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    posted a message on Primals not dropping for me, is anyone else experiencing this?

    Paragon 810 or so... 2 primals so far. Thundergod's belt and Tormentor staff. Both crap.

    Posted in: Diablo III General Discussion
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    posted a message on Asia ingame store going worldwide?

    What the hell could a downside be of adding a cosmetic items shop? Players feedback? What, some trolls on the forums would say that "This is not wow" ? They've been saying that for years now. Seriously it sounds like complete bullshit to me. I have yet to hear one reasonable excuse as to why eu/na don't have the item shop already.

    Posted in: Diablo III General Discussion
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    posted a message on Asia ingame store going worldwide?
    Quote from igorkrnicgo-next

    Quote from Jamoosego-next

    Quote from Foenshgo-next

    I found some links to what is offered in the Chinese Shop:


    Wings:

    http://imgur.com/a/8MH2G


    Pets and Portraits:

    http://imgur.com/a/LuSgU


    7 days XP Boost and Extra Stash:

    http://imgur.com/a/sO82p



    Thanks for the links
    There's absolutely no reason not to bring those cosmetics over to NA/EU... Can anyone think of anything that would explain why we haven't had those already?

    Probably because USA and EU are annoyingly regulated markets where it takes nerves, layers and time to be able to sell something like this.
    I've heard this argument before but it doesn't make any sense imo because like 90% of games today have shops with cosmetic items. So this must not be the reason why it's not on EU/NA. There must be another reason... Or they are just a bunch of lazy assholes who knows.
    Posted in: Diablo III General Discussion
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    posted a message on Asia ingame store going worldwide?
    Quote from Foenshgo-next

    I found some links to what is offered in the Chinese Shop:


    Wings:

    http://imgur.com/a/8MH2G


    Pets and Portraits:

    http://imgur.com/a/LuSgU


    7 days XP Boost and Extra Stash:

    http://imgur.com/a/sO82p

    Thanks for the links
    There's absolutely no reason not to bring those cosmetics over to NA/EU... Can anyone think of anything that would explain why we haven't had those already?
    Posted in: Diablo III General Discussion
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    posted a message on Asia ingame store going worldwide?

    they won't limit xp boosts according to your level...


    I know people don't really like the boosts idea but i personally don't give a crap. If people want to buy boosts 24/7 then good for them. I'm not going to pretend that i can compete with "top players" anywhere beyond the first 2 days of the season because only in these two days i usually play a lot and then my activity drops drastically.


    the addition of the shop to EU/NA would be more than welcome.

    Posted in: Diablo III General Discussion
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    posted a message on Playerbase( whats left of it) VS devs

    ]

    Posted in: Diablo III General Discussion
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    posted a message on Rimeheart Observations from 2.5.0

    They should make it proc on everything CC'ed... kind of like how APD procs on stun/freeze just with slow/chill/stun/freeze whatever. Maybe then it will be good...

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Exploding elites free progress bug

    Yeah those dark cultists sometimes die in 1 shot while they are still praying... Before 2.4.3 they never spawned as elites iirc that's why this is a new bug. I should have probably reported this on the official forums a while ago... Good job on reporting it i guess but i don't think blizz will put this as high priority since it's not really game breaking and you can't really abuse it because it's a random spawn within greater rifts and even when they spawn you might have two of those elites in one rift if you're lucky...

    Posted in: Diablo III General Discussion
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    posted a message on Future Character Packs
    Some more cool Druid concept art:
    Posted in: Diablo III General Discussion
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    posted a message on Idea: More tactical and more D2 like game mode

    Other than the things you listed in the "Combat System" section, i don't really see how "Tactical" is the right word to describe this game mode.



    There's nothing that addresses the almost impossible to dodge missile attacks that can even be seen in that gif you posted. Nothing that addresses regular monsters that don't have "Big attacks". It just sounds like a bunch of annoying mechanisms added to the combat system just for the sake of making things different.



    In D2 you had 0 defense while running and critical hits worked differently, sure. But i don't know how those other changes like received more dmg after casting a skill could make the game more enjoyable...



    I guess i like this bit from the difficulties section:

    • monsters turn, move and perform their attacks a bit faster on higher difficulties


    The vulnerabilities section does not make sense It would just pigeon hole players into certain types of content that could also lead to more rift flipping and shit like that. You can't use two types of weapons unless you dual wield so like 90% of the time you will only have a bonus against one type of monsters... completely pointless imo.



    The leveling and items sections are more like an overall balance approach to the game that i really don't see it fitting into a specific game mode.



    No comment on the skill points part other than i don't really see how it can make the game better.




    Overall i think if such a game mode existed it could have been a refreshing change from what we currently have but it would probably get old as well so i don't know.

    Posted in: Diablo III General Discussion
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    posted a message on super ancient idea

    From what i understand, the idea is as follows:

    -You have a 1/100 for a legendary class set to roll super ancient.

    -If you have 4 super ancients from the same set, you will gain a "weak" skill rune for the skill(s) that is affected by the class set you have equipped i.e IK set will only give you skill runes of WOTB/COTA.

    -If you have 6 super ancients you will gain a "strong" skill rune for your set skill(s).

    Posted in: Diablo III General Discussion
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    posted a message on super ancient idea

    Some explanation could be nice

    Posted in: Diablo III General Discussion
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    posted a message on Expansion, possibly new game in the works...

    I actually think that what Unseeneel mentioned makes the most sense. A FPS Diablo game in the style of Borderlands would be really awesome.

    Posted in: Diablo III General Discussion
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    posted a message on Expansion, possibly new game in the works...

    If they are going for a Diablo based FPS game, I think it might be one of these options:


    1. A single player experience that would attempt to rival the stature of Half Life

    2. A survival fps game like ARK: Survival evolved

    3. A death match based game like COD/BF

    4. A mobs style fps game like OW


    I think the first two options make more sense... Option 4 doesn't make sense at all.

    Posted in: Diablo III General Discussion
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    posted a message on Diablo 2 Runeword Search

    A while ago i was playing d2 and was looking for something exactly like this. I ended up copying all of the RW's names and item types onto an online sheet but i couldn't search by runes / abilities because those parts were images. Good job :cheers:

    Posted in: Diablo Tools
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