• 1
  • 2
  • 3
  • 4
  • 5
  • Next
  • 0

    posted a message on super ancient idea

    From what i understand, the idea is as follows:

    -You have a 1/100 for a legendary class set to roll super ancient.

    -If you have 4 super ancients from the same set, you will gain a "weak" skill rune for the skill(s) that is affected by the class set you have equipped i.e IK set will only give you skill runes of WOTB/COTA.

    -If you have 6 super ancients you will gain a "strong" skill rune for your set skill(s).

    Posted in: Diablo III General Discussion
  • 1

    posted a message on super ancient idea

    Some explanation could be nice

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Expansion, possibly new game in the works...

    I actually think that what Unseeneel mentioned makes the most sense. A FPS Diablo game in the style of Borderlands would be really awesome.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Expansion, possibly new game in the works...

    If they are going for a Diablo based FPS game, I think it might be one of these options:


    1. A single player experience that would attempt to rival the stature of Half Life

    2. A survival fps game like ARK: Survival evolved

    3. A death match based game like COD/BF

    4. A mobs style fps game like OW


    I think the first two options make more sense... Option 4 doesn't make sense at all.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo 2 Runeword Search

    A while ago i was playing d2 and was looking for something exactly like this. I ended up copying all of the RW's names and item types onto an online sheet but i couldn't search by runes / abilities because those parts were images. Good job :cheers:

    Posted in: Diablo Tools
  • 0

    posted a message on Patch 2.4.3 RELEASE

    The patch contains nothing significant. Doesn't look like there will be more changes if they put out a second ptr patch and all they changed was bug fixes and minor balancing. Every time it's the same bullshit... People see the first ptr patch and be like "don't worry, they will put out more, it's just the first iteration". And then they don't put out anything and that's all we get. It's garbage.


    I've been saying this for a while but D3 is amazing for casuals and the devs understand that. Nobody gives a crap about your end game viable sets, face it.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Ptr GR Density Problems

    They need to remove area damage from the game. Not only it creates an incentive to fight only big packs of mobs but it also creates lag. It's just shit.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on 'Chris on Tour' Around the World (Pictures)

    So awesome dude

    Posted in: Off-Topic
  • 0

    posted a message on Diablo 1 Beezlebub Mod --- need help getting to work

    I recently installed it and i didn't have to copy anything manually. Just run the mod isntaller and when it asks for the data mpq path, give it the path to the CD / virtual image drive. Then you just run the mod exe and it works like a charm. Very simple installation and takes like 1 minute.


    If you still can't get it to work let me know.

    Posted in: General Discussion
  • 1

    posted a message on I think I enjoyed D2 more than 3

    Personally i feel like i can go back to D2 every year and play like an addicted maniac for a month. In D3 i have to force myself to go back for the new season and in the last season i didn't even bother...


    D2 has a lot of replayability but i can't really say that it's more than D3 because it depends on many things that mostly revolve around a person's own taste.


    D2 has more replayability because you can't create one character and have it run all builds simply by swapping your gear and skills. Also, the droprate f certain items makes the game take more time to "master".


    The most fun thing in D2 is creating new characters, farming gear for them and building them. Once you have a really well geared character on level 99 there's not much to do except for PVP which is why it is considered to be the true end game by many. Problem is that B.net ping sucks for certain people and PVP kinda sucks because of that.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on new bannwave

    Back in the day me and my brother shared a d2 account and he worked nightshifts so we played almost 24/7... Was freaking awesome lol

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Future Character Packs

    It's funny to see how similar this fan art is to the actual necromancer showcased at blizzcon, especially the resource globe, it's almost in the same color:

    Here's some more cool stuff by this guy:


    And some other artist:


    To be honest the demonologist looks awesome but i don't think it could be an option after we have WD and Necro in game. The cleric is also too similar to the Crusader i guess.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on No Reason to be Mad
    Quote from Sabvrego-next

    That 2Bill number is all sorts of wrong.


    The 30M number includes diablo vanilla, reaper of souls, and combo packs. It also includes the console versions.


    You will need to assume that the average sale price is actually closer to $40. You will then need to assume that at least 25% of all copies are sold NOT by blizzard (so -25% revenue).


    30M * $40 = $1.2B - 25% = $900M.


    Thing is - that number above is still brutally high and in reality you should assume they brought in closer to $450-500M.

    Never said that it was a revenue figure but taking into consideration that the gaming industry has tens of billions of dollars circling it in a year, even the figures you presented are a decent chunk of that. The only supporting argument to the "D3 is a failure" idea is the fact that it took years of development and that possibly made it cost a lot and it possibly did not create a lot of revenue for Blizzard.

    The thing is - there is the potential at least to make D3 a viable esport via top shelf pvp. I watched some amazing finals of WoW last weekend in 3v3 arena. It was damn exciting to watch. Blizz would have to really do serious balancing for D3 pvp, but why not? That winning WoW team got $120k. Amazing.

    Totally agree. The original arena concept that was shown at Blizzcon 2010 i think looked decent. They just need to tone down some stuff like attack speed and CDR... Change some skills and items and try to level the playing field into a more balanced experience. I don't think it would be such a tough job that a small team couldn't tackle in a year time or so. Maybe they really don't want D3 to turn into another Esports game and they made up this stupid decision for some fucked up reason that they want to keep D3 casual, i really don't know.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on No Reason to be Mad

    The top 10 best selling games of all times are not Esports games. Not a single one. In the top 10 best selling PC games you can find Starcraft and Counter Strike that are considered Esports...


    Diablo 3 sold over 30 million copies across all platforms and it's actually in the top 10 list... I don't think that's something to be taken lightly. If every copy costs about 60$, then it totals to almost 2 billion dollars which is quite a decent number.


    Obviously other games can make a lot more money but is it true that Blizzard does not want to invest in Diablo anymore? I don't think so. I think that how Blizzard views Diablo and how the "fanbase" views it are two different things.


    People think that the devs don't realize that the paragon system is broken and there is no item hunt because it's too easy to get all the stuff you want adn it ends too quickly but i don't think that the devs are on the same track here. In their eyes, they are probably happy with the amount of content that D3 has at the moment. It can and has offered hundreds if not thousands of hours of gameplay per person.


