I guess Rend could work in a crit build, or if you have relatively low hp, but for me it's just a way too slow heal compared to Revenge when you are surrounded by enemies and elites than can kill you in less than three seconds. I've been trying to solve Revenge's issues with single targets, and a weapon with 3% life steal + 500 LoH from rings did the trick well enough.
I have to give Rend one positive note though, but that's probably a bug xD The first Rend you do after activating Ignore Pain (with life steal rune) will restore exactly 20% of the 700% damage Rend would do over the duration as health, instantly, unaffected by the Inferno heal reduction (almost always restores all of your hp from just one enemy). If you do another Rend (still during Ignore Pain duration) it will work normally though. It might have been patched in the hotfix, I dunno.
Also, did they do anything to legendary drop rates in the hotfix? Yesterday, me and three others got over 10 of them in combined drops. Today we farmed far more, but no one got a single legendary. I suppose it could be just luck of the draw, but it seemed a little off :/ They nerfed the Act 3 keywarden as well, by taking like 75% off of its damage and removing the illusions. It used to be able to kill me in a few seconds, but now it's just laughably easy, just teleporting around and occasionally dealing about the same damage as two shots from a Fallen Prophet. I preferred it hard :/ At least as hard as a strong elite pack. But then again, purple enemies and all mini bosses have always been easy (compared to elites), so I guess my problem is more with that philosophy.
Edit: The front page was just updated with that last part, heh.
- 10/23/2012 9:44:54 PM Posted in: Off-Topic
10/22/2012 11:46:09 PM
Gave Rend a try today, and discovered that while the theoretical heal is high, the inferno life steal reduction applies and reduces that amount to nearly nothing. I get more life/sec from 500 LoH and basic frenzy attacks, so I switched back to Revenge and upgraded gear instead. Still can't do much against bosses and key wardens, but at least elites are manageable up to MP5 (except for disintegrate + waller combo when two lasers intersect on top of me).Posted in: Off-Topic
And I've found legendaries, whoo! 7 of them in two days, and 3 were not complete crap!
Also, MP10 powerleveling (with like 50k worth of stuff from AH) is ridiculous. I spent over 50 hours getting my Barb from lvl 1 to paragon lvl 1, I managed the same on a new WD in 10 hours, and made 400k gold doing it from just selling drops to merchants. It should really be made harder, much harder, as right now it is perfectly doable (and never even becomes as hard as old inferno act 1) all the way from lvl 1 to lvl 60 in MP10 (without purchasing anything except a reduced lvl req weapon). There is just no reason to ever be playing normal-hard with below MP10, all other power levels are obsolete, a design flaw imo. A slightly harder time in return for 3 times experience (and easily 5 times as fast lvling) and double gold/magic find is just way too good.
10/15/2012 10:47:41 PM
I just love that feeling when my LoL match history is nothing but defeats, and I decide that the best cure is to matchmake at 4 in the morning.Posted in: Off-Topic
That game ended a few minutes ago, and it was glorious. The success begun at champion select when one person called mid lane, and another one insta-locked the same lane. The one who called mid asked if the insta-locker could go bot lane instead, but received no response, so eventually he just locked as well, hoping that he would get mid by himself. Myself, being fond of the slightly more challenging picks, chose Rengar and played as a jungler.
So the game started, and of course none of them wanted to give up mid. The one who called out mid snapped almost instantly, and left the game about two minutes in. It was a great start, sure, but it was about to get even better really fast.
Our single player at bot was completely butt-shattered in a matter of minutes, snapped, and obviously vented all his loveliness on our remaining player in mid. Soon enough, bot was left empty when our former botlaner decided that he was better used elsewhere. He hung out with me in the jungle a little, gave top lane a visit, but for the most part remained in mid together with our remaining insta-locker. Of course, he didn't do all of this in silence, as it was way more productive to pour his feelings all over the chat for the remaining 30 minutes. Me? I did what the swag-lion normally does: alternated my swagging between their ad carry and ap carry, and received nothing but top remarks for my efforts.
About 20 minutes of dancing, intentional enemy lovemaking, and countless kind words later, our insta-locker finally snapped as well. Taking matters into all-chat, they both politely explained to the other team why the other deserved to be banned, and how every move by Rengar the swag-lion should be praised with virgin sacrifices and freshly sharpened pencils. I gave them both the encouragement they needed to continue, by ending every sentence with a smiley-face.
Some few minutes remained of the game when our player at top lane spoke his first and only wise words for the entire duration of the game: The words were so astounding that I can't quote them, only describe their double upside-down question mark appearance. They told me stories I'll never forget.
The game, somehow, ended in a loss. I gave everyone in my team honor for being helpful, because I felt that their actions helped me reach a new level of enlightenment. Hopefully I will get an equally awesome experience the next time I decide to play at 4 in the morning.
10/9/2012 6:43:46 PM
Yeah, Rend would be reliable for life gain, but I tried it and it just doesn't work for me.Posted in: Off-Topic
Rend heals for about 10% of my max hp per second and enemy, while Revenge heals me for 5% per activation and enemy. In the initial engage I'm being hit enough for Revenge to heal more than Rend, but at the end of the fight I would get about twice to four times as much health from Rend.
However, I'm also using Revenge as my primary AoE damage, and Rend is crappy in that aspect.
