Big ups to the tomb viper for throwing out the Shocker! "Two in th--"
Oh wait I forgot, I'm not that big of a douce bag.
But seriously, the whole facebook "likes" thing is getting absurd (<--or almost any other adjective for stupid or ridiculous). Bribing people to advertise your game by rewarding them with little packets of data which effectively function as advertisements in and of themselves... I really hope they are actually making a good game when they need a break from trying their hardest to generate hype...
- Pure_Physics
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Member for 14 years, 10 months, and 21 days
Last active Wed, May, 23 2012 07:22:28
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Mar 20, 2011Pure_Physics posted a message on Rune Swapping Restrictions PollI didn't read any of this, but I think Mystic (or just being in a neutral area, like town) without a fee should be fine. Or maybe have a nominal fee (that scales with rune level, not with the number of uses) to remove a little bit of gold from the economy.Posted in: News
I worry that socketing or desocketing runes might get so expensive that players are discouraged from doing so... which means they are less likely to experiment and figure out what is most fun for them. I remember in WoW being really neurotic about figuring my talent spec out way before I even started a character for fear that I would incur the increasing fees of the talent respecs by making mistakes. I don't think that sort of increasing fee system feels like it fits in a Diablo game, especially in the beginning when everyone (who didn't play beta so they could only play the finished product) is just experimenting and trying stuff out because it's cool. Also keep in mind that in games like WoW, one can reasonably expect to obtain certain items which almost allows an entire character's leveling progression to be planned in terms of skills, items, and talents. Diablo has a lot more randomness built in and I feel like skills and skill runes to some extent may be the player's way of balancing their character and the random gear that they have found.
I can understand having things like adding sockets and removing gems from sockets be a little bit more expensive because gear is essentially a way to confer passive bonuses to the player (especially if the prices are scaled by the quality of the gem and item). But discouraging players from experimenting with all the iterations of their currently owned skills and skill runes seems like it's the opposite of what Blizzard is all about...
Sorry if this made no sense, I am so tired. Goodnight! -
Feb 9, 2011Pure_Physics posted a message on Activision Blizzard Q4 2010 Financial Results Conference CallMost Recent Blue Post: Bash suggested that we shouldn't rule out a 2011 release. Even still...Posted in: News
My schedule allows for me to be very happy with a D3 release that occurs before May 2012, and I think it has a good chance of being "done" by then. If it comes out after that, oh well, I'll still enjoy it when I have time.
I think we are down to the home stretch for this game's release (like the last year or so of waiting)... And as we've waited so long as it is, it's not really that much more time.
But if you sit around and bitch and moan all day about the lack of release date or beta; or if you can't handle the thought of a Q1 2012 instead of a Q4 2011 release, you're doing it wrong. Many of us have waited for D3 for a decade or more, another Quarter(!) is insignificant especially if it means that they will be that much closer to putting out a product worth the wait and the Diablo franchise logo.
My suggestion to the true Diablo Fans, many of whom are probably like myself and working at careers and succeeding at adulthood: spend the next year working hard to improve your life. Blizzard will reward you with Diablo 3 before you know it and you'll really enjoy it after having worked so hard...
Oh yeah and video games are supposed to be a fun diversion. So if you get your panties in a wad and throw a temper tantrum because "Bwizzard won't rewease D3 soon enough!" I think that you have personal problems. Maybe try to prioritize your life and work toward that antiquated virtue of delayed gratification. -
Oct 19, 2010Pure_Physics posted a message on Male Barbarian Armor Set RevealedMaybe they didn't show the monk armours because they didn't think of showing off the sets until 3ish weeks before blizzcon (and really liked the two per week schedule) or wanted to throw the first three announced classes a bone (/rekindle excitement).Posted in: News
I have a question that I don't feel like looking up the answer to: does each class-gender combination share the same face? In other words: will we be able to customize our characters' faces? -
Aug 18, 2010Pure_Physics posted a message on Crafting Through ArtisansPosted in: News
YES! http://bit.ly/ba6LD5 I highly recommend you watch this fullscreen (tempted to make an entire thread dedicated to this)! I did and I noticed so many new and exciting things that weren't even mentioned in the interview.
Prime examples being the item descriptions and modifiers. They seem to have invented new ones and be bringing back some oldies-but-goodies as well! I haven't been as actively following D3 as I was before (I'm on my clinical rotations, cut me some slack) but I noticed today that apparently "Brilliance" is a character stat.
I don't know how many of these item modifiers will make it to the final game, but I distinctly remember:
extra base experience per monster killed
magic find (!!)
health per hit (or kill, I don't remember and I am not going to watch it again pausing every 4 seconds)
Once again I encourage all of you to watch this high res and fullscreen and enjoy! -
Dec 11, 2009Pure_Physics posted a message on The Wait is Over -- PTR Patch 1.13Starting over at lvl 1 on PTR right now if anyone wants to play. *pure-physics. I'll comment on the patch once I've actually tried it!?!?!Posted in: News
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More recently, I've found that the games I've been playing in my free time haven't felt as awesome as DIII has the potential to be, so I'm thinking of installing D2/LoD if I can on this machine and if my discs/cd-keys are findable and working. I'll have a bit of free time this summer break and I thought it might be nice to play through from beginning to end without skipping content like I tended to do in my younger days. For the record, I haven't played since .08 or .09 (don't remember which, just know it was pre-1.10) so I may have turned myself back into a noob by my absence (synergies...? ubers...? what?). That being said, I'll probably be looking to start playing D2 again around mid-late June if anyone wants to join me in playing through the whole game w/o any outside help in the form of items or rushes. Advice however, would be absolutely welcome!