first of all id like to say: The fire-enchanted mongrouls are nothing new. they were first seen in the gameplay trailer. you can actually see the process of summon mongroul then fireball on him at 16:28-16:30. watch the female witch doctor. also if you notice at 17:15-17:19, the fire mongroul's flame seems to have dimmed and lost color after taking a beating from the Siege Assualt beast. Is this a indication of each mongroul's health? or just that the fire slowely fades away?
as for the new monster, im LOVING it. and as someone said, it goes very well with tremors. whats what i thought of when i read about "being safe on the rocks." I think one of my favorite things about these is the idea of a pack comming after you, burrowed. since you can see them partially while their burrowed, it would be rather scary haha.
i just hope they dont turn out like the maggots and desert birds, where you cant hit them while their in the air/underground. lets also hope they are like sandleapers from act2. extremely fast and dart around with an occasional attack
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Rather let down by the skull + soulstone. The original picture made it look so cool.... maybe its just this video but it really looks like a off-brand hunk of plastic you see at a liquor store. Its also really small. Granted i wasnt expecting a HUGE skull like Halo 3's CE had, i wasnt expecting it to be a paper weight. Also expected the size ratio of the skull + usb to be something that looked like it pieced together, as if the stone was extruding from the head. But the USB is far too big for that skull, looks more like a soulstone with a skull attachment.
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yeah, but its got to fit in that box. along with the game box, the soundtrack, and the art book
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personally im going to make my first character (demon hunter) and play through at LEAST a full run on normal. maybe a bit more but thats yet to be seen. ill collect gear for other characters as i go if its decent, but i wont focus on obtaining best gear for a specific level until 60
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for skyrim, they opened the doors around 11. everyone 'bought' the game who hadnt already. and at midnight launch they just handed them out to people with reciepts. the line was never paused for more than a few seconds. depends how good your store is.
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but along the topic of 'battletags' (really nothing to do with the OP) i wish you could choose the 4 numbers after your battle tag. as you can see my name is nemesis2252. well having that then an additional 4 numbers after can be confusing to remember and also wouldnt look good. i think the ones i got were 1751 or something of the like. so i could choose a new name, or go with nemesis#1751 or nemesis2252#1751. i went with the first one. after having this name for about 6-7 years, having nemesis#1751 just looks.... wrong. nothing i can do about it though
/end rant
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who knows, maybe if that STILL isnt enough they will add some sort of additional storage. they did it in warcraft with void storage. personally i think it would be cool to have 2 stashes. one for your whole account, and another character-based like d2 was.
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