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    posted a message on [Soundtrack Spoiler] Diablo III: Reaper of Souls - Urzael
    Quote from Demonhoarde
    I'am a huge fan of epic music and Blizzard's sound team never disappoints
    http://www.youtube.com/watch?v=h8eDv_ezOs8
    http://www.youtube.com/watch?v=f7sXnFl03pU





    TBH I have never really been a fan of the WoW soundtracks. here are definitely some tracks I like, such as Nightsong and I forgot the name of the other but it was made by Matt Uelemen. I always feel as if they're too grandiose and epic. They work in WoW but I've never been much of a fan of WoW. TBH I also thought D3's soundtrack was lackluster and influenced too much by Browder's WoW sounding epicness. 'The End of Days' is too grandiose for Diablo. If you look back at all Diablo songs from 1 and 2 including Hellfire they're all very singular pieces. Not much is taking the stage besides very eerie sounds accompanied by a very small amount of instruments which are mostly string instruments which had a slight twang to them. The only part of Diablo to have broken that mold was D2 LoD those songs were slightly more orchestral and epic but they still retained the eerie sense and vibe that all previous Diablo songs had to them.

    Diablo 3 had a few songs I thought fit the dark theme of Diablo well, one of them ironically was 'Whimseyshire', Leah is my favorite though, because it goes back to the simple eeriness present in the strings. From what I've heard so far with RoS most of the tracks sound similar to D2 and LoD. Which in my opinion is great because they're giving me a very dark brooding vibe again. Which let's be quite honest what Diablo is all about. The impending doom, never knowing what's coming next. That's what needs to be there in a Diablo soundtrack and I didn't find much of it if any at all in the original soundtrack.
    Posted in: Diablo III General Discussion
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    posted a message on ...
    Quote from PenumbraRt

    jamoose man. i see you post a lot. first of all. get a life. this is just a game. second: how is it diff from the current system? are you serious? or are you dumb? no really... are you dumb? its up to you what items you want. like in d2 lod with the rw. its still diablo. diablo 3 is not a diablo game.

    and third: i dont like the paladin in d2. why play with someone i dont like right? so it was very hard to kill the ubers. and the torch helped you a lot with +3 to all skills and all resist. ofc there is a chance to drop for the char you are playing but everyting is chance like. anyways... go have a life man.
    Please learn to act maturely if not, then please don't return to this site like ever... Honestly you children hide behind the screen of a computer and act all tough saying "Go get a life" because he's posted on this forum a lot yet you are here on this forum, right now, looking at his post and giving enough of a shit to attempt to insult him. which by the way failed for your information. So please as Jamoose said "grow up kid" learn some manners and until you do please don't come around these forums anymore. All you do is troll and annoy those of us that actually want to have civilized discussions.



    Now to your actually points which I can no longer see, If you think Diablo 3 isn't a "Diablo" game then please get your head out of your ass and stop clouding your judgement with so much nostalgia. Diablo 2 really wasn't that balanced of a game, and D3 is strides ahead of it in terms of style, and playability. It's also closer to the original Diablo game you know the one that came before Diablo 2.
    Posted in: Diablo III General Discussion
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    posted a message on blizzard a big disappoinment!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    SO..... "HURR DURRR HURRR HERP DERP DURR HERR HURRDY DUR I HATES BLIZZARDS BECAWS PPL ARE NICE TO ME" pretty much right? k cool thanks, I might take that into consideration while i'm taking my next shit.
    Posted in: Diablo III General Discussion
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    posted a message on [IDEA] New EPIC gear tier - item affixes with stat requirements
    Really solid idea. Loving the return of requirements. And they're not boring requirements either you can choose to use them or others depending on playstyle. Really adds value to your item instead of just being oh get me this and that.
    Posted in: Diablo III General Discussion
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    posted a message on Deep Hate for D3
    Where do these people come from? Question if you hate it so much, Why on earth would you join a FANS forum.

