I wasn't using hellfire amulet with one extra passive for the dog as well so definetely it has very high capabilities, I will try the gargantuan fire build tonight, maybe it won't be for faaaar pushing into the 75+ but it's stupidly fun lol
I was trying Fire hellhound build today with helltooth set of course, using convention of elements + tall man's finger + ring of royal (last one in the cube) wasn't using a furnace in my cube atm, the dog was hitting FOR FUCKING BILLIONS and fire pulse aoe as well, 4 to 6 shooting elites and bosses in greater level 60 (my gear wasn't all ancient) the exact numbers are pretty difficult to see really sometimes just the fire pulse killed the thrash mobs even without critting
I play all characters except for the wizard and I don't have any stash problem, my only stash problem right now is to find place to keep my bovine bardiches and puzzle rings for the next patch lol
maybe it won't compare but at least it will be viable for SS and Hota builds, maybe not for pushing but for medium high greater rift, some of us want to play different builds
maybe we will see a comeback of charge barb, 6 piece IK, 4 piece Charge, cubed ring of royal, furnace and vile wards, will be quiet tricky to spend fury tho
Does the new WD passive for 25% more damage for every enemy within 20 yards affects the damage of your gargantuans? and does the thing of the deep pick up radius affect the passive as well?
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it should be stupidly strong with the marauder set now, I hope so lol
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I wasn't using hellfire amulet with one extra passive for the dog as well so definetely it has very high capabilities, I will try the gargantuan fire build tonight, maybe it won't be for faaaar pushing into the 75+ but it's stupidly fun lol
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I was trying Fire hellhound build today with helltooth set of course, using convention of elements + tall man's finger + ring of royal (last one in the cube) wasn't using a furnace in my cube atm, the dog was hitting FOR FUCKING BILLIONS and fire pulse aoe as well, 4 to 6 shooting elites and bosses in greater level 60 (my gear wasn't all ancient) the exact numbers are pretty difficult to see really sometimes just the fire pulse killed the thrash mobs even without critting
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there's a lof of combinations of gear and elements of choice, MONK is back guys
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Boulder breaker with 60% call of the ancients damage with cubed hota hammer? or hota hammer with cubed furnace?
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I play all characters except for the wizard and I don't have any stash problem, my only stash problem right now is to find place to keep my bovine bardiches and puzzle rings for the next patch lol
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maybe it won't compare but at least it will be viable for SS and Hota builds, maybe not for pushing but for medium high greater rift, some of us want to play different builds
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Seismic slam and hammer of the ancients might be viable end game builds now finally *_*
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maybe we will see a comeback of charge barb, 6 piece IK, 4 piece Charge, cubed ring of royal, furnace and vile wards, will be quiet tricky to spend fury tho
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I don't play wizard haha rekt, but my main question is does it affect the garg's damage?
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lol that sucks u.u
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do you play in US or EU? if US give me your battletag so we can rift together :3
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the maths tell me that they cannot be bad
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Does the new WD passive for 25% more damage for every enemy within 20 yards affects the damage of your gargantuans? and does the thing of the deep pick up radius affect the passive as well?
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ulianna set it's not suuuuper strong, and the runes on SSS are a piece of crap