest was pretty cute. Didn't mind the Sign quest either, it was neat to know that demons beat on other demons.

    The only quest that I found was totally out-of-place and silly was the Black Mushroom quest but that was discussed a lot in one of my other thread so let's not get into that.

    I love that weird horn sound that plays when the well turns blue.

    Me too! Funny how we can actually remember it though. True diablofans!
    Posted in: Diablo I & Hellfire
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    posted a message on Community Spotlight - Chapter I
    I thought this article was a lovely read, it made me feel all warm and cozy to know that people around here are getting a chance to be in the spotlight, however dim it may be.

    But Zhar, why'd you change your name? I really liked the old one... Is the new name your own creation or is it referring to something I've never heard of?
    Posted in: News & Announcements
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    posted a message on Where Will Tar Pits Fit In?
    Funny, the first thing that came into my mind when I heard tar pits, were those island areas from Commander Keen 4. I played that game so much when I was a kid.

    This might be for hell or a swampy/jungle area, I don't think tar pits would be in the Borderlands although it is a possibility. Tar pits seem a bit hokey to my mind so I hope Blizzard will integrate them well and not bring out their (in my opinion) innate tendency to seem out of place when badly handled. I don't want to be continually reminded of Keen 4 every time I walk by one.
    Posted in: News & Announcements
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