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    posted a message on Are US Servers going to be rolled back?
    Since all data is server stored, it is fully possible to use targeted correction methods, assuming that there indeed was such an exploit. Remember all the questionable accounts of being hacked with an authenticator a few weeks back? I wouldn't assume something is true until an official word from Blizzard.

    Even if it is true and there was an exploit used to dupe items/gold, Blizzard has the tools to fix the problem. You can see all the bids/auctions you've put up on your AH page. Blizzard can see a lot more than you and with this they have the ability to see which accounts have been exploiting through their AH history. They also have the ability to detect all the accounts that you played with for non AH trading. A simple database search will give everything they need. There's no way you can launder your gold without a trail no matter how many times you pass it along through another account.
    Posted in: Diablo III General Discussion
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    posted a message on Help me understand
    The ilvl patch will confirm what ilvl those L10 BS items are. The problem is we have not yet enough data to know what affixes are avaliable by ilvl. Still I would suspect they should be quite good. A crafter tells me that he reached +40 resist all on his crafts, that doesn't mean that its capped at 40 but if it reach up to 50 or 60 that would be pretty good.

    Edit: You could have rolls to make your wpn the following

    ilvl 61 (perfect base stats)
    + mainstat
    + dual stat
    + hp per hit
    + socketed
    + DPS mod 1
    + DPS mod 2

    but with only 2 of the following DPS mods, you're unlikely to break the 500-600 dps mark. You need all 3 dps mods to have a weapon that goes above 600ish in Act 1 inferno. If you only roll 1 or even none of the dps mods, it doesn't matter how many mods you get, you'll have a low dmg wpn. With stat stacking +200 (or more) to stats is very possible on a 100 dps weapon.

    DPS mods
    + Elemental damage
    + %dmg
    + increase attack speed

    As the weapon is the primary source of damage for all characters, you really need those 3 dps mods. Limiting the viability of most weapon affix combinations.
    Posted in: Diablo III General Discussion
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    posted a message on Help me understand
    Well the following affixes drop in act 1 inferno, there isn't a full breakdown of affixes by ilvl (i know i want one) but these are what i'm confident can be found since I recall finding them on act 1 inferno rares. Pick any 6 and you'll have a really powerful item well above what is needed for act 2 inferno. Might take a while to find the combination you need though.

    It is possible to progress without AH (but why ignore it) using only act 1 inferno farmed gear but you might take a long time. This was what seems to be the original D3 inferno design. WOW Tier type overfarming content to progress. The upcoming patch shows that they're moving away from this design based on player feedback. Too many players do not like overfarming. Still, it is definately possible to progress without AH.

    +60 resist all
    +120 stat
    +90.dualstat
    +15% ias
    +15% crit
    +30% crit dmg
    +150 armor
    +300 hp per hit
    Posted in: Diablo III General Discussion
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    posted a message on Getting bored of farming..? I DO!
    Raise alts. Get achievements. They're quite fun.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.3 Preview
    The rebalancing was necessary. Acts 2-4 inferno weren't really that fun and that's the yardstick of success imo.

    Coop was difficult in inferno act 2-4. Not everyone has furbished gear. Hell was still tolerable but once you took that step into inferno, especially act 2+, what was previously safe for a wiz (2-3 hits to die with force armor), became a one shot death as damage exceeded the low force armor treshold. The increased incoming damage really encouraged defensive builds which became increasingly hard to maintain as more players joined. In a 4 player game, a player who could maintain a reasonable defensive build while solo might find it just isn't working. Not everyone has a 1k weapon in their hand either, the dps requirements to burst down elites before they used their enrage timer made it difficult to use coop as having allies just made it harder to meet the enrage timer. A rebalance is definately welcome to make inferno act 2-4 more fun.

    The drop rate change really helps. Currently you can roll really powerful ilvl61 items in act 1 inferno that can help you steamroll act 2 but the probability is very low, so low that people are grinding act 1 and seeing limited results. It is more efficient to grind gold and buy upgrades than hope for a ilvl61 rare with 4-6 good affixes.