    Let's not forget that the game is not actually aimed at a hardcore market or at the oldschool D2 fans that really appreciate a more punishing and complex game in terms of decision making in builds and gearing up. People who are down for grinding endlessly for that chance to win the lottery and drop a Zod rune or a Tyrael's might...


    Blizzard has indeed shit over us in the last few Blizzcons but to be honest, this year was a lot better than the last two. Maybe i only feel that way because this year i had absolutely no expectations...


    Anyway, some people just need to let go of D3. It will never become like D2 and that's a fact. It's more aimed at a casual audience and any effort in making it more hardcore just results in extreme frustration (grinding paragon and fishing rifts...).


    The franchise holds a great power which is the Diablo name. If they announce D4 or any Diablo game (Sanctuary fighting game / 3rd person action moba anyone?) and create hype around it, they can sell tens of millions of copies and later on add micro-transactions and they will be making a lot of money off of that for sure.


    Also, take a look at games like Skyrim for an example... Sold a lot and by no means a failure of a game. I don't think that we can say that Blizzard is going to be Esports only because market wise it just does not make sense.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on So i just watched this

    People always get hyped by shiny Korean gameplay videos and then it turns out the game is just another MMO with some added mechanics. It was the same with Terra online back when it was being worked on and eventually released - Sure it's a good MMO but still an MMO and not anything close to what it looked like in the beginning, more resembling an ARPG. Also, take a look at Lineage Eternal... The game was announced like 5 years ago and the beta is supposed to start in 2 days? I dono, something like that... Those Korean studios know how to make flashy videos that's for sure but i wouldn't get my hopes up unless you really like MMO's.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on game losing liquidity,micro lags

    Although it's an old thread, try taking a look at this on the bnet forums: http://us.battle.net/forums/en/d3/topic/5596255489


    What eventually was found to be the root of the cause is the Antivirus... If you have one installed, try turning it off and see if that helps. If not, try the other things he posted in that thread... Might help.

    Posted in: Technical Support
  • 1

    posted a message on Future Character Packs

    Pretty much stating the obvious but still, I wanted to collect some information into one thread.


    We all know by now that the new Necromancer class will be coming as a part of the "Rise of the Necromancer" pack and that would lead us to:

    2 Strength classes: Barbarian and Crusader.

    2 Dexterity classes: Demon Hunter and Monk.

    3 Intelligence classes: Wizard, Witch Doctor and Necromancer.


    In the Blizzcon D3 panel with the Q&A section, the following question was asked and answered:

    Q: Which other characters were under consideration to put in the game?
    A: Brand new ones, or fan-favorites like Druid, Amazon, all the ones you'd expect.

    I guess it's safe to assume that if there will be more characters coming after the necromancer, they will be 1 Strength and 1 Dexterity so the game could maintain the balance - And that leads me to the obvious part:

    The new strength class will probably be a Druid and the new dexterity class will probably be an Amazon.


    Why a strength Druid you probably ask since the Druid in D2 had elemental spells. Well, we already have quite a lot of elemental spells in the game coming from the Wizard and some of them from the WD. I think that a more shapeshifting focused class will make a lot of sense. Possibly a shapeshifter / summoner strength class. That still does not rule out the possibility of some kind of a strength caster. After all, in D3 the main stat is not inherently tied to the resource since not all casters use mana. they could just come up with a new resource that could work well with such a character concept.


    Why an Amazon? Aren't Amazons female only? Well, it is not too unlikely that Blizzard would just not give a damn about this fact because the Amazons from the Greek mythology are not the Amazons of sanctuary although the Amazons come from the Askari civilization which is a matriarchal society just like in the Geek mythology. but there is also a possibility that they would invent or bend the lore a little bit. If you read about the Amazons myth on Wikipedia, there's this part:

    In some versions of the myth, no men were permitted to have sexual encounters or reside in Amazon country; but once a year, in order to prevent their race from dying out, they visited the Gargareans, a neighboring tribe. The male children who were the result of these visits were either killed, sent back to their fathers or exposed in the wilderness to fend for themselves; the girls were kept and brought up by their mothers, and trained in agricultural pursuits, hunting, and the art of war. In other versions when the Amazons went to war they would not kill all the men. Some they would take as slaves, and once or twice a year they would have sex with their slaves.



    So i don't think that Blizzard can't make up something with that. Just change a few details here and there and we got ourselves a male Amazon - Possibly a slave / wilderness survivor / whatever.


    We already know that the Skovos isles were iterated upon during the initial development of the game (Some cool information about all of that here) and Skovos is the homeland of the Askari people.


    The Druid will possibly look something like this:


    A strength based shapeshifter and caster that can summon spirits and animals to aid him in combat, granting him buffs and debuffing his enemies. Temporarily shapeshifting into a werebear / werewolf in order to boost his strength and burst potential - clawing, gnawing and howling at his enemies as they either get shredded into pieces or run away in fear of getting rabies.


    More cool concept art:


    We even have general Torion in game in act 5 that kind of resembles an armored druid character (possibly an early development model that wasn't eventually used but polished for this npc?):


    And the Amazon could probably look something like this:


    Some male concept art - More of a "Nomad" style and not really an Amazon:


    Mainly focused on Javelins and possibly scimitars. Probably ditching the bow but that could still be a possibility. I don't think that the DH having a monopoly on ranged weapons must be a permanent thing.


    I know that some people are not really excited about the fact that blizzard are adding a new class to the game when there are so many problems in the game already but i think that the dev direction is pretty clear and i also think that we might be seeing a new class every 6 months to year or so which will come as part of a pack jsut like this Necromancer pack which includes some cosmetic items, banners, etc.


    Get hyped! (Or not :ph34r: ).

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Artwork creation - on demand

    It is not 100% clear from your initial post that you want to sell your artwork, it's hidden somewhere inside a wall of text that probably scared people off. I don't really know if it's against the forum rules or not but it would probably be helpful to include images of final products in the post itself. Looking at your DA page, i can see some WIP projects but again, it would be nice to see actual final products. Not trying to be an ass here but it's just a lot more eye-catching to see finished (especially colored) works.

    Posted in: Fan Art
  • 3

    posted a message on What will happen at Blizzcon?

    I still don't understand how can people react in such way. Are you that blind that you can't see all the hints and information we have that Blizzard is really doing something for the Diablo franchise. Something new is happening on BlizzCon for Diablo, not old or what else, but something new. Its so obvious it hurts me when I see people that just refuse to believe that. Especially when I know that those people were ones emotionally attached to the first two Diablo series. Show some hope guys.

