• 0

    posted a message on Combining Skill Runes
    The highest level rune that can drop is level 5. the highest level rune you can craft is level 14. Jay said that it takes thousends of level 5 runes to make 1 level 14 rune.

    So i gues it would take millions of level 1 runes to make a level 14.

    Basically you would have to find thousends and thousends of runes before you can make a level 14 rune out of them.

    CANT WAIT LOL.......
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Betting on a PVP match
    Sofcore pvp you have 2 choices:

    1. PvP for fun.
    2. PvP betting. (You can bet whateva you want gold,gems,items etc..)

    HC pvp you have 2 choices:

    1. You have to bet to PVP, you cant PvP just for fun. There is a minium bet set by blizzard. (eg bet has to add up to at least 1000 gold in order to pvp).

    2.PvP to death. Loser loses character, winner gets to loot dead body.

    Of course all these options can be 1v1, 2v2, 3v3, 4v4.

    Again you can chose between option 1 and 2 in every fight.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Hardcore available once softcore is completed fully.
    If they force you to finish softcore before playing hardcore I would get pissed off.
    Why should I be forced to play softcore if I dont want to ?
    If I start the game in hardcore and die it's my own fault isen't it ?

    I do not want to be forced to play the game on softcore.(The same way you would not like to be forced to play the game on hardcore).
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Select a permanent character
    Jay said at Gamescon (cbf searching for it) that your characters will never get deleted, even if you stop playing d3 for years nothing happens to your characters.

    /thread
    Posted in: Diablo III General Discussion
  • 0

    posted a message on End Game Content
    Quote from Airandius

    Good job not noticing the other threads about this currently on the front page.

    Also increasing drop rated simply because you have more achievements is a terrible idea.

    Random achievements is even more terrible, I don´t want easy achievements that are random, achievements have to be real challenges. What if you manage to do such a hard feat? Only to discover you don't have that random achievement.

    I said the achievements get harder every time you complete them but just random stuff in them changes so you don’t do the same thing over and over again.

    Like I said first time you do the blood thirsty achievement you would have to kill the siege breaker in less than 5 minutes.
    Next time you do it you have to kill a stronger boss in let's say 3 minutes.
    Next time a stronger boss in 2 minutes...
    (Again these are just examples of random achievements I’m making up).
    You will get to the point where getting the 50 achievements takes a lot of skill and you will have to struggle to accomplish them.
    And the drop rates will increase just by a small percentage.

    Look at it this way you rush through the achievements twice and you’re like level 30. It was no problem doing the 50 achievements twice but now the 3d time you can’t do them at level 30 because like I said they get harder every time. So you level up go kill bosses farm items until your like level 38 try again and you barely manage to do them but you do.
    Now you get another set of achievements but again way harder than last time so you need to level up some more or get a group of skilled player and you have to play smart to manage finishing the achievements a fourth time at level 38.

    And once you finish the achivemnts what happens item drop rates increase (Like i said by a small percantage) and the new achivemnts get a lot harder than before.

    The random times, monsters, locations in them are just there so you don’t have to do the same achievements over and over again
    Posted in: Diablo III General Discussion
  • 1

    posted a message on End Game Content
    Hey everyone I would like to share what I consider a pretty good end game solution.

    We all know Blizzard doesn’t really know how to change Diablo from being a kill BAAL a million times type of game yet. (Bashiok stated in a blue post that they are still working on end game ideas).

    So I was thinking how about this:

    What if the game had a different form of achievements that work as followed:
    Let’s say a unique item has 1/45 million chance to drop.
    Let’s say the game has a total of 50 achievements.

    Every time you complete all of the 50 achievements all the drop rates for items increase. The unique item that had a 1/45 million chance to drop would know have a 1/42 million chance to drop.

    Basically every time you finish all 50 achievements they reset and you have to redo them but they get harder and harder every time you complete them. But every time you complete them the item drops increase by a small percentage as well.

    The achievements should be random as well.

