• published the article More Information on Resource Systems
    We learned back in September that Blizzard had decided to change a major mechanic in the Diablo Universe. The first two games relied solely on Mana as their resource source to cast spells. No matter what class you played, every character used mana. However, for Diablo III, the team decided to give each character a unique energy system. The announcement of this change started when the Barbarian's energy source was being changed to Fury. The system relied on the Barbarian attacking creatures to raise his fury to cast higher level skills. At this time it was unknown whether or not any of the other classes would also be getting a change to their system. We then learned later that the Wizard class would no longer be using Mana. The actual system name was not given but only hinted at the fact that it was going to be volatile. Then the Monk was announced and there was not so much as a clue to what energy source they were planning on using for this class.

    Each class with a different system than Mana has had a lot of debate about how the system will work and what exactly that system will be. Speculations on relations to World of Warcraft and other RPG's have been brought up as well as other real world connections for the Monk.
    Barbarian
    Wizard
    Monk


    That is where we left off before the Holidays but with the Holidays over, it looks like Blizzard and the Diablo team are back to work.

    Official Blizzard Quote:



    Diablo: ... and we're back. Hope everyone enjoyed the holidays. Have you tried the Diablo II 1.13 PTR yet?
    And it appears that they are still at work trying to iron out the details of each character's energy source. On both Twitter and Facebook, there were comments made about the progress of both the Wizard's and Monk's resource system.

    Official Blizzard Quote:



    Diablo: The monk resource system early implementation complete. A resource certainly fitting of a holy warrior.


    Official Blizzard Quote:



    As you may be aware every class in Diablo III will have their own resource system. The Barbarian will use Fury; Witch Doctor, Mana; and Wizard, Instability. We also completed an early implementation of the Monk's resource system just before the holiday break, and that's continuing to undergo programming and visual refinement. It's a resource certainly fitting of a holy warrior.

    Blizzard has given us a few more clues on what resource system the Wizard and the Monk will be using. In addition to the "volatile" comment made earlier in '09, we now know that they are calling the system Instability. Going along the same lines as the previous clue, DieHardDiabloFan has started a new thread with new speculation on what the system will be.

    The Monk's system has also been hinted upon now, referring to the fact that his new resource system is very fitting of a Holy warrior. With the Monk being influenced by a mix of both Eastern European and Asian Monks, it is still hard to say in what direction Blizzard is taking with this new system. They could also be taking an idea from the Lore of Sanctuary as oppose to real world religion.

    We still do not know how either of these systems gain and use their energy and we also do not know in what form aesthetically these new systems will be taking. The Barbarians system has gone from the Mana globe to the infamous Fury Ball system. This was reiterated to a ring look and revealed at Blizzcon '09. It will be interesting to see what shape and form these new systems will take. Perhaps the Wizard's system will be a glowing ball and the brighter it gets the more volatile she becomes. The Monk's system could be a giant prayer bead that fills with the souls of the demons he has vanquished.

    How do you guys think the new systems will work and what will they look like in the bottom right hand corner of our monitors?


    Thanks to DieHardDiabloFan and Dunhac for noticing the posts. Toss the some rep if you get a chance.
    Posted in: More Information on Resource Systems
  • published the article Blizzard's Holiday Card Contest Winners
    Blizzard has just posted the winners of their Holiday Card Contest.


    Official Blizzard Quote:



    Diablo: Congrats to the winners of the Blizzard Holiday Card Contest! Download the winning entries to use as your own cards. http://bit.ly/8IfuiY

    You can check out all of the winners here.

    Unfortunately not a single one was Diablo themed but there are still some good cards. Go check them out and feel the Holiday Spirit.

    This one was my favorite:



    Which one is your favorite?
    Posted in: Blizzard's Holiday Card Contest Winners
  • published the article Speculation: Will We Fight Angels in Diablo III?

    Since the beginning of the Diablo series, mankind has always fought against Heaven and Hell for their survival. Neither the Heavens nor Hell want humans to exist. However, in both Diablo I and Diablo II we only fight against the forces that come from Hell. The only experiences we have with Heaven in the game is DiabloWiki.com - Tyreal Tyreal and DiabloWiki.com - Izual Izual. Now, with the destruction of the DiabloWiki.com - Worldstone Worldstone the Heavens are aware of our presence and most odds are that they will not be happy to see us. It only makes sense that we would have to fight both the Minions of Hell and the Angels of Heaven for the continuation of our survival.

    So far, Blizzard has not revealed anything about the fight of humans against any foes from Heaven. Are we still continuing our fight against only the minions of Hell or is Blizzard going to surprise us with fights against angels?

    I hope that we do get to fight some creatures from Heaven. It only makes sense that they want us dead just as much as the minions from Hell, so why wouldn't we fight them?


    Disclaimer: DiabloFans' Rumors are not the officially recognized positions of the staff, management, and/or administration of DiabloFans.
    Posted in: Speculation: Will We Fight Angels in Diablo III?
  • published the article #7 According to Destructoid

    Official Blizzard Quote:



    Diablo: Diablo II hits #7 in top 50 games of the decade from Destructoid. http://bit.ly/4on0lk

    So Diablo 2 made it to #7 best game of all time.
    Back in 2000, Diablo II was unbelievably popular -- it was one of the most played and talked-about games of the year. That?s a pretty amazing accomplishment. But what?s really amazing is that you can hop onto Battle.net today (Blizzard?s free online gaming service) and still see around 50,000 people playing the classic hack-and-slash role-playing game. 50,000 people. TEN YEARS AFTER THE GAME?S RELEASE! This die-hard devotion is what makes Diablo II so timeless, and an obsession among certain gamers.
    The story in Diablo II is classic Blizzard, involving a dark lord and some mystical powers, but that is not what makes the game so fantastic. The addictive gameplay is what brings people back to this game over and over again. By choosing between a handful of varied classes (Barbarian, Necromancer, and Paladin, to name a few), players enter the isometric realm of Diablo II and explore elaborate, multi-level worlds while fighting an ungodly amount of constantly spawning enemies. Unlike the original game, Diablo II was designed with online play in mind, so jumping into an eight-person party, exploring a randomly-generated dungeon, and collecting loot and gaining levels is hopelessly addictive. It really is one of the most enjoyable gaming experiences you will ever have.


    I have to admit, while I have played this game for the last 10 years, I never took the time to learn the small minute intricacies of the game. Maybe this might just be my lack of knowledge but what is with this dragon in the screen shot of hell forge.

    Posted in: #7 According to Destructoid
  • published the article 101 Ways to Die

    Official Blizzard Quote:



    Diablo: #DailyDiablo Following the boss "kill moves" tweet last week, what creative ways can you dream up for bosses to end a character's life?
    Inspired by this question, lets come up with 101 ways for us to die in D3. Please limit yourself to one way of dying per post.

    1. You are struck by lightning. Your body glows as it swells and swells. Eventually your body explodes as pieces of you go flying through the air.
    Posted in: 101 Ways to Die