    Trolls really have stooped to new lows.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to make another game that you can sell items for real money.
    Quote from istzod

    Quote from Jamoose

    Quote from Zeyk23

    I have a job that pays me money. Games I play for fun.
    Quote from Zeyk23

    Because playing for money is the antithesis of fun. What's the point of playing an RPG when I'm giving away all my character's progression?


    This :cheers:

    So they can't have fun if they sell items they no longer need? ok.

    They can but you see people are jerkoffs. In general people like to use things to their advantage, and as such some douchebag people will come along and say "Wow, I can make money off of a game LOLOLOLOL" Then they'll proceed to look for ways to cheat the game and get a lot of good items quick. Then they'll sell said items without ever actually working for them... Thus flooding the market with the really good items. Since the market will be flooded people will buy these items and then in order to maintain rarity among the items Blizzard would have to decrease drop rates of said items. Because of this it will make it very hard to find said items on your own and therefore people will play and never see said items drop. This will then in turn ruin the game for a lot of people who don't see said drops. And thus concludes our story of why this is a horrible idea and blizzard has neve- ... oh ehrm wait ... Where have I heard this before? Hmmm ... i know this story from somewhere, but it's just not ringing any bells ... could you help me out with this one?
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to make another game that you can sell items for real money.
    Real question... Is this for reals? 'Cause if so...
    Posted in: Diablo III General Discussion
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    posted a message on Always Online Requirment
    Quote from Fitsu

    None of you even once mentioned the fact a client uses server-side code so please don't now claim that's what you meant. Ruksak even linked pure client-side changes, every single message you wrote was completely client-based and in no way explained that people would have server-side code running on the local PC if there was a single player had you been trying to say that, you would have said it so please i'm able to admit I didn't know why can't you? I learnt something today and i'm happy about it.


    Quick question.... So if you think none of them knew this info, and you didn't either. How did you think Single-player works? It just appears. Viola GAME!? Like ... really? You thought that a single player game just magically generated code to make a game work? It just "poofed" into existence because it was a client-side game. This is just a very naive way of thinking if so.

    Games always have to connect to some sort of "server" where certain files are executed and responded to and obtained and checked. IT's a very simple concept most "gamers" should understand. Basically any game has a backbone code a main code that is used, and in an online game that code is mostly stored on a server so it's harder for hackers to access and obtain. In a single player mode its there but it still has to be connected to. There has to be a link made and when you boot up a single player game it initiates the connection between your clients data (Think D2 Characters) and the servers data (Think all the bigger things like the background code actually running the instance of the game and allowing your client side code run through) By making the game have an offline mode that servers data would still have to be stored somewhere on your client, which makes it easy for hackers to get a hold of thus allowing them to fully understand how to hack the online version too. Clearly an inherent problem so they shut off some of the code and make it server side I.E its on Blizzard servers only and then you connect and use that code to run your game!

    To some earlier points you made. I'm almost 100% positive all duped items weren't from hacks but exploits in the AH. I recall it had something to do with reporting an item didn't go through or something on the AH and they gave you a copy of said item and you had yours to keep thus creating 2 items. Not 100% sure of this but i remember reading this somewhere. There really are no "hacks" in D3 currently and that's mostly thanks to the online requirement which is fuckin awesome! And really if this upsets people this much I don't understand why it's so hard to say "okay... I'm not going to purchase this game" They don't make the game YOU want, they make the game THEY want.

    As an aspiring Game developer/Programmer I think to myself why do I change my artistic vision for you. I MADE the damn thing! This isn't to say I can't change things that would result in a better experience, Patch 1.04, Loot 2.0 stuff like that has to be made so their vision of a great game to come true, but If I or any developer decides to say okay D3 will be online-only that is their choice that is the game they are making and that won't change. So if you don't like the game they are making buy a different game, show them with your wallet what you want, because there are currently plenty of alternatives to D3 and many other games.
    Posted in: Diablo III General Discussion
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    posted a message on Travis Day on "Legendaries/set items being soulbound"
    I've read through every post in this thread and this is ridiculous. Anyone considering that this would be not only a welcome change but a good one is AWFULLY MISTAKEN. I mean come on just logically think about what this does to players. The funny thing is this is a direct result of another stupid change they're making that many people are overlooking. Since they didn't feel like fixing another problem directly they indirectly fixed it with a shitty shitty shitty, hmm don't know how else to explain this, shitty shitty shitty SHITTY solution. I think they need to get their heads out of their asses and address this now, cause as it stands this is going to literally kill Diablo.