    People know not to get their hopes up because they are used to getting screwed over. You might have not been around for the last few conventions where Blizzard literally took a dump on Diablo fans with nothing but panels of bullshit. But people who have seen those with very high hopes got burned so bad that there is really no reason at all to be hyped for anything Diablo related. I like to be an optimist and hope for some cool fighting / 3rd person game but i know deep down that if Diablo gets anything new, it would be a retarded mobile game with a fucked up micro transactions business model... Maybe something like the Scrolls game by Mojang.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What will happen at Blizzcon?

    My money is on a fighting game in the Diablo universe. Something like Mortal Kombat i mean.


    Either that or something 3rd person action like a God of war game but with multiplayer or some shit.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Input lag...I promise I hit the key

    Well yeah, you need to time your skill button presses in order for them to actually be cast. You can also spam the clicks of a certain skill while the animation of the first is running and then once it's done, the second one (that you are currently spamming) will be cast. You can also hold down one skill button and then press a second skill in-between animations while still holding the first skill down... That also works but is only useful in certain scenarios...

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Input lag...I promise I hit the key

    Are you sure it's not just you spamming skills while the first skill is being cast? Skills do have an animation you know... And some skills have a longer animation than others. Also, kind of depends on your attack speed but that also depends on the skill you're using.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on 'Chris on Tour' Around the World (Pictures)

    Posted in: Off-Topic
  • 0

    posted a message on Diablo IV: Who is going to GamesCom?

    Quote from GaborSzgo-next

    Quin was invited to a Blizzcon event to stream when they only released a patch.


    btw, for me its extremly unsual that Blizz reveal something outside of Blizzcon. Did they ever do that before?

    I mean thats what i have observed. so far they have announced everything on Blizzcon



    Reaper of Souls was announced at Gamescom...

    They flew popular streamers out to Blizzcon for the major 2.4 patch for sure, but even if there were no patch they would probably still fly streamers out since it is a Blizzard event.

    The difference is Blizzard are flying Quin out and its Gamescom, a conference that is not dedicated to Blizzard thus it must be a reason more than just playing the game or streaming from there, Quin must be showing something off...

    "Must" is a very strong word.
    I wouldn't be so sure about anything and i definitely wouldn't set my hopes up for anything Diablo related. Have you not seen the past couple of Blizzcons? how can you even be remotely excited? I wouldn't be surprised at all if they completely shit on the diablo franchise once again.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Ultimate Random Chat Thread [URT] v4

    * eternally lurking

    Posted in: Off-Topic
  • 1

    posted a message on Cool video Diablo 2 vs Diablo 3

    In D2 you had more choice overall i think. Things like going max block or just Vit. Or going for ES or not as a melee sorc. In D2 you had very unique items that were so rare but weren't anything specific i.e a unique or a set item or whatever, they were just magical or rare items that could roll with amazing stats for specific builds.


    An example would be this GH:

    And then you could socket it with something like:

    Which results in an awesome self-created item that feels 100 times more personal and rewarding than anything in D3 in my opinion.


    Building a character properly and meeting certain breakpoints of FHR, IAS, Block%, etc was also a process that involved a lot of planning and thinking. It took quite an effort to properly come up with all of the things required for a really good build.


    Add to that things like the charms which were varied and could compliment almost any build that you could come up with. A magic find character could use MF SC's for an example. If you were missing a few FHR points to meet a breakpoint, you could give up one of your life/mana/ar sc's and get one fhr sc... There were a lot of choices involved with creating a well geared character.


    Not to mention crafting. In D2, crafting could potentially get you BIS items. crafted amulets are the best example. They are so hard to come by and even harder to roll well, but if they do roll good, you might end up with a sick crafted amulet that no one else has.


    Problem with all of that is that D2 thrived on duped items. I think that it's safe to say that if it weren't for dupes in D2, 99% of the people would have never got a well geared character with all of the runewords highly rolled, with things like 40/15 jewels or 20/20/3 sc's... But somehow, the game had a functioning community that worked quite well. Sure, some people were total elitists because their wealth was that of like half of the server combined (again due to dupes and other secrets).


    But that's where things like ladder resets and pandemonium events came in to try and minimize the dominance of certain factors over the economy. And those did pretty well. But yeah on NL for an example, the accumulated wealth and bugged / legacy items is probably too much but that's why it's NL and that's why ladder resets exist.


    What i really like about D2 is the fact that certain builds were very general-purpose oriented - builds like the hammerdin which could basically do antyhing in the game including pvp, MF, pve, carrying other people, rushing, any kind of farming, etc. And there were very specific builds like the gold find barb ( i love to bring the gf barb as an example whenever possible) - A build that had one specific role and also, one specific area and mobs to farm. The benefit of having such a character was great but building it was not a simple task. Things like that gave you a sense of working in order to make your account better overall i.e to have the ability to farm gold, the ability to rush a friend if needed, the ability to MF farm, etc...


    And last but not least, PVP. To me, and i'm sure that to many other people, PVP was the true end game of D2. The amount of theorycrafting and thought put behind certain builds is simply insane. What is even more insane is how rare certain PVP items were. Getting really well rolled claws for a hybrid sin with + to traps, + to LS, + to AR based on char level, + sockets, etc? I can't believe how unique and rare certain items were. Comparing this to D3 is a joke. Not because D3 is bad, it's just a lot more normalized and "appealing to the masses".



    TLDR: D2 was amazing in terms of customization that probably would have never seen its full potential actually reached if it weren't for dupes but the dupes ended up creating some sort of an economy that made sense and ultimately lead to a better playing experience overall in my opinion. Diablo 3 is a lot more streamlined and normalized and that is certainly fitting to today's gaming market.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Blizzcon 2016

    I've made a large post about this after Blizzcon last year ( I was there) after speaking with Dev's who just said "just wait, you will be extremely happy" thats all the info they would give me.


    I will be at blizzcon this year as well, and mark my words. Blizzcon 2016 will be the year of Diablo. It is literally the ONLY game that would make sense to headline since no show for 2 years in a row. Legion is out in August, Starcraft is dead atm, hearthstone releases expansions constantly, overwatch JUST came out, hero's of the storm gets updates just like hearthstone.



