• posted a message on Botting In Diablo 3 (Video)

    If you go over to the battle.net eula: http://eu.blizzard.com/en-gb/company/legal/eula.html

    There's this section:

    Consent to Monitor.



    Now, i remember that there was some case in Germany that had something to do with Blizzard losing the case but i'm pretty sure that only had to do with some dude selling gold on his website. On one of the major bot websites, they say that "Botting in Diablo 3 is not against any law, except in Germany." <- not sure what they are referring to exactly here but i'd guess that it's an outcome of some lawsuit. Couldn't find anything that say that they are not allowed to scan your memory. I think that even if they are technically not allowed to, they'd still do it and you'd have to bring it to court against them if you have a problem...

    Posted in: Diablo III General Discussion
  • posted a message on Botting In Diablo 3 (Video)

    A user that goes by the name of Malmorcan on one of the major botting communities has made an interesting post a while ago. I think it's very relevant to this topic.


    I've seen a lot of weird theories about bot detection and why some get banned. I thought it might be helpful to talk about these two issues, maybe clear some things up. I won't pretend to have the magic answer, but I do have some insight, since I work as a Business Analyst in the IT industry. Also, in addition to being a video game enthusiast, I also have kids, and a full time job (if it weren't for botting, I wouldn't be playing D3, because I don't have 10 hours a day to play video games period). :)

    Bot Detection

    Blizzard isn't being secretive about how they detect bots.

    The ToS allows them to scan your memory, which they do to look for hooks. Unless they've decided not to look for RoS Bot in particular (which we know not to be the case by the number of bans), they likely see your botting activity. Resource hacker, or only botting in human patterns of behavior, won't hide the bot's hook from these scans.

    And this is not some new technology--this type of detection has been around for years. It's also not illegal for Blizzard to scan your memory. I'm sure you've seen a forum post somewhere where someone refers to some court case in some country or something--but if you dig, you'll find that it turned out to be bogus.

    So, it's neither impossible nor illegal for Blizzard to see if you have bots running. They've also asked you to sign a ToS that gives them permission to do so. I don't think, at this point, there is any mystery as to how they detect bots. But, even if they weren't allowed to scan your memory, there are other tell-tale signs of botting that are irrefutable that you cannot hide, and looking for those patterns is easy (how many human players bind mouse 3 to force move and play for 6 hours straight without taking a piss break?) The idea that Blizzard doesn't know for sure who is botting is fairly naive at this point. Sorry to break it to you. :)

    So Who Gets Banned?

    While everything else I've said in this post is straight-forward and verifiable, this next is not as straight-forward. So, let's start with these three premises:

    1. Companies take action to make them profitable.
    2. A large playerbase leads to more popularity and sales.
    3. Blizzard is successful because they're not stupid.

    Just as Valve, and other large video game companies, create metrics for analysis, Blizzard surely does so as well. In fact, it's almost impossible that their board of directors doesn't require it from their officers. Blizzard's been doing this a long time, and they've been able to collect data about the effects of banning accounts for botting (a lot of data first coming from WoW, along with all the data from D3).

    From that data, they create rules of behavior. If they see financial trends in proximity to company action, they will begin to establish correlations. So, when they ban player accounts, they don't just look at the number of accounts they ban, they look at everything. They have a lot of information about you, and information they can deduce about you: name, age, nationality, home address, other Blizzard products you own, etc.. When they perform a banwave, a number of those banned will rebuy accounts. What factors correlate to that rebuying behavior, and what factors correlate to those who don't buy again, or don't buy Blizzard products again? The answers to those, and other questions, establish or shape rules for future action.

    We can try to infer some of those rules by looking at patterns of bans. Like, maybe players botting multiple accounts 24/7 are putting a large strain on their servers, so they are considered less profitable. And we see a high percentage of ban wave reports coming from people botting multiple accounts. Recently we saw a good number of reports of multi-account botters only getting some of their accounts banned. Maybe we can infer that they've determined that people with multiple accounts, who don't lose them all, are more likely to rebuy an account. Maybe they've also determined that solo botters are less likely to rebuy--and less likely to buy other Blizzard products when they get banned. In fact, if you determine that 80% of the solo botters you ban not only never buy D3 again (not even when an expansion is released), would it be smart to ban those solo botters? What if you discover that 75% of D3 botters you banned, who also own Hearthstone accounts, stopped buying Healthstone packs? Would it be smart to ban them in the future?

    Whatever the actualy rules are that they are coming up with, they are not based on a moral objection to playing the game as it was not intended to be played; they are coming up with rules that make the game more profitable. Their policy on multiboxing makes that very clear.

    As far as protecting the integrity of the game to protect the existing playerbase, I think Blizzard made their intentions known when they removed the auction house and introduced BoA. Seasons also suggests Blizzard is going for a long-term community, and try to keep players playing Diablo 3 for longer periods of time.

