• posted a message on Cool video Diablo 2 vs Diablo 3

    In D2 you had more choice overall i think. Things like going max block or just Vit. Or going for ES or not as a melee sorc. In D2 you had very unique items that were so rare but weren't anything specific i.e a unique or a set item or whatever, they were just magical or rare items that could roll with amazing stats for specific builds.


    An example would be this GH:

    And then you could socket it with something like:

    Which results in an awesome self-created item that feels 100 times more personal and rewarding than anything in D3 in my opinion.


    Building a character properly and meeting certain breakpoints of FHR, IAS, Block%, etc was also a process that involved a lot of planning and thinking. It took quite an effort to properly come up with all of the things required for a really good build.


    Add to that things like the charms which were varied and could compliment almost any build that you could come up with. A magic find character could use MF SC's for an example. If you were missing a few FHR points to meet a breakpoint, you could give up one of your life/mana/ar sc's and get one fhr sc... There were a lot of choices involved with creating a well geared character.


    Not to mention crafting. In D2, crafting could potentially get you BIS items. crafted amulets are the best example. They are so hard to come by and even harder to roll well, but if they do roll good, you might end up with a sick crafted amulet that no one else has.


    Problem with all of that is that D2 thrived on duped items. I think that it's safe to say that if it weren't for dupes in D2, 99% of the people would have never got a well geared character with all of the runewords highly rolled, with things like 40/15 jewels or 20/20/3 sc's... But somehow, the game had a functioning community that worked quite well. Sure, some people were total elitists because their wealth was that of like half of the server combined (again due to dupes and other secrets).


    But that's where things like ladder resets and pandemonium events came in to try and minimize the dominance of certain factors over the economy. And those did pretty well. But yeah on NL for an example, the accumulated wealth and bugged / legacy items is probably too much but that's why it's NL and that's why ladder resets exist.


    What i really like about D2 is the fact that certain builds were very general-purpose oriented - builds like the hammerdin which could basically do antyhing in the game including pvp, MF, pve, carrying other people, rushing, any kind of farming, etc. And there were very specific builds like the gold find barb ( i love to bring the gf barb as an example whenever possible) - A build that had one specific role and also, one specific area and mobs to farm. The benefit of having such a character was great but building it was not a simple task. Things like that gave you a sense of working in order to make your account better overall i.e to have the ability to farm gold, the ability to rush a friend if needed, the ability to MF farm, etc...


    And last but not least, PVP. To me, and i'm sure that to many other people, PVP was the true end game of D2. The amount of theorycrafting and thought put behind certain builds is simply insane. What is even more insane is how rare certain PVP items were. Getting really well rolled claws for a hybrid sin with + to traps, + to LS, + to AR based on char level, + sockets, etc? I can't believe how unique and rare certain items were. Comparing this to D3 is a joke. Not because D3 is bad, it's just a lot more normalized and "appealing to the masses".



    TLDR: D2 was amazing in terms of customization that probably would have never seen its full potential actually reached if it weren't for dupes but the dupes ended up creating some sort of an economy that made sense and ultimately lead to a better playing experience overall in my opinion. Diablo 3 is a lot more streamlined and normalized and that is certainly fitting to today's gaming market.

    Posted in: Diablo III General Discussion
  • posted a message on Blizzcon 2016

    I've made a large post about this after Blizzcon last year ( I was there) after speaking with Dev's who just said "just wait, you will be extremely happy" thats all the info they would give me.


    I will be at blizzcon this year as well, and mark my words. Blizzcon 2016 will be the year of Diablo. It is literally the ONLY game that would make sense to headline since no show for 2 years in a row. Legion is out in August, Starcraft is dead atm, hearthstone releases expansions constantly, overwatch JUST came out, hero's of the storm gets updates just like hearthstone.



    Blizzcon 2016 *Year of Diablo*

    I really hope that you're right but the past has taught me to be extremely skeptical.
    My personal prediction would be that they will keep putting out content patches and updates... No more expansions and no new classes - Just new items, maps, features (like the cube), etc...
    Posted in: Diablo III General Discussion
  • posted a message on Ladder vs Non-ladder

    I don't know how accurate the information here is but this is a list of differences between ladder and non-ladder: http://forums.d2jsp.org/topic.php?t=55109923


    basically, it's a bunch of runewords, unique items and cube recipes that exist only in ladder. Usually, players on NL are already very rich and have all the gear they need so they won't be looking for actually making a Grief RW for an example, they can just trade for it. Also, item selling websites are much cheaper for NL than they are for L so that's another way to get everything very easily.


    The thing about NL is that it still has very old items like bugged eth tal armor for an example. Items that no longer exist, or exist but in a different version. Those items are typically very expensive and the average Joe will most likely never get his hands on them.