    Blizzcon 2016 *Year of Diablo*

    I really hope that you're right but the past has taught me to be extremely skeptical.
    My personal prediction would be that they will keep putting out content patches and updates... No more expansions and no new classes - Just new items, maps, features (like the cube), etc...
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Ladder vs Non-ladder

    I don't know how accurate the information here is but this is a list of differences between ladder and non-ladder: http://forums.d2jsp.org/topic.php?t=55109923


    basically, it's a bunch of runewords, unique items and cube recipes that exist only in ladder. Usually, players on NL are already very rich and have all the gear they need so they won't be looking for actually making a Grief RW for an example, they can just trade for it. Also, item selling websites are much cheaper for NL than they are for L so that's another way to get everything very easily.


    The thing about NL is that it still has very old items like bugged eth tal armor for an example. Items that no longer exist, or exist but in a different version. Those items are typically very expensive and the average Joe will most likely never get his hands on them.


    I personally played a lot of NL throughout the years because i had an amazing account with like 8 fully geared characters with sick gear and decked out with charms. I even had 1 self found 40 life pb sk (so proud of that, still...lol). But if i didn't have that account, i'd probably play more ladder. I used to refresh that account every once in a while so it won't get deleted but i kinda forgot at some point so i lost everything.


    Ladder is a lot more fun to start fresh either with friends or strangers from random communities. There are some communities that are still active like d2jsp or Slash-Diablo but they usually tend to be a lot more active around ladder resets. Slash-Diablo has its own server i.e it does not run on b.net live and it supports certain mods including the resolution mod afaik. There were some issues with the latest version a while ago but i don't know if they fixed that yet or not.


    The spam is still rampant and annoying. the best way to avoid spam is to create games with a password. Even if you start a random game and some random guy joins to play with you, offer him to join you in a new game with a password so you can avoid the constant spam bombardment. If you played it a year ago then not much have changed since then.


    Today, i think that the most fun ways to play D2 are when you limit yourself in a certain way. Kind of like all of those iron-man challenges that people used to run. Like, playing a game where you try to finish Hell without using runewords or using only rares or whatever. Trying to go for weird builds like a sword-weilding amazon or a singer barb. If you don't mind single player, then it's far superior to b.net imo because of the smoothness of the gameplay, never suffering from bad latency or "realm down" crap if you create and leave too many games, too fast.


    A really fun (but expensive) build to run is the GF barb. Gold find barbs are so hard to gear for but are so damn awesome and rewarding... Something like this https://www.youtube.com/watch?v=LGko9SFzTww - but for some reason this dude is not using leap to knockback the mobs. Anyway, D2 is full of weird and awesome stuff.

    Posted in: Diablo II
  • 2

    posted a message on Do you think Diablo 3 will get another expansion?

    what's talisman and devil's hand?

    The Talisman is an old feature that got scrapped from the game.
    Blizzcon panel: https://youtu.be/PDX4PKlRoJg?t=39m30s
    Wiki: http://www.diablowiki.net/Talisman
    Image examples:


    the Devil's hand is some sort of an event that was supposed to be in ROS but was also scrapped at some point.
    video: https://www.youtube.com/watch?v=ULE7Xc7m4oE
    Wiki: http://www.diablowiki.net/The_devil's_hand
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Tattoo thoughts?

    Holy crap that's a lot of work. Where did you get it done at and by whom?

    Posted in: Fan Art
  • 0

    posted a message on D3 lost 50 % of players?
    Quote from Ultimalpha
    Why u open a thread and u neither play anymore this game?
    We simply have fresh air on diablo rigt now, no more waves but a new sistematic weekly ban program from the big B, botters, TH users, macros-fags and similar scumbags who cheated r out and this is incredibly good and 100% healthy, the question here is only one: why a guy who got banned like u open a so pointless thread like this, those numbers (50% LOL) are totally ridiculous (estimated LOL? and based on what data??? LOL) since diablofans is a very little online community and is not even close to be significantly comparable with the huge amount of diablo players, u can`t neither speculate a serious ratio based on diablofans, is simply retarded.

    Veritas vos liberabit.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Another Ban wave just hit and Surprise !

    Whoever thinks that there are no false positives has no clue what he's talking about.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on happy birthday diablo 3 (?)

    Quote from Jamoosego-next

    Anyone has any idea what is depicted in that wallpaper? Looks like some sort of diablo-like beast with some shaman figure riding it. The area looks like Kurast jungle / temples or possibly even the sokovos islands... Could this be a hint for a new expansion?




    It was fan made art that won prize on Blizzcon before D3 was out, no connections to the beasts in game. Although, it reminds me of crossover from bramble hulk (arms), and new Diablo (head) :)


    Follow the link on artist to his Deviant art page, and see the description.

    Oh ok. Thanks.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on happy birthday diablo 3 (?)

    Anyone has any idea what is depicted in that wallpaper? Looks like some sort of diablo-like beast with some shaman figure riding it. The area looks like Kurast jungle / temples or possibly even the sokovos islands... Could this be a hint for a new expansion?

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Heaven's fury cdr build

    I don't know if it's still the case on live but the Heaven's fury proc from the Ivory Tower used to heal you up if you had life per wrath spent although the proc does not use up wrath at all. That was one of the OP things about the HF build last patch. As Bagstone mentioned, it caused insane amounts of lag (at least on EU...) so it wasn't really playable but the damage was crazy. I'm pretty sure they fixed the lag and damage parts but ivory tower might still be bugged (unless that's intentional...), anyway.

    Posted in: Crusader: The Church of Zakarum
  • 0

    posted a message on I am baffled by Blizzard's incompetence
    Quote from Shapookyago-next
    And some people need to learn to restrain themselves. First week? I have fun for at least a month each season because I don't nolife it 8+ hours a day.

    Well, to each his own. It was just a broad statement, obviously specifics change but the main point remains in my opinion and that is the fact that the current design of D3 is not really built to sustain prolonged periods of playtime. the "infinite" paragon grind is just a bandaid i'm afraid. I personally quit season 6 after 2 days but again, to each his own.