    My personal recommendations for avoiding getting banned is don't fuck with Blizzard. :) Don't make them pay an inordinate amount of money to keep servers alive so you can bot 24/7, or with a bunch of accounts. Don't mess with the competitive community they're trying to foster by botting in Seasons. I'm not saying you can't--there are people who bot 24/7 and get banned, and people who bot 24/7 and don't get banned; that doesn't mean Blizzard doesn't know, it just means that activity, by itself, is not banworthy. Or it means they may determine they only need to ban 35% of 24/7 botters during a particular banwave to keep server costs reasonable.

    Blizzard doesn't want to ban you. They don't want to lose customers. But they will do it if your behavior costs them money directly in server costs, or indirectly by interfering with other players' enjoyment of the game. Banning is only one possible response. In a game where botting hurts other player's game by ruining their economy, or hording up farming spots (like in WoW), you can expect a stronger response. With Titanfall, when a player is detected with an aimbot, that person can only play matchmaking with other aimbotters--they aren't banned from playing the game entirely. In Diablo 3, botting does not harm other players' enjoyment of the game thanks to BoA and the removal of the auction house. The only harm it can have is on player confidence in the game and the player's sense of fairness, so don't expect bans to stop, and don't expect Blizzard to come out and say, "Yeah, we're fine with botting." What they want is for everyone to have fun so they can make more money. Yes, it's petty and childish for anyone to be mad that someone else is botting, but this is a video game, and the majority of its customers are young, so childish behavior is expected. :)

    I hope that is useful for some of you who are constantly worried about getting banned. Don't stress the detection--they know you're botting. Just hope that when they decide to trim down on the botting community to lower server costs, you have some metrics in your favor. :)

    TL:DR: This guy tries to explain some of the reasoning behind Blizzard banning and or not banning botters.

    Posted in: Diablo III General Discussion
  • posted a message on Botting In Diablo 3 (Video)

    If it wasn't clear from my previous post or people just didn't read it because it was a bit lengthy; The main benefits of botting right now are the materials and rift keys that you gain and not the plvls because as mentioned, farming paragon in a 4p group is about 10 times more efficient. Still though, that does not mean that you won't gain some paragons while botting (allegedly around 20-50b xp ph) but that's just not the main thing.

    As Hoschi mentioned, today withe the ability to cube items, having so many materials from botting basically means that you can upgrade rares into legendaries at an insane rate which allows you to perfect your gear in no time and obviously give you the option to attempt about 20-30 weapon upgrades per day which pretty much almost guarantees a perfect ancient weapon for your build in a relatively short period of time.

    Posted in: Diablo III General Discussion
  • posted a message on Botting In Diablo 3 (Video)

    Well i guess we can both agree that it's extremely profitable to bot right now.

    Also, it kind of bothers me but i've learned to live with it; there are people that have botted almost 24/7 during ALL OF season 2 and 3. These guys didn't get banned or anything.

    I guess the fact that if you get banned you only lose your current D3 license but your b.net account stays untouched - has to say that Blizzard either does not give a shit at all or they are actually profiting from this situation and have been profiting for a long while now but i;m not sure if that's a correct assumption; I remember back in Vanilla days when people actually made money from botting and selling shit on the rmah - When people got banned, they went back to botting really fast, every fucking time. So ever since then, untill today, every time there has been a ban wave, it caused a lot of people to re-purchase new D3 licenses and people say that this might be one of the reasons why Blizzard don't really take action. But if they would truly profit from banwaves, then we would have seen them happen more often... And they don't - so my conclusion is that this whole argument of blizz making money off botters is probably bullshit.

    Posted in: Diablo III General Discussion
  • posted a message on Botting In Diablo 3 (Video)
    Quote from Nachtengo-next

    Quote from Quidam67go-next

    There must surely be some quite simple solutions that Blizzard could implement to break botting software and I think it shows poor ethics on their part that they turn a blind eye to it because of the probable financial impact it would have on them if they killed botters. It seems to me that when it comes to money Blizzard appear to have a lot of moral flexibility.

    They will never ever be able to break all that stuff. Warden is not allowed to scan the memory or the harddrives anymore for software in some regions. So the bot developers still have a good place where to hide the software.
    For me the solution is very very simple. Paragon matters to much at the moment in season and non season. Think the impact in season is even higher than it is non season. Paragonpoints should be more wortheless. I this patch was just farmign the new stuff, soing some bounties ~3 days with my mates and since then grinding the shit out of the game for ep. Nothing more nothing less.
    If paragon would be more useless it would switch a bit.

    Are you saying that botting is so popular because paragon farming is a huge thing right now? If so, then i have to say that you are wrong.

    this post might sound like i'm encouraging botting but i'm not. I'm just sharing my experience in the subject as i have experimented with botting in different games in the past.

