4 people is enough more then that is a crowd
especially with the new spell effects and pretty lights
- SFJake
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Member for 14 years, 10 months, and 9 days
Last active Sat, Sep, 5 2015 11:25:26
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Drekko posted a message on Can everyone please do thisPosted in: Diablo III General Discussion -
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Soulmancer posted a message on At what point did this game become an MMORPG?The route of my pissed-offery doesn't stem from offline play being removed alone. It's Blizzard's additude and mentality toward this game and it's community and their obssession with making money and preventing piracy while hiding under the guise of convenience. They are stripping away players rights and options for how we choose to play or enjoy a game we're paying for. They are applying the same strict control methods seen only in pay to play or cash shop mmorpgs; yet the game isn't. They are forcing everyone to play on the servers they strictly control... Preventing offline play, banning modding, preventing lan and a real cash auction house are disgusting.Posted in: Diablo III General Discussion
As for mods. Hellfire for Diablo 1 was a fanbased mod; there are countless mods for Diablo 2... Blizzard stated early on mods would not be supported for Diablo 3 but if players wanted to make mods "power to them" it was still ok. Now this has had a dramatic reverse where mods are now against policy and terms of service.
The thing about offline mode, mods would have been limited to offline mode. You could still create singleplayer offline mods; with the removal of offline mode this will become impossible since battle.net is the only way you can play the game. Because anyone not playing on battle.net means potentially less revenue for Blizzard through the auction house.
And no I won't by this game. I'll stick with Torchlight 2 until private servers start popping up for Diablo 3; but I will no longer support or respect Blizzard as they have chosen not to support or respect their fan-base time and time again.
Square-Enix was a large video game company responsible for some of the most popular games ever created; but they became too complacent and arrogant while turning their backs on their fans and have gone into a spiraling downfall because of it.
And quit being another hostile dumb ass nerd defending these changes. It only empowers Blizzard to continue to screw over the community. It amuses me how some people defend Blizzard like it's a religion. -
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Equinox posted a message on Suicide booths?Posted in: General Discussion (non-Diablo)
Spouting things you read in some silly book. I believe you mean well, so I will tell you something, maybe you'll stop spouting these things:Quote from CritterCutterThe thing is if you achieve these things you haven't solved the problem, just the cause. As soon as something bad happens in life it will all just come back. Also yes anger is a good outlet for depression, but love and forgiveness is a better outlet for me. When I love the people that care for me I feel much better than if I were to snap at them every time they annoyed me. If I did that I would just feel guilty and depressed.
most people in society, when they see something that's different from others, such as depressed people, perceive it as a personality fault. They are afraid depression will happen to them, so they convince themselves that it won't. They convince themselves that depression only happens to lazy, weak, emo people, so that they can consider these people inferior to them. This even happens to people who used to be depressed, just like people who used to be poor stop caring about the poor once they become rich.
Most books about depression are written with this idea in mind, I found. It's not there directly, sometimes it's even subconscious. At the end of the day, they all try to convince us that the only ways out are paths we cannot take, and all others do not owrk, therefore saying there's no way out. Like you right now, telling me something won't work, like you know SHIT, like you know ANYTHING except some rubbish you read in a book.
I'm not a book.
I'm real. I know how I work.
And I don't need your 'help' if all you can tell me is that I will fail. -
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ScyberDragon posted a message on No LFHealz in Diablo IIIWhile it has been said before, here is one more piece of concrete evidence that there will be no class in Diablo III dedicated just to healing or any other utility.Posted in: News & Announcements
Official Blizzard Quote:
Spells, auras, abilities that buff, help, directly or indirectly heal yourself and party members, these are all good mechanics to helping cooperation in multiplayer games. And we'll certainly have some of them.
What we don't want though is a situation where you'd say "Ok just sit back and keep us healed." Everyone should be fighting, everyone should be DPS, and the buffs and bonuses that come from certain classes should simply be situational and/or beneficial "icing on the cake".
Blizzard has stated from the beginning that they are making Diablo III with cooperative play as its main stage. With cooperative play comes forming parties or groups. However, unlike a very famous Blizzard MMO, players will not have to worry about looking for a healer to form a party and complete certain obstacles. Blizzard wants every class to be able to destroy the demons of Hell whether they are in a group or the player is enjoying Single Player.
While no class is dedicated to healing or support, this is not to say that each class is not without some skills to help out themselves or their group stay alive as Bashiok mentioned. The Barbarian has skills like Strong Constitution and Death Proof to help keep him alive along with a slew shouts and battle cries to help out his group. The Witch Doctor has Jungle Fortitude to give him some extra HP and has Horrify and Mass Confusion to aid his allies. From the few skills revealed for the Monk, it is easy to see how he can help his group stay alive with Inner Sanctuary and Radiant Visage. Even the offensive heavy Wizard has Conjured Health to gain some need HP and Slow Time to help party members.