    Quote from Moboroshi
    Tell me at what point was diablo 2 a casual game ? Players remember it being easy after they found that Breath of the dying or Grief made with duped runes. If that game wasn't so full of cheaters and dupes it would've never become easy, while diablo 3 becomes easy in a few days.
    I will not let go and I will press Blizzard along with other noncasuals / notnoobs until they change the direction of going " Who cares about leaderboars "



    Diablo 2 is completely unrelated to Diablo 3 and its current state. You're right, getting a 100% legit BOTD for an example is an extremely, insanely hard thing to do. But if you want to discuss Diablo 2 then create a new thread because i have a lot to say about it... It's completely unrelated in my opinion. You kinda dodged my argument that D3 is aimed at casual play.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on I am baffled by Blizzard's incompetence
    Quote from Moboroshigo-next



    Those are problems that casuals cannot understand


    Basically it's a game aimed at casual players and all attempts to make it hardcore eventually lead to frustration due to the mindless grind you speak of. The game has almost nothing to offer in terms of high end gameplay, it's just the first week of season or so that actually has merit to it in my opinion.

    Some people just need to learn how let go...

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Daiblo 4 or new game in Diablo Universe ?
    Quote from Glowpipe

    It was not a good game
    How can you say that? D2 was not a good game when it came out and years after? Stop trying to be a hipster.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on The meaning of TurboHUD and why it is much more than just a hack

    Anybody else wants to arrogantly repeat the "It's against the TOS/EULA" argument again? I don't think we've had enough of that around here.


    Go dig up threads about THUD usage from a year and even two years ago and find the same arguments all over. People understand that it's against the terms of use but that's not the point.


    Did you know that according to the terms of use, Blizzard are legally the owner of your account and everything you have on b.net? Technically, they can confiscate your account without providing you a single word of explanation even if you bought shit with real money. Are you ok with that? Probably not but you have nothing to do about it.


    Blizzard's TOS says that you can't use 3rd party programs. Ok then, why not ban people who do break that term? Wouldn't the act of not banning those people for so long, legitimize them if not in the eyes of the general public (d3 community in general...) but at least in the eyes of those people themselves and probably many other community members as evident by the widespread usage of THUD?


    do me a favor and go take a look at the b.net EULA http://us.blizzard.com/en-us/company/legal/eula.html - Especially the Blizzard's ownership, Pre-Loaded Software, Consent To Monitor and Indemnity sections- All of these basically say that Blizzrd have cut your ballsack off and are keeping it in a jar and if anything happens, you are at fault.


    And now to the most ridiculous part, the "so ironic it's sad" part of the deal imo - The Equitable remedies section. I will quote it here:

    You agree that Blizzard would be irreparably damaged if the terms of this Agreement were not specifically followed and enforced. In such an event, you agree that Blizzard shall be entitled, without bond, other security, or proof of damages, to appropriate equitable remedies when you breach this Agreement; and that the awarding of equitable remedies to Blizzard will not limit its ability to receive remedies that are otherwise available to Blizzard under applicable laws.

    This is one of the most stupid things i've ever seen and it shows you that even Blizzard do not take their TOS/EULA as seriously as many of you think people should. People are breaking the TOS by using 3rd party software right? Blizzard is being irreparably damaged by this according to them? Not only are they damaged because the TOS is broken by thew user but also because it is not enforced by the company itself, again, according to them... THIS IS FUCKING BULLSHIT!




    TLDR: TOS/EULA is just a bunch of legal bullshit that shouldn't be regarded as the word of god or anything stupid like that. Mentioning it in every second post as if it's the ultimate truth is a ridiculous, arrogant act that not only does not bring anything new to the discussion, but actually makes it tedious and repetitive. At least the people that "support" the use of THUD try explain their standpoint and often do so with subjective eloquence and not only repeat a single blank statement like parrots.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on The meaning of TurboHUD and why it is much more than just a hack
    Quote from TianZigo-next

    The main problem with turbohud is that blizzard isn't banning players for using it.


    Cheats should always come with a major risk, and in this case there simply isn't one. As a side effect, it makes competing extremely difficult for players that choose not to use it. THUD users should have been banned like botters since the start, but they left it around untouched so long that even a lot of casual players use it now.


    No idea what Blizz is thinking.


    This is exactly the point. The only reason imo Thud use is so widespread is because Blizzard never banned people for using it... Even when that rank 1 dh made that thread like a year or two ago, it's ridiculous.



    And in general, yes i think that the argument of "D3 UI is so bad THUD becomes necessary" has some merit to it. I played years without THUD then years with THUD then again without and then again with... It boosts your efficiency by a trillion percent... Imagine, as a support barb, you can see mobs on the map before you even go to pull them and that helps you decide whether you want to go in certain directions and pull mobs or not - and this is just one example.


    If it wasn't for the maphack aspect of it, people would still use it as it offers other incredible yet simple things like different counters, indications of item / gem levels, cooldown timers, many, many things that are gradually being added into the game. It's just that features that were added in the last patch, have been available on THUD for more than a year by now.
    What really caused THUD's popularity to spike were the leaderboards because of their competitive aspect.



    If Blizzard would have simply sent out a warning when they introduced the leaderboards and clarified that THUD is not tolerated then everything would have been fine by me and many others i think. But Blizzard not doing anything for years, ignoring threads on their forums, Blizz workers themselves most likely using THUD, all this type of shit just made people 100% sure that it's absolutely tolerated.



    Coming around years later and banning people because they use THUD is ridiculous and utterly stupid in my opinion. I don't know if people were actually banned just for THUD but i think you get my point.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on Ban wave in EU and US
    Quote from Dark_Solgo-next

    I am pretty sure you guys are hypocrites. Just tell us the truth. Blizzard won't ban for nothing.


    Do you think that Blizzard has a 100% clean and accurate record on banning only people who are at fault? Do you have any idea how many people got banned for nothing over the years and not only in D3?
    "Blizzard won't ban for nothing" yeah because they have been banning left and right for the past few years and have always been right. Oh wait, they hardly banned anyone for a freaking decade and now they roll out a wave after another without saying any fucking thing and people are getting banned for things like AHK and hardware macro that were 100% tolerated since d3 release?
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Ban wave in EU and US
    Quote from Bot4Lyfego-next

    Quote from Jamoosego-next

    Quote from Bot4Lyfego-next

    I'll bot until the shit game design is fixed- it's nice being able to actually do things IRL and still get progression to keep up with the no-lifers.


    And to all the people gloating about bans... PFFFT- you have no idea how many botters are still going 24/7. Warden can't detect shit when things are set up properly.