    An example for this lets say we have an achievement called Blood thirsty.
    You get this achievement if you kill the siege breaker in less than 5 minutes.
    After you complete all 50 achievements the chance of good item drops increases by a small percentage, and your achievement list resets giving you another 50 achievements, but like I said the new set of 50 achievements would be harder. Because the achievements have a random effect this time to get the Blood thirsty achievement you would need to kill a (insert random boss stronger than siege breaker here) in less than (insert random time between 3- 4 minutes).
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Replayability "a la" Oblivion
    Oblivion is a really good game but what makes ii bad is the monsters leveling with the hero.
    Why?

    Let me tell you why i dislike your idea OP.

    Because it woulden't feel right. I mean the stronger i get the stronger the mondsters get so what's the point of leveling?
    Might as well stay lvl 1 all game.
    When im like lvl 78 with imba gear i wanna go back to the 1st town and kill like 200 monsters in 1 hit.This gives me a feeling of acctually becoming stronger.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Cant wait to Magic Find?
    fact is this thread is over you mf loving people are morons.

    Even though you guys enjoy it you are the minority beacuse the most people dont. Im pretty sure if you read all the comments in this thread every1 gave good reasons why mf is bad.
    On the othr hand you mf loving BOYS just make up bullshit.

    best one: "HARDCOREPOORE": noobs call it killing baal over and over again we unnoobish people call it hunting items.

    YOU STILL KILL BAAL OVER AND OER AGAIN YOU MORON IT DOSENT MATTER IF YOU GIVE IT A DIFFERENT NAME.

    Blizzard is targetting the majority not the minority so ofc mf won't come back beacuse no1 gives a shit about you guys. just play d2 for the rest of your lifes we won't care.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Cant wait to Magic Find?
    Quote from "HARDCOREPOORE" »
    do any of you realize this YOU DONT HAVE TO USE MF, if you want you can run bosses over and over without any mf.

    magic find just adds another element to the game that unsophisticated players like all of you cant handle. the key is balance

    you have to be able to find the balance where you can kill things efficently, and have a decent amout of mf. that is if you want to hunt for items.

    i use the term hunt for items because for unnoobish people its not just running the same boss over and over as i explained before.

    you cannot have too much mf, because 1 you find all set items and 2 you cant kill shit.
    you cant have too little mf, because you will kill baal and probly only find a decent items 1 out of 29 times

    Ok let me tell you something princess......
    So noobs kill baal over and over again.
    But unnoobish people kill baal over and over again but they call it hunting items.

    Wow you made a good point there. there's a huge difference between noobs and elite players in diablo.

    Second a game should not be about how long you play it should be about how good you are.

    Let me explain it to you the same way i would explain it to a 5 year old so you undertsand why MF is shit.

    See i am from new zealand and as you know/not know rugby is our national sport.

    See i play wing and i am the 2nd best wing in my team.
    One of my best mates is a wing in team as well but he is 3d option.
    My mate does not drink during rugby seasen, goes to the gym a lot, goes for runs almost every day(keeping fit for rugby), eats real healthy and goes to every rugby practice.

    I don't even go to practices only when i feel like it I usally just show up to the games. I don't do any type of fitness for rugby, eat a lot of unhealthy stuff and get wasted almost every weekend.

    Now althuogh my mate invests way more time in rugby im still way better than him at rugby.
    Why ? Beacuse im the better rugby player.

    This happens in a lot of sports or school where some kids are just smarter than others althuogh they do less study etc.

    Same should apply in games if i am faster at clicking have a better understanding of how to build a strong character, handle my spells better and just have better skills than you than i should be able to beat you.
    But no you spend 50h a week killing the same boss over and over again and you call yourself a good diablo player?

    If you don't get my point than your dumber than i thuogt you are.

    Player skill should depend on how smart you are in the game not by killing the same boss 100000times and saying BRO im so much better than you at this game cuz im killing the same guy over and over again and now i have imba items.


