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    posted a message on REND LAG !!!! WTF BLIZZZZZZ
    Quote from Gnada»

    One things worth noting: I had almost no lag ever in Diablo prior to 2.3 launch. Now, menus lag, sometimes buying from Kadala lags, etc. This is new. My connection is otherwise brilliantly clean at 200/25Mbps. Something is amiss in general.


    I do thing at least part of the lag is due to the game engine and yes, also how the server handles calculations.


    Over all, good game engines handle large amount of data better than poor ones.


    D3 is not keeping up with its own development because it is based on a decade old platform.

    The lag discussed here is entirely server side. They could redo the game engine to be the greatest thing on earth and it would not help this lag at all.
    Also, network speed is possibly the worst metric to determine the quality of your connection (packet-loss etc).
    There are various issues at the moment that players wrongly assume is all related to this issue (ISP problems yada yada).
    Posted in: Diablo III General Discussion
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    posted a message on REND LAG !!!! WTF BLIZZZZZZ
    Quote from Gnada»

    From what I recall (someone please confirm) Diablo 3 is a 32 bit game not even optimized for 64bit platforms.


    The lag issue associated with Hellfire, Rend, etc is a Damage over Time issue. The Pain Enhancer gem does the same thing for example.


    Diablo 3 has a very old engine behind it from what I can tell. I know they've made some optimizations fairly recently, but those actually seem to have hurt overall performance where DoTs are concerned.


    Personally, I wish they would scrap the engine and just move on with a different platform (and maybe a better version of Diablo).



    Yes Diablo is a 32-bit game, but 32-bit programs run perfectly fine (for the most part) in 64-bit environments..including Diablo.


    The game engine is not the problem here, the problem is the number of calculations (NOT the size of the numbers) that the server is doing. Unlike many other games that are this data intensive Diablo does almost every single calculation (damage, healing etc) on the server. Other games utilize the clients system to do some of these calculations, but I assume that Blizzard went this direction for a number of reasons (prevent cheating etc).


    Yes they could and probably should improve server performace, but this is not a "game engine" issue.

    Posted in: Diablo III General Discussion
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    posted a message on This Banwave is a joke imo

    How does that logic work? Of course it's Blizzards fault for deploying software that contains bugs (what software doesn't have bugs?). However it's the players fault if they are banned for intentionally exploiting those bugs and use them in an attempt to gain an unfair advantage over other players (who want to play legitimately).

    Posted in: Diablo III General Discussion
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    posted a message on This Banwave is a joke imo
    Quote from chadwx»

    So if blizzard makes a mistake they show no mercy and ban you, if you download bots and hacks they dont care?


    Perhaps they should do a better job and not release bugged content then blame users?

    You don't punish players who encounter bugs. You punish players who encounter bugs and go on to exploit those bugs.
    Posted in: Diablo III General Discussion
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    posted a message on This Banwave is a joke imo
    Quote from Skelos_bg»

    Botters/cheaters/exploiters MUST be punished no matter "how much"/"how excessively" they have done it or what the result/damage from the bug/exploit was (hfa, shards or whatever - it doesn't matter when the player knows he is gaining unfair advantage over the others by doing it). Anyone stating the opposite have no idea how bad neglecting such kind of behaviour is for games like Diablo.


    Sad thing is it's impossible to catch all players who bot. No matter if you are allowed to scan memory or processes. What blizzard should aim is not give any good reason the botters to do it and design the game in such a way that the players who bot to not affect the legit players. Removing trading and implementing BoA was good measures in that direction. Next step should be capping paragon.


    Capping paragon would not encourage people not to bot, this entire game is RNG (more time played = higher chance of getting what you want etc). The same people who bot paragon are going to bot anyway, and the benefit (just as large) would still exist.

    Don't get me wrong, I despise uncapped paragon, however disincentivizing botting should never be a core game design consideration.

    Posted in: Diablo III General Discussion
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    posted a message on This Banwave is a joke imo

    What you gain from an exploit is irrelevant...

    Posted in: Diablo III General Discussion
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    posted a message on This Banwave is a joke imo
    Quote from mannercookie»

    First off the vocal few that are so against "cheaters" in this game, the amount of hatred in this thread is simply amazing\


    This massive banwave was done without the use of proper "case-by-case" analysis as they are saying they went through.


    I know people who for a fact did not "excessively" use the HFA exploit and were permanently banned, while others who abused it to a much greater deal as well as use other 3rd party softwares as botting did not get perma banned.


    According to the small group of you guys on this thread and on my video who feel so great about other people losing their game licenses, this is an okay thing for the company to do because cheaters are cheaters and this d3 game is all about fairplay


    Blizzard upholding fairplay in seasons, this is a joke. There is lots of work to be done and we are already in S4.


    Massively banning your playerpool with random criteria that isn't accurately targeting who "excessively exploited" and fit your own criteria for a permanent ban is wrong, not sure how any of you guys think this is okay ROFL.


    IF someone tried this hellfire amulet thing for less than one hour or even 3-4 hours out of curiosity and stopped, this is not "excessively exploiting".


    Banning a large amount of players who did not "excessively exploit" as they mentioned warranting a permanent ban, how the fuck can any of you think this is a good thing overall for the community?