    I personally played a lot of NL throughout the years because i had an amazing account with like 8 fully geared characters with sick gear and decked out with charms. I even had 1 self found 40 life pb sk (so proud of that, still...lol). But if i didn't have that account, i'd probably play more ladder. I used to refresh that account every once in a while so it won't get deleted but i kinda forgot at some point so i lost everything.


    Ladder is a lot more fun to start fresh either with friends or strangers from random communities. There are some communities that are still active like d2jsp or Slash-Diablo but they usually tend to be a lot more active around ladder resets. Slash-Diablo has its own server i.e it does not run on b.net live and it supports certain mods including the resolution mod afaik. There were some issues with the latest version a while ago but i don't know if they fixed that yet or not.


    The spam is still rampant and annoying. the best way to avoid spam is to create games with a password. Even if you start a random game and some random guy joins to play with you, offer him to join you in a new game with a password so you can avoid the constant spam bombardment. If you played it a year ago then not much have changed since then.


    Today, i think that the most fun ways to play D2 are when you limit yourself in a certain way. Kind of like all of those iron-man challenges that people used to run. Like, playing a game where you try to finish Hell without using runewords or using only rares or whatever. Trying to go for weird builds like a sword-weilding amazon or a singer barb. If you don't mind single player, then it's far superior to b.net imo because of the smoothness of the gameplay, never suffering from bad latency or "realm down" crap if you create and leave too many games, too fast.


    A really fun (but expensive) build to run is the GF barb. Gold find barbs are so hard to gear for but are so damn awesome and rewarding... Something like this https://www.youtube.com/watch?v=LGko9SFzTww - but for some reason this dude is not using leap to knockback the mobs. Anyway, D2 is full of weird and awesome stuff.

    Posted in: Diablo II
  • posted a message on Do you think Diablo 3 will get another expansion?

    what's talisman and devil's hand?

    The Talisman is an old feature that got scrapped from the game.
    Blizzcon panel: https://youtu.be/PDX4PKlRoJg?t=39m30s
    Wiki: http://www.diablowiki.net/Talisman
    Image examples:


    the Devil's hand is some sort of an event that was supposed to be in ROS but was also scrapped at some point.
    video: https://www.youtube.com/watch?v=ULE7Xc7m4oE
    Wiki: http://www.diablowiki.net/The_devil's_hand
    Posted in: Diablo III General Discussion
  • posted a message on Tattoo thoughts?

    Holy crap that's a lot of work. Where did you get it done at and by whom?

    Posted in: Fan Art
  • posted a message on D3 lost 50 % of players?
    Quote from Ultimalpha
    Why u open a thread and u neither play anymore this game?
    We simply have fresh air on diablo rigt now, no more waves but a new sistematic weekly ban program from the big B, botters, TH users, macros-fags and similar scumbags who cheated r out and this is incredibly good and 100% healthy, the question here is only one: why a guy who got banned like u open a so pointless thread like this, those numbers (50% LOL) are totally ridiculous (estimated LOL? and based on what data??? LOL) since diablofans is a very little online community and is not even close to be significantly comparable with the huge amount of diablo players, u can`t neither speculate a serious ratio based on diablofans, is simply retarded.

    Veritas vos liberabit.
    Posted in: Diablo III General Discussion
  • posted a message on Another Ban wave just hit and Surprise !

    Whoever thinks that there are no false positives has no clue what he's talking about.

    Posted in: Diablo III General Discussion
  • posted a message on happy birthday diablo 3 (?)

    Quote from Jamoosego-next

    Anyone has any idea what is depicted in that wallpaper? Looks like some sort of diablo-like beast with some shaman figure riding it. The area looks like Kurast jungle / temples or possibly even the sokovos islands... Could this be a hint for a new expansion?




    It was fan made art that won prize on Blizzcon before D3 was out, no connections to the beasts in game. Although, it reminds me of crossover from bramble hulk (arms), and new Diablo (head) :)


    Follow the link on artist to his Deviant art page, and see the description.

    Oh ok. Thanks.
    Posted in: Diablo III General Discussion
  • posted a message on happy birthday diablo 3 (?)

    Anyone has any idea what is depicted in that wallpaper? Looks like some sort of diablo-like beast with some shaman figure riding it. The area looks like Kurast jungle / temples or possibly even the sokovos islands... Could this be a hint for a new expansion?

    Posted in: Diablo III General Discussion
  • posted a message on Heaven's fury cdr build

    I don't know if it's still the case on live but the Heaven's fury proc from the Ivory Tower used to heal you up if you had life per wrath spent although the proc does not use up wrath at all. That was one of the OP things about the HF build last patch. As Bagstone mentioned, it caused insane amounts of lag (at least on EU...) so it wasn't really playable but the damage was crazy. I'm pretty sure they fixed the lag and damage parts but ivory tower might still be bugged (unless that's intentional...), anyway.

    Posted in: Crusader: The Church of Zakarum
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