    "Earn your loot" is just a bullshit excuse because if they really wanted you to earn your loot they wouldn't be fucking morons and say "On an average Act 3 run with P40 you get 6 [...6 ] Legendaries." WHO ON THEIR RIGHT MIND THOUGHT 6 LEGENDARIES PER RUN WAS A SMART MOVE AT ALL?!?! EARN YOUR GEAR? MORE LIKE HERE'S A FREE FUCKING HANDOUT! At first I thought this would be great, but now the more I think of it the worse this is becoming. Loot 2.0 is nothing more than a freebie to anyone who's going to play. The funny thing is that's according to a P40 what about when we get to P200 and above are we going to get a Leg per monster pack? 100 Legs a run? Come on It seems like they aren't even trying to balance the game, which is also another thing, looking at all these pics of new Legs and Sets, the range for primary stat was 750-900... ? why so damn high. I mean soon I'm going to have 7k main stat and just ROFLSTOMP MP10? 3k Damages? And in response to a question about big numbers and the over inflation of stats is there a problem with balance... and they laughed the question off and didn't give a fuck in the world.


    I imagine their meeting went like this:

    Josh: Hey guys I feel like there's not enough good drops what if we up their rate?

    Travis: Sure sounds sweet we can put boss stats like 900 int on em too!

    Josh: YEAH that's what I'm talking about DIABLO MAN!!!

    A few hours later...

    Josh: Travis, just played the game in a 4 man co-op for 3 hours ran through all acts, and i found the perfect set, all my gear is maxed. We need a solution to this, got any ideas?

    Travis: Hmmmm....

    Josh: hmmmm....

    Travis: Disable trading?

    Josh: PERFECT IDEA THIS WAY THEY CAN'T EASILY MAX UNLESS THEY DO IT THEMSELVES!

    Travis: We can tell them it's cause we want them to earn their loot too so it doesn't seem like we're just covering up a bigger problem with our game!


    I mean seriously the LOLZ i feel right now is immeasurable. The stupidity in this whole design is absolutely ridiculous. Can someone who actually understands a thing or two about how to balance an economy help them out. Please? before this game turns into everyone has 100% awesome perfecto gear
    Posted in: Diablo III General Discussion
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    posted a message on Travis Day on "Legendaries/set items being soulbound"
    Quote from Mini641

    Have you guys played the console version? If so you know with hardly any effort you get every damn legendary and set item you need. Now that we know rare legend and set items will be BiS in RoS i highly doubt they will be hard to find.

    Honestly i'll give it to blizzard for trying something new. I mean before D3 released if someone told you we would see a Diablo game with No skill trees, pvp or trading what would you have said?

    This is honestly the worst thing that could happen. Blizzard is taking a very dumb stance on this. Because of no trading drops have to be increased, or you'll never get your item... but then what's the point in hunting if I find my items daily? It kills the Loot hunt. So far Loot 2.0 is looking good but I'm hesitant to the supposed drop rates. Loot 2.0 is bringing with it better stat rolls useful secondary affixes, a major overhaul to stat ranges and better range of Legendaries throughout all LVL's of the game. This is all Perfect, but If we are spoonfed Legendaries then they become whites, they're all just flooding us and eventually we'll all be perfect rolled characters... Not entirely fun anymore. They need to look at drop rates keep em low maybe a slight bump not 6 Legendaries on an act 3 run with P40 maybe 1 or 2, and allow trading so you can overall get the same effect but everyone has to actually work for that effect. The way it is now I would just be seeing a golden beam every unique and that's just no fun either.
    Posted in: Diablo III General Discussion
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