    Item rebalancing is necessary as well. Currently any weapon, even an ilvl63 one, without at least 2 of the 4 dps mods will not be worth a damn. You need a huge +fixed dmg affix, +ias, +%dmg and +mainstat. Of all the 4, the mainstat is the lowest priority. Outside of your main weapon +ias and +crit (only with enough) far exceed the dps potential of +mainstat and +fixed dmg to the point where they are arguably necessary in an item because you wouldn't swap them out with any other affix.

    I trust Blizzard to balance and change as needed to make this more fun. Currently I just farm act 1 inferno and raise alts because the rest of inferno just isn't fun.
    Posted in: News & Announcements
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    posted a message on Nerf?! Re-Roll!!!
    With enough gear, any class is godmode. Barbs are facetanking act 4 inferno with the best gear out there. I can only hope my wizard can do the same with the best gear out there.
    Posted in: Diablo III General Discussion
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    posted a message on Nerf?! Re-Roll!!!
    Play what you like, that's more important, you're gonna have to stare at that character all the time. I really didn't like the wiz changes and feel very over kited but Li Ming and I are in this together and we'll make it work out.
    Posted in: Diablo III General Discussion
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    posted a message on Life on Hit for Wizards courtesy of Dekkar
    I will share what I can.

    I had living lightning give me a lot of hp back when before the critical mass hotfix. Had 700 hp per hit. After the hotfix, I didn't get any noticiable hp back. Had to switch build.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Which amulet?
    ias is consistent +dmg, crit is bursty but inconsistent +dmg. Its a personal preference. I run a crit heavy build so you which one I would take, it does depend on the rest of your gear/playstyle.

    That being said, the dual stat on the first one makes it an overall pretty good choice imo.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Act 2 inferno Belial - Need Wiz Soloing Tips
    i'm sure teleport and mirror image work, although I can't see how. My use of the 2 spells is poor. My best times came from keeping hydra up and using blizzard to slow, after which try and run just out of their range. Blasting with ray of frost when there is space. To be fair they are all melee adds, i've had some skilful looking weaving between add moments but they were all accidental. When it looks like they'll touch you, you use the 2 defensive spells diamond and frost nova. Works in theory but often I am not skilful enough to do it consistently.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on barbarian inferno butcher kill under 7 seconds!
    Well done and congrats to him! Now we need something like this for Monk/DH/Wiz.
    Posted in: Diablo III General Discussion
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    posted a message on Act 2 inferno Belial - Need Wiz Soloing Tips
    I'm aware of all the tips offered and am grateful. I suspect my reflexes are simply not good enough. If you're on US server and interested to earn some gold from helping me clear just drop me a line. I don't know how that PM thing works but i'm sure we can work something out.

    Edit: For those who really can't take Belial, I have a solution! You can skip that fellow and jump to act 3 if you find someone to share his waypoint. If anyone needs help with one let me know. I paid someone for that waypoint but it sure beats trying to test my reflexes on Belial.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Act 2 inferno Belial - Need Wiz Soloing Tips
    clocked another 2 hours of fail. How do i check my PMs? I click on my name and see the list of stuff like posts blog etc contact info, friends but no PMs.

    The blizzard/hydra build really works, about 15% of the time when I don't make mistakes. Once that goes, I react too slowly on phase 3 or mix up the 1 hit or 3 hit, sometimes because the 1 hit is too far on the left, cos i moved too slowly earlier.

    don't think i can take much more of this....
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Act 2 inferno Belial - Need Wiz Soloing Tips
    4 hours of wiping best was phase 3 50%. Could really use some help if your on US.

    Edit: I'm spamming general chat after every wipe

    Edit 2: make that 5 hours of wiping. I clear phase 1 about 85% of the time, phase 2 15% of the time. Call me bad if you wish but if there's someone who can help me through I will pay what I can.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Act 2 inferno Belial - Need Wiz Soloing Tips
    Anyone US server free to help? I'm not rich but i'll do what I can to make it worth your while.

    Edit: Thanks for the tips, still trying and seeing better results but not cleared yet. Working on execution. The offer stands though, really could use some help if you're on US server.
    Posted in: Wizard: The Ancient Repositories
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