    /THREAD CLOSED
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Practical but bad.
    Quote from "Nithilak" »
    I have yet to read anything of value from you. Dissing what people discuss in a FORUM made for discussion is slightly retarded don't you think? And justifying your crazy posts with "d2 is boring so any change is good" shows little thought because really their is no substance. Try to articulate your disagreement with something relating to the topic and that shows some intelligence on your part. This generic hate is boring.

    Ok practical but bad?

    yes blizzard is making alot of changes to the game to make it more practical and fun.

    Could this be bad ?

    Well let's see so far they took out durability, gave us unlimited arrows, took autostats away no keys for chests etc.

    Now all these are simple things some people enjoy and some don't

    Now we get to the tricky part.

    If let's say 50% of diablo players hate durability and d3 HAS durability.
    I can see them getting annoyed beacuse they have to spend gold on repairing items and always walk back to town.
    So 50% of the players will not enjoy this part of the game.

    Now let's say the other 50% like durability and this time d3 DOES NOT HAVE durability.
    How many of those players would say this is horrible im bored beacuse i dont have to go back to town and spend gold on repairing items.
    Im sure that even if those 50% enjoy durability only maybe 5% out of them would acctually get annoyed by not having it once they play d3.

    So by having durability in d3 you would get 50% of players considering some aspects of the game as boring and the other 50% would just enjoy the game.

    By not having durability in d3 you would have 95% of players enjoying the game and maybe 5% not enjoying some aspects of the game.

    Anyway i used durability as an example and ofc the % are made up but this is why taking small annoying stuff out of the game won't ruin the game.
    Because once you play the game even if you like those things there's a small chance you will dislike the game FOR NOT having them.
    But there is a higher chance of people disliking the game FOR having them.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Practical but bad.
    Quote from "Flopjack" »
    Which is why it's one of the most successful/well known RPGs to date? It's thee dungeon explorer. It's thee monster annihilator. It's schweet. Archaic, but D3 is going to fix that.

    Because 10 YEARS AGO the game was great and build a big fan base thats why.
    Nowadays people have higher expectations from games.



    God damn it.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Practical but bad.
    Quote from "reform" »
    Cool thanks for the translation italofoca!

    Yeah I'm not partial to D2 fanboys either. Most of what we've seen of D3 does look to be an improvment on D2.

    But to blindly and without question decide that they are going to make a perfect game is irrational, especially considering he has stated his utter contempt for other blizzard games.

    If they disapointed you with those games, then why can't they disapoint you with D3?

    *edit* The following post is good.

    I never said d3 is going to be perfect.
    But it cant be worse than d2 and that's my point.
    D2 is horrible beacuse all you do is the same thing over and over again every day.

    And like i said i don't mind people complaining or stating their opinons.
    But what i hate is people omplaining about retarded stuff.

    Once the game is out no1 is going to say the game is shit because there's no keys for chests.
    What's the point of complaining abput something no1 cares about once they play the game.

    And again d2 is made 10 years ago and now it's 2009. So the more changes to it the better beacuse d2 is boring.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Practical but bad.
    Quote from "reform" »
    I'd rather see people questionning and complaining than see people saying "it's blizzard so they won't dissapoint".

    They have in the past, and they continue to dissapoint today.

    People are overly eager to leap to the defence of Blizzard. The people who question and complain are some of the biggest fans of Blizzard games you'll come accross. They only want to see the games be as good as they can be.

    Wrong again.

    i hate starcraft one of the worst games i have ever played in my opinion.
    I will not buy and i wont even try to pirate sc2.

    Wow is shit horrible hated it.

    I enjoyed wc3 back in the days now im bored of it.

    D2 great game but now 10 years later comparing it to other games it's a shit game and that's it.

    the reasen i hate people complaining is not beacuz i kiss blizzard arse as you stated it's simply beacuse d2 is shit.
    It's a fact say ohh your not a true d2 fan blablabla........... i dun care
    After 5 years of playing it i finally realised how shit and boring it is.