    Right on the front of ROSBOT front page:


    "In the last 24h, 1088110 legendary items and 289693 set items have been dropped by your bots"


    The bot actually makes the game enjoyable again, it's like another game within the game. And if I do get caught...
    well $40 is peanuts, with every reward there is risk involved.


    P.S.- botting in Hearthstone too- see a pattern here regarding Blizz games, lulz.



    It's nice to find excuses for yourself but in reality, you just don't enjoy the game anymore as you used to. Stop trying to justify your bullshit and just own it. When i bot i know that i'm doing something against the rules and there is no justification for it other than me being a lazy fuck.

    ...really- I'm being a lazy fuck for working hard to advance my career, and letting the bot farm HC 60+ while I'm making money IRL. If that makes me "lazy", then yes call me lazy fuck all you want.

    In the last 24h, 1029122 legendary items and 270137 set items have been dropped by your bots


    Not the huge drop I think people were hoping for!

    Grow a sack and take responsibility for your stupid decisions and actions. There is absolutely nothing that could justify you botting in a game where it is clearly 100% against the rules. Again, you are just finding excuses so you can feel better with yourself. I have nothing against botters because i myself have botted in the past (not necessarily in diablo but also) and i know that it's "fun" and whatever but just get over yourself, you are not more responsible because you bot, you're not really advancing your career because you bot, you are just making up more and more excuses for your fat ass.

    TLDR bot all you want but coming here to defend it as if it's a good thing just makes you look like a fool. It's bullshit dude.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Ban wave in EU and US
    Quote from Bot4Lyfego-next

    I'll bot until the shit game design is fixed- it's nice being able to actually do things IRL and still get progression to keep up with the no-lifers.


    And to all the people gloating about bans... PFFFT- you have no idea how many botters are still going 24/7. Warden can't detect shit when things are set up properly.


    Right on the front of ROSBOT front page:


    "In the last 24h, 1088110 legendary items and 289693 set items have been dropped by your bots"


    The bot actually makes the game enjoyable again, it's like another game within the game. And if I do get caught...
    well $40 is peanuts, with every reward there is risk involved.


    P.S.- botting in Hearthstone too- see a pattern here regarding Blizz games, lulz.

    It's nice to find excuses for yourself but in reality, you just don't enjoy the game anymore as you used to. Stop trying to justify your bullshit and just own it. When i bot i know that i'm doing something against the rules and there is no justification for it other than me being a lazy fuck.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on How we could put a Stop to Botters from Gaining the Advantage on Legit players

    The idea of limiting paragon to 2k is bad as it won't solve anything in my opinion. People would just farm to 2k and then stop farming xp and do other things which would effectively make the player-base smaller in a shorter period of time after season launch.


    Captcha is also a bad idea because it's not "game-like". You are playing D3 to kill demons not to fill up some forms and answer stupid questions.


    Regarding whether captcha can be solved by bots or not, it can be but it's not that much of a simple task. Also, there are certain types of captchas that cannot be solved by bots (yet) and those are usually a bit more complex than just typing in the wrong letter+number combination but again, it makes the game "un-gamy" so It sucks.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on D3 need changes. Do Blizzard even listen or care?

    I gotta say this thread has one of the worst titles iv'e seen in a while.


    It's not about listening or caring it's about meeting deadlines, budget and priorities. Only the fact that most of the player-base doesn't even engage in high end game competitive action has to say a lot about the developers' priorities. People need to stop with the "blizz dont listen" bullcrap because it's over-dramatic shit that indicates a lack of understanding of reality.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Stop the bling, fix the game.

    What's with the surge of dramatic threads lately?


    I would suggest creating a "What do you think is wrong with the game" type of thread for everyone to complain at and voice their opinions. Maybe OP could summarize people's complaints every once in a while into the first post...

    Posted in: Diablo III General Discussion
  • 0

    posted a message on What do you think about the "globe support" problem, and what should be done about it?

    I honestly think that certain aspects of the globe spawn support builds really create some awesome gameplay elements. Barb support charging around to pick up health globes while pulling mobs and spawning more globes in-between, i don't know, it's quite a complicated and fun type of game play that requires quick decision making and some thought. I think Blizzard should improve on top of ideas like globe spawn support instead of completely removing them from the game. I think the direction the devs take with every patch is extremely narrow-minded and stupid. It's like they have some set rules from 5 years ago and they are still trying to enforce them into the game disregarding the fact that the meta has evolved and the game has changed dramatically over the past few years...


    Having said that, i still think that it's possible to make fun and engaging gameplay in grifts group play even without globe spawn or healers or whatever but i don't really understand what the devs are trying to accomplish... I don't think we will ever see groups of 4 dps classes outperforming dps+support groups simply because of the nature of things like dps/toughness buffing skills, pulling skills, crowd control skills, etc...

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Bot banwave?

    And here we go again with the pointless discussion and people bringing up the same useless points. It affects people because of the leaderboards, get that into your head.


    Thread should be closed imo...

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Daiblo 4 or new game in Diablo Universe ?

    So here are the top 10 finalists, cast your vote!


    1. Diablostone (Card game)

    2. Street Nephalem 4 (Beat em up)

    3. Diabloframe (Like Warframe)

    4. Diablo Kombat (Fighter)

    5. Diablo 4

    6. Diablo 5

    7. Diablo 3 X2

    8. World of Diablo (MMO)

    9. Diablo truck simulator (Best game ever?)

    10. Fighters of the storm (i dont even know wtf)

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Daiblo 4 or new game in Diablo Universe ?
    Quote from Potpourrigo-next

    I'd put my money down with a beat'em up.
    With what they did with hearthstone, it only tells me, they could do anything:D

    What about a fighting game like Mortal Kombat? :D
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Daiblo 4 or new game in Diablo Universe ?

    Maybe a Warframe-like diablo 4 type of game?

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Hi-Res MP3 player advice

    If they all have good quality then i would go for the cheaper one because then you won't give too many fucks if it gets broken or lost or stolen.

    Posted in: Off-Topic
  • 0

    posted a message on Hi-Res MP3 player advice

    Why not a smartphone? Some of them must have good sound quality... since your budget seems to be decent, i don't see why you'd want a standalone mp3 player.

    Posted in: Off-Topic
  • 1

    posted a message on Message from Drahque

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Banwave for botters incoming ?