    Botting right now will never yield anyone any amount of xp that is even starting to get close to the xp you get from speed grifting 60-70 in a 4p group. If you're good you can pull off 30b xp per hour solo botting... When done right in a group you can get over 100b quite easily and so far, there are no bots that allow the user to run multiple accounts together in the same game in a reliable manner...

    Botting is too easy right now and there hasn't been a ban wave for a long time. It really makes you wonder every time whether Blizzard gives a shit or not. I'd say that they have more accurate numbers than us and they probably realize that the botters are maybe 1-5% out of the player-base (just guessing numbers here) and that their impact is indeed very minor.

    @MHM: Your suggestion is ok but i don't think it will work.There might be a chance that every time blizzard puts out a ban wave, their support lines get bombarded with people crying that they got banned for no reason which in turn creates a shitload of work for their support divisions and possibly creates some sort of an internal shitstorm at Blizz HQ. I don't think it's such a simple matter of just banning all botters every x amount of time - There will always be mistakes and wrong bans... And if they go only for those who are obviously botting, then the number of bans would be so minuscule that it wouldn't matter that much. Ever since they removed trading, the effect that botting has on the nonexistent economy has become... well, nonexistent.

    Botting really kills the game for most people but for some, it's a crazy boost. It's so simple to run a bot to farm t8 rifts for you over night for an example - Giving you quite a huge advantage over your friends because you'd have insane amounts of materials and rift keys if you do it right. I think the only way to make Blizzard send out another meaningless banwave is to make the public outcry bigger and bigger - With threads on forums, videos on YT and possibly even articles on places like Kotaku or whatever. And i call the banwave meaningless because that's what it truly is - players return to botting the second they get banned and the wave never catches everyone anyway... Botters are really having it easy and have been for a long time now.

    Posted in: Diablo III General Discussion
  • posted a message on Yolomouse

    Never used it myself but did you go over the help section? http://pandateemo.github.io/YoloMouse/help.html

    Maybe you downloaded the x64 version and that doesn't work with D3... i dono but good luck.

    Posted in: Diablo III General Discussion
  • posted a message on Fooling rng...

    Gamble rings from Kadala. After a few tens of thousands of shards, you'll get what you want. Or not ;)

    I got a few gg focus / restraints from Kadala but i'm usually lucky with her anyway so i dono.

    Posted in: Monk: The Inner Sanctuary
  • posted a message on so, farm paragon for 3 months now ?
    Quote from TehZeuzgo-next

    Quote from GaborSzgo-next

    Quote from TehZeuzgo-next

    Everyone have not gotten perfect gear already, not even the ones who have played the most. People have different opinions on what perfect gear is, and the most competetive players have a way higher standard. However most "casuals" join in every start of the season for the initial gear hunt, they get some ancient pieces and feel like they can't improve their gear any more since their standards are so low relative to the top end players. They see no point in continuing, so they burn out and quit untill the next season. That being said, paragon lvls is what will matter the most in the end for leaderboard pushing, and players who think they are safe at 1k-1.3k paragon for any sort of rank 1 spot, is sadly mistaken - they will have virtually no chance.

    Which is absolutly not true: Avoid won over Gaby in S3 with 600 paragons less.

    I forgot to add - unless you are completely incompitent. That should never, ever happen, and everyone is laughing about it because of it. Gaby is a complete joke in the competetive community. All he has is paragons, but he is VERY hit and miss in terms of actual skill. Using that as an example isn't proving what I said wrong.
    And yes Jelloslock, a few 100 paragons makes little difference, but 500-1000 paragons, its several tiers higher GR even if you only look at the damage perspective.

    Actually you are both wrong. One of the main reasons why Avoid was able to perform so well while still being under-leveled was the fact that he had access to D3Helper which was not available to the public at the time.

    On topic: Yeah, farming paragon sucks. The game is basically only fun in the first week or two of the season, then it devolves into constant paragon grind which is just mind numbing.

    Posted in: Diablo III General Discussion
  • posted a message on Grift 75 - 3p For now Rank 1 World - Season

    It's good that you added the "for now" part but seriously, are we going to get a useless thread posted every time someone gets a high rank? Those ranks are extremely temporary anyway...

    At least provide us with some insights or some information about the run. Some people are not willing to click on a random youtube link just because "rank 1" is written next to it.

    Please put in some more effort in your video postings and threads in the future so we could all enjoy those if they are actually entertaining and or beneficial.

    Also, i'm pretty sure that it's against the rules to just post a video on these forums... Would be wise to read the forum rules and specifically the videos and streams posting section before making such threads - And this goes out to whoever reads this and is planning on posting a video at some point.

    Posted in: Diablo III General Discussion
  • posted a message on Grift Tier 78 (Rank 1 World)

    So, do you all run 0 area damage? Does your support use Toxin? Do you run Stricken?

    All of these might be contributing to the lag and i'm interested to know if you're using any of them.

    Posted in: Diablo III General Discussion
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