Along with no healing class, Blizzard has also removed the accessibility of potions for the player. They have created many more mechanics to help characters to constantly stay in the action of this game. Health Globes will help player heal as they continue to fight. The have also added checkpoints for when you do die and a co-op resurrection system. While some Hardcore Players may face a harder challenge without potions and no healing class, it is the challenge that keeps people playing Hardcore.
So for all of you who continue the fight against healers in Diablo III, you can rest. There will be no healing class in Diablo III. -
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Kalasyra posted a message on Call of Duty: Modern Warfare 2The big deal is that a lack of dedicated servers is having a negative impact on competitive gaming. There are, of course, other reasons, and some good general overviews can be found here and here.Posted in: Other Games
Basically, this is all just a slap in the face to PC users; the series wouldn't be what it is today without the support of PC users.
Also, for you people arguing over the controller vs. keyboard/mouse, take a look at this. -
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Equinox posted a message on Call of Duty: Modern Warfare 2Posted in: Other Games
Same here. I've never played CoD4 and wasn't too into this game since it's multiplayer mainly and I'm just not into multiplayer FPS, but this is ridiculous...Quote from "SFJake" »No seriously, I had little intentions of buying that game and yet it pisses me off.
What the fuck is going on with the gaming world? Well, in the world in general, too, but why gaming too? How freakin' sad can it get?
And worst of all, people will buy this game. And they will realize they can limit the player in each and every way and still get their money back. - To post a comment, please login or register a new account.
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I think things that have been said feels true, the health orb system is better than the potion system from D2 by a large margin, but it still feels unsatisfactory at times. Beating up hordes of weak monsters can get to the point of silly because of how many orbs they can drop, and then you mess up in a smaller encounter and you're out of precious life.
Its really nice that you actually have to take care of what you're doing and try and approach things with a little thought, mind you. The combat flows well and you always have potions for backup healing. I actually died early in the game not realizing that exploding worm guy hurts like HELL when he dies. Thats the fun part.
The biggest problem I had is the absolutely underwhelming feeling of leveling up. It just doesn't feel right. You get almost nothing, a few attributes go up in some unnoticeable fashion. All you do get are skills that unlock, and you have no choices to make, nothing to care about. You don't feel like you're creating a character at all, which is a BIG downer for me, personally. I feel like I'm playing a Barbarian that isn't really mine, if that makes sense.
A general complaint of the beta for me is just that they didn't include some of the most important things in the game for a fair judgement, such as runes. That might save the customization part, but I can't know yet.
I have also not had much interest at all in items I found so far, but again, super early game, I can't expect more.
I think its good, its entertaining, I doubt its a flawles gem and it certainly doesn't bring anything particularily new, but I think any fans of the Diablo games will enjoy beating the crap out of stuff in this one, because the feeling, while exaggerated in general, is very nice.
I might not have been particularly impressed, but I'd still like to buy it, which I won't, for non-gameplay related reasons. With friends, it should be a blast, but forget about D2 depth and replay value, I would think. As expected.
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I don't really care what they come up with, Diablo has switched genre and has such, does not allow modding. (don't bother me with UI "mods", why are they even called mods is beyond me).
And the genre switch is really the whole travesty here.
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This isn't my fight, I don't even know about Wallstreet. I'm interested to see what will actually happen, if anything will, and I'd be glad if it did make a difference in the grand scheme of things.
But I hope nobody here actually believes they can end any and all abuse without violence. No matter your claims of non violence, no change will come without pain.
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This.
Get a clue. What happens when a ton of people (in the hundreds of thousands) want to make money off of the same thing... at the same time?
They all get rich of course!... Right?...
And its really funny too how a ton of people are just spitting Blizzard's excuse for this.
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One place is actually stating the truth and that annoys you?
While DiabloFans seems to lie in Blizzard's shadow, trying to please them in any way they can and defending them at every turn.
You find some negativity ridiculous, but I find the sheer amount of positivity here even worse. I'd rather not every place be ran by fanboys like this one.
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Also, I really don't think the percentage of people is as low as a fan forum where people just love Blizzard would dictate. Thats just the nature of those forums.
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This place has grown into a realm of fanboy and I guess that was to be expected. Oh, I'm sure there are plenty of dumb arguments as well against all the evil stuff Blizzard has done, but its still evil.
But don't think I'm taking this fight seriously anymore, everything that had to be said has been said. You take the stance you think is right and I'll keep mine. People should stop trying to change the mind of people unwilling to see the truth. And you can laugh and think that way about the haters if you're so inclined. This fighting goes nowhere. My next vote is with my wallet.
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The game's size will hardly matter. A 8 years old computer has a 80 gb hard drive and nothing is that small anymore, even for low end computer. And the very small amount you will lose (no, it won't even be 1%, keeping all the sizable stuff away such as graphics would be a giant drain on their servers) will not change anything.
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