    D3 looks good and all theire doing is making the game better.
    You guys are just obsessed with d2 and thats it, cant handle change.

    For example the skill trees in d3 are more like wow skill trees than d2. I hate wow but i still accept the fact that wow skill tree > d2 skill tree.

    People that dont complain all the time dont kiss blizzards ass they are just smart enough to notice that d2 was made 10 yeras ago.

    People that complain need to take the d2 needle out of their veins and accept the fact that the more changes they do to d3 the better beacuse im sick of spending my days killing baal a million times than finally you get a good item. You look at it for 10 sec and what do you do after that ? You kill him another 53425235 times and so on.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Practical but bad.
    Quote from "Jamoose" »
    You have serious issues, whats your problem? I made this thread to see other people's opinion about a certain subject, and thats what the forums are for. IF you got a problem with that you can gtfo... flamer.

    First of all did i ever flame you ?

    I know its a forum but does it mean that 90% of the threads have to be complaints.

    I dont mind this thread and i dont mind people stating their opinions but whats the point of making complaint threads all the time?

    Seriously do you acctually think a company like blizzard would ruin the game?
    You guys need to undertsnad that they KNOW what they are doing.

    I know forums are made so people give feedback or suggestions that could improve the game or/and make it better.

    But how is for example adding keys for chets improving diablo in any way?
    Are you acctually going to play d3 and half way throw the game your like : Man this game is shit the chests open w/o keys im off playing COD4.

    But i can see people getting bored of looking for keys and after a while they just stop trying to open chests.

    i know your thread is not about the keys you mean that they could ruin the game in the big picture by taking to much out of it.

    But im pretty sure blizzard knows how to make a game and ofc they will not ruin it.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Discuss Barbarian's Fury
    Quote from "Astion" »
    Now that we've gotten some more info about the Barbarians Fury pool. Lets get a discussion started about it.

    This "new" energy pool seems unique at first.

    But it is not unique at all, it's nearly a copy paste of a similar system in a different game.

    Yes here it is again. WoW!
    The Warrior uses an almost identical system.

    You hit, you gain rage.
    You hit, you gain fury.

    You get hit, you gain rage.
    You get hit, you gain fury.

    Rage deteriorates over time.
    Fury deteriorates over time.

    Criticals possitivly alters rage gain.
    Criticals possitivly alters fury gain.

    And so on.

    The only difference that seems to be there are the "fury globes". But is it really that different?

    A Warriors special attack consumes rage. A Barbarians attack consumes either nothing or fury globes(correct me if i am wrong).
    Alright, now isnt it almost identical? Bare with me while i am trying to make this more clear.

    When a warrior reaches 30rage, he can do a specific attack consuming the rage. So in other words, he reaches a treshhold in his rage, and then consumes it. This is identical with the Barbarians. The Barbarian reaches a treshhold (1 furyglobe), and then consumes it to do an attack.

    The only "real" difference is the graphics and naming of the system. There is nothing special and new about it.

    In my opinion its a good try of making a new system, but lets hope its still a work in progress.

    What do you guys think?

    [Edit]
    I am a real fan of the Warrior class. Though, when the rage/fury system sounds really cool in theory. It is something every Warrior strugles with in PvP. Yes i know, Diablo is a whole different game. But my experience with this system is not something to talk posstivly about. I hope that they will make it more robust and fail proof system. Which makes the Barbarians play fast and destructive. Instead of just a Rage V2.


    Yes here it is again. WoW!
    The Shaman uses an almost identical system as the wizard.

    You cast a spell, you use mana.
    You cast another spell, you use more mana.

    Mana for the shaman refills over time
    Mana for the wizard refills over time


    Stronger spells cost more mana for the shaman
    Stronger spells cost more mana for the wizard

    And so on.


    I think they should take mana off the wizard beacuse they are clearly copying wow.
    They need a name change and they need to completly redo the mana system beacuse it reminds me of wow.

    I will not buy d3 unless they change the mana system of the wizard to something new and unique.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.