    @Jrc1337: Stop dude... "people who bot to improve their own characters" might be a thing but that's not the issue here. Ever since the introduction of greater rifts with leaderboards, your argument became completely invalid. It's not a matter of personal preference, it's just that there are certain arguments that do not apply.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Slow Time Bubble - Why does mine look different?

    Maybe when you set everything to high you also activated the "Low Fx" setting? make sure it's ticked off... That might be it but i don't really know.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Banwave for botters incoming ?
    Quote from ilpadgo-next



    1) The servers are congested as all hell. When you're progressing on high level rifts (something you probably never will do) the game starts to suffer and server performance goes massively downhill. Now remove all the botters and free up the servers and these performance issues start to clear up. Many botters are using resources almost 24 hours a day and since there are so many botters out there it absolutely is impacting the player experience.



    I don't think that this clam has any basis at all. Do you have any sources that would suggest otherwise?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Revitalizing Diablo III.
    Quote from eplego-next

    One of the things that made trading huge in diablo 2, was not the gear, it was more the runes that served as a good currency and founded a base for trading. Also some items was pretty rare in that game compared to D3.

    D2 had made up currencies before runes were introduced into the game (i.e sojs and gems). About the rarity, if it wasn't for the bots and dupes, the "end game" gear some builds required would be almost (if not completely) impossible to get while playing 100% legit and without trading. It's a totally different game in that aspect... Also, to reinforce my initial point, there would be no "high rune currency" (or sojs for that matter) if it wasn't for dupes and bots so the comparison doesn't really do any justice to both games.

    @OP: Some of your ideas are nice and some of them seem to just make the game easier... In general it all seems positive so +1
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Banwave for botters incoming ?
    Quote from Jonseee

    Quote from Bellemit

    If there was no Turbo HUD, I would have stopped playing this game a long while ago.

    The information the game itself provides is just pathetic, it is simply incomplete in my eyes. If I get banned for using THUD, so be it, I would not want to play the game anymore anyway.

    Of course, the map hack is a big advantage and it is clearly a cheat and I would not mind if thud got rid of it, but the rest just makes the game experience what it should be in my opinion.


    THUD actually had the maphack removed when GRifts got released, but users got so fucking butthurt that they added it back into the code and the owner of the project stopped updating it completely.
    Not really relevant but this is only half of the story...

    Anyway if you played with Thud then yeah playing without it sucks and you might feel that the game is shit without it because suddenly you "can't see shit ffs!". But you just get used to it imo. People need to calm down in general lol...
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Console only: Legendary Gems don't level past 100

    Quote from Jamoosego-next

    Are you sure it's a bug? maybe they are intentionally capped at 100?



    Why? When they are not capped on PC?

    No idea... maybe to prevent abuse of mechanics (that could potentially crash the game) since on console people can easily run whatever GR they like with hacked items.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Console only: Legendary Gems don't level past 100

    Are you sure it's a bug? maybe they are intentionally capped at 100?

    Posted in: Diablo III General Discussion
  • 0

    posted a message on doors = teleport block

    Yeah... In game we are insane Nephalem creatures with crazy powers that can destroy endless hordes of demons and basically everything melts at our feet. Everything except for (wooden) doors. It's stupid that when running a wizard for an example, everything is exploding around you but you still have to stop and use the door handle in order to open a freaking door.


    We need:

    *All doors are destructible objects in patch 2.5

    *Players are now able to teleport through doors in patch 2.5

    Posted in: Diablo III General Discussion
  • 0

    posted a message on So what other games are you all playing???

    1. Download DosBox: http://www.dosbox.com/

    2. Download awesome old pc games: http://www.old-games.com/

    3. Profit.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on From Paragon 38 to 1800+ in 1 Normal Rift....

    The console version of d3 is simply amazing. It is one of the best console games of all times in my opinion but only if you have friends to play it with, locally. If you play online then you're going to have a bad time... The online aspect of it has nothing to do with whether the game is good or not.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on ramaladni's gift

    From paragon 0-500 i found 1 gift. From paragon 500-600 i found 5. Rng is Rng.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on What's the point of Rebirth Feature?

    Yeah i think it's basically about not having to delete a character and making stash space and shit.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo II remake coming?

    Diablo 2 with b.net 2.0 and higher resolutions? Sign me up.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Headphone Suggestions
    Quote from Nachtengo-next

    Quote from Jamoosego-next

    Just a warning, if you have a big head or think you have a big head, don't buy the steelseries Siberia whatever. It's extremely tight and hurts your ears after a while.




    Hmmmmm sorry but i didn't have that experience. I wear glasses and belive me i have a big head. I'm 2m or 6,56 ft. And as an ex soldier i'm not that small sized. even my ear fit into the headphones.
    If we are both talking about this headset:


    then i don't know dude. I had a pretty bad experience with them. Maybe my head is really too big? LOL
    Posted in: General Discussion
  • 0

    posted a message on Headphone Suggestions

    Just a warning, if you have a big head or think you have a big head, don't buy the steelseries Siberia whatever. It's extremely tight and hurts your ears after a while.


    I agree with the others above me that recommended buying a headset that is not from a "gaming" brand like Razer or whatever.

    Posted in: General Discussion
  • 0

    posted a message on Treasure Goblin Cosplay!

    Nice cosplay :cheers:


    Now we just need the rest of the gang to show up at Blizzcon (Blood thief, Gem hoarder, Gelatinous sire, Gilded baron, Insufferable miscreant, Odious collector, Rainbow goblin, Malevolent tormentor and last but not least, Snitchley the aspect of greed). If D3 was more popular like WoW or HS i think we could have seen the different types of goblins running around the Blizzcon halls.

    Posted in: Fan Art
  • 0

    posted a message on [Idea] Custom Rifts
    Quote from etneetgo-next



    Cool idea, but all you're doing is giving players the option of removing everything that's unfavorable, thereby standardizing the game even more than it already is. It'll take a couple days before the 'perfect grift' community is born and everyone is running the exact same thing while complaining that the game lacks diversity.



    Did u read it all or just TL;Dr? He says its No exp No loot gain...