    This thread is turning into a joke, half the comments in here are people jumping up and down in joy because "cheaters" got banned from their uh game world for apparently some "powerful" exploit that meant literally nothing to season leaderboards since well quite frankly leaderboards mean jack shit in the first two weeks of the season..


    And any of you thinking that blood shards were less of an exploit than HFA, are you serious right now? Whatever you are smoking I would like some please!


    Bloodshard exploit in S3 allowed you to gear your character 10x+++ with the most powerful way of getting loot at that time, bloodshards.

    Hellfire amulet bug allowed you to do a few GRIFTS higher than you normally can early on in the season, for speed grifts this barely mattered as most passives for most of the DPS classes were defensive and did not provide enough dps boost to carry you much higher than you already could do. Leaderboard ranks means nothing early on so anyone that actually is competing on leaderboards, they didn't care at all...


    How any of you can even imagine that HFA > BloodShard just comes to show how little you play this game but love to jump in on the "ban those fuckers" parade because you are a cool kid who does not use silly bugs in a video game, here's a cookie, your such a honorable person.

    Those people most likely had a past suspension (gabby) and this time were perma banned regardless of what extent they abused the exploit.
    Also, If you abused this bug you did so KNOWINGLY (the process required intentional steps to be taken), most likely with an understanding of the RISK and more than likely attempting to gain an ADVANTAGE of some sort...you deserve to have your game licence revoked.
    Posted in: Diablo III General Discussion
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    posted a message on This Banwave is a joke imo
    Quote from Kijomimi»

    I tried the hellfire exploit. Crafted some amulets and got a few extra passives.

    I had the passives for a couple of days, and it didn't really affect my gameplay in anyway, except maybe for some extra survivability.


    And then after downtime on a wednesday, I logged on and found out they had been removed or reset or something. Never did the exploit again.


    Got a mail yesterday saying I was permabanned, tried ticketing it and got denied. I don't mind getting a slap on the wrist, like those who got the 2 week ban, but permaban is too much in my opinion. It's basicly Blizzard taking a game you bought away from you, and in my oppinion stealing YOUR product so that you can't play it anymore. Two weeks of thinking how stupid you were when you tried it should be enough.

    They are not stealing it rofl, you agreed to these terms in the first place.
    I pay a membership at various clubs (gym etc), if I break the rules and get banned I don't get my membership fee refunded lol.
    Posted in: Diablo III General Discussion
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    posted a message on Losing steam for Season 4

    The leader boards are there just as a sort of novelty, not intended to be taken seriously. Why? It's an RNG loot based game, with other layers of RNG. Which is fine for the most part, as long as you don't think "ranks" in this game have much meaning. Just have fun.

    Quote from Dondar_1989


    But in the end, just as we say at our job, don't look to other people but look at what you can do yourself. Play the game because you like it, play it the way you want it but don't go and compare yourself with those "pro" gamers that do nothing but play D3 you'll only get depressed.

    Posted in: Diablo III General Discussion
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    posted a message on Which Gavel should i gift?

    Ice Blink doesn't benefit other players though, yeah?

    Posted in: Diablo III General Discussion
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    posted a message on Which Gavel should i gift?

    Third one is missing max fury.

    Posted in: Diablo III General Discussion
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    posted a message on Which Gavel should i gift?

    Second one.

    Posted in: Diablo III General Discussion
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    posted a message on Greater rifts need...

    ..some changes? At least I think so anyway, and based on some other threads other people might agree.


    Greater rift "fishing" seems to have gotten much worse this season. Here's a few things that I think could help -


    • Certain mob affixes changed. For example, I don't see any reason why frozen should do damage before they detonate (and some packs don't seem to have a cooldown on the ability). Ghosts are another, for some classes getting these in a grift = leaving. There are many others.

    • Greater rift progression system changed, slightly. Each level (50,51,52 etc) should have its own static environment and mobs. This would allow you (and your group) to have some form of planned progression going into each level. This opens up the possibility of more build, gear and comp diversity, changing it from level to level if needed. This (imo) would bring back some of that "progression" feeling that has been lost.
    • Blizzard has stated that they are against grift homogenization because randomness increases replay-ability. However, I feel that if each level was different and only the same levels themselves were changed to be static that replay-ability would still exist.

    Finally, I think that greater rift rewards should be scaled back slightly (drops and exp would still exist of course, just a little less), people feel as if they MUST do speed grift runs for the loot/exp. Rather greater rifts should mostly be about pushing the limits of your character, and rifts/bounties should be about growing your character (improving gear etc).


    Agree/disagree? Have other ideas? Would love to hear...

    Posted in: Diablo III General Discussion
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    posted a message on Hellfire passive snaphot expliot.

    Easy for Blizzard to track and ban this, wouldn't risk trying it.

    Posted in: Diablo III General Discussion
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    posted a message on HELP - my WD dies really fast and cannot do GR55+

    To be honest, your gear is pretty good for clearing 55's comfortably. You could improve your resists by aiming for better secondary ones. You have (imo) way too much arcane resist, jailer won't one shot until you move into much higher GR's and you should be dodging arcane sentries.


    Reforge your waist and feet, and try to get better gloves.

    Posted in: Witch Doctor: The Mbwiru Eikura
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