Rend does a flat 140% damage per second.
Revenge does 220% damage per activation, and in initial engages (before elites are the only enemies still standing) I can usually activate Revenge at least 2 times per second, which translates to 440% damage per second, over 3 times as high as Rend.
My current strategy (playing Berserker Rage) is pretty much to pop War Cry and Battle Rage, run into the thickest part of the pack, stack up Frenzy, spam Revenge, pop Ignore Pain, and spam more Revenge. That takes care of the weak packs, but not the elites.
Rend would help against the elites, but if I replace Revenge I end up getting overwhelmed by minor enemies instead.
In fact I've tried replacing Revenge with a lot of stuff, but I've come to the conclusion that it is essentially the only skill in my build I can't replace. Every time I try I end up losing more damage than I get in survivability, or vice versa. Revenge is just too crucial when you're trying to stay at max Fury, and at the same time deal decent damage.
10/9/2012 12:30:36 PM
Posted in: Off-TopicQuote from Lt. VenomDon't you mean from Saturday 10 AM to Sunday 12 PM? 12 AM doesn't add up 26 hours, just 14.
Oh, right, time conversions. I forgot that it goes from AM to PM before it goes from 12 to 1. Silly system.
10/8/2012 5:23:49 AM
26 hours is not the entire weekend, just a little more than half, from Sat 10 AM to Sun 12 AM.Posted in: Off-Topic
Today I started my most demanding university course ever, Programming in C. I basically have to be there for two hours every morning, and that's it. The assignments are essentially simpler versions of things I did back in high school for my C++ courses, so they pretty much do themselves in terms of difficulty.
Quote from Nacho_ijpWell, I can make act 2 dying ten times per quest... 25k damage is just not enough, but at least now I can kill the buggers, I'm making progress
I have two characters that can (kinda) handle act 2. A block of solid Monk that chills around at 9k damage, but doesn't take any damage unless I get trapped in desecration or something. It's progress, but extremely slow progress.
The other one is a Barbarian with a whopping 45k damage, tons of durability, but crappy life gain. I'm fine for as long as there are 3-4 enemies around, but less than that and Revenge can't heal me fast enough, which obviously translates to eventual death in longer elite fights. Depending on the affix rolls I may or may not have to pay more in repair costs than I gain from the questing.
10/7/2012 5:47:48 AM
So after a long night of Magic, I came home and slept for 26 hours, beating my previous record by 2.5 hours. In other news Magic...Posted in: Off-Topic
Azorius is awesome. (better than Selesnya in 1v1)
Selesnya is awesome. (better than Azorius in multiplayer)
Izzet varies between awesome and decent, it's a very unreliable guild.
Rakdos is decent, and is basically green power curve with an added aggressive keyword (first strike, haste, etc). Very similar to old Boros, but with more creatures.
Golgari sucks monkey balls in every way. Bad power curve with a grossly overpriced keyword. 2/10 wouldn't play.
Now I crave eggs. To the frying pan!
10/4/2012 9:05:53 AM
No, I don't think it's him, because I remember that name. (did he use an owl avatar?) Hold on, I'll just skim through the 691 pages...Posted in: Off-Topic
(50 pages of mostly Mags, Nekro, Turmo, Shatt, Umpa, Az, Fitzyy, Hippo, Zhuge, Venom, Nacho, Jamoose, Zhar and Myself later)
No sign of him. Perhaps he left when the URT was the million thread.
(10 more pages, with added Don, Mephisto, Equinox, Irrational, Vegas, Sofa) WAIT
Could it be Kenzai? Didn't he have an owl for a while?
10/3/2012 8:49:14 PM
Well, they're increasing drop rates so it should only be a matter of time now... I hope. I suppose that it would happen faster if I was capable of doing more efficient farming, such as hunting treasure goblins or doing some form of "runs", but every time I try to do something like that with relative speed I end up dying and losing more gold than I earn.Posted in: Off-Topic
Also, anyone with a good memory. What was the name of the guy that used to post in the URT long ago (and perhaps recently, I have no idea), the one with the owl avatar that participated in many of our old philosophical/scientifical discussions. I don't really have a reason for wanting the name; I've just forgotten it and would like to remember again.
10/3/2012 6:30:48 AM
I two usernames and two passwords that I have used for almost everything since I made my first e-mail account, and I haven't changed browser or reinstalled Windows since my last time here, so the Curse login was on autofillPosted in: Off-Topic
I have the same progressing issue in D3 that I had in D2. I have zero interest and talent when it comes to trading (AH). I buy stuff and sell stuff, but for the most part I sell cheaper than I buy for, so I never build up the gold necessary to buy really good gear. As a result I'm stuck in an extremely slowly progressing loop of mediocrity where I farm easy areas (can barely handle Act 2) with crappy gear, get more crappy drops that I can only sell to NPC merchants, and for that gold I buy ever so slightly less mediocre gear, repeat.
What annoys me the most though is that after almost 500 hours of total playtime, I've yet to see a single legendary/set drop. I have people I play with that have less total playtime and less MF than I do, but have found 15-30 legendary/set items (crappy, but still), and that fact is really starting to get on my nerves.
In short: I have to farm more.
- To post a comment, please login or register a new account.