    Did he write anything about that? I dont think he did. The OPs idea might be OK, but the way he presented it is just beyond retarded with thousands of different combinations, 99% of which no one would ever use after figuring the "best" setup. EVER. Only making it overcomplicated. Doesnt matter theres no XP/loot. Everyone would end up running with 95% of all the settings being absolutely the same, changing a couple of the settings, and even then those particular settings which might allow for 10 different levels would maybe ever see settings at only their extremes. Basically what im saying is, instead of 150 different things to set at 6 different levels each there might just as well be only 3 things to set at 2 different levels.
    OP did mention no loot and no XP and i quote:
    "Custom Rifts would have no loot. None at all (not even from the Rift Guardian). And no experience gained. This is partly so that people couldn’t cheese and create some easy farming rift, but more so because Custom Rifts would be purely about the fun of the competition"

    Why would there be a "perfect rift" if you don't gain xp/loot out of it? It actually sounds like this idea can allow players to be more creative with the way they want to compete with others. Sure, there might be popular custom rift choices or settings that will be pushed by popular streamers for various reasons but that would most likely a flavor of the month type of thing.


    I personally wouldn't really enjoy this idea if it were to be implemented but i think it's pretty good and i'm sure many people will really like it if it was in game. Good job on the effort nonetheless. I think it's a pretty good idea.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on Open Letter against Botting
    Quote from Arydorgo-next

    Quote from Jamoosego-next

    So let's make the letter about "cheating" so that whatever slim chance there was of Blizzard actually addressing it will be completely gone or replaced with stupid examples of actions taken by blizz against exploits and other irrelevant stuff. I think people need to get over their ego and i'm not talking about streamers only...



    Sarcasm wins all debates right? It doesn't have to be aimed at "cheating" but the problems lay within the parameters of 'third-party software'. So the letter these 26 pillars of the community wrote could be written in that direction. It's not, because most of the signatories are third-party software users. Blizzard could even make an arguement that a website that times CoE is considered to be TPS. Not likely, but the arguement could be made, which would basically wipe the leaderboards completely.
    -
    I have to say though, while they haven't addressed the botting issue as quickly as we'd all hope, fixing and punishing those involved in the Hellfire exploit shows they care. Acting as though it's irrelevant is childish. It was within thier power to do. Which logically speaks to the fact that they don't have a final solution to the bot problem. Would you prefer random bans to people who play more than 8 hours a day?

    It doesn't make sense to include Thud in this letter because as you said, almost if not all of the people who signed the letter actually use Thud (Including me, back when i used to play D3). It's too good to give up on while still not breaking the game imo. It's very different from botting, it's more like a reaction to Blizzard's horrible hard-coded UI implementation in D3. The lack of modding support is just really bad and the fact that people have Thud to compensate that is actually a good thing in my view. If Blizzard just works on a better minimap to include things like champion / elite packs that you have already encountered, then they could also make it so you can't read the minimap portion of the game off of the client's memory somehow... I think if Thud didn't have the maphack then it would have been more legit and awesome but the fact that it has some sort of a maphack makes its validity go down by quite a bit.

    This letter is about botting and botting is what the people who signed the letter, think that is the worst thing that is happening to the game. I'm glad so many people care about this issue and come to voice their opinion but i really don't understand why you have to disagree with something just because it doesn't fulfill your expectations by 100%... I think we as players in general are a bit spoiled and this attitude of all or nothing is actually pretty bad for us because i think that if this letter would have gained more support and less criticism because people are not satisfied with the fact that it doesn't address other things (that are unrelated imo, thud is unrelated to botting and is not the main issue here), then it would have had more chances at actually creating a change or forcing Blizzard to react, possibly in a bit of a more rushed manner (rushed doesn't have to be bad, just mobilizing resources to a certain direction).

    It's hard for people especially mods on this forum to please everyone. It's also hard to argue with 20 different people when it's one mod versus dozens of newcomers or old timers that are all arguing the same points over and over, often without reading what the mods have had to say in previous posts. It's also really stupid in my opinion how some people are offended by the claim that whoever is opposed to this letter is probably a botter because it's just a logical assumption and really, what did you expect? I think people need to lay off a bit and try to focus on the main issue here and that is the fact that D3 is turning into a complete bot fest and if you don't think it's true then i think you are either fooling yourself or just unaware of the magnitude of the problem.

    TL:DR: I botted, i used Thud / D3helper whatever and i am in favor of all of those being limited and completely removed but some features of Thud need to stay until Blizzard implements UI modding support. Botting is the main issue here and diverting the focus from the main issue towards lesser issues like Thud is effectively a disservice to the community as a whole because expecting Thud to become "illegal" is simply unrealistic according to what we have seen in the past, and that does not apply to botting therefore this letter receives my (humble :P ) endorsement.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Open Letter against Botting

    So let's make the letter about "cheating" so that whatever slim chance there was of Blizzard actually addressing it will be completely gone or replaced with stupid examples of actions taken by blizz against exploits and other irrelevant stuff. I think people need to get over their ego and i'm not talking about streamers only...

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Open Letter against Botting
    Quote from Solmyr77

    edit:
    And btw, both issues could be adressed with changes to the game:
    1) Bots would be a lesser factor, if there was a plvl cap
    2) The non-cheating aspects of THUD could be incorporated into the actual game, the magic words are "combat log".


    1) Botting is not about paragon levels. Maybe to some extent it is, but it's mostly about not having to farm GR keys and materials. Basically, if you run a simple bot on T6-10 every night when you sleep, you will basically have infinite GR keys and materials. Paragon farming through botting is extremely inefficient. I'm not saying people aren't doing that, i'm just saying that it's not the main incentive for botting. At least from what i've seen and experienced.

    2) Adding a combat log won't solve all of the issues that THUD helps to solve. Sure if they implement all of the "good" THUD features in the game then there won't be any need for it but untill then, people will use THUD no matter what because it's simply fucking amazing if you are playing the game and want to have some more details about what's going on and not be limited to retarded chat messages.

    THUD is not the issue here. If Blizzard adds mod support they will solve the THUD issue but that's a different story. Fact of the matter is that in this thread, people want to pressure Blizzard into addressing the botting problem because they know that there might still be a chance that Blizz would give a damn and actually ban some or all of the botters. There's no use in trying to pressure them to ban THUD users because that simply won't happen for multiple reasons, the main one being the fact that they can't tell for 100% that you are using THUD if you carry out a few simple safety measures.

    Personally, i don't think Blizzard will change their stance because of this letter. Sure, they might ban some botters now but in the long run, it won't suddenly make them make a big shift in their policies and start investing more into the anti-cheats division that is supposed to specifically work on D3... A division that seems to be non-existent from what we've